The Fruit-Bearing Trees

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General info and comments

Expansion symbol

The The Fruit-Bearing Trees was released in March 2018 by HiG through CundCo.

With this expansion, Carcassonne will be surrounded by various fruit-bearing trees. The larger the variety of fruits you offer is, the higher your income will be.

This expansion has been developed for the Carcassonne basic game. All of the rules remain the same. You can combine it with other expansions - but at your own risk – i.e. there will be no official rules for these combinations.

Contents

  • 6 new land tiles with 6 types of fruit-bearing trees (quince, apple, apricot, cherry, plum and elder)
Tile with fruit-bearing tree
  • 24 fruit tokens (4 per fruit with the values 5, 4, 3, and 2 on the back)
Fruit tokens fronts
Fruit tokens backs

Rules

Preparation

Shuffle the 6 Land tiles with fruit-bearing trees together with the Land tiles of the basic game. Arrange the 24 fruit tokens according to their colour/type. Then, shuffle each colour/type stack separately (the values face down). Place the 6 stacks next to the scoring track.


Placing a tile

float
When you draw a Land tile with a fruit-bearing tree (Tree tile), you place it according to the normal rules. Then, you place a stack with 4 fruit tokens (of the same fruit type) on top of the Tree tile with the values still face down. You can choose the related type of fruit, however, it does not matter which type of fruit you put there, in terms of the game. Thus, any tree and any type of fruit may be combined!


Placing a meeple

You may place one of your meeples on the Tree tile according to the normal rules. Note that you are not allowed to place a meeple on the tree itself.

The main actions, associated with this expansion, and subsequent scoring, apply on later turns in the game and apply when any player places a tile next to one of the Tree tiles.

Carrying out a "fruit action"

If a player[1] places a Land tile next to[2] the Tree tile in a later turn (vertically, horizontally or diagonally) and places a meeple on any feature on this Land tile they may, as well, carry out one of the following actions

  • Harvesting
  • Selling
Harvesting

Take the top-most fruit token from the adjacent Tree tile (if available). Then, immediately score points according to the fruit token's value. The fruit token is then placed in front of them.

Selling

Instead of taking a new fruit token, you can choose to sell fruit tokens you have previously harvested. You may sell 1 to 4 tokens, but the more you sell, the more points you score. If you want to sell more than one token, they must (all) be of different types of fruit. You may only sell one set at a time. The value on the back does not matter when selling fruits. Sold fruit tokens are set aside and removed from the game.

Points for fruit selling
Fruit-Bearing_Trees_C2_Selling_01.png 1 token = 3 points
Fruit-Bearing_Trees_C2_Selling_02.png 2 tokens = 6 points
Fruit-Bearing_Trees_C2_Selling_03.png 3 tokens = 10 points
Fruit-Bearing_Trees_C2_Selling_04.png 4 tokens = 15 points

The following examples show harvesting and selling actions:

Example: Harvesting
You place a tile next to the apple tree and you place a meeple. You decide to harvest. Therefore, you take the top-most apple token and look for its value. You get 3 points and place the token in front of you, next to the other tokens.
Example: Selling
Later you place a tile next to the apple tree again and you place a meeple. Now, you want to sell. Up to now, you have harvested 2 apple tokens, 1 apricot and one cherry token. You sell three different tokens for 10 points. As you are only allowed to sell one set at a time you keep one apple token.


Scoring a feature

When you complete one or more areas (e.g. a monastery, a road etc.) by placing a Tree tile, you score them according to the normal rules.

Final scoring

At the end of the game, each fruit token is worth 1 point.

Tile distribution

Total Tiles: 6

FruitTrees01.png x1
FruitTrees02.png x1
FruitTrees03.png x1
FruitTrees04.png x1
FruitTrees05.png x1
FruitTrees06.png x1

Total Tiles: 24

Fruit-Bearing Trees C2 Token A.jpg x4
Fruit-Bearing Trees C2 Token B.jpg x4
Fruit-Bearing Trees C2 Token C.jpg x4
Fruit-Bearing Trees C2 Token D.jpg x4
Fruit-Bearing Trees C2 Token E.jpg x4
Fruit-Bearing Trees C2 Token F.jpg x4

For each fruit type, there are four tokens with different values (2, 3, 4 and 5) on the back.

Footnotes

For Icons licensing and explanation please visit Icons page.

  1. Icon World Black.png It is irrelevant who has placed the tree tile. For harvesting and selling it is important who has put the tile next to the tree. It is this player that can carry out harvesting or selling.
  2. Icon World Black.png That means vertically, horizontally or diagonally