The Phantom (1st edition)

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General info and comments

Originally released by Hans im Glück in 2011. [1]

The Phantom is the only expansion to date that is completely edition independent, in that it can be used with both First Edition and Second Edition Carcassonne.

Contents

Phantom figure.png
  • 6 new translucent followers in six colors [2]

Rules

Preparation

Every player receives the phantom of his or her color - the purple phantom belongs to the grey player (First Edition), or the pink player (Second Edition).

This expansion has been developed for the Carcassonne basic game. All of the rules remain the same.

Placing a tile

There are no tiles supplied with this expansion.

Placing a meeple

After placing a tile, the player may deploy the phantom to it as a second follower (on a second feature). [3] [4] Thus, in one turn the player may deploy two followers [5] [6] [7] [8] to two different features of the tile he or she just placed. [9] [10] [11] When the phantom follower is returned to the player's supply, it may be deployed again in the same way in a later turn.

Phantoms with box.png

As with a normal follower, the phantom can also be deployed as the only follower on a turn, and the phantom follower always counts as a normal follower.

Scoring a feature

The phantom follower is scored as if it were a normal meeple.

Final scoring

The phantom follower is scored as if it were a normal meeple.

Footnotes

For Icons licensing and explanation please visit Icons page.

  1. The original translation of the German for this expansion was The Entourage.
  2. The 6 phantom meeples are shipped together in a large, translucent, meeple-shaped, plastic box, of which there are also six colours available.
  3. Icon Open Book.png Just like a normal follower, the Phantom can only be deployed to an unoccupied feature.
  4. Icon Open Book.png A Phantom can also be played to areas such as The Wheel of Fortune or a tower – the Phantom is not restricted to placement on the tile that was just placed. Note, however, the prohibition on double use of magic portals and flier symbols below. (11/2013)
  5. Icon Open Book.png Question: Does the phantom have to be second to a true follower, or can it be placed in addition to a non-follower piece? Answer: The phantom may also be placed as a second piece in addition to the builder, pig, or any other "Move Wood" piece such as movement of the fairy or placement of a tower piece.
  6. Icon Open Book.png The phantom cannot be placed, then followed by a builder or pig on the same feature on the same turn. The builder [or pig] must be placed as the second figure in a feature [i.e. placed after a follower], but the phantom is always the last piece placed on a turn. If the phantom is the first piece placed on a turn, another figure cannot then be placed. Thus, if a phantom is placed [as the primary follower] on a feature, the builder could at the earliest be placed on the next turn.
  7. Icon Open Book.png The placement of a princess tile (The Princess and the Dragon (1st Edition) / The Princess and the Dragon (2nd Edition)) with removal of a knight from the city cannot be used as a first "follower move" and be followed by placement of the Phantom (e.g. into the now-vacated city). As per the rules for the princess, "if a knight is removed from the city, the player may not deploy or move any other figure." [This combo would be too powerful in allowing city stealing – ed.]
  8. Icon Open Book.png If The Festival (10th Anniversary) / The Festival is used to remove a follower, the Phantom can still be placed on that turn. (11/2013)
  9. Icon Open Book.png Question: When a tile with a magic portal is played, can the first follower go to the tile itself and the phantom go through the magic portal (or vice versa)? In other words, can figures be deployed to 2 separate features (one to a portal and one to a primary feature) and end up on different tiles? Answer: Yes. You have a second separate placement phase, independent from the first placement phase, immediately after the first placement phase. You can do whatever you can do with a follower. You can choose a different target/action, of course. For example: Action one: place a follower at an open tower to close it. Action two: place [the phantom] into an area which is safe now because the tower is closed.
  10. Icon Open Book.png A Phantom can use a magic portal. However, both a regular follower AND the Phantom cannot go through the magic portal – you must choose one or the other. This is because the magic portal is treated as a feature and the Phantom is effectively a normal follower. If the first follower is placed on the magic portal, it is claiming that portal (then is moved to a feature on another tile). The Phantom cannot be placed on that portal because it is a claimed feature. (1/2013)
  11. Icon Open Book.png A phantom can be a flier. However, if you first use a normal follower as a flier then the second figure (the Phantom) cannot use the flying machine. The flying machine is a feature, so claiming the flying machine feature with the first figure prevents the Phantom from also claiming it. Thus, in this situation the phantom can only be placed on a road or on the field.