The Princess & the Dragon

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Enter a realm of chivalry and sorcery with this Carcassonne expansion. The Princess sends knights out to perform acts of chivalry; meanwhile, a fearsome dragon threatens meeples unprotected by the magic of the fairies! The Princess & the Dragon expansion introduces princesses, dragons, fairies, and other storybook elements that add surprising wrinkles to your Carcassonne game. You can use thirty new tiles to unleash a dragon that devours anyone in its path, summon a fairy to protect your meeples, or remove rival knights from a city. No matter what tile you draw, you’ll have plenty of options to disrupt your opponents’ plans and claim more points for yourself.

Other languages:
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The Princess & the Dragon The Princess & the Dragon
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Enter a realm of chivalry and sorcery with this Carcassonne expansion. The Princess sends knights out to perform acts of chivalry; meanwhile, a fearsome dragon threatens meeples unprotected by the magic of the fairies! The Princess & the Dragon expansion introduces princesses, dragons, fairies, and other storybook elements that add surprising wrinkles to your Carcassonne game. You can use thirty new tiles to unleash a dragon that devours anyone in its path, summon a fairy to protect your meeples, or remove rival knights from a city. No matter what tile you draw, you’ll have plenty of options to disrupt your opponents’ plans and claim more points for yourself.

General info and comments

Expansion symbol

The Princess & the Dragon was released for the New Edition by Hans im Glück in 2016.

This expansion was originally released for the 1st Edition, known as C1 for short, in 2005.

All in all, this expansion introduces you to the world of fantasy, the land of fairy tales and where knights fight big dragons with the following new features:

  • The dragon, a neutral figure that moves along the playing area eating meeples and other figures.
  • The fairy, a neutral figure that provides protection against the dragon and also grants additional points.
  • The princess, that allows players to remove knights from them.
  • Magic portals, that allow players to place meeples on any tile of the playing area.

Contents

  • 30 landscape tiles (identified with a fairy symbol)
Tiles showing different features of this expansion
  • 1 dragon
Figure Dragon.png
  • 1 fairy
Figure Fairy.png

New land tiles

The new land tiles are played like those in the base game.

Princess And Dragon C2 Tile O.jpg
Monastery in a city: If you choose to place a meeple on this tile, you must choose whether to place it in the city, on the monastery, or in the field. If you wish, you may lay the meeple down on the monastery to differentiate a monk from a knight [1] within the city. The monastery is complete when it is surrounded by tiles, even if the city is still under construction. You may place a monk on this monastery when knights are already present in the city. Likewise, a monk placed on this monastery does not prevent a player from placing a knight in the same city.
Princess And Dragon C2 Tile Q.jpg
Tunnel: The two road segments that proceed through the tunnel are part of a single connected road. The lower field is not interrupted, and the upper field is not interrupted either. [2] [3]

The land tiles depict 4 new symbols (explained in further sections):

Volcano
(The dragon appears.)
Dragon
(The dragon moves.)
Princess
(A knight leaves the city.)
Magic Portal
(A meeple appears.)

Rules

Preparation

Shuffle the new landscape tiles in with those from the basic game and stack them normally. Place the dragon and fairy to the side for now – they do not belong to any player.

The dragon: volcano and dragon symbols [4]

Feature Volcano C2.png Figure Dragon.png Feature Dragon C2.png

The volcano tiles

1. Placing a tile
Dragon C2 dragon place.png
The Volcano (6 tiles): Volcano tiles are placed exactly like those in the base game. Place the dragon on the newly placed Volcano tile.
2. Placing a meeple

You may not place a meeple on a Volcano tile. You may, however, move the fairy after placing a Volcano tile (see below). [5]

Note: No meeple (or figure in the dragon's menu - see below) may share a tile with the dragon. [6]

3. Scoring a feature

The volcano symbol has no effect on scoring.

The dragon tiles

1. Placing a tile
Feature Dragon C2.png
The Dragon (12 tiles): Dragon tiles are placed exactly like those in the base game. They will trigger the movement of the dragon as explained below.
2. Placing a meeple

You may place a meeple on a Dragon tile, unlike Volcano tiles. [7] Then the dragon moves.

2b. The dragon moves

Starting with the active player and proceeding clockwise, players take turns moving the dragon one space at a time (vertically or horizontally) until the dragon has moved 6 spaces or is unable to move.

The dragon may not move to a tile that it has already visited this turn. It also may not move to the tile the fairy occupies (see below). Whenever the dragon moves to a tile occupied by one or more meeples (or other figures), it eats those meeples (or figures), which are returned to their respective players. After the dragon has finished moving, it remains where it is on the board until the next Volcano or Dragon tile is played, and the game continues as normal. A list of figures the dragon does and does not eat can be found below.

Dead end: If the dragon is unable to move (it is only adjacent to tiles it has already visited), its movement ends prematurely.

Example with 4 players:
The dragon begins at the bottom right.
1. Player A moves the dragon up,
2. Player B moves the dragon left,
3. Player C moves the dragon down,
4. Player D must move the dragon left. The dragon already visited the other tiles.
5. Player A must move the dragon up.
6. Player B must move the dragon up.
The blue and red meeples are returned to their respective players.

Important: The dragon is not added to the game until the first Volcano tile has been drawn and placed. If you draw a Dragon tile before such time, set it aside and draw a new tile. As soon as the first Volcano tile is placed and the dragon is added to the game, reshuffle the previously drawn Dragon tiles with the supply before continuing.

The following list illustrates what the dragon does or does not eat. [8] You are welcome to skip them for now and refer to them as necessary.

3. Scoring a feature

The dragon symbol has no effect on scoring.

Additional clarifications

Interpretation from the Community The following table illustrates the actions affecting the dragon, which are triggered by the placement of volcano and dragon tiles. Note that the dragon is not in play at the beginning of the game. It won't be placed on the board until the first volcano tile is placed and any dragon tiles drawn before that moment will be set aside and shuffled with the remaining tiles. Once the dragon is in play, placing a new volcano tile will change the position of the dragon and placing a dragon tile will trigger the movement of the dragon from its current position. Once the dragon stops moving, it will stay on the same tile until a new volcano or dragon tile decides its next action.

  Last volcano or dragon tile placed
Tile just placed No tile
(Dragon not in play)
Volcano tile Dragon tile
Volcano tile
  • The dragon is put in play for the first time on the volcano tile
  • Any dragon tiles set aside are now shuffled with the remaining tiles
  • The dragon flies from its location on the previous volcano tile to the new one
  • The dragon flies from its current position to the new volcano tile
Dragon tile
  • The dragon tile is set aside for later use
  • Another tile is drawn
  • The dragon starts to move from the volcano it is placed on
  • After moving, the dragon stays where it ended
  • The dragon starts to move from its last position
  • After moving, the dragon stays where it ended


Interpretation from the Community Each volcano tile placed makes the dragon fly to it. Each dragon tile placed makes the dragon start moving from its current location.

 Interpretation from the Community Question: What happens with the dragon after it finishes moving?

Answer: The dragon stays on the tile until a new volcano tile is placed and moves to it, or another dragon tile is placed and starts to move again from its current location.

Interpretation from the Community The placement of a new volcano tile forces the dragon to fly to it, even if its previous movement was jumping to another volcano tile.

 Interpretation from the Community Question: The dragon is placed on the first volcano tile and, as soon as one dragon tile is placed, it moves. But if a new volcano tile is placed, does the dragon need to be moved to the new volcano tile, or does it stay where it was ended its last move?

Answer: The dragon moves to the new volcano.

Interpretation from the Community The fairy may be moved when placing a volcano tile.

 Interpretation from the Community Question: When placing a volcano, can the fairy be moved even if no meeple placement is allowed by definition? Does that de-facto mean the fairy now must be moved by the current player if not already protecting one of their meeples?

Answer: When placing a volcano tile, the fairy is allowed to move but it is an optional action.

Interpretation from the Community The fairy may be moved when placing a dragon tile and no meeple is placed.

 Interpretation from the Community Question: May a player who places a dragon tile, and doesn't deploy a meeple, move the fairy to one of their own meeples before the dragon moves?

Answer: Yes! It's a big advantage, but the rules allow it.

Interpretation from the Community The dragon moves between phases 2. Placing a meeple and 3. Scoring a feature.

 Interpretation from the Community Question: A dragon tile triggers the movement of the dragon. When does it happen in the turn sequence?

Answer: The dragon will move right before scoring.

The princess

Feature Princess C2.png
1. Placing a tile

There are 6 princess tiles. Princess tiles are placed exactly like those in the base game. If a Princess tile continues a city occupied by one or more knights, you may remove one knight of your choice (even your own) from the continued city and return it to its player's supply. [17]

 Official clarification from the publisher Question: Does the Princess symbol affect both city segments on this tile or just the one with the symbol?

Answer:
Princess And Dragon C2 Tile F.jpg
This tile has two different city segments, that is, 2 separate cities. Only the city segment with the Princess symbol will allow a player to remove a knight.

In case this tile is placed connecting both separate city segments to one larger city, the Princess may remove any knight in the resulting city.

2. Placing a meeple

If you chose to remove a meeple during step 1, you may not place a meeple this turn (not even on a different segment of the tile). If you did not remove a meeple during step 1, you may place a meeple as normal. [18]

Example: You place a Princess tile and remove the blue knight from the city. You may not place a meeple this turn.
3. Scoring a feature

The princess does not affect scoring.

The magic portal

Feature MagicPortal C2.png
1. Placing a tile

There are 6 tiles with magic portal symbols. Place a tile with a Magic Portal in the usual manner.

2. Placing a meeple

After placing a Magic Portal tile, you may place a meeple on that tile or on any other previous placed tile. When doing so, you must follow all other placement rules. For example, you may not place a meeple in an already occupied or completed feature. [19] [20]

Example: You place a Magic Portal tile on the left, but place a meeple in the unoccupied city on the right.

All figures that are used like meeples (normal meeples, abbot, large meeple, mayor, wagon, ringmaster, guard meeples, and phantom [21]) may be placed via the magic portal.

 Official clarification from the publisher Question: If you place a magic portal tile, could you use it to send a meeple as a farmer to a closed field?

Answer: Since fields are never completed, you can use other mechanics to place a meeple in a field (magic portals, crop circles...). (1/2021)

3. Scoring a feature

The Magic Portal does not affect scoring.

Additional clarifications

Interpretation from the Community You can only use a magic portal to place a meeple on a feature still uncompleted after placing the tile.

 Interpretation from the Community Question: If there is a completed feature that no-one scored for, for example a monastery that was never occupied, or a city where the all the knights were eaten by the dragon before they would score, then can I use a magic portal to occupy it and score for it?

Answer: No. The magic portal rules state that you cannot place a meeple on a completed feature. This applies even if no-one scored for it.

Interpretation from the Community You can place a meeple on a volcano tile with a magic portal if the dragon is not on the tile.

 Interpretation from the Community Question: Can I use a magic portal to place a meeple onto a volcano tile?

Answer: If the Dragon has left the tile: Yes.

Interpretation from the Community You cannot use a magic portal to place a meeple on the tile with the dragon.

 Interpretation from the Community Question: Can I use a magic portal to place a meeple onto the tile where the dragon is?

Answer: No, the dragon feasts on all meeples on the tile. His appetite is insatiable. This is the reason why a player isn't allowed to place a meeple when placing a volcano tile.

The fairy

Figure Fairy.png

The fairy is a neutral figure that belongs to no player. It begins the game in the supply.

2. Placing a meeple

The fairy moves

On any turn in which you do not place (or move) a meeple, you may assign the fairy to one of your meeples by placing the fairy directly next to it.[22]

When the fairy is standing next to one of your meeples, it can help that meeple in 3 different ways:

1. Placing a tile
  • 1 point at the beginning of your turn
If the fairy is still assigned to your meeple at the start of your turn, you immediately score 1 point.
2b. The dragon moves
  • Protection from the dragon

The dragon may not move to a tile occupied by the fairy. All figures on the fairy's tile are protected from the dragon's hunger.

Example 1: The dragon moves. Because the fairy occupies the tile to the left, the dragon may not move there and moves up instead.

3. Scoring a feature
  • 3 points for feature scoring [23]

When scoring a feature (city, road, monastery, field, etc.) where the fairy is assigned to one of your meeples, you score 3 points, regardless of whether or not you score points for the scored feature. [24] [25] Your meeple returns to your supply, as normal, but the fairy remains on its tile.

Example 2: Blue places a tile and completes the city. Blue scores 8 points. You also score 8 points, plus 3 bonus points for the fairy, for a total of 11 points.

Additional clarifications

Interpretation from the Community You may move the fairy to score its bonus on the same turn you complete a feature.

 Interpretation from the Community Question: If I complete an area that I already own and don't place a meeple, can I move the fairy to my existing meeple and score the 3 fairy points on the same turn?

Answer: Yes, moving the fairy takes places before scoring.
Note: You would score the fairy bonus even if you don't have the majority in the feature.

Interpretation from the Community The fairy may be moved when placing a volcano tile.

 Interpretation from the Community Question: When placing a volcano, can the fairy be moved even if no meeple placement is allowed by definition? Does that de-facto mean the fairy now must be moved by the current player if not already protecting one of their meeples?

Answer: When placing a volcano tile, the fairy is allowed to move but it is an optional action.

Interpretation from the Community The fairy may be moved when placing a dragon tile and no meeple is placed.

 Interpretation from the Community Question: May a player who places a dragon tile, and doesn't deploy a meeple, move the fairy to one of their own meeples before the dragon moves?

Answer: Yes! It's a big advantage, but the rules allow it.

Interpretation from the Community The fairy does not provide any protection from the princess tile.

 Interpretation from the Community Question: If the fairy is next to a knight (a meeple placed in a city), does it provide any protection against the princess tile?

Answer: The fairy offers no protection from the princess tile.

Interpretation from the Community A meeple removed by a princess tile will not be entitled to score any points for the city it occupied or the fairy bonus.

 Interpretation from the Community Question: If a princess tile completes a city with one meeple previously placed in it with the fairy, does the player receive the 3-point fairy bonus for the completed city?

Answer: No, you would need a meeple in the city to score it, or to get the fairy scoring bonus.

Interpretation from the Community The fairy may be moved if a player does not remove a meeple with a princess tile and no meeple is placed on it.

 Interpretation from the Community Question: If the player placing the princess tile doesn't decide to place meeple on the tile, is this player allowed to move the fairy next to one of their meeples? Or does removing an opponent's meeple with the princess tile constitute an action that nullifies their ability to move the fairy?

Answer: When placing a princess tile, the fairy can be moved if no knight is removed and no meeple is placed on the tile.

Other expansions

This section contains additional information about the interactions with other Carcassonne expansions.

General comments:

Interpretation from the Community When a tile with a volcano is placed, the player may perform one of the following actions:

Additionally, if the volcano tile extends...

Interpretation from the Community When a tile with a volcano is placed, the player may not deploy any of the following figures to the tile:

Exp. 8 - Bridges, Castles & BazaarsExp. 8 - Bridges, Castles & Bazaars

Interpretation from the Community A bridge can be placed on a volcano tile.

General comments:

Interpretation from the Community The dragon eats all meeples on a tile:

Interpretation from the Community The dragon eats the following special figures on a tile:

Interpretation from the Community The dragon eats the following neutral figures on a tile:

Interpretation from the Community The dragon cannot eat the following figures since they are not placed on a particular tile:

Interpretation from the Community If the dragon visits a tile with several figures, it will eat all the meeples, special figures and neutral figures on the dragon's menu.

 Interpretation from the Community Question: If I have more than one meeple on a tile (one could have been added to a tower, or placed on a different feature on the same tile by a magic portal), then does the dragon eat them all if it visits that tile?

Answer: Yes. It is a big dragon!

Exp. 2 - Traders & BuildersExp. 2 - Traders & Builders

Interpretation from the Community If the dragon eats a player's last knight in a city where the player's builder is present, the builder is automatically returned to the player's supply. (The reason: builders are not meeples.)

Interpretation from the Community If the dragon eats a player's last highwayman [26] on a road where the player's builder is present, the builder is automatically returned to the player's supply. (The reason: builders are not meeples.)

Interpretation from the Community If the dragon eats a player's last farmer in a field where the player's pig is present, the pig is automatically returned to the player's supply. (The reason: pigs are not meeples.)

Exp. 4 - The TowerExp. 4 - The Tower

Official clarification from the publisher Placing a tower piece happens before moving the dragon.

 Official clarification from the publisher Question: If you place a dragon tile and add a piece to a tower, what happens first: meeple capture by the tower, or dragon movement?

Answer: Prisoners are taken first; placing a tower piece is an alternative to deploying a meeple, so occurs before dragon movement.

Exp. 6 - Count, King & RobberExp. 6 - Count, King & Robber

Interpretation from the Community The dragon may not enter the city of Carcassonne.
Interpretation from the Community Note that the dragon can still move onto tiles that include the City of Carcassonne, treating the landscape areas as normal tiles, but it must stay outside the City itself. Thus only figures outside the City are eaten, and those inside (including the Count) are safe. (12/2013)

Exp. 8 - Bridges, Castles & BazaarsExp. 8 - Bridges, Castles & Bazaars

Official clarification from the publisher The dragon cannot eat meeples placed in castles. A castle is between two tiles, and the dragon visits up to 6 tiles when moving, affecting the tiles themselves but not the spaces between tiles.

Exp. 9 - Hills & SheepExp. 9 - Hills & Sheep

Interpretation from the Community If a tile with a dragon icon is placed and extends the field with the active player’s shepherd, the dragon moves after the player can perform the shepherd action (grow or guide the flock to stable.)

Exp. 11 - Ghosts, Castles & CemeteriesExp. 11 - Ghosts, Castles & Cemeteries

Interpretation from the Community If the dragon eats a meeple, any ghosts assigned to the meeple will also be removed and returned to the ghost supply.

The Wheel of FortuneThe Wheel of Fortune

Interpretation from the Community The dragon may not enter the Wheel of Fortune.
Interpretation from the Community The dragon can fly around the outside of the Wheel of Fortune, treating the landscape areas as normal tiles and eating any meeples on those tiles. Meeples on the Wheel of Fortune itself are unaffected. This represents a notable change from previous FAQs. (10/2012)

Castles in GermanyCastles in Germany

Interpretation from the Community German castles do not protect meeples within, or on any feature on the tile. (10/2015)

The Markets of LeipzigThe Markets of Leipzig

Interpretation from the Community The dragon may not enter the city of Leipzig, due to its similarity to the city of Carcassonne (see Exp. 6 - Count, King & Robber Exp. 6 - Count, King & Robber) but this is not officially confirmed.

The SchoolThe School

Interpretation from the Community The dragon is allowed on the school tiles but cannot eat the neutral teacher figure, as it is placed on the school, a feature spanning across two tiles. (4/2015)

General comments:

Interpretation from the Community If a player uses the princess to remove a knight from a city, the player may not perform any of the following actions:

However, if the princess tile extends...

Exp. 2 - Traders & BuildersExp. 2 - Traders & Builders

Interpretation from the Community If the princess removes a player's last knight in a city where the player's builder is present, the builder is automatically returned to the player's supply.
Interpretation from the Community Builders cannot be directly removed by a princess, as builders are not meeples.

Exp. 4 - The TowerExp. 4 - The Tower

Interpretation from the Community The princess cannot seduce a meeple on a tower located in a city.

 Official clarification from the publisher Question: If the dragon can eat a meeple on a tower, can the meeple also be seduced by a princess?

Answer: No. The tower is not a part of the city: they are two separate areas.

The PhantomThe Phantom

Interpretation from the Community The placement of a princess tile with removal of a knight from the city cannot be used as a first "meeple move" and be followed by placement of the Phantom (e.g. into the now-vacated city). As per the rules for the princess, "if a knight is removed from the city, the player may not deploy or move any other figure." [This combo would be too powerful in allowing city stealing. –ed.]

General comments:

Interpretation from the Community A magic portal may be used to place any meeple:

Interpretation from the Community A magic portal may not be used to place these figures, as they are not meeples (updated 3/2015):

Exp. 6 - Count, King & RobberExp. 6 - Count, King & Robber

Interpretation from the Community Meeples can use the magic portal to be deployed on features outside the City of Carcassonne. (1/2013)
Interpretation from the Community Meeples cannot use the magic portal to be deployed to the City of Carcassonne, as they are not occupied using regular placement rules. (confirmed 5/2013)

Exp. 10 - Under the Big TopExp. 10 - Under the Big Top

Interpretation from the Community You can use a magic portal to place one of your normal meeples on an acrobat space/pyramid.

The Wheel of FortuneThe Wheel of Fortune

Interpretation from the Community Meeples can use the magic portal to be deployed on features outside the Wheel of Fortune. (1/2013)
Interpretation from the Community Meeples cannot use the magic portal to be deployed to the Wheel of Fortune, as they are not occupied using regular placement rules. (confirmed 5/2013)

Mini #1 - The Flying MachinesMini #1 - The Flying Machines

Interpretation from the Community A meeple using a magic portal cannot land on a flying machine.
Interpretation from the Community A flier cannot land on a magic portal. (2/2013)

The Markets of LeipzigThe Markets of Leipzig

Interpretation from the Community Meeples can use the magic portal to be deployed on features outside the City of Leipzig. (1/2019)
Interpretation from the Community Meeples cannot use the magic portal to be deployed to the City of Leipzig, as they are not occupied using regular placement rules. (1/2019)

The SchoolThe School

Interpretation from the Community Meeples can use the magic portal to be deployed on features outside on the school tiles (outside the school itself). (1/2013)
Interpretation from the Community Meeples cannot use the magic portal to be deployed to the school itself, as they are not occupied using regular placement rules. (confirmed 5/2013)

General comments:

Interpretation from the Community The fairy may only be assigned to meeples:

Interpretation from the Community The fairy may not be assigned to special figures:

Interpretation from the Community If a player moves the fairy, the player also may not place any of following figures (12/2013, updated 1/2019, updated 5/2023):

Interpretation from the Community If a player moves the fairy, the player also may place the following figure:

Exp. 2 - Traders & BuildersExp. 2 - Traders & Builders

Interpretation from the Community If a player scored the fairy's 1 point bonus at the beginning of their turn, they may not score it again at the beginning of a double turn via the builder.
Interpretation from the Community Because builders and pigs are not meeples, it is not possible to move the fairy next to either of them, as the fairy can only stand next to a meeple.

Exp. 4 - The TowerExp. 4 - The Tower

Interpretation from the Community The fairy can be assigned to a meeple placed on top of a tower. The fairy would stand by the tower.
Interpretation from the Community The fairy does not protect a meeple from capture by a tower.

Exp. 6 - Count, King & RobberExp. 6 - Count, King & Robber

Interpretation from the Community If the fairy is next to a meeple on the losing feature when resolving a challenge, it does not provide the bonus 3 points to that meeple, as the feature is incomplete.

 Official clarification from the publisher Question: If the fairy is on the same tile as the losing heretic or monk in a challenge, does the player still score the bonus 3 points?

Answer: When a challenge is resolved (that is, when someone has won), both meeples are returned to their players, so no one stands next to the fairy. [At the point that a challenge is resolved and one participant "scores" zero, the building that participant is in will be incomplete. Therefore, strictly speaking, that participant does not actually take part in "scoring" —say, in the way that a player without the majority in a city does—and so does not score the bonus points— ed.]

Exp. 8 - Bridges, Castles & BazaarsExp. 8 - Bridges, Castles & Bazaars

Interpretation from the Community You can place the fairy with a meeple in the castle and score the usual fairy points. [27]

Exp. 10 - Under the Big TopExp. 10 - Under the Big Top

Interpretation from the Community You may assign the fairy to an acrobat, in which case it counts for all acrobats in the pyramid (regardless of color). If the fairy is still there at the beginning of your turn, you score 1 point for each of your meeples in the pyramid - This case relaxes the restriction that only one meeple can receive points from the fairy. [28]
Interpretation from the Community The 3-point fairy scoring bonus is not applicable to acrobats in a pyramid. [29]

The AbbotThe Abbot

Interpretation from the Community The 3-point fairy scoring bonus is not applicable to an abbot when removed.

Mini #1 - The Flying MachinesMini #1 - The Flying Machines

Interpretation from the Community Only one meeple can be "next to" (or connected to) the fairy. Thus, only one meeple will receive points from the fairy. Even if another meeple is placed in the same feature on the same tile (as with the Flying Machines), this would not be considered "next to" the fairy. Landing a meeple on an acrobat pyramid would be the exception to this rule.

Crop CirclesCrop Circles

Interpretation from the Community Only one meeple can be "next to" (or connected to) the fairy. Thus, only one meeple will receive points from the fairy. Even if another meeple is placed in the same feature on the same tile (as with the Crop Circles), this would not be considered "next to" the fairy.

The FestivalThe Festival

Interpretation from the Community If a Festival is used to remove a figure, the fairy cannot be moved, as an action was still taken in phase 2. Placing a meeple. (5/2014)

New tiles

The TunnelThe Tunnel

Interpretation from the Community If using the tunnel tokens from The Tunnel, then the road shown on the tile with a tunnel is indeed broken, and the segments may never actually meet.
Princess And Dragon C2 Tile Q.jpg

House Rules

Common house rule or variant Replace dragon tiles into the bag and redraw right away if there is no dragon in play yet. (Thanks to dwhitworth)

Common house rule or variant Players are allowed to claim a fairy point until the bag is handed to the next player, but then it’s tough if they forget! (Thanks to dwhitworth)

Common house rule or variant Abandon the 1-point bonus for the fairy altogether, instead awarding 5 points for a protected meeple completing a feature. (Thanks to viberunner)

Common house rule or variant The fairy does not prevent the dragon from moving to a tile, but it still prevents the dragon from eating any figures on that tile. (Thanks to jrizos)

Tile distribution

Total tiles: 30
Princess And Dragon C2 Tile A.jpg ×1
Princess And Dragon C2 Tile B.jpg ×1
Princess And Dragon C2 Tile C.jpg ×1
Princess And Dragon C2 Tile E.jpg ×1
Princess And Dragon C2 Tile G.jpg ×2
Dragon + (H;H)
Princess And Dragon C2 Tile H.jpg ×1
Princess And Dragon C2 Tile I.jpg ×1
Princess And Dragon C2 Tile J.jpg ×1
Princess And Dragon C2 Tile K.jpg ×1
Princess And Dragon C2 Tile L.jpg ×1
Princess And Dragon C2 Tile M.jpg ×1
Princess And Dragon C2 Tile N.jpg ×1
Princess And Dragon C2 Tile X.jpg ×1
Princess And Dragon C2 Tile Y.jpg ×1
Princess And Dragon C2 Tile Z.jpg ×1
Princess And Dragon C2 Tile 1.jpg ×1
Princess And Dragon C2 Tile 2.jpg ×1
Princess And Dragon C2 Tile 3.jpg ×1
Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
Feature Garden C2.png
G | Garden
Feature Farmhouse C2.png
Feature WaterTower C2.png
Feature Highwayman C2.png
Feature Pigsty C2.png
P | Pigsty
Note: The small illustrations of a cowshed, a pigsty and a donkey stable are collectively referred to as sheds or stables.

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Official clarification from the publisher Any meeple in a city is a knight. This includes normal meeples, big meeples, mayors, wagons, ringmasters, guard meeples, and phantoms. (01/2015, updated 1/2019, updated 5/2023)
  2. Notorious rule difference among editions or publishers The ZMG rules provide an alternate wording for this sentence: "The fields, however, are separate." So they mean that the fields are not connected through the tunnel, instead of indicating that each field is uninterrupted since it spans around the tunnel entrance.
  3. Official clarification from the publisher If using The Tunnel The Tunnel, the road shown on this tile may be affected (See Other Expansions for more details).
  4. Interpretation from the Community This section was rearranged to simplify the understanding of the turn sequence with the Volcano and the Dragon tiles. Steps 1b from the original rules have also been renamed to 2b to align the numbering with the actual turn sequence.
  5. Interpretation from the Community When playing with other expansions, you will be able to perform other actions not related with meeple placement as well. So you may not deploy meeples or some special figures (pig, builder, shepherd) to the Volcano tile but you may carry out other actions:
    • Tower actions (Exp. 4 - The Tower Exp. 4 - The Tower): deploy a tower floor, place a meeple on top of a tower.
    • Abbot actions (The Abbot The Abbot): remove your abbot and score its points.
    • Little building actions (Little Buildings Little Buildings): place a little building on the tile just played.
    • Russian promos actions (Russian Promos Russian Promos): retrieve 1 meeple or special figure trapped by Vodyanoy or Solovei Razboynik, move highwaymen to the Solovei Razboynik tile.
    • Meeple protection actions (The Peasant Revolts The Peasant Revolts): protect 1 meeple already placed from peasant revolts.
  6. Official clarification from the publisher This means that none of the the figures in the dragon's menu may occupy the same tile as the dragon at any point. As a consequence, meeples cannot be deployed to the tile with the dragon by any means, including a magic portal, a flying machine or from the City of Carcassonne. Crop circles cannot be used either, since this would require another meeple already deployed to the tile, condition that cannot be met.
    Note: This clarification, included in the Carcassonne I rules (as shown in Big Boxes 1 to 3), was omitted in Carcassonne II.
  7. Interpretation from the Community Instead of placing a meeple you may also place or move the fairy.
  8. Interpretation from the Community The tables were extended to include all the information available in the Dragon Meal Plan FAQ document by HiG along with the newest cases appeared since. This official FAQ from 2015 is not currently available at its original location:
    http://www.hans-im-glueck.de/fileadmin/data_archive/Regeln/Carc_3Erw_Drache_FAQ.pdf
    However, an archived version can be found here:
    https://web.archive.org/web/20151121062431/http://www.hans-im-glueck.de/fileadmin/data_archive/Regeln/Carc_3Erw_Drache_FAQ.pdf
  9. Interpretation from the Community Ghosts are removed along with the eaten meeple they are assigned to.
  10. Official clarification from the publisher The Mage was included in the list of neutral figures that can be eaten by the dragon. (3/2015)
  11. Official clarification from the publisher The Witch was included in the list of neutral figures that can be eaten by the dragon. (3/2015)
  12. Official clarification from the publisher The Gingerbread Man (when playing the iOS version) can also be eaten by the dragon. (12/2014)
  13. Interpretation from the Community This means that the dragon does not affect any printed elements on a tile, since it cannot eat the tile itself. So farmhouses, inns, cathedrals, printed sheep or any other feature on a tile would be undisturbed by the presence of the dragon. Therefore, all scorings would be conducted as usual even if any of these elements is on a tile with the dragon.
  14. Official clarification from the publisher The barn cannot be eaten by the dragon, since the barn stands at the intersection of 4 tiles, while the dragon only affects figures discretely on a single tile.
  15. Interpretation from the Community As the rules do not specify the dragon can eat the big top, it is included in the dragon's diet plan along with the other tokens and figures representing buildings or construction elements: barn, bridge, tower pieces, etc.
  16. Official clarification from the publisher The dragon is allowed on the school tiles but cannot eat the neutral teacher figure placed on the school, spanning across two tiles (4/2015)
  17. Interpretation from the Community The Princess symbol only affects the city segment including it.
  18. Interpretation from the Community If you chose to remove a meeple with the Princess tile, you may not place a meeple or move the fairy. If you do not remove a meeple, you may place a meeple or move the fairy.
  19. Official clarification from the publisher Note that if placement of the portal tile causes completion of a feature, such as a monastery, you cannot deploy a meeple to that feature using the magic portal, as it is considered completed before the 2. Placing a meeple (or Move Wood) phase. (7/2014, updated 1/2019)
  20. Interpretation from the Community This means that a meeple using the magic portal can only be placed on an unoccupied incomplete feature on any tile of the playing area. Therefore, the destination feature has to be claimable. As a consequence, the meeple cannot land on another magic portal.
  21. Official clarification from the publisher This list has been extended to include all existing meeples for the sake of completeness: Normal meeples, ringmaster (added later in Exp. 10 - Under the Big Top Exp. 10 - Under the Big Top), guard meeples (added later in Exp. 11 - Ghosts, Castles & Cemeteries Exp. 11 - Ghosts, Castles & Cemeteries) and phantom (from 1st Edition The Phantom The Phantom) have been included (1/2019, updated 5/2023)
  22. Interpretation from the Community It seems that a player with no meeples on the board cannot move the fairy, even if he or she did not deploy a figure that turn, as there is not a legal tile to which the fairy can be moved.
  23. Notorious rule difference among editions or publishers The ZMG wording treat this bonus as additional points when scoring the feature. We use a wording closer to the original intent where the scoring of the feature is independent from the fairy bonus.
  24. Interpretation from the Community The fairy will grant 3 points when assigned to a meeple placed on a feature being scored during the game (any feature scored in phase 3. Scoring a feature) or after the game (any feature scored during the final scoring).
  25. Interpretation from the Community Note that the scoring of the 3 bonus points is independent of the normal points scored for a feature. The player receiving the 3 points for the fairy will score the bonus as a separate scoring from any points received for the feature being scored, if any.
  26. Official clarification from the publisher A highwayman is any meeple placed on a road.
  27. Notorious rule difference among editions or publishers In the latest 1st. Edition clarifications, the fairy wasn't allowed to be placed in a castle, although it was previously allowed in the Big Box 3 Big Box 3 rules.
  28. Interpretation from the Community Note that you score the bonus points for your acrobats at once. There is no individual bonus scoring per meeple.
  29. Interpretation from the Community This restriction is not included explicitly in the rules (only the 1-point fairy bonus is mentioned) but it comes from the interpretation of the rules:
    • During the game, acrobats are scored in phase 2. Placing a meeple and players receive the 3-point fairy bonus when scoring completed features in phase 3. Scoring a feature. Since both actions take place in different phases, acrobats cannot receive this fairy bonus during the game.
    • After the game, acrobats should not get the 3-point scoring bonus when scored for the sake of consistency. An acrobat pyramid is not a tile-based feature but a meeple-based scoring, so no feature is scored either at the end of the game in this case and no fairy bonus should be applied. (4/2020; updated 7/2020)
Official
Paloi Sciurala | Posted on Sep 28, 2022 at 1:51 pm

"The dragon may not enter the city of Leipzig, due to its similarity to the city of Carcassonne (see Count, King and Robber) but this is not officially confirmed."

Now it is officially confirmed, per The Markets of Leipzig.

Paloi Sciurala | Posted on Jun 26, 2023 at 10:43 pm

Reminder :)

Fairy and castles
Paloi Sciurala | Posted on Sep 26, 2022 at 7:18 pm | Last edited on Sep 26, 2022 at 10:20 pm

The page does not mention what happens to a fairy assigned to a meeple placed in a one-tile city that later turns into a castle. I suppose that the fairy is not moved into the castle, but the page should mention this.

Meepledrone | Posted on Nov 1, 2022 at 11:03 am

HiG hasn't clarified this case. Since the fairy is assigned to a meeple, maintaining the fairy assigned to the new castle lord seems straightforward. Leaving the fairy unassigned on the tile sound a bit odd. This should be a Community Rule.

Pig and Fairy
anonymous | Posted on May 26, 2022 at 3:42 pm

in the carcassonne app you can place the fairy on the pig

Meepledrone | Posted on May 27, 2022 at 10:05 pm

This must be an implementation mistake, since the fairy can only be assigned to meeples, and the pig is a special figure - the same as the builder, the shepherd or the barn.

Tollhouse and princess
Paloi Sciurala | Posted on Jan 23, 2022 at 1:45 am

"If a player uses the princess to remove a knight from a city, the player may not perform any of the following actions:" The page omits tollhouses.

Meepledrone | Posted on Jan 23, 2022 at 11:44 am | Last edited on Jan 23, 2022 at 11:56 am

Added... I see you were paying attention in class ;-P

Tiles are not features
Paloi Sciurala | Posted on Jan 22, 2022 at 12:23 am

"on the same tile or any other feature on the board"ː The tiles are not features.

Paloi Sciurala | Posted on Jan 22, 2022 at 12:24 am

And "board" could be replaced with "playing area" for the sake of consistency.

Meepledrone | Posted on Jan 22, 2022 at 10:27 pm | Last edited on Jan 22, 2022 at 10:32 pm

The rules use the term "board" as well.

Ferries
Paloi Sciurala | Posted on Jan 22, 2022 at 12:18 am

"A road with ferries connected to it, the player may move them as usual"ː it could be replaced with "A road with one or more ferries connected to it, the player may move it/them as usual" or something like it.

Meepledrone | Posted on Jan 22, 2022 at 10:33 pm

I used simply ferries as is indeterminate.

Bridge necessary
Paloi Sciurala | Posted on Jan 22, 2022 at 12:16 am

"Place a bridge, as necessary" can be interpreted as you can place a bridge while placing a volcano tile only if without placing the bridge you could not place the volcano tile.

Meepledrone | Posted on Jan 22, 2022 at 10:26 pm | Last edited on Jan 22, 2022 at 10:33 pm

Rearranged section to make it similar to others.

City segment
Paloi Sciurala | Posted on Dec 8, 2021 at 1:50 am | Last edited on Dec 8, 2021 at 1:50 am

Princess And Dragon C2 Tile F.jpg

"There are 6 princess tiles. Princess tiles are placed exactly like those in the base game. If a Princess tile continues a city occupied by one or more knights, you may remove one knight of your choice (even your own) from the continued city and return it to its player's supply."

I think that if you extend a city only with the city segment with Coat of Arms, you cannot remove a knight from that city.

Meepledrone | Posted on Dec 10, 2021 at 3:46 pm | Last edited on Jan 22, 2022 at 11:15 pm

As per the wording of the C1 and C2 rules, the effect of the pricess symbol is global to the tile, not just the city segment overlapped by the Princess symbol. This tile is the only one with two city segments.

Kettlefish provided a clarification about Princess tiles: the symbol affects the city segment including them. Clarification added to main text.

Haven't found any FAQ or clarifications stating otherwise.

I also found this thread on Carcassonne Forum with the same calrification:

https://www.carcassonne-forum.de/viewtopic.php?t=3645

Fairy
Paloi Sciurala | Posted on Jan 6, 2021 at 12:25 pm

"If the fairy is next to a meeple on the losing feature when resolving a challenge, it does not provide the bonus 3 points to that meeple, as the feature is incomplete." But the 3 points-bonus is provided at the end of the game...

Meepledrone | Posted on Jan 7, 2021 at 7:42 am

The fairy 3-point scoring bonus is granted during the game for each feature scored and at the end of the game. The bonus is received by the the player with the fairy next to one of their meeples on a feature being scored.

In this case, the clarification tells you the loser in a challenge cannot get the 3-point fairy scoring bonus since his or her feature is not actually scored after losing (the feature is still incomplete that's why the challenge was lost). Only the winning feature is scored when resolving a challenge.

If both features involved in a challenge are completed at the same time (the tile just placed completes them both), both features score as usual. No one loses the challenge.

Paloi Sciurala | Posted on Nov 19, 2021 at 7:15 pm

Nothing about fairy and meeples placed as an abbot.

City of Carcassonne
Paloi Sciurala | Posted on Aug 21, 2020 at 10:41 pm

"Note that the dragon can still move onto tiles that include the City of Carcassonne, treating the landscape areas as normal tiles, but it must stay outside the City itself." That means that the dragon cannot be placed on the tiles 6 and 7 of the City of Carcassonne?

Meepledrone | Posted on Aug 21, 2020 at 11:58 pm

Correct! As you can see in the C1 tiles with numbers on their backs.

Count City C1.jpg
Front

Count CityBack C1.png
Back

The name
Paloi Sciurala | Posted on Jul 23, 2020 at 9:32 pm

On the box is written "The Princess & the Dragon", not "The Princess and The Dragon".

Meepledrone | Posted on Jul 24, 2020 at 6:22 pm | Last edited on Jul 24, 2020 at 6:37 pm

Correct. But we tried to avoid ugly URLs including "&", look what happened to Hills & Sheep:

However, have a look to what I did to the title of this page. I found a way to set a title to pages different from the original URL. Now it reads The Princess & the Dragon without changing the URL :-)

Fields
Paloi Sciurala | Posted on Jun 16, 2020 at 4:58 pm | Last edited on Jun 16, 2020 at 4:58 pm

Princess And Dragon C2 Tile 3.jpg

Here there are 2 fields?

Meepledrone | Posted on Jun 16, 2020 at 8:35 pm

There are two fields on this tile, one on each side of the road.

The final scoring
Paloi Sciurala | Posted on May 28, 2020 at 5:08 pm

It is not mentioned that during the final scoring the fairy also gives the 3 bonus points.

Meepledrone | Posted on May 31, 2020 at 1:04 am | Last edited on May 31, 2020 at 1:21 am

It is mentioned but not stressed in a detailed way:

"When scoring a feature (city, road, monastery, field, etc.) where the fairy is assigned to one of your meeples, you score 3 additional points"

So you can see, the following hints in the rules:

  • Hint #1: You get the 3-point scoring bonus when scoring a feature, that implies that this bonus applies during the game and after the game. Otherwise, the wording would be "when scoring a completed feature," and this is not the case.
  • Hint #2: As I underlined above, fields are considered. This means (keep the basic gam in mind - no barn here yet) that the fairy is applied to farmers, therefore to features also scored after the game.

The lack of space on the rulebook requires to condense the information as much as possible.

Added a clarification accordingly. Hope this helps!

Paloi Sciurala | Posted on May 31, 2020 at 8:15 am | Last edited on May 31, 2020 at 1:33 pm

It is not mentioned that these 3 points are scored when using message 1, 2, 3 or 8.

"The fields, however, are separate." "The lower field is not interrupted, and the upper field is not interrupted either." All these sentences are true?

Meepledrone | Posted on Jun 1, 2020 at 9:08 pm | Last edited on Jun 1, 2020 at 10:21 pm

1) It is not mentioned that these 3 points are scored when using message 1, 2, 3 or 8.

After reading the rules I came to this conclusion but an official clarification would be appreciated:

  • Messages 1, 2 and 3 instruct you to select a feature where you have some presence. You evaluate the feature regardless of its occupiers, that is, no bonus applied to any figures on the feature should be considered, just the points scored by the feature itself. That means that fairy points or ringmaster points would not be considered. Those bonus points would be earned when the feature is completed and scored.
Note: here we apply the same rationale applied here: http://www.carcassonnecentral.com/community/index.php?topic=4526.msg67819#msg67819 when discussing ho to pick the feature worth the fewest points for Message 3.
  • Message 8 instructs you to select a meeple on a feature where you possibly have the majority. You evaluate the feature accoringly (with or without the majority) and then remove the meeple. Since the meeple is removed, any bonus points applicable to the meeple itself (fairy, ringmaster) should be applied in this case or otherwise they would be lost.

The rationale applied here for Messages 1, 2, 3 and 8 is: figure-based bonuses are applied if the figure is removed in order not to lose them.

Any thoughts?


"The fields, however, are separate." "The lower field is not interrupted, and the upper field is not interrupted either." All these sentences are true?

Yes. These sentences considere different contexts:

  • "The fields, however, are separate": The upper and lower fields are separate as they are not connected by the tunnel. The tunnel connects the road segments but not the fields.
  • "The lower field is not interrupted, and the upper field is not interrupted either.": There are 2 fields on the tile and not four. The roads do not split the upper and lower fields into two, since the fields are connected around the tunnel entrance.
Acrobats
Paloi Sciurala | Posted on May 14, 2020 at 11:49 am

"If the fairy is still there at the beginning of your turn, you score 1 point for each of your meeples in the pyramid". Only you?

Meepledrone | Posted on May 14, 2020 at 4:34 pm

Yes, following the rules for the fairy, only the active player gets points for the fairy

Paloi Sciurala | Posted on Jun 16, 2020 at 9:38 am

If you receive the 1 point bonus for 2 acrobats, you receive 2 points or twice 1 point (1 point and 1 point again)?

Meepledrone | Posted on Jun 16, 2020 at 8:45 pm

You score 1 point per acrobat, that is, two points as one scoring event.

Otherwise the clarification would read something like: each acrobat scores 1 point. That would mean 1+1.

Added a clarification and reviewed the Exp. 10 wording in this regard, since ZMG mistranslated the scoring actions for Acrobats and the Big Top. Meeples are not scoring individually as hinted by ZMG's wording...

As you well know this subtle detail has an impact on The Messages and The Robbers.

Portal
Paloi Sciurala | Posted on May 12, 2020 at 8:38 pm

"and no meeple (including the Phantom) can be placed on a claimed feature". Flying machine or City of Carcassonne. --User:Paloi Sciurala (talk) 20:38, 12 May 2020 (UTC)

Meepledrone | Posted on May 13, 2020 at 11:01 pm

Or meeples deployed with crop circles or as an acrobat...

This is an example of a clarification, let's say, appropriate for a given context that needs to be "handled with care" if you try to apply it universally. The context here is referring to direct placement: no meeple can claim an occupied feature as a general rule... but we all know there are exceptions when:

  • Using other deployment methods (using flying machines, deploying from the city of Carcassonne, deploying with a crop circle)
  • Occupying special areas that allow multiple occupiers with direct placement (acrobat spaces)
Tower
Paloi Sciurala | Posted on May 12, 2020 at 12:51 pm | Last edited on May 12, 2020 at 12:58 pm

"When a tile with a volcano is placed, the player may deploy:" A meeple on a tower? --User:Paloi Sciurala (talk) 12:51, 12 May 2020 (UTC) "The dragon cannot eat the following figures since they are not placed on a particular tile:" A meeple in a castle?

Meepledrone | Posted on May 13, 2020 at 11:14 pm | Last edited on May 13, 2020 at 11:15 pm

Placing a meeple on a tower when placing a volcano tile

When you place a volcano tile, any valid action during phase 2. Placing a meeple except placing a figure different than the dragon on the volcano tile, since it would be eaten automatically. All other options are perfectly valid. For example, you could deploy an acrobat on a neighboring tile (it is not listed above) but you wouldn't be able to perform a fruit action since you cannot deploy a meeple on the volcano tile.

Dragon and meeples in castles

The dragon cannot visit a castle as it is across two tiles. This means that a meeple in the castle is protected from the dragon, the same as with a meeple placed in the Wheel of Fortune, in the city of Carcassonne or the city of Leipzig. All these special locations are out of the dragon's reach.

Carcassonne: placing the fairy before or after the dragon hunts?
anonymous | Posted on Apr 22, 2020 at 6:51 am

When playing Carcassonne with the exapansion the Princess and The Dragon when you draw a dragon tile can you move the fairy before the dragon starts to hunt? In my rules (in Dutch) the Dragon starts to hunt after step 1 (placing a land tile) is completed while on the WikiCarpedia it is mentioned that the Dragon starts to hunt after step 2 (placing a meeple) and is by consequence possible to place the fairy before the dragon starts to hunt.

Thanks!

Sinscerly | Posted on Apr 22, 2020 at 7:14 am | Last edited on Apr 22, 2020 at 7:14 am

Hoi hoi,

In de oude Nederlandse regels die ik heb staat:

"Als een speler een Draak -tegel trekt, past hij de tegel volgens de gebruikelijke regels aan. Hij mag er een horige (meeple) op zetten. Het spel wordt vervolgens kort onderbroken: de draak gaat op jacht!

Dit betekend ook, dat ipv het plaatsen van een meeple, de fee verplaatst mag worden.


In the new English rules from ZMAN, but also in the German rules is stated that:

"Dragon tiles are placed exactly like those in the base game. Unlike Volcano tiles, you are allowed to place a meeple on a Dragon tile. Then... the dragon moves!"

They say the same as the old Dutch rules explained above. You may place a meeple on the tile you just placed, instead you could also move the fairy.

anonymous | Posted on Jul 9, 2022 at 7:54 am

The ZMAN rules sheet clearly indicate that the dragon moves during phase 1(b) (placing a tile). That the player may place a follower (unlike a volcano tile) does in no way change the fact that followers are placed during phase 2 (placing a meeple) which will only take place once the dragon has finished moving.

Meepledrone | Posted on Jul 10, 2022 at 2:20 pm | Last edited on Jul 10, 2022 at 2:26 pm

If you check the rules for the dragon tile, the sequence described is:

  • Place dragon tile (Step 1)
  • Place meeple on dragon tile optionally (Step 2)
  • Move dragon (Step 1b??? --- This should be Step 2b, as it also matches the turn sequence described)

Imagen1 notes v2.png

You can also check this sequence hasn't changed since the beginning, as you can see in this Turn Sequence included Big Box 1 where I added some annotations:

Turn Sequence BB1 notes.png

I discussed this with HiG and they told me they needed to review this numbering issue in the rules.

Mistakes
anonymous | Posted on Mar 17, 2020 at 10:31 pm

"The Fruit-Bearing Trees Animal tokens"? "The dragon eats all meeples on a tile: Normal follower (Base game) Abbot (Base game - The Abbot) Large follower (Exp. 1 - Inns and Cathedrals) Pig (Exp. 2 - Traders and Builders) Builder (Exp. 2 - Traders and Builders) Follower on a tower (Exp. 4 - The Tower) Mayor (Exp. 5 - Abbey and Mayor) Barn (Exp. 5 - Abbey and Mayor) Wagon (Exp. 5 - Abbey and Mayor) Shepherd, and the sheep next to it (Exp. 9 - Hills & Sheep) Ringmaster (Exp. 10 - Under the Big Top) Phantom (The Phantom) -as per the additional clarifications (3/2015)" The builder, pig, barn and shepherd are not meeples.

Meepledrone | Posted on Mar 17, 2020 at 11:38 pm

Thank you for the heads-up!

Corrected the errors and did some edition editing of the interactions too.

Cheers!

anonymous | Posted on Mar 23, 2020 at 1:14 pm

"If a tile with a dragon icon is placed and extends the field with the active player’s shepherd, the dragon moves before the player can perform the shepherd action (grow or guide the flock to stable.)" Before? Can you place a meeple as farmer with the portal?

Meepledrone | Posted on Mar 23, 2020 at 3:17 pm | Last edited on Mar 23, 2020 at 3:18 pm

Q1: "If a tile with a dragon icon is placed and extends the field with the active player’s shepherd, the dragon moves before the player can perform the shepherd action (grow or guide the flock to stable.)" Before?
A1: The dragon moves once phase 2. Placing a meeple is done and before phase 3. Scoring a feature. This means all shepherd actions take place before the dragon starts to move. You can check the consolidated Order of Play to see how everything falls into place:
http://wikicarpedia.com/index.php/Order_of_Play

Q2: Can you place a meeple as farmer with the portal?
A2: Yes, you can use a magic portal to deploy a meeple as a farmer onto an unoccupied field.