General info and comments
This mini expansion features watchtowers that you can build in and around Carcassonne. Each tower watches over different things and is more valuable the more it watches over.
This expansion has been developed for the Carcassonne base game and its rules still apply. You can combine it with other expansions - but at your own risk – i.e. there will be no official rules for these combinations.
- 12 new land tiles showing watchtowers
Shuffle the 12 land tiles showing the watchtowers together with those from the base game.
Placing a tile
When you draw a land tile showing a watchtower, place it according to the known rules.
Placing a meeple
After placing a land tile showing a watchtower, you may place one of your meeples on the tile according to the normal rules. You may place it on a city or a road, or in a field as a farmer. You may not place it on the watchtower itself.
Scoring a feature
When a completed road or a city contains a tile which features a watchtower, and there is a meeple on the feature (city, road) on that tile, the watchtower is scored first. The completed road or city is scored afterwards.
This does not apply to farmers. Farmers do not trigger scoring for watchtowers.
For scoring the watchtowers, the 8 directly adjacent tiles and the tile with the watchtower itself are considered. You can see on each watchtower what scores your points:
|2 points for each meeple|
|2 points for each coat of arms|
|1 point for each tile showing at least one road|
|3 points for each monastery|
|1 point for each tile showing at least one part of a city|
The following examples show how watchtowers are scored:
Total Tiles: 12
For Icons licensing and explanation please visit Icons page.