Translations:Base game/120/en
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- Placing a tile: The player must draw exactly 1 Land tile from a stack and place it faceup to continue the landscape.[1][2][3]
- Placing a meeple: The player may place a meeple from their supply onto the tile they have just placed.
- Scoring a feature: The player must score any feature completed by the tile placement.
- ↑ Question: We have difficulty deciding when a placed tile represents a new city or belongs to one already being built. Answer: 'Corner to corner' is not a connection! Segments can only be connected on the edges. In the example shown there are two cities at the moment.
- ↑ Cloisters can be placed directly next to each other, or corner to corner. It is not necessary for there to be eight other (non-cloister) tiles neighbouring a cloister. A cloister stands in the middle of a field segment and other segments can be placed next to it. In contrast to roads, cities, and fields, it is not possible to connect to a cloister.
- ↑ A newly placed land tile must fit the adjacent terrain on all edges! During placement it is not enough to look for only one side that fits.