Translations:Base game/120/en

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  1. Placing a tile: The player must draw exactly 1 Land tile from a stack and place it faceup to continue the landscape.[1][2][3]
  2. Placing a meeple: The player may place a meeple from their supply onto the tile they have just placed.
  3. Scoring a feature: The player must score any feature completed by the tile placement.
  1. Official clarification from the publisher Question: We have difficulty deciding when a placed tile represents a new city or belongs to one already being built. Answer: 'Corner to corner' is not a connection! Segments can only be connected on the edges. In the example shown there are two cities at the moment.
  2. Official clarification from the publisher Cloisters can be placed directly next to each other, or corner to corner. It is not necessary for there to be eight other (non-cloister) tiles neighbouring a cloister. A cloister stands in the middle of a field segment and other segments can be placed next to it. In contrast to roads, cities, and fields, it is not possible to connect to a cloister.
  3. Official clarification from the publisher A newly placed land tile must fit the adjacent terrain on all edges! During placement it is not enough to look for only one side that fits.