Difference between revisions of "Template:ScoringGroupSizeOfRoad"
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|name={{{name|}}} | |name={{{name|}}} | ||
|description={{#switch:{{{feature|Road}}} | |description={{#switch:{{{feature|Road}}} | ||
| Road = '''Determine length of road''' (at least one expansion change default logic) | | Road = <translate><!--T:1--> '''Determine length of road''' (at least one expansion change default logic)</translate> | ||
| GermanCathedral = '''Determine length of all roads leading to German Cathedral''' | | GermanCathedral = <translate><!--T:2--> '''Determine length of all roads leading to German Cathedral'''</translate> | ||
}} | }} | ||
|keepopen=true | |keepopen=true | ||
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}} | }} | ||
|description= | |description= | ||
<translate> | |||
<!--T:3--> | |||
Regular square tiles | Regular square tiles | ||
</translate> | |||
|rules= | |rules= | ||
<translate> | |||
<!--T:4--> | |||
<ul> | <ul> | ||
<li>Each tile counts, regardless of the number of road segments that contribute to the scored road.</li> | <li>Each tile counts, regardless of the number of road segments that contribute to the scored road.</li> | ||
<li class="showGermanCathedrals">Except German cathedrals tiles, which are counted differently.</li> | <li class="showGermanCathedrals">Except German cathedrals tiles, which are counted differently.</li> | ||
</ul> | </ul> | ||
</translate> | |||
}} | }} | ||
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}} | }} | ||
|description= | |description= | ||
<translate> | |||
<!--T:5--> | |||
'''{{Feature|name=GermanCathedral|edition={{{edition|{{ScoringDefaultEdition}}}}}|text=German cathedral(s)}}''' tiles(s) | '''{{Feature|name=GermanCathedral|edition={{{edition|{{ScoringDefaultEdition}}}}}|text=German cathedral(s)}}''' tiles(s) | ||
</translate> | |||
|rules= | |rules= | ||
<translate> | |||
<!--T:6--> | |||
<ul> | <ul> | ||
<li>Each road segment counts to road length.</li> | <li>Each road segment counts to road length.</li> | ||
</ul> | </ul> | ||
</translate> | |||
}} | }} | ||
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}} | }} | ||
|description= | |description= | ||
<translate> | |||
<!--T:7--> | |||
Double tiles | Double tiles | ||
</translate> | |||
|rules= | |rules= | ||
<translate> | |||
<!--T:8--> | |||
<ul> | <ul> | ||
<li class="showC1">A double-sized tile counts as 1 tile</li> | <li class="showC1">A double-sized tile counts as 1 tile.</li> | ||
<li class="showC2">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">(except for the long roads on Leipzig tiles in {{TextC2}} only)</span></li> | <li class="showC2">Each half of a double-sized tile counts as a separate regular tile<span class="showMarketsOfLeipzig"> (except for the long roads on Leipzig tiles in {{TextC2}} only)</span>.</li> | ||
</ul> | </ul> | ||
</translate> | |||
}} | }} | ||
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}} | }} | ||
|description= | |description= | ||
<translate> | |||
<!--T:9--> | |||
Triangular tiles | Triangular tiles | ||
</translate> | |||
|rules= | |rules= | ||
<translate> | |||
<!--T:10--> | |||
<ul> | <ul> | ||
<li class="showC1">Each triangular tile counts as 1 individual tile</li> | <li class="showC1">Each triangular tile counts as 1 individual tile.</li> | ||
<li class="showC2">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showC2">{{TileSquareSpaceIcon|size=15px}} A square space with one or two triangular tiles counts as 1 regular tile.</li> | ||
</ul> | </ul> | ||
</translate> | |||
}} | }} | ||
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|image=[[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_Road.png|50px|link=]] | |image=[[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_Road.png|50px|link=]] | ||
|description= | |description= | ||
<translate> | |||
<!--T:11--> | |||
'''{{LandSurveyorsLink|logo=hide|edition={{{edition|{{ScoringDefaultEdition}}}}}|text=Land surveyors}}''' action for road tiles | '''{{LandSurveyorsLink|logo=hide|edition={{{edition|{{ScoringDefaultEdition}}}}}|text=Land surveyors}}''' action for road tiles | ||
</translate> | |||
|rules= | |rules= | ||
<translate> | |||
<!--T:12--> | |||
Depending on active scoring tile | Depending on active scoring tile | ||
</translate> | |||
|rows= | |rows= | ||
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|image=[[File:Land_Surveyors_C2_Scoring_Tile_06.png|60px|link=]] | |image=[[File:Land_Surveyors_C2_Scoring_Tile_06.png|60px|link=]] | ||
|description= | |description= | ||
<translate> | |||
<!--T:13--> | |||
'''Highway''' scoring tile | '''Highway''' scoring tile | ||
</translate> | |||
|rules= | |rules= | ||
<translate> | |||
<!--T:14--> | |||
<ul> | <ul> | ||
<li>'''Tile count''' is set to '''5''' (no matter the actual length of the road)<span data-dynamic-selector="['OR','showGermanCathedralsOrInnsOrMageOrMarketsOfLeipzig','showCastleLords']">, affecting: | <li>'''Tile count''' is set to '''5''' (no matter the actual length of the road)<span data-dynamic-selector="['OR','showGermanCathedralsOrInnsOrMageOrMarketsOfLeipzig','showCastleLords']">, affecting: | ||
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<li class="showCastleLords">'''Castle Lords''' → yes</li> | <li class="showCastleLords">'''Castle Lords''' → yes</li> | ||
<li class="showSeasons">'''Seasons''' → yes</li> | <li class="showSeasons">'''Seasons''' → yes</li> | ||
<li class="showBardsOfCarcassonne">'''Note tokens''' → yes</li> | |||
</ul> | </ul> | ||
</span></li> | </span></li> | ||
</ul> | </ul> | ||
</translate> | |||
}} | }} | ||
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<!-- Roads - Determine length of road - End --> | <!-- Roads - Determine length of road - End --> | ||
{{ScoringRowEnd}}</includeonly><noinclude>{{ | {{ScoringRowEnd}}</includeonly><noinclude>{{ScoringRowDocumentation | ||
| | |translation={{#translation:}} | ||
| | |description= | ||
= | |||
Scoring group for Determine length of road for <code>duringgame</code> and <code>finalscoring</code> reference pages.<br /> | Scoring group for Determine length of road for <code>duringgame</code> and <code>finalscoring</code> reference pages.<br /> | ||
Special case is using this group for length of road of road leading to {{Feature|name=GermanCathedral}}. Where is showed always, at least with basic square tiles. | Special case is using this group for length of road of road leading to {{Feature|name=GermanCathedral}}. Where is showed always, at least with basic square tiles. | ||
== | |paramsedition=true | ||
|paramsvariant='''duringgame''',finalscoring | |||
|params= | |||
* <code>feature</code> (optional) - [ '''<code>Road</code>''', <code>GermanCathedral</code> ] - [[:Template:Feature]] feature key | * <code>feature</code> (optional) - [ '''<code>Road</code>''', <code>GermanCathedral</code> ] - [[:Template:Feature]] feature key | ||
* <code>name</code> (optional) - Name of feature including image | * <code>name</code> (optional) - Name of feature including image | ||
== | |examples= | ||
{{ScoringRowExample | |||
{{ | |parameters=variant=duringgame,edition=C2 | ||
|example= | |||
{{ScoringGroupSizeOfRoad | |||
|edition=C2 | |||
|variant=duringgame | |||
}} }} | |||
{{ScoringRowExample | {{ScoringRowExample | ||
|parameters=variant=duringgame | |parameters=variant=duringgame,edition=C1 | ||
|example= | |example= | ||
{{ScoringGroupSizeOfRoad | {{ScoringGroupSizeOfRoad | ||
|edition= | |edition=C1 | ||
|variant=duringgame | |variant=duringgame | ||
}} }} | }} }} | ||
{{ScoringRowExample | {{ScoringRowExample | ||
|parameters=variant=duringgame | |parameters=variant=duringgame,feature=GermanCathedral,edition=C2 | ||
|example= | |example= | ||
{{ScoringGroupSizeOfRoad | {{ScoringGroupSizeOfRoad | ||
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{{ScoringRowExample | {{ScoringRowExample | ||
|parameters=variant=finalscoring{{ | |parameters=variant=finalscoring,edition=C2 | ||
|example= | |||
{{ScoringGroupSizeOfRoad | |||
|edition=C2 | |||
|variant=finalscoring | |||
}} }} | |||
{{ScoringRowExample | |||
|parameters=variant=finalscoring,edition=C1 | |||
|example= | |example= | ||
{{ScoringGroupSizeOfRoad | {{ScoringGroupSizeOfRoad | ||
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|variant=finalscoring | |variant=finalscoring | ||
}} }} | }} }} | ||
}} | |||
</noinclude> | </noinclude> |
Latest revision as of 15:37, 30 May 2024
Description
Scoring group for Determine length of road for duringgame
and finalscoring
reference pages.
Special case is using this group for length of road of road leading to German Cathedral. Where is showed always, at least with basic square tiles.
Params
edition
(required) - [C2
|C1
] - editionvariant
(optional) - [duringgame
|finalscoring
] - special rules specific for variantfeature
(optional) - [Road
,GermanCathedral
] - Template:Feature feature keyname
(optional) - Name of feature including image
Examples
Please select all your expansions to show only interactions related to you. All other interactions are hidden.
Expansion selector requires JavaScript.
Preparing expansion selector...
variant=duringgame|edition=C2
Determine length of road (at least one expansion change default logic)
Regular square tiles
- Each tile counts, regardless of the number of road segments that contribute to the scored road.
- Except German cathedrals tiles, which are counted differently.
German cathedral(s) tiles(s)
- Each road segment counts to road length.
Double tiles
- A double-sized tile counts as 1 tile.
- Each half of a double-sized tile counts as a separate regular tile (except for the long roads on Leipzig tiles in C2 only).
Triangular tiles
- Each triangular tile counts as 1 individual tile.
- A square space with one or two triangular tiles counts as 1 regular tile.
Roads on wonder tile(s)
Long roads depending on wonder tile
Notre-Dame wonder tile
- The long forking road counts as 1 road tile.
- The long forking road counts as 2 road tiles.
Stonehenge wonder tile
- The long forking road counts as 1 road tile.
- The long forking road counts as 2 road tiles.
Tile with wooden bridge
- The wooden bridge counts as 1 road tile.
- A wooden bridge and a printed road segment on the same tile, both connected to the same road, still count as 1 tile.
Road with tunnel(s)
- The tunnel tile counts as 1 road tile.
Road with labyrinth(s)
- The labyrinth tile counts as 1 road tile.
- The labyrinth tile merges all roads connected to it for scoring.
Road with ferries
- The ferry tile counts as 1 road tile.
- It is irrelevant if the ferry connects two road segments or the road ends at the lake.
Land surveyors action for road tiles
Depending on active scoring tile
Highway scoring tile
- Tile count is set to 5 (no matter the actual length of the road), affecting:
- German cathedrals → yes
- Inns → yes
- Mage → no
- Markets of Leipzig (Wainwrights quarter bonus) → no
- Castle Lords → yes
- Seasons → yes
- Note tokens → yes
variant=duringgame|edition=C1
Determine length of road (at least one expansion change default logic)
Regular square tiles
- Each tile counts, regardless of the number of road segments that contribute to the scored road.
- Except German cathedrals tiles, which are counted differently.
German cathedral(s) tiles(s)
- Each road segment counts to road length.
Double tiles
- A double-sized tile counts as 1 tile.
- Each half of a double-sized tile counts as a separate regular tile (except for the long roads on Leipzig tiles in C2 only).
Triangular tiles
- Each triangular tile counts as 1 individual tile.
- A square space with one or two triangular tiles counts as 1 regular tile.
Roads on wonder tile(s)
Long roads depending on wonder tile
Notre-Dame wonder tile
- The long forking road counts as 1 road tile.
- The long forking road counts as 2 road tiles.
Stonehenge wonder tile
- The long forking road counts as 1 road tile.
- The long forking road counts as 2 road tiles.
Tile with wooden bridge
- The wooden bridge counts as 1 road tile.
- A wooden bridge and a printed road segment on the same tile, both connected to the same road, still count as 1 tile.
Road with tunnel(s)
- The tunnel tile counts as 1 road tile.
Road with labyrinth(s)
- The labyrinth tile counts as 1 road tile.
- The labyrinth tile merges all roads connected to it for scoring.
Road with ferries
- The ferry tile counts as 1 road tile.
- It is irrelevant if the ferry connects two road segments or the road ends at the lake.
Land surveyors action for road tiles
Depending on active scoring tile
Highway scoring tile
- Tile count is set to 5 (no matter the actual length of the road), affecting:
- German cathedrals → yes
- Inns → yes
- Mage → no
- Markets of Leipzig (Wainwrights quarter bonus) → no
- Castle Lords → yes
- Seasons → yes
- Note tokens → yes
variant=duringgame|feature=GermanCathedral|edition=C2
Determine length of all roads leading to German Cathedral
Regular square tiles
- Each tile counts, regardless of the number of road segments that contribute to the scored road.
- Except German cathedrals tiles, which are counted differently.
German cathedral(s) tiles(s)
- Each road segment counts to road length.
Double tiles
- A double-sized tile counts as 1 tile.
- Each half of a double-sized tile counts as a separate regular tile (except for the long roads on Leipzig tiles in C2 only).
Triangular tiles
- Each triangular tile counts as 1 individual tile.
- A square space with one or two triangular tiles counts as 1 regular tile.
Roads on wonder tile(s)
Long roads depending on wonder tile
Notre-Dame wonder tile
- The long forking road counts as 1 road tile.
- The long forking road counts as 2 road tiles.
Stonehenge wonder tile
- The long forking road counts as 1 road tile.
- The long forking road counts as 2 road tiles.
Tile with wooden bridge
- The wooden bridge counts as 1 road tile.
- A wooden bridge and a printed road segment on the same tile, both connected to the same road, still count as 1 tile.
Road with tunnel(s)
- The tunnel tile counts as 1 road tile.
Road with labyrinth(s)
- The labyrinth tile counts as 1 road tile.
- The labyrinth tile merges all roads connected to it for scoring.
Road with ferries
- The ferry tile counts as 1 road tile.
- It is irrelevant if the ferry connects two road segments or the road ends at the lake.
variant=finalscoring|edition=C2
Determine length of road (at least one expansion change default logic)
Regular square tiles
- Each tile counts, regardless of the number of road segments that contribute to the scored road.
- Except German cathedrals tiles, which are counted differently.
German cathedral(s) tiles(s)
- Each road segment counts to road length.
Double tiles
- A double-sized tile counts as 1 tile.
- Each half of a double-sized tile counts as a separate regular tile (except for the long roads on Leipzig tiles in C2 only).
Triangular tiles
- Each triangular tile counts as 1 individual tile.
- A square space with one or two triangular tiles counts as 1 regular tile.
Roads on wonder tile(s)
Long roads depending on wonder tile
Notre-Dame wonder tile
- The long forking road counts as 1 road tile.
- The long forking road counts as 2 road tiles.
Stonehenge wonder tile
- The long forking road counts as 1 road tile.
- The long forking road counts as 2 road tiles.
Tile with wooden bridge
- The wooden bridge counts as 1 road tile.
- A wooden bridge and a printed road segment on the same tile, both connected to the same road, still count as 1 tile.
Road with tunnel(s)
- The tunnel tile counts as 1 road tile.
Road with labyrinth(s)
- The labyrinth tile counts as 1 road tile.
- The labyrinth tile merges all roads connected to it for scoring.
Road with ferries
- The ferry tile counts as 1 road tile.
- It is irrelevant if the ferry connects two road segments or the road ends at the lake.
variant=finalscoring|edition=C1
Determine length of road (at least one expansion change default logic)
Regular square tiles
- Each tile counts, regardless of the number of road segments that contribute to the scored road.
- Except German cathedrals tiles, which are counted differently.
German cathedral(s) tiles(s)
- Each road segment counts to road length.
Double tiles
- A double-sized tile counts as 1 tile.
- Each half of a double-sized tile counts as a separate regular tile (except for the long roads on Leipzig tiles in C2 only).
Triangular tiles
- Each triangular tile counts as 1 individual tile.
- A square space with one or two triangular tiles counts as 1 regular tile.
Roads on wonder tile(s)
Long roads depending on wonder tile
Notre-Dame wonder tile
- The long forking road counts as 1 road tile.
- The long forking road counts as 2 road tiles.
Stonehenge wonder tile
- The long forking road counts as 1 road tile.
- The long forking road counts as 2 road tiles.
Tile with wooden bridge
- The wooden bridge counts as 1 road tile.
- A wooden bridge and a printed road segment on the same tile, both connected to the same road, still count as 1 tile.
Road with tunnel(s)
- The tunnel tile counts as 1 road tile.
Road with labyrinth(s)
- The labyrinth tile counts as 1 road tile.
- The labyrinth tile merges all roads connected to it for scoring.
Road with ferries
- The ferry tile counts as 1 road tile.
- It is irrelevant if the ferry connects two road segments or the road ends at the lake.