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(FtSoC with The Flier (1st edition)) |
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As mentioned earlier, a phantom '''can''' be a flier too. However, if you first use a meeple as a flier then the second figure (the phantom) '''cannot''' also use the flying machine. The flying machine is a feature, so claiming the flying machine feature with the first figure prevents the phantom from also claiming it. Thus, in this situation the phantom can only be placed on a road or on the field. (5/2013) | As mentioned earlier, a phantom '''can''' be a flier too. However, if you first use a normal meeple as a flier then the second figure (the phantom) '''cannot''' also use the flying machine. The flying machine is a feature, so claiming the flying machine feature with the first figure prevents the phantom from also claiming it. Thus, in this situation the phantom can only be placed on a road or on the field. (5/2013) | ||
</ref> your meeple will move in a straight line in the direction that flying machine faces. Roll the flight die and move your meeple a number of tiles equal to the number of pips on the die (one to three tiles). Your meeple may be placed on '''any incomplete feature''' <ref> | </ref> your meeple will move in a straight line in the direction that flying machine faces. Roll the flight die and move your meeple a number of tiles equal to the number of pips on the die (one to three tiles). Your meeple may be placed on '''any incomplete feature''' <ref> | ||
{{IconBook}} | {{IconBook}} | ||
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* German castles | * German castles | ||
* German cathedrals | * German cathedrals | ||
* Cemeteries | |||
* Haunted castles | |||
</ref> | </ref> | ||