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Group
20th Anniversary Expansion
3D Starting Landscape
999 Games
Abbey and the Mayor
Abbey and the Mayor (1st edition)
Accessories and Gadgets
Albi
Amazon Bonus River Tiles
Amazonas
Amazonas Base Game
Amazonas Fan Expansions
Anne Pätzke
Ark Fan Expansions
Ark Tile Reference
Authorised Fan Conversions
Bards of Carcassonne (Fan Expansion)
Base game
Base game (1st edition)
Besiegers Cathars Siege (1st edition)
Black Dragon (Fan Expansion)
Black Tower (Fan Expansion)
Bridges, Castles and Bazaars
Bridges, Castles and Bazaars (1st edition)
Carcassonne Around The World
Carcassonne Game Figures
Carcassonne Game Reference
Carcassonne Junior Base Game
Carcassonne Maps
Carcassonne Maps - Basic Rules
Carcassonne Maps - Germany
Carcassonne Order of Play
Carcassonne Scoring After the Game
Carcassonne Scoring During the Game
Carcassonne Scoring During Turn Sequence
Carcassonne Tile List
Carcassonne Tile Reference
Cardcassonne
Castle Lords (Fan Expansion)
Castles in Germany
Castles in Germany (1st edition)
Category:Amazonas
Category:Author - Bumsakalaka
Category:Author - Chmura
Category:Author - Christoph Berger
Category:Author - Danka
Category:Author - Fritz Spinne
Category:Author - Frédérick Renaud
Category:Author - Jeffrey Putnam
Category:Author - Jonathan Warren
Category:Author - Mati
Category:Author - meepleater
Category:Author - Novelty
Category:Author - oldbonz
Category:Author - Oriol Comas i Coma
Category:Author - Petr Chytka
Category:Author - PresetM
Category:Author - Scott
Category:Author - smoula
Category:Author - Snearone
Category:Author - stalcupojoy
Category:Author - Trebuchet
Category:Author - wolnic
Category:Cardcassonne
Category:Fan Expansions
Category:My First Carcassonne
Category:New World
Category:Safari
Category:ScoringRow
Category:Spinoff
Category:Star Wars
Category:Under Construction
Category:Zamek
Cathedrals in Germany
Cathedrals in Germany (1st edition)
Christmas Present
Cleric and Serf (Fan Expansion)
Collections and Expansions
Count, King and Robber
Count, King and Robber (1st edition)
COVID-19 (Fan Expansion)
Crop Circles
Crop Circles (1st edition)
CundCo
CutCassonne
Darmstadt Promo (1st edition)
Demo Spiel
Devir
Digital Versions
Doris Matthäus
Děčínský Sněžník (Fan Expansion)
Easter in Carcassonne (1st edition)
Expansion List Labels
Expansion Selector Labels
Family Feud (Fan Expansion)
Fan Expansions
Gambler's Luck (Fan Expansion)
Game Figures
Game Figures (1st edition)
Game Reference
Game Reference (1st edition)
Games Quarterly 11 (1st edition)
Ghosts, Castles and Cemeteries
Glossary
Glossary/Abbey
Glossary/Abbot (figure)
Glossary/Abbot (special monastery rules)
Glossary/Active player
Gold Rush
Gold Rush Base Game
Gold Rush Fan Expansions
Gold Rush The Sheriff
Gold Rush Tile Reference
Great Fairs (Fan Expansion)
Halflings
Halflings (1st edition)
Hans im Glück
Heretics and Shrines (1st edition)
HG Tile Reference
Hills & Sheep
Hills & Sheep (1st edition)
Hunters and Gatherers
Hunters and Gatherers Base Game
Hunters and Gatherers Fan Expansions
Hunters and Gatherers Scout
Hunters and Gatherers v2 Base Game
Icons
Inns and Cathedrals
Inns and Cathedrals (1st edition)
Interim rules
Karl-Heinz Schmiel
King and Robber Baron (1st edition)
Klaus-Jürgen Wrede
La Porxada (1st edition)
Lineart
Little Buildings (1st edition)
Lucca Map Mini Game
Mage and Witch
Mage and Witch (1st edition)
Main Page
Main Page Test
Map-Chips Benelux
Map-Chips France
Map-Chips Germany
Map-Chips Great Britain
Map-Chips Iberian Peninsula
Map-Chips Nordics
Map-Chips Taiwan
Map-Chips Ukraine
Map-Chips USA West and East
Marcel Gröber
Meeple Stacking
Mega-Carcassonne
Mindok
Mists over Carcassonne
Mists over Carcassonne Base Game
Mists over Carcassonne The Spell Circles
Monasteries
Monasteries (1st edition)
My First Carcassonne
My First Carcassonne Base Game
New World
New World Base Game
Notes on the Czech translation
NotesOnCzechTranslationLink
NotesOnCzechTranslationName
Order of Play
Order of Play (1st edition)
Over Hill and Dale
Over Hill and Dale Base Game
Over Hill and Dale Fan Expansions
Print-and-Play Demo
Profiles
Publishers
Quizzes
Replace Test
Rio Grande Games
River
River (1st edition)
Robber's Son (Fan Expansion)
Russian Promos (1st edition)
Safari
Safari Base Game
Saint Nicholas Scoring Board
Scoring After the Game
Scoring After the Game (1st edition)
Scoring During the Game
Scoring During the Game (1st edition)
Scoring During Turn Sequence
Scoring During Turn Sequence (1st edition)
Scoring Flags
Scoring: A Historical Perspective (1st edition)
Selected Rules Variants
Snakes and Ladders
Solo Variant
South Seas
South Seas Base Game
South Seas Fan Expansions
South Seas Friday
Spiel Doch Promo
Spiel Doch Safari Promo
Spiel Promos
Spielbox
Star Wars
Star Wars Base Game
Star Wars Expansion 1
Summary of Rule Sets & Changes
Summary of Rule Sets & Changes (1st edition)
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Template:MessagesLink
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Template:MonasteriesGermanyLink
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Template:MyFirstCarcassonneLink
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Template:NewWorldLink
Template:NotesOnCzechTranslationLink
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Template:ObeliskLink
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Template:OverHillAndDaleLink
Template:PeasantRevoltsLink
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Template:PhantomLink
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Template:PorxadaLink
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Template:RiverLink
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Template:ScoringRowRoadSignpost
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Template:ScoringRowRoadTunnel
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The 4 Seasons
The Abbot
The Adults of Carcassonne
The Ark of the Covenant
The Ark of the Covenant Base Game
The Barber-Surgeons
The Bets
The Castle
The Castle Base Game
The Castle Falcon
The Catapult (1st edition)
The City
The City Base Game
The City Gates (1st edition)
The Count of Carcassonne (1st edition)
The Courier (Fan Expansion)
The Dice Game
The Discovery
The Discovery Base Game
The Drawbridges
The Farmers
The Ferries
The Ferries (1st edition)
The Festival
The Festival (1st edition)
The Flier
The Flier (1st edition)
The Flying Machines 2 (Fan Expansion)
The Fortune Teller
The Fruit-Bearing Trees
The Gifts
The Goldmines
The Goldmines (1st edition)
The Labyrinth
The Labyrinths (Fan Expansion)
The Land Surveyors
The Land Surveyors Simulator
The Markets of Leipzig
The Messages
The Messages (1st edition)
The Obelisk (Fan Expansion)
The Peasant Revolts
The Phantom (1st edition)
The Plague (1st edition)
The Plague Diagrams (1st edition)
The Princess and The Dragon
The Princess and The Dragon (1st edition)
The Robbers
The Robbers (1st edition)
The School (1st edition)
The Signposts
The Spell Circles
The Tollkeepers
The Tower
The Tower (1st edition)
The Tunnel (1st edition)
The Watchtowers
The Wells (Fan Expansion)
The Wetlands (Fan Expansion)
The Wheel of Fortune (1st edition)
The Wonders of Humanity
Tile Reference
Tile Reference (1st edition)
Tile Reference (2nd edition)
Tile Reference (3rd edition)
Tile Selector Labels
Timeline
Tournaments and World Championships
Traders and Builders
Traders and Builders (1st edition)
Translation Test
Translations:User:Bumsakalaka/JCloisterZoneLocale/59/qqq
UK 2024 Promo (Fan Expansion)
Ukraine Promo
Under the Big Top
User:Bumsakalaka/JCloisterZoneLocale
User:Bumsakalaka/TextExpansionLabels
User:NGC 54
User:Petul/Testovací stránka 2
Variants
Vistas (Fan Expansion)
Visual Changes in the 2nd Edition
Visual Timeline (1st edition)
Visual Timeline (2nd edition)
Wagon Movement Rules Changes
WICA Translator
Wikicarpedia:About
Wikicarpedia:Administrators
Wind Roses (1st edition)
Winter Edition
Winter Edition Base Game
Winter Edition Die Kornkreise
Winter Edition The Abbot
Winter Edition The Gingerbread Man
Winter Edition The River
Winter Game Figures
Winter Game Reference
Winter Order of Play
Winter Scoring After the Game
Winter Scoring During the Game
Winter Scoring During Turn Sequence
Winter Tile Reference
Z-Man Games
Zamek Base Game
Zamek Falcon
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
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{{DISPLAYTITLE:The Plague (1st edition)}}{{UX |seotitle={{TextCarcassonne}} - {{TranslatedPageName}} |sortingtitle=The Plague (1st edition) |image={{filepath:Plague C1 Doctor Symbol.jpg|nowiki}} |description={{#lst:{{FULLPAGENAME}}|description}} }} <div style="display:none;"><section begin="description" /> <!--Need to add a description - anyone can add :)--> <section end="description" /></div> <languages />{{ChooseDesign|image=Plague_C1_Tile_05.jpg|noredesign=true|type=expansion}} {{Breadcrumbs |link1={{CarcassonneLink}} }} <div class="toclimit-4"> {| style="float:right; text-align:center;" |- | [[File:Spielbox_Plague.png|x210px]]<br />Spielbox Issue 6 2010 |} __TOC__ </div> {{DottedFrameMessage|text=''This expansion reaches deep into the game. The devastating plague makes the very layout of the land important. After a seemingly harmless incubation period, one might soon come to the conclusion that it is impossible to score any points in the face of the plague. But don’t be deceived! It is possible to guide the plague in the direction of one’s opponents and—on the other side of eradicated infestation—to protect oneself and accumulate points without further hinderance.'' }} == General info and comments == {| style="float:right;" |- valign="top" | [[File:Sheet_Plague.png|thumb|right|150px|Punchout]] | [[File:{{PlagueLink|edition=C1|logo=name}}|frame|link=|Expansion symbol]] |} [[The Plague (1st edition)|The Plague]] was originally released in [[Spielbox]] in {{Year|2010}}. [[File:Plague_C1_Plague_Doctor_Image.jpg|frame|right|A medieval plague doctor. Source: [http://thesocietypages.org/economicsociology/%202008/12/29/182/ The Society Pages] (Thanks to Whaleyland.)]] '''General Concept:''' Starting from six Outbreak tokens, the plague spreads throughout Carcassonne. As soon as an Outbreak tile comes into play, every player must spread the plague further in his or her turn. A follower on an affected tile is removed without scoring. However, one can attempt to take flight from the plague—on the same road, farm or even with a city. Over the subsequent course of play, the players may eradicate an Outbreak, so that the plague may no longer spread in certain regions. '''Definitions:''' * A plague source tile with an active Outbreak token, and all adjacent red flea tokens, forms the region of an '''active plague region'''. An active Outbreak token without adjacent flea token also counts as an active Plague region. * Adjacent pink flea tiles represent a '''latent plague region'''. * A plague tile with a passive Outbreak token (field) is secured against the plague. It is never part of a Plague region. == Contents == * '''6 land tiles''' with plague doctor symbols, from which the plague breaks out (“plague source tiles”) : [[File:Plague_C1_Doctor_Symbol.jpg|frame|none|Plague doctor symbol]] * '''18 flea tokens''' which show where the plague has spread to (red side = active, pink side = latent / inactive) : {| |- valign="top" | [[File:{{Piece|name=FleaToken|edition=C1|variant=imagename}}|x65px|thumb|frame|none|Flea token's front]] | [[File:{{Piece|name=FleaTokenBack|edition=C1|variant=imagename}}|x65px|thumb|frame|none|Flea token's back]] |} * '''6 Outbreak tokens''': front (numbered 1-6, with rats) = active outbreak, reverse (farm) = outbreak eradicated : {| |- valign="top" | [[File:{{Piece|name=OutbreakTokens|edition=C1|variant=imagename}}|x70px|thumb|frame|none|Outbreak tokens' front]] | [[File:{{Piece|name=OutbreakTokenBack|edition=C1|variant=imagename}}|x70px|thumb|frame|none|Outbreak tokens' back]] |} == Rules == === Preparation === Place the starting tile. Mix the tiles of the basic game, <ref> {{IconBook}} In a response to a question, a representative of [[Hans_im_Glück|'''HiG''']] noted “'''{{PlagueName}}''' was not meant to be played together with other expansions.” Official rulings were still provided, so obviously the game won’t come crashing down on you, but complications may arise. </ref> and set aside 17 tiles. These tiles should be played first. Then mix the new plague source tiles with the remaining tiles. <ref> {{IconWorld}} Obviously, this assumes that you are only playing with the basic game. No matter how many expansions you are using, however, it is safe to say that you should not play a plague tile among the first 18 tile placements of the game. Whether you count river tiles (for example) as part of the first 18 tiles or as an additional set of “safe” starting tiles is up to the players. </ref> Place the tokens beside the playing area. <span id="plague"></span> === Playing the game === ==== The first Outbreak ==== [[File:{{Piece|name=OutbreakToken1|edition=C1|variant=imagename}}|x70px|thumb|frame|right|Outbreak token with the number "1"]] As soon as a player has drawn and placed (according to the usual rules) a plague source tile, an active Plague region is created. The Outbreak token with the number “1” should be placed face-up on the tile’s plague doctor symbol. The player may not deploy a follower. <ref> {{IconWorld}} This sentence indicates no follower can be placed on the outbreak tile on that turn but it does not limit the placement of other figures not affected by the plague. Since the plague affects other player figures that aren't followers (pig, builder, shepherd), they should not be allowed to be deployed to a plague source tile just placed. </ref> '''Note:''' An Outbreak token never divides a farm. ==== The Plague spreads ==== [[File:{{Piece|name=FleaToken|edition=C1|variant=imagename}}|x65px|thumb|frame|left|Flea token]] Once the first Outbreak token has been brought into play, the plague spreads in every subsequent turn (if possible), beginning with the player to the left of the one who placed the first source tile. During his or her turn, each player should take a flea token from the supply and place it—active side face up—on a tile which is adjacent (horizontal or vertical, not diagonal) to the Outbreak, and which does not yet have a flea on it. <ref> {{IconWorld}} Given current interpretations regarding placement of the dragon and followers on features outside the City of Carcassonne and the Wheel of Fortune, it seems that the plague '''should''' also be '''allowed''' on the outside portion of these tiles. However, this is unofficial. (1/2013) </ref> <ref> {{IconHouse}} Normal rules apply in the cities, roads, and fields outside the City of Carcassonne, Wheel of Fortune, and School – placements of followers, the dragon, plague tokens, etc. occur as normal, though the special features themselves are protected. </ref> As play continues, one may alternatively place a flea on a tile adjacent to one with an active flea token. '''If a flea token is placed on a tile containing one or more followers, they are returned to their players without scoring.''' <ref> {{IconBook}} Followers in castles are safe from towers, the dragon, and the plague, as those things affect the tile directly, and a castle is not placed on a single tile. </ref> <ref> {{IconBook}} The plague '''does not''' affect the dragon or other neutral figures. </ref> <ref> {{IconBook}} The plague '''does not''' affect the barn, because the barn is not placed on a single tile, and the plague only affects a single tile at a time. (11/2013) </ref> <ref> {{IconWorld}} The plague affects other player figures that aren't followers (pig, builder, shepherd). {{FAQ|width=700px|title=Does the plague affect special figures such as the builder, the pig and the shepherd? Are they removed if a flea token is placed on the tile they occupy?| text=Special figures such as the builder, the pig and the shepherd are affected by the plague. If a flea token is placed on a tile with one of your special figures, the figure will be returned to your supply. Your builder and your pig will also return to your supply if a flea token removes your last follower on the same feature. (8/2021)}} </ref> The active player decides at what point, during his or her turn, the Plague will spread. <ref> {{IconWorld}} Spreading the plague is not allowed before the active player knows the tile being drawn. If it is a plague source with a valid placement, the player will not be allowed to spread the plague this turn. {{FAQ|width=700px|title=We assume a follower may take flight from the plague at any time during your turn, since the rules do not specify a particular moment. If this action is performed before knowing the tile you drew, you could run into a rules conflict, since you could move a flea token before knowing you will place a plague source on the same turn. Should this be allowed anyway?| text=No, it shouldn't. In order to avoid rules conflicts, spreading the plague [at any time] is not allowed before you know you didn't draw a plague source tile [and the tile drawn has a valid placement]. The rule allowing you to spread the plague at any time during your turn wouldn't make sense [if it could generate conflicts], so I'd skip this possibility explicitly. (8/2021)}} </ref> ==== Taking flight from the Plague ==== Once the Plague has broken out, every player may allow '''one''' (not more) of his or her followers to take flight per turn. The follower may be moved to another segment of the same road, city, or farm—no matter the distance. <ref> {{IconWorld}} The player may choose any follower in the playing area no matter if the feature is directly affected by the plague or not. {{FAQ|title=Is any follower in play allowed to take flight from the plague or only those on features affected by the plague?| text=Yes, any follower can be chosen. (8/2021)}} </ref> <ref> {{IconWorld}} As the features outside the City of Carcassonne and Wheel of Fortune can now have followers deployed to them, presumably fleeing followers could also move there. (1/2013) </ref> '''Note:''' If a thief takes flight, it may not cross junctions or crossings. If a farmer takes flight, it may pass under a bridge, but may not cross a road or leave its farm. Monks in cloisters cannot take flight. The follower may not take flight to or over a tile with a flea token (either active or latent) or an '''active''' Outbreak. <ref> {{IconArrow}} This sentence was mistranslated in the CAR, allowing a player to flee across an active Outbreak. This was the wording before the correction: "The follower may not take flight to or over a tile with a flea token (either active or latent), nor to a tile with an '''active''' Outbreak." </ref> It may take flight to a tile on which there is already a follower. Naturally, a follower may not take flight over areas where there is no tile. <ref> {{IconWorld}} Since a follower cannot flee to a tile with a flea token (either active or latent), it seems reasonable to infer that a follower could not be deployed to a tile with a flea token by means of a magic portal or a flying machine. The rationale behind it would be that flea tokens can become active or inactive at any time, so no follower should be allowed on a tile with a flea token.<br /> The same reasoning could be applied to outbreak tiles. In this case, a follower could only be deployed to an outbreak tile once inactive, since its state will not change. </ref> <ref> {{IconWorld}} Special figures such as the builder, the pig and the shepherd may also take flight from the plague. In this case, the sheep tokens will move along with its shepherd. {{FAQ|title=Are special figures such as the builder, the pig and the shepherd allowed to take flight from the plague as well?| text=Special figures like the builder, the pig and the shepherd may also take flight from the plague instead of a follower. Followers and special figures may share the same feature on a tile when taking flight. (8/2021)}} </ref> ==== Another Plague ==== When a player draws and places another Plague source tile, the Outbreak token with the next highest number is placed on it. The Plague will now spread from here as well. The player who drew the tile may not place a flea token in this turn, having instead the privilege of choosing where the Outbreak will occur. From now on, each active player has a choice of which active Plague region to expand. [[File:{{Piece|name=OutbreakTokens|edition=C1|variant=imagename}}|x70px|thumb|frame|none|Numbered Outbreak tokens]] '''Note:''' A flea token may never be placed on a plague source tile. ==== Eradicating an Outbreak ==== [[File:{{Piece|name=OutbreakTokenBack|edition=C1|variant=imagename}}|x70px|thumb|frame|right|Outbreak token on its inactive side]] When, '''at the start of a player’s turn''', there are no more flea tokens left in the supply, the Outbreak token with the lowest visible number should be eliminated – turned onto the ‘field’ side. However, as there must always be at least one active Outbreak, after the first plague source tile has been placed, an Outbreak remains active if it is the only active one currently in play. [[File:{{Piece|name=FleaTokenBack|edition=C1|variant=imagename}}|x65px|thumb|frame|left|Flea token on its latent side]] The region affected is now an ‘inactive’ Plague region. All adjacent flea tokens should be turned onto their ‘latent' sides; from this point on, flea tokens must be moved out of a latent epidemic region, rather than the supply. ==== Eradicating further Outbreaks ==== After eradicating an outbreak, an additional outbreak (and always the token with the lowest number currently in play) may be eradicated if there are no latent flea tokens which could be moved at the start of a player's turn, but only if more than one outbreak is still active. <ref> {{IconWorld}} This wording was updated according to the author (Christwart Conrad) to properly describe the scope of the outbreak eradication process. This process should be repeated one outbreak at a time (starting always with the oldest one still active) until at least one latent flea is generated. This iterative process will be interrupted if there is only one active outbreak left. This is the special case defined in the rules, where all the 18 fleas are active and connected to the same outbreak. As a result, when spreading the plague, a player will either: * Place a flea token from the supply, if available; OR * Move a flea token in latent state (the outbreak eradication process will ensure there is at least one available when possible); OR * Move an active flea token if and only if all the flea tokens are active and connected to the same outbreak. (8/2021)<br/> {{IconArrow}} The wording in the CAR didn't clarify you have to keep eradicating outbreaks when possible until there are latent flea tokens available. The wording in the CAR is as follows:<br /> "The next Outbreak (and always the token with the lowest number currently in play) is only eradicated when there are no more latent flea tokens which could be moved at the start of a player's turn." </ref> It is also possible to divide a swarm of fleas by choosing to move one of them. As soon as an active flea token is no longer connected to an active Outbreak, it is turned onto its passive side. Therefore, fleas which are not connected to an active Outbreak are always inactive. ==== Merging Plague regions ==== It is quite possible for two or more Plague regions to merge together. When several active Outbreaks come to belong to the same region, all except the token with the highest number should be turned over. If inactive fleas become connected to a region with an active Outbreak, they should be turned onto their active sides again. As such, fleas which have become inactive can become active again through mergers. It is also possible for parts of a epidemic region to become cut off, in which case the flea tokens must be turned onto their latent side. Eradicated Outbreaks can never become active again. A source tile with an Outbreak token on its ‘farm' side remains spared from the plague until the end of the game. A flea token cannot be placed on a plague tile, so one is secure from the Plague there. <ref> {{IconWorld}} This tile could be occupied by a means of a magic portal (see '''{{PrincessDragonLink|variant=long|edition=C1|logo=noborder}}'''), a flying machine (see '''{{FlyingMachinesLink|variant=long|edition=C1|logo=noborder}}''') or a crop circle (see '''{{CropCirclesLink|edition=C1|logo=noborder}}'''). There is no rule that forbids it once the source has become inactive. </ref> ==== An exception ==== Should all 18 flea tokens be part of the same Plague region, one of them should be moved to a new tile on each player’s turn. The new tile must naturally be adjacent to the active Plague region. If a new plague source is later drawn and placed in an unconnected position, the old Plague region will become inactive. The Outbreak token should be turned onto its field side, and all 18 flea tokens should be turned onto their latent side. ==== Scoring ==== If a part of a structure is afflicted by the plague, it has no impact on scoring, as long as the followers themselves are unaffected. == The plague and the double turn == During a double turn (see '''{{TradersBuildersLink|variant=long|edition=C1|logo=noborder}}'''), you perform the actions associated with the plague as follows: * You spread the plague once at most (it can only happen at any time after placing a tile in any part of the double turn, if the tile wasn't a plague source) * You may take flight from the plague only once (at any time during the double turn) * You may eradicate outbreaks once at the beginning of your turn (this guarantees there will always be an inactive flea token to move unless it is the special case scenario). {{FAQ|width=700px|title=How does the plague behave in a double turn granted by the builder?| text=During a double turn, you only spread the plague once (at most). If one of the tiles is an outbreak but not the other one, you do it too. You may also take flight from the plague only once. You only eradicate the plague once at the beginning of the turn. (8/2021)}} When spreading the plague, the following scenarios may happen, depending on the tiles placed: * 1st tile: plague source (you cannot spread the plague on the first part of your turn) ** 2nd tile: plague source (you cannot spread the plague on the second part of your turn) ** 2nd tile: non-plague tile + you spread the plague (mandatory) * 1st tile: non-plague tile + you decide to spread the plague ** 2nd tile: any (you do nothing, you already spread the plague on the first part of your turn) * 1st tile: non-plague tile + you decide to not spread the plague yet (you wait until the second part of your turn) ** 2nd tile: plague source (you cannot spread the plague on the second part of your turn) ** 2nd tile: non-plague tile + you spread the plague (mandatory) {{:The_Plague_Diagrams_(1st_edition)}} == Tile distribution == {{BeginTileList|width=450px|tiles=6}} {{Tile|image=Plague_C1_Tile_01.jpg|count=1}} {{Tile|image=Plague_C1_Tile_02.jpg|count=1}} {{Tile|image=Plague_C1_Tile_03.jpg|count=1}} {{Tile|image=Plague_C1_Tile_04.jpg|count=1}} {{Tile|image=Plague_C1_Tile_05.jpg|count=1}} {{Tile|image=Plague_C1_Tile_06.jpg|count=1|config={{Feature|name=Village|edition=C1}}}} {{EndTileList}} {{BeginTileList|width=600px|tokens=6 Outbreak}} {{Tile|image={{Piece|name=OutbreakToken1|edition=C1|variant=imagename}}|size=x50px|count=1}} {{Tile|image={{Piece|name=OutbreakToken2|edition=C1|variant=imagename}}|size=x50px|count=1}} {{Tile|image={{Piece|name=OutbreakToken3|edition=C1|variant=imagename}}|size=x50px|count=1}} {{Tile|image={{Piece|name=OutbreakToken4|edition=C1|variant=imagename}}|size=x50px|count=1}} {{Tile|image={{Piece|name=OutbreakToken5|edition=C1|variant=imagename}}|size=x50px|count=1}} {{Tile|image={{Piece|name=OutbreakToken6|edition=C1|variant=imagename}}|size=x50px|count=1}} {{EndTileList}} {{BeginTileList|width=600px|tokens=18 Flea}} {{Tile|image={{Piece|name=FleaToken|edition=C1|variant=imagename}}|size=x46px|count=18}} {{EndTileList}} {{FootnoteIconPara}} [[Category:Checked]] [[Category:First Edition]] [[Category:First Edition Minor Expansion]]
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