Difference between revisions of "Carcassonne Game Reference"

From Wikicarpedia
Jump to navigation Jump to search
m (Added clarifications about ghosts and a few updates)
m (Updated wording)
Line 510: Line 510:
   </ul>
   </ul>
</li>
</li>
<li class="showAll">Score all end-of-game features<span class="showBarnAndNotRussianPromos markWE"> and figures</span><span class="showBarnAndRussianPromos marckC1 markWE"> and figures</span><span class="showFairyAndNotRingmaster markWE"> taking into account the '''fairy'''</span><span class="showFairyAndRingmaster markWE"> taking into account the '''fairy'''<span class="markC1"> and the '''ringmaster</span>'''</span><span class="showNotFairyAndRingmaster markC1 markWE"> taking into account the '''ringmaster'''</span>
<li class="showAll">Score all end-of-game features<span class="showBarnAndNotRussianPromos markWE"> and figures</span><span class="showBarnAndRussianPromos marckC1 markWE"> and figures</span><span class="showFairyAndNotRingmaster markWE"> taking into account the '''fairy'''</span><span class="showFairyAndRingmaster markWE"> taking into account the '''fairy'''<span class="markC1"> and the '''ringmaster</span>'''</span><span class="showNotFairyAndRingmaster markC1 markWE"> taking into account the '''ringmaster'''</span> <span class="showGhosts">('''Ghosts''' only affect those players with the majority)</span>
   <ul>
   <ul>
   <li class="showRussianPromos markC2 markWE"><span class="showC1">Followers</span><span class="showC2">Meeples</span> trapped by '''Solovei Razboynik'''</li>
   <li class="showRussianPromos markC2 markWE"><span class="showC1">Followers</span><span class="showC2">Meeples</span> trapped by '''Solovei Razboynik'''</li>
   <li class="showRussianPromos markC2 markWE"><span class="showC1">Followers</span><span class="showC2">Meeples</span> trapped by '''Vodyanoy'''</li>
   <li class="showRussianPromos markC2 markWE"><span class="showC1">Followers</span><span class="showC2">Meeples</span> trapped by '''Vodyanoy'''</li>
   <li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''abbots''' <span class="showGhosts">('''Ghosts''' only affect those players with the majority)</span></li>
   <li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''abbots'''</li>
   <li class="showBarn markWE">'''Barns'''</li>
   <li class="showBarn markWE">'''Barns'''</li>
   <li class="showAll">'''<span class="showC1">Farms</span><span class="showC2">Fields</span>'''<span class="showMarketsOfLeipzig"> taking into account the '''Tanners quarter''' bonus</span> <span class="showGhosts">('''Ghosts''' only affect those players with the majority)</span></li>
   <li class="showAll">'''<span class="showC1">Farms</span><span class="showC2">Fields</span>'''<span class="showMarketsOfLeipzig"> taking into account the '''Tanners quarter''' bonus</span></li>
   </ul>
   </ul>
</li>
</li>

Revision as of 02:19, 18 January 2023

Expansion selector



Transmogrifying...

Game reference

by Meepledrone



Transmogrifying...

Preparation



Transmogrifying...

Final scoring



Transmogrifying...


Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Interpretation from the Community During a river round, the scoring is limited to a few cases:
    • Fairy points
    • Flock action points
    • Abbot points