Difference between revisions of "Carcassonne Game Reference"
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Meepledrone (talk | contribs) m (Added WE River I) |
Meepledrone (talk | contribs) m (Updated river adaptations) |
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<ul> | <ul> | ||
<li class="showBasicStart">Place the '''base starting tile'''. <span class="showGingerbreadMan markC1 markC2">Place the '''Gingerbread Man''' on the city segment.</span></li> | <li class="showBasicStart">Place the '''base starting tile'''. <span class="showGingerbreadMan markC1 markC2">Place the '''Gingerbread Man''' on the city segment.</span></li> | ||
<li class="showComplexStart | <li class="showComplexStart">Discard the '''base starting tile'''<span class="showTeacher markC2 markWE"> unless you are playing with The School</span>.<span class="showGingerbreadMan markC1 markC2"> Be ready to place the '''Gingerbread Man''' on a city segment of the first tile placed containing at least one. <span class="showRivers_Any">(It can be on a river tile if no other start tile is used.)</span></span> | ||
</li> | </li> | ||
<li class="showTeacher markC2 markWE">Place the '''school''' with the '''teacher''' figure next to the base starting tile | <li class="showTeacher markC2 markWE">Place the '''school''' with the '''teacher''' figure next to the base starting tile | ||
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<li class="showRivers_Any | <li class="showRivers_Any">Place the '''river spring''' tile and prepare the other river tiles | ||
<ul> | <ul> | ||
<li class="showRiverII">Separate the fork tile </li> | <li class="showRiverII markWE">Separate the fork tile </li> | ||
<li class="showAll">Separate the lake tile <span class="showRiverII">(the one with the volcano)</span> </li> | <li class="showAll">Separate the lake tile <span class="showRiverII markWE">(the one with the volcano)</span> </li> | ||
<li class="showAll">Shuffle all the other river tiles and place them in a stack facedown with<span class="showRiverII"> the fork tile on top and</span> the lake tile at the bottom</li> | <li class="showAll">Shuffle all the other river tiles and place them in a stack facedown with<span class="showRiverII markWE"> the fork tile on top and</span> the lake tile at the bottom</li> | ||
</ul> | </ul> | ||
</li> | </li> |
Revision as of 02:16, 23 November 2020
Expansion selector
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Game reference
by Meepledrone
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Preparation
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Final scoring
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Footnotes
For Icons explanation and licensing please visit Icons page.
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During a river round, the scoring is limited to a few cases:
- Fairy points
- Flock action points
- Abbot points