Difference between revisions of "Carcassonne Game Reference/de"

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(Created page with "<li class="showMessages markWE">Wenn mit der Erweiterung Depeschen gespielt wird, wählt der Spieler, der Punkte erzielt, bei jeder Punktevergabe aus, welche Figur bewegt werd...")
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<li class="showMessages markWE">If playing with the Messages (Dispatches) expansion, the player scoring points chooses which scoring figure to move each time points are awarded. When you see the word {{ColorGreen|MESSAGES}}, if one of your scoring figures has just landed on a dark space of the scoreboard, you may draw a Message tile <span class="showC1">{{ColorYellow|if there were no other players' scoring figures on it (}}[[Z Man Games|'''ZMG''']]{{ColorYellow| rules only.)}}</span><span class="showC2">if there were no other players' scoring figure on it.</span> Note that resolving a Message tile could also trigger the drawing of another Message tile.</li>
<li class="showMessages markWE">Wenn mit der Erweiterung Depeschen gespielt wird, wählt der Spieler, der Punkte erzielt, bei jeder Punktevergabe aus, welche Figur bewegt werden soll. Wenn Sie das Wort {{ColorGreen|DEPESCHE}} sehen, können Sie, wenn eine Deiner Figuren auf einem dunklen Feld der Wertungstafel landet, kannst Du eine Depeschen-Karte ziehen <span class="showC1">{{ColorYellow| wenn keine Figur eines anderen Spielers darauf steht (nur nach }}[[Z Man Games/de|'''ZMG''']]{{ColorYellow| Regeln.)}}</span><span class="showC2">wenn keine Figur eines anderen Spielers darauf ist.</span> Beachte, dass das Ziehen eines Depeschen-Plättchens auch durch ein vorheriges Depeschen-Plättchen ausgelöst werden kann.</li>


<li class="showRobbers markWE">If playing with the Robbers expansion, the robber must take points from the first allowable event. When you see the word {{ColorRed|ROBBERS}}, your robber must take points if possible (ignoring rogue points). When you see {{ColorRed|ROBBER CHOICE}}, the robber must take points unless there are multiple counting <span class="showC1">followers</span><span class="showC2">meeples</span> on the robber’s space at that time that will be scoring points during this round of scoring, in which case he may choose which <span class="showC1">follower</span><span class="showC2">meeple</span> to take the first points from.</li>
<li class="showRobbers markWE">If playing with the Robbers expansion, the robber must take points from the first allowable event. When you see the word {{ColorRed|ROBBERS}}, your robber must take points if possible (ignoring rogue points). When you see {{ColorRed|ROBBER CHOICE}}, the robber must take points unless there are multiple counting <span class="showC1">followers</span><span class="showC2">meeples</span> on the robber’s space at that time that will be scoring points during this round of scoring, in which case he may choose which <span class="showC1">follower</span><span class="showC2">meeple</span> to take the first points from.</li>

Revision as of 23:34, 11 March 2020


Erweiterungsauswahl



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== Spiel-Referenz == by Meepledrone



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Vorbereitung



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Endwertung



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  1. Interpretation from the Community During a river round, the scoring is limited to a few cases:
    • Fairy points
    • Flock action points
    • Abbot points