Difference between revisions of "Carcassonne Game Reference/de"
Jump to navigation
Jump to search
Transmogrifying...
Transmogrifying...
Transmogrifying...
Transmogrifying...
(Updating to match new version of source page) Tags: Mobile edit Mobile web edit |
(Updating to match new version of source page) |
||
(73 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
< | <div class="mw-translate-fuzzy"> | ||
== Erweiterungsauswahl == | == Erweiterungsauswahl == | ||
</div> | |||
<div class="showAll" id="_Expansion_Selector_"></div> | <div class="showAll" id="_Expansion_Selector_"></div> | ||
Line 7: | Line 7: | ||
<div class="hideWhenDone"><br /><br />'''Transmogrifying...'''<br /><br /></div> | <div class="hideWhenDone"><br /><br />'''Transmogrifying...'''<br /><br /></div> | ||
== Spiel-Referenz == by Meepledrone | |||
== Spiel-Referenz == | |||
<div class="hideWhenDone"><br /><br />'''Transmogrifying...'''<br /><br /></div> | <div class="hideWhenDone"><br /><br />'''Transmogrifying...'''<br /><br /></div> | ||
Line 15: | Line 13: | ||
'''Einleitung''' | '''Einleitung''' | ||
<ul> | <ul> | ||
<li>Dieser Abschnitt dient als high-level Beschreibung des Carcassone-Spiels.</li> | <li>Dieser Abschnitt dient als high-level Beschreibung des Carcassone-Spiels.</li> | ||
<li class="showAll">Das Wort “Du" dient als Verweis auf den aktiven Spieler.</li> | |||
<li class="showAlternativeRulesMessage">{{ColorYellow|Schritte in gelb zeigen eine Abweichung gegenüber den original }}[[Hans_im_Glück/de|'''HiG''']]{{ColorYellow| Regeln an.}}</li> | |||
<li class="showMark wica-highlight">'''Schritte in blau sind Anpassungen zu anderen Ausgaben von Carcassonne, die bei Bedarf mit etwas Kreativität an die bevorzugte Version angepasst wurden.'''</li> | <li class="showMark wica-highlight">'''Schritte in blau sind Anpassungen zu anderen Ausgaben von Carcassonne, die bei Bedarf mit etwas Kreativität an die bevorzugte Version angepasst wurden.'''</li> | ||
'''Zusammenfassung Spiele-Referenz''' | '''Zusammenfassung Spiele-Referenz''' | ||
Line 35: | Line 27: | ||
| | | | ||
{| cellpadding="5" cellspacing="10" style="border | {| cellpadding="5" cellspacing="10" style="border collapse: initial;" | ||
| colspan="2" style="background-color: # | | colspan="2" style=" background-color: #eeeeeeee;" | [[:#Vorbereitung|'''<span class="wica-counter-show"></span>. Vorbereitung''']] | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Bereiten Sie den Spielbereich und alle weitere Bestandteile vor, die während des Spiels verwendet werden. | ||
|- | |- | ||
| colspan="2" style="border: 2px dotted #888888; /*background-color: #ffffff;*/ border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | | | colspan="2" style="border: 2px dotted #888888; /*background-color: #ffffff;*/ border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | | ||
''' | '''Hauptaktivitäten:''' | ||
<ol> | <ol> | ||
<li> | <li>Wähle die Erweiterungen und Regeln</li> | ||
<li> | <li>Startkarte(n) vorbereiten </li> | ||
<li> | <li>Die restlichen Karten für das Spiel vorbereiten</li> | ||
<li> | <li>Die während des Spiels benötigten Bestandteile beiseite legen</li> | ||
<li> | <li>Figuren und andere Bestandteile an die Spieler verteilen</li> | ||
<li>Figuren auf der Wertungstafel setzen</li> | |||
</ol> | </ol> | ||
|} | |} | ||
Line 54: | Line 47: | ||
| | | | ||
{| cellpadding="5" cellspacing="10" style="border-collapse: initial;" | {| cellpadding="5" cellspacing="10" style="border-collapse: initial;" | ||
| colspan="2" style="background-color: #eeeeee;" class="markWE" | '''<span class="wica-counter-show"></span>. | | colspan="2" style="background-color: #eeeeee;" class="markWE" | '''<span class="wica-counter-show"></span>. Fluss-Runden''' | ||
|- | |- | ||
| colspan="2" class="markWE"| | | colspan="2" class="markWE"| Lege eine Fluss-Karte. | ||
|- | |- | ||
| width="50%" style="border: 2px dotted #888888; background-color: #ffffff; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | | | width="50%" style="border: 2px dotted #888888; background-color: #ffffff; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | | ||
'''<span class="showC1_Graphics">[[Order of Play (1st edition)| | '''<span class="showC1_Graphics">[[Order of Play (1st edition)/de|Spielreihenfolge]]</span><span class="showC2_Graphics">[[Order of Play/de|Spielreihenfolge]]</span><span class="showWE_Graphics">[[Winter Order of Play/de|Spielreihenfolge]]</span>''': | ||
<ol> | <ol> | ||
<li> | <li>Karte legen</li> | ||
<li> | <li>Setze einen <span class="showC1">Gefolgsmann</span><span class="showC2">Meeple</span></li> | ||
| width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | <span class=" | <li class="showFairyOrSheepOrAbbot">Wertung während des Spiels</li> | ||
</ol> | |||
| width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | <span class="showFairyOrSheepOrAbbot">'''<span class="showC1_Graphics">[[Scoring During the Game (1st edition)/de|Wertung während des Spiels]]</span><span class="showC2_Graphics">[[Scoring During the Game/de|Wertung während des Spiels]]</span><span class="showWE_Graphics">[[Winter Scoring During the Game/de|Wertung während des Spiels]]</span>'''<br />(Eingeschränkte Wertung <ref><span class="showFootnote showFairyOrSheepOrAbbot"> | |||
{{IconWorld}} | |||
Während der Fluss-Runde ist die Wertung auf ein paar Fälle beschränkt: | |||
<ul> | |||
<li class="showFairy markWE">Feen Punkte</li> | |||
<li class="showSheep markWE">Schafherden Punkte</li> | |||
<li class="showAbbot markWE">Abt Punkte</li> | |||
</ul> | |||
</span> | |||
</ref>)</span><span class="showNotFairyAndNotSheepAndNotAbbot">(Keine Wertung anwendbar)</span> | |||
|} | |} | ||
Line 71: | Line 75: | ||
| colspan="2" style="background-color: #eeeeee;" | '''<span class="wica-counter-show"></span>. Game Rounds''' | | colspan="2" style="background-color: #eeeeee;" | '''<span class="wica-counter-show"></span>. Game Rounds''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" |Fahren mit dem Spiel fort, bis keine Karten mehr vorhanden sind. | ||
|- | |- | ||
| width="50%" style="border: 2px dotted #888888; background-color: #ffffff; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | | | width="50%" style="border: 2px dotted #888888; background-color: #ffffff; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | | ||
'''<span class="showC1_Graphics">[[Order of Play (1st edition)| | '''<span class="showC1_Graphics">[[Order of Play (1st edition)/de|Spielreihenfolge]]</span><span class="showC2_Graphics">[[Order of Play/de||Spielreihenfolge]]</span><span class="showWE_Graphics">[[Winter Order of Play/||Spielreihenfolge]]</span>''': | ||
<ol> | <ol> | ||
<li> | <li>Karte legen</li> | ||
<li> | <li>Setze einen <span class="showC1">Gefolgsmann</span><span class="showC2">meeple</span><br /><span class="showDragonAndC1 markWE">(2b. Bewege den Drachen - für HiG & ZMG)</span><span class="showDragonAndC2 markWE">(2b. Bewege den Drachen)</span></li> | ||
<li> | |||
<li> | <li>Merkmal werten<br /><span class="showDragonAndC1 markWE">{{ColorYellow|(3b. Drachen bewegen - für RGG)}}</span></li> | ||
<li>Zusätzliche Aktionen</li> | |||
</ol> | </ol> | ||
| width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | '''<span class="showC1_Graphics">[[Scoring During the Game (1st edition)| | | width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | '''<span class="showC1_Graphics">[[Scoring During the Game (1st edition/de)|Wertung während des Spiels]]</span><span class="showC2_Graphics">[[Scoring During the Game/de|Wertung während des Spiels]]</span><span class="showWE_Graphics">[[Winter Scoring During the Game|Wertung während des Spiels]]</span>''' | ||
|} | |} | ||
<div class="mw-translate-fuzzy"> | |||
|- class="showAbbey" | |- class="showAbbey" | ||
| | | | ||
{| cellpadding="5" cellspacing="10" style="border-collapse: initial;" | {| cellpadding="5" cellspacing="10" style="border-collapse: initial;" | ||
| colspan="2" style="background-color: #eeeeee;" class="markWE" | '''<span class="wica-counter-show"></span>. Extra | | colspan="2" style="background-color: #eeeeee;" class="markWE" | '''<span class="wica-counter-show"></span>. Abtei Extra-Runde''' | ||
|- | |- | ||
| colspan="2" class="markWE" | | | colspan="2" class="markWE" | Wenn keine Abtei-Karten gelegt wurden, fahren Sie mit einer weiteren Runde fort, damit alle Spieler diese auch legen können. | ||
|- | |- | ||
| width="50%" style="border: 2px dotted #888888; background-color: #ffffff; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | | | width="50%" style="border: 2px dotted #888888; background-color: #ffffff; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | | ||
'''<span class="showC1_Graphics">[[Order of Play (1st edition)| | '''<span class="showC1_Graphics">[[Order of Play (1st edition)/de|Spielreihenfolge]]</span><span class="showC2_Graphics">[[Order of Play/de|Spielreihenfolge]]</span><span class="showWE_Graphics">[[Winter Order of Play/de|Spielreihenfolge]]</span>''': | ||
<ol> | <ol> | ||
<li> | <li>Karte legen</li> | ||
<li> | <li>Setze einen<span class="showC1">Gefogsmann</span><span class="showC2">Meeple</span></li> | ||
<li> | <li>Wertung eines Merkmals</li> | ||
<li> | <li>Zusätzliche Actionen</li> | ||
</ol> | </ol> | ||
| width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | '''<span class="showC1_Graphics">[[Scoring During the Game (1st edition)| | | width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | '''<span class="showC1_Graphics">[[Scoring During the Game (1st edition)/de|Wertung während des Spiels]]</span><span class="showC2_Graphics">[[Scoring During the Game/de|Wertung während des Spiels]]</span><span class="showWE_Graphics">[[Winter Scoring During the Game/de|Wertung während des Spiels]]</span>''' | ||
|} | |} | ||
</div> | |||
|- | |- | ||
| | | | ||
{| cellpadding="5" cellspacing="10" style="border-collapse: initial;" | {| cellpadding="5" cellspacing="10" style="border-collapse: initial;" | ||
| colspan="2" style="background-color: #eeeeee;" | [[# | | colspan="2" style="background-color: #eeeeee;" | [[:#Endwertung| '''<span class="wica-counter-show"></span>. Endwertung''']] | ||
|- | |- | ||
| colspan="2" | | | colspan="2" |Endwertung durchführen. | ||
|- | |- | ||
| width="50%" style="border: 2px dotted #888888; /*background-color: #ffffff;*/ border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | | | width="50%" style="border: 2px dotted #888888; /*background-color: #ffffff;*/ border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | | ||
''' | '''Aktionen:''' | ||
<ol> | <ol> | ||
<li class="showPrepareFinalScoring"> | <li class="showPrepareFinalScoring">Vorbereitung der Endwertung</li> | ||
<li> | <li>Durchführung Endwertung</li> | ||
</ol> | </ol> | ||
| width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | '''<span class="showC1_Graphics">[[Scoring After the Game (1st edition)| | | width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | '''<span class="showC1_Graphics">[[Scoring After the Game (1st edition)/de|Endwertung]]</span><span class="showC2_Graphics">[[Scoring After the Game/de|Endwertung]]</span><span class="showWE_Graphics">[[Winter Scoring After the Game/de|Endwertung]]</span>''' | ||
|} | |} | ||
Line 122: | Line 129: | ||
</div> | </div> | ||
== <span id="Preparation"></span> | == <span id="Preparation"></span>Vorbereitung == | ||
<div class="hideWhenDone"><br /><br />'''Transmogrifying...'''<br /><br /></div> | <div class="hideWhenDone"><br /><br />'''Transmogrifying...'''<br /><br /></div> | ||
<div class="showWhenDone wica-counter-reset" id="OrderOfPlay" style="display: none;"> | <div class="showWhenDone wica-counter-reset" id="OrderOfPlay" style="display: none;"> | ||
''' | '''Einleitung''' | ||
<ul> | <ul> | ||
<li> | <li>Dieser Abschnitt dient als Leitfaden für die Einrichtung des Spielbereichs und die verwendeten Elemente.</li> | ||
<li class="showMark wica-highlight">''' | <li class="showMark wica-highlight">'''Schritte in blau sind Anpassungen zu anderen Ausgaben von Carcassonne, die bei Bedarf mit etwas Kreativität an die bevorzugte Version angepasst wurden.'''</li> | ||
</ul> | </ul> | ||
''' | '''Zusammenfassung Vorbereitung''' | ||
'''<span class="wica-counter-show"></span>. | <div class="mw-translate-fuzzy"> | ||
'''<span class="wica-counter-show"></span>. Wähle Erweiterungen und Regeln''' | |||
<ol class="wica-list"> | |||
<li class="showAll">Wähle die grundlegende '''Carcassonne Edition''' für das Spiel | |||
<ul> | |||
<li class="showC1_Graphics markC2 markWE">Erste Edition</li> | |||
<li class="showC2_Graphics markC1 markWE">Zweite Edition</li> | |||
<li class="showWE_Graphics markC1 markC2">Winter Edition</li> | |||
</ul> | |||
</li> | |||
<li class="showAll">Wähle welche '''Erweiterungen''', du spielen möchtest</li> | |||
<li class="showAll">Wähle die '''Regel Variante''' -zu der gewählten Edition(en)- oder Haus-Regeln; kläre alle Interpretationsmöglichkeiten, potentielle Missverständnisse oder Widersprüche.</li> | |||
</ol> | |||
</div> | |||
'''<span class="wica-counter-show"></span>. Startkarte(n) vorbereiten''' | |||
<div class="mw-translate-fuzzy"> | |||
<ol class="wica-list"> | <ol class="wica-list"> | ||
<li class="showAll"> | <li class="showAll">Startkarte(n) entsprechend den ausgewählten Erweiterungen beiseite legen, falls vorhanden | ||
<ul> | <ul> | ||
<li class="showAll">''' | <li class="showAll">'''Basis-Startkarte'''</li> | ||
<li class="showRivers_Any markWE">''' | <li class="showRivers_Any markWE">'''Flusskakarten'''' aus: | ||
<ul> | <ul> | ||
<li class="showRiverI">'''River I<span class="markC2 markWE">/III</span>'''<span class="showRiverII"> ( | <li class="showRiverI">'''River I<span class="markC2 markWE">/III</span>'''<span class="showRiverII"> (Quell- und Seekarten entfernen)</span><span class="showGQ11AndNotRiverII"> (Quellkarte entfernen)</span></li> | ||
<li class="showRiverII">'''River II'''<span class="showGQ11"> ( | <li class="showRiverII">'''River II'''<span class="showGQ11"> (Quellkarte entfernen)</span></li> | ||
<li class="showGQ11 markC2">'''GQ #11''' ( | <li class="showGQ11 markC2">'''GQ #11''' (Quellkarte und den andere Flusskarte hinzufügen)</li> | ||
</ul> | </ul> | ||
</li> | </li> | ||
<li class="showCountOfCarcassonne markWE">''' | <li class=" showCountOfCarcassonne markWE">'''Stadt Carcassonne'''-Karten und '''Graf''' Figur</li> | ||
<li class="showWheelOfFortune markC2 markWE">''' | <li class="showWheelOfFortune markC2 markWE">''''Schicksalsrad'''-Karten und '''Großes rosa Schwein''' Figur</li> | ||
<li class=" | <li class="showWindroses markC2 markWE">Orange '''Windrose'''-Karte</li> | ||
<li class="showTeacher markC2 markWE">''' | <li class="showTeacher markC2 markWE">'''Schul'''-Karten und '''Lehrer''' Figur</li> | ||
</li> | </li> | ||
<li class="showMarketsOfLeipzig markC1 markWE">''' | <li class="showMarketsOfLeipzig markC1 markWE">'''Märkte zu Leipzig''' Karten</li> | ||
</li> | </li> | ||
<li class="showSpielDoch2018 markC1 markWE">'''Spiel Doch! 02/2018 | <li class="showSpielDoch2018 markC1 markWE">'''Spiel Doch! 02/2018''' Karten (wenn diese als Startkarten verwendet werden)</li> | ||
</ul> | </ul> | ||
</li> | </li> | ||
<li class="showAll"> | <li class="showAll">Startkarten offen in die Mitte des Spielfeldes legen | ||
<ul> | <ul> | ||
<li class="showBasicStart"> | <li class="showBasicStart">Platzieren Sie die '''Basis-Startkarte'''. <span class="showLebkuchenmann markC1 markC2">Platzieren Sie den '''Lebkuchenmann''' auf das Stadtsegment.</span></li> | ||
<li class="showComplexStart markWE"><span class="showTradersAndBuilders_None"> | <li class="showComplexStart markWE"><span class="showTradersAndBuilders_None">Verwerfen Sie die '''Basis-Startkarte'''.</span><span class="showTradersAndBuilders_Any"> Mischen Sie die '''Basis-Startkarte''' mit dem Rest der normalen Karten, wenn Sie den Kartenbeutel verwenden; andernfalls entfernen sie diese. </span><<span class="showGingerbreadMan markC1 markC2"> Bereiten Sie sich darauf vor, den '''Lebkuchenmann''' auf das Stadtsegment der ersten gelegten Karte zu setzen, das mindestens ein Stadtsegment enthält. <span class="showRivers_Any markWE">(Es kann auf einer Flusskarte sein, wenn keine andere Startkarte verwendet wird.)</span></span> | ||
</li> | </li> | ||
<li class="showCountOfCarcassonne markWE"> | <li class="showCountOfCarcassonne markWE">Platzieren Sie die '''Stadt Carcassonne''' mit der '''Graf'''-Figur auf dem Schlossviertel</li> | ||
<li class="showWheelOfFortune markC2 markWE"> | <li class="showWheelOfFortune markC2 markWE">Platzieren Sie das '''Schicksalsrad''' mit der '''großen rosa Schwein'''-Figur auf dem Abschnitt "Fortune"</li> | ||
<li class="showMarketsOfLeipzig markC1 markWE"> | <li class="showMarketsOfLeipzig markC1 markWE">Platzieren Sie die '''Märkte zu Leipzig'''-Karten</li> | ||
<li class=" | <li class="showWindRosen markC2 markWE">Platzieren Sie die orangefarbene '''Windrose'''-Karte</li> | ||
</li> | </li> | ||
<li class="showSpielDoch2018 markC1 markWE">'''Spiel Doch! 02/2018 | <li class="showSpielDoch2018 markC1 markWE">Platzieren Sie die '''Spiel Doch! 02/2018''' Karten (falls diese als Startkarten verwendet werden) </li> | ||
<li class="showTeacher markC2 markWE"> | <li class="showTeacher markC2 markWE">Platzieren Sie die '''Schule''' mit der '''Lehrer'''-Figur<span class="showBasicStart"> neben der Startkarte</span> | ||
</div> | |||
<li class="showRivers_Any markWE"> | <div class="mw-translate-fuzzy"> | ||
<li class="showRivers_Any markWE">Lege die '''Fluß-Quelle''' Karte und bereite die anderen Flußkarten vor | |||
<ul> | <ul> | ||
<li class="showRiverII"> | <li class="showRiverII">Lege die Flußgabelung beiseite</li> | ||
<li class="showAll"> | <li class="showAll">Lege die See-Karte <span class="showRiverII">(die mit dem Vulkan)</span> beiseite</li> | ||
<li class="showAll"> | <li class="showAll">Mische alle anderen Flußkarten und staple sie mit der Oberseite nach unten<span class="showRiverII">, lege die Flußgabelung oben auf </span> und platziere die Seekarte als unterste Karte</li> | ||
</ul> | </ul> | ||
</li> | </li> | ||
Line 181: | Line 206: | ||
</li> | </li> | ||
</ol> | </ol> | ||
</div> | |||
'''<span class="wica-counter-show"></span>. | '''<span class="wica-counter-show"></span>. Bereite die verbleibenden Karten für das Spiel vor''' | ||
<ol class="wica-list"> | <ol class="wica-list"> | ||
<li class="showRemoveExtraTiles markWE">Remove from game extra tiles: | <li class="showRemoveExtraTiles markWE">Remove from game extra tiles: | ||
<ul> | <ul> | ||
<li class="showGQ11AndNotRivers markC2">River tiles | <li class="showGQ11AndNotRivers markC2">River tiles from '''CG#11'''</li> | ||
<li class="showCutCassonneAndNotRivers markC1 markWE">River tiles from '''CutCassonne'''</li> | |||
<li class="showDarmstadt markC2 markWE">Optionally, 2 of the 6 <span class="showC1">cloisters</span><span class="showC2">monasteries</span> in base game, if adding Darmstadt churches to the game without other expansions</li> | <li class="showDarmstadt markC2 markWE">Optionally, 2 of the 6 <span class="showC1">cloisters</span><span class="showC2">monasteries</span> in base game, if adding Darmstadt churches to the game without other expansions</li> | ||
<li class="showMonasteries markWE"> | <li class="showMonasteries markWE">The 6 <span class="showC1">cloisters</span><span class="showC2">monasteries</span> in base game, if adding '''German monasteries''' <span class="markC2">or '''Dutch & Belgian monasteries'''</span><span class="markC1"> or '''Japanese buildings'''</span> to the game</li> | ||
<li class="showBathhouses markC1 markWE">Extra '''Bathhouses''' | <li class="showBathhouses markC1 markWE">Extra '''Bathhouses''' | ||
<ul> | <ul> | ||
Line 197: | Line 224: | ||
</ul> | </ul> | ||
</li> | </li> | ||
<li class="showPeasantRevolts markC1 markWE">Remove 3 out of the 12 '''Peasant Revolts''' tiles, after shuffling them. Use only 9 tiles</li> | |||
</ul> | </ul> | ||
</li> | </li> | ||
Line 206: | Line 234: | ||
</ul> | </ul> | ||
</li> | </li> | ||
<li class="showAbbey markWE">Distribute '''abbey''' tiles: 1 to each player</li> | <li class="showAbbey markWE">Distribute '''abbey''' tiles: 1 to each player</li> | ||
<li class="showGermanCastles | <li class="showHalflings markWE">Distribute '''Halfling''' tiles according to the number of Halfling sets used: | ||
<ul> | |||
<li>1 set (12 tiles): 2 tiles per player</li> | |||
<li>2 sets (24 tiles): 3 tiles (or more, if agreed so) per player</li> | |||
</ul> | |||
Two possible options: | |||
<ul> | |||
<li>First game: Shuffle the Hafling tiles <span class="showC2">(except those with expansion symbols)</span> facedown and each player gets the tiles.</li> | |||
<li>Later games: Place the Halfling tiles face up. Starting from the last player in counterclockwise order, each player picks one tile at a time until all players have the required number of tiles.</li> | |||
</ul> | |||
</li> | |||
<li class="showGermanCastles markWE">Distribute '''German Castle''' tiles, depending on the number of players: | |||
<ul> | <ul> | ||
<li>2-3 players: 1 or 2 tiles</li> | <li>2-3 players: 1 or 2 tiles</li> | ||
<li>4-6 players: 1 tile</li> | <li>4-6 players: 1 tile</li> | ||
</ul> | |||
Two possible options: | |||
<ul> | |||
<li>Each player picks the tile (or tiles) of his choice.</li> | |||
<li>Mix the tiles and distribute them at random.</li> | |||
</ul> | </ul> | ||
</li> | </li> | ||
<li class="showWondersOfHumanity markC1 markWE">Select '''wonder''' tiles: 1 per player ('''Note:''' If playing with one set, there may be up to 4 players only). </li> | |||
</ol> | </ol> | ||
'''<span class="wica-counter-show"></span>. | '''<span class="wica-counter-show"></span>. Lege alles was während des Spiels gebraucht wird beiseite''' | ||
<ol class="wica-list"> | <ol class="wica-list"> | ||
Line 228: | Line 272: | ||
<li class="showMessages">'''Message tiles:''' shuffled in a stack facedown</li> | <li class="showMessages">'''Message tiles:''' shuffled in a stack facedown</li> | ||
<li class="showPlague markC2">'''Plague tokens:''' outbreak and flea tokens</li> | <li class="showPlague markC2">'''Plague tokens:''' outbreak and flea tokens</li> | ||
<li class="showPorxada markC2">'''La Porxada tokens''' if available</li> | |||
<li class="showFruitBearingTrees markC1">'''Fruit-bearing trees tokens:''' arranged by fruit type and placed facedown in 6 stacks by type.</li> | <li class="showFruitBearingTrees markC1">'''Fruit-bearing trees tokens:''' arranged by fruit type and placed facedown in 6 stacks by type.</li> | ||
</ul> | </ul> | ||
Line 237: | Line 282: | ||
<li class="showCatapult markC2">'''Wooden catapult''' and '''ruler'''</li> | <li class="showCatapult markC2">'''Wooden catapult''' and '''ruler'''</li> | ||
<li class="showCircus markC1">'''Big Top'''</li> | <li class="showCircus markC1">'''Big Top'''</li> | ||
<li class="showGhosts markC1">'''15 ghosts'''</li> | |||
<li class="showGuardMeeples markC1">'''3 guard <span class="showC1">followers</span><span class="showC2">meeples</span> in each player color | |||
<li class="showFlier">'''Flier die'''</li> | <li class="showFlier">'''Flier die'''</li> | ||
<li class="showFerries">'''Ferries'''</li> | <li class="showFerries">'''Ferries'''</li> | ||
Line 243: | Line 290: | ||
<li class="showWitch">'''Witch'''</li> | <li class="showWitch">'''Witch'''</li> | ||
<li class="showGingerbreadMan markC1 markC2">'''Gingerbread Man'''</li> | <li class="showGingerbreadMan markC1 markC2">'''Gingerbread Man'''</li> | ||
<li class="showEasterInCarcassonne markC2 markWE">'''Easter bunny'''</li> | |||
<li class="showEasterInCarcassonne markC2 markWE">'''40 Easter eggs'''</li> | |||
<li class="showEasterInCarcassonneAndNotFlier markC2 markWE">'''Regular die''', if the Flier die is not available</li> | |||
</ul> | </ul> | ||
</li> | </li> | ||
<li>Place the scoreboard off to the side of the game table</li> | <li>Place the scoreboard off to the side of the game table. <span class="showGhostsCastlesAndCemeteries_Any">You may use the one included in '''Ghosts, Castles & Cemeteries''' instead of the one from the base game.</span> | ||
</li> | |||
<li class="showGifts markC1 markWE">Shuffle the '''gift''' cards and place them facedown in a stack by the scoreboard.</li> | |||
<li class="showWondersOfHumanity markC1 markWE">Place the selected '''wonder''' tiles faceup by the scoreboard.</li> | |||
<li class="showLandSurveyors markC1 markWE">Prepare '''Land Surveyors''' scoring tiles: | |||
<ul> | |||
<li>Shuffle the scoring tiles and place them face up in three stacks (cities, roads and monasteries) by the scoreboard</li> | |||
<li>Take the top scoring tile from each stack and place them next to the corresponding stack as initial active scoring tiles</li> | |||
</ul> | |||
</li> | |||
</ol> | </ol> | ||
Line 253: | Line 312: | ||
<li class="showAll">Distribute figures to each player in one color | <li class="showAll">Distribute figures to each player in one color | ||
<ul> | <ul> | ||
<li | <li>'''Normal <span class="showC1">followers</span><span class="showC2">meeples</span>:''' <span class="showNotGuardMeeples">8</span><span class="showGuardMeeples">6</span><span class="showMarketsOfLeipzig markC1 markWE"> + (1 or 2 recommended for '''The Markets of Leipzig''')</span><span class="showWondersOfHumanity markC1 markWE"> + (1 for '''The Wonders of Humanity''')</span> | ||
<ul class="showMarketsOfLeipzig markC1 markWE"> | |||
<li>If playing with '''The Markets of Leipzig''': it is recommended to add extra <span class="showC1">followers</span><span class="showC2">meeples</span>, as they tend to run low with this expansion: | |||
<ul> | |||
<li>Add 1 normal <span class="showC1">follower</span><span class="showC2">meeple</span> with C2 rules, if available</li> | |||
<li>Add 2 normal <span class="showC1">followers</span><span class="showC2">meeples</span> with C3 rules, if available</li> | |||
</ul> | |||
</li> | |||
</ul> | |||
<ul class="showWondersOfHumanity markC1 markWE"> | |||
<li>If playing with '''The Wonders of Humanity''': add 1 normal <span class="showC1">follower</span><span class="showC2">meeple</span> or 1 unused figure in the player's color to be used as '''wonder marker'''.</li> | |||
</ul> | |||
</li> | |||
<li class="showPig markWE">'''Pig:''' 1</li> | <li class="showPig markWE">'''Pig:''' 1</li> | ||
<li class="showBuilder markWE">'''Builder:''' 1</li> | <li class="showBuilder markWE">'''Builder:''' 1</li> | ||
Line 277: | Line 347: | ||
<li class="showSheep markWE">'''Shepherd:''' 1</li> | <li class="showSheep markWE">'''Shepherd:''' 1</li> | ||
<li class="showRingmaster markC1 markWE">'''Ringmaster:''' 1</li> | <li class="showRingmaster markC1 markWE">'''Ringmaster:''' 1</li> | ||
<li class="showGuardMeeples markC1 markWE">'''Guard <span class="showC1">followers</span><span class="showC2">meeples</span>:''' 2 (the other 3 were already set aside)</li> | |||
<li class="showMessages markWE">'''Messenger:''' 1</li> | <li class="showMessages markWE">'''Messenger:''' 1</li> | ||
<li class="showRobbers markWE">'''Robber:''' 1</li> | <li class="showRobbers markWE">'''Robber:''' 1</li> | ||
Line 318: | Line 389: | ||
</ul> | </ul> | ||
</li> | </li> | ||
<li class="showTollkeepers markC1 markWE">'''Tollhouse tokens:''' 1 in player's color</li> | |||
<li class="showBets markC1 makWE">'''Betting chips:''' 6 in player's color (placed facedown)</li> | |||
</ul> | </ul> | ||
</li> | </li> | ||
Line 325: | Line 398: | ||
<ol class="wica-list"> | <ol class="wica-list"> | ||
<li class="showAll">Place 1 normal <span class="showC1">follower</span><span class="showC2">meeple</span> per player on space | <li class="showWondersOfHumanity markC1 markWE">Place '''1 normal <span class="showC1">follower</span><span class="showC2">meeple</span>''' and the '''wonder marker''' per player (both taken from their supply) next to the '''10 space''' of the scoreboard.</li> | ||
<li class="showMessages markWE">Place messengers on space | <li class="showAll">Place '''1 normal <span class="showC1">follower</span><span class="showC2">meeple</span>''' per player (taken from their supply) on the '''0 space''' of the scoreboard (it will serve as a '''scoring figure''').</li> | ||
<li class="showMessages markWE">Place '''messengers''' on the 0 space of the scoreboard.</li> | |||
</div> | </div> | ||
</ol> | </ol> | ||
== <span id="Final scoring"></span> | == <span id="Final scoring"></span>Schlusswertung == | ||
<div class="hideWhenDone"><br /><br />'''Transmogrifying...'''<br /><br /></div> | <div class="hideWhenDone"><br /><br />'''Transmogrifying...'''<br /><br /></div> | ||
<div class="showWhenDone wica-counter-reset" id="OrderOfPlay" style="display: none;"> | <div class="showWhenDone wica-counter-reset" id="OrderOfPlay" style="display: none;"> | ||
''' | '''Einleitung''' | ||
<ul> | <ul> | ||
Line 349: | Line 422: | ||
<ol class="wica-list"> | <ol class="wica-list"> | ||
<li class=" | <li class="showMessages markWE">Each player '''adds up the scores of their <span class="showC1">counting figures</span><span class="showC2">scoring figures</span>'''. Then each player places one <span class="showC1">counting figure</span><span class="showC2">scoring figure</span> on their achieved total and removes the other. No message tiles are drawn during final scoring.</span> | ||
<li class="showRobbers markWE">Each player with their '''robber''' on the scoreboard scores 3 points and returns it to their supply</li> | |||
<li class="showGifts markC1 markWE">Each player scores 2 points per unopened '''gift''' card in their supply and removes them</li> | |||
<li class="showCircus markC1 markWE">Score the '''circus''' and remove the big top</li> | |||
<li class="showBets markC1 markWE">Settle the '''bets''' on the board separately. Each bet's owner decides its associated feature, if several options are available</li> | |||
<li class=" | <li class="showCastles markWE">Remove '''castle lords''' still in normal castles on the game board<span class="showGhosts markC1"> and any ghosts added to them</span></li> | ||
<li class=" | <li class="showCemeteries markWE">Remove '''cemetery keepers''' from the game board<span class="showGhosts markC1"> and any ghosts added to them</span></li> | ||
<li class="showGoldmines markWE">Remove '''gold pieces''' still on the game board</li> | <li class="showGoldmines markWE">Remove '''gold pieces''' still on the game board</li> | ||
<li class="showCountOfCarcassonne markWE">'''Redeploy <span class="showC1">followers</span><span class="showC2">meeples</span> from the market <span class="showC1">quarter</span><span class="showC2">district</span> of the City of Carcassonne''' to <span class="showC1">farms</span><span class="showC2">fields</span>, if the '''Count''' figure is not placed on that district. Players starting from the left of the active player redeploy one <span class="showC1">follower</span><span class="showC2">meeple</span> at a time until no <span class="showC1">followers</span><span class="showC2">meeples</span> are left. No <span class="showC1">followers</span><span class="showC2">meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can be redeployed at this time.</li> | <li class="showEasterInCarcassonne markC2 markWE">Remove the '''Easter bunny'''</li> | ||
<li class="showCountOfCarcassonne markWE">'''Redeploy <span class="showC1">followers</span><span class="showC2">meeples</span> from the market <span class="showC1">quarter</span><span class="showC2">district</span> of the City of Carcassonne''' to <span class="showC1">farms</span><span class="showC2">fields</span>, if the '''Count''' figure is not placed on that district. Players starting from the left of the active player redeploy one <span class="showC1">follower</span><span class="showC2">meeple</span> at a time until no <span class="showC1">followers</span><span class="showC2">meeples</span> are left. <span class="showC1"><span class="showC1">Followers</span><span class="showC2">Meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can also be redeployed at this time.</span><span class="showC2">No <span class="showC1">followers</span><span class="showC2">meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can be redeployed at this time.</span> | |||
<ul class="showBarn"> | |||
<li>Score any <span class="showC1">followers</span><span class="showC2">meeples</span> deployed to <span class="showC1">farms</span><span class="showC2">fields</span> with '''barns'''.</li> | |||
</ul> | |||
</li> | |||
<li class="showWondersOfHumanity markC1 markWE">Score the '''wonders''' that score at the end of the game, if any was selected and placed during the game.</li> | |||
</ol> | </ol> | ||
</div> | </div> | ||
Line 364: | Line 453: | ||
<ol class="wica-list"> | <ol class="wica-list"> | ||
<li class="showAll">Score all uncompleted features<span class="showFairyAndNotRingmaster | <li class="showAll">Score all uncompleted features<span class="showAcrobats markC1 markWE"> and unscored figures</span><span class="showSheepAndNotAcrobats markWE"> and unscored figures</span><span class="showFairyAndNotRingmaster markWE"> taking into account the '''fairy'''</span><span class="showFairyAndRingmaster markWE"> taking into account the '''fairy'''<span class="showFairyAndRingmaster markC1"> and the '''ringmaster'''</span></span><span class="showNotFairyAndRingmaster markC1 markWE"> taking into account the '''ringmaster'''</span> <span class="showGhosts">('''Ghosts''' only affect those players with the majority)</span> | ||
<ul> | <ul> | ||
<li class="showAll">'''Roads'''</li> | <li class="showAll">'''Roads'''</li> | ||
<li class="showAll">'''Cities''' | <li class="showAll">'''Cities''' | ||
<ul class="showPorxada markC2 markWE"> | <ul class="showPorxada markC2 markWE"> | ||
<li>Apply '''La Porxada''' bonus if requested by a player and the city with La Porxada is completed</li> | <li>Apply '''La Porxada''' bonus if requested by a player and the city with La Porxada is completed. The scoring bonus benefits all players who had at least one knight in the city when it was closed. Those players may have received a token as a reminder, if agreed so.</li> | ||
</ul> | </ul> | ||
</li> | </li> | ||
<li class="showAll">'''<span class="showC1">Cloisters</span><span class="showC2">Monasteries</span>'''</li> | <li class="showAll">'''<span class="showC1">Cloisters</span><span class="showC2">Monasteries</span>'''</li> | ||
<li class="showShrines markWE">'''Shrines'''</li> | <li class="showShrines markWE">'''Shrines'''</li> | ||
<li class="showSheep markWE">'''Shepherds and their sheep''' (0 points)</li> | |||
<li class="showAcrobats markC1 markWE">'''Acrobat pyramids'''</li> | |||
<li class="showAbbey markWE">'''Abbeys'''</li> | <li class="showAbbey markWE">'''Abbeys'''</li> | ||
<li class=" | <li class="showHauntedCastles markC1 markWE">'''Haunted castles'''</li> | ||
<li class="showDarmstadt markC2 markWE">'''Darmstadt churches'''</li> | <li class="showDarmstadt markC2 markWE">'''Darmstadt churches'''</li> | ||
<li class="showRussianPromos markC2 markWE">'''Baba Yaga's hut'''</li> | <li class="showRussianPromos markC2 markWE">'''Baba Yaga's hut'''</li> | ||
<li class="showGermanCastles markWE">'''German castles'''</li> | <li class="showGermanCastles markWE">'''German castles'''</li> | ||
<li class="showGermanCathedrals | <li class="showGermanCathedrals markWE">'''German cathedrals'''</li> | ||
<li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''monks'''</li> | <li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''monks'''</li> | ||
<li class="showAbbotAndGardens_Full markC1 markWE">'''Gardens'''</li> | <li class="showAbbotAndGardens_Full markC1 markWE">'''Gardens'''</li> | ||
<li class="showEasterInCarcassonne markC2 markWE">'''Easter Nest areas''' (no effect)</li> | |||
<li class="showFortuneTeller markWE">'''Fortune teller tent''' (0 points for the feature itself)</li> | |||
</ul> | </ul> | ||
</li> | </li> | ||
<li class="showAll">Score all end-of-game features<span class="showFairyAndNotRingmaster markWE"> taking into account the '''fairy'''</span><span class="showFairyAndRingmaster markWE"> taking into account the '''fairy'''<span class="markC1"> and the '''ringmaster</span>'''</span><span class="showNotFairyAndRingmaster markC1 markWE"> taking into account the '''ringmaster'''</span> | <li class="showAll">Score all end-of-game features<span class="showBarnAndNotRussianPromos markWE"> and figures</span><span class="showBarnAndRussianPromos marckC1 markWE"> and figures</span><span class="showFairyAndNotRingmaster markWE"> taking into account the '''fairy'''</span><span class="showFairyAndRingmaster markWE"> taking into account the '''fairy'''<span class="markC1"> and the '''ringmaster</span>'''</span><span class="showNotFairyAndRingmaster markC1 markWE"> taking into account the '''ringmaster'''</span> <span class="showGhosts">('''Ghosts''' only affect those players with the majority)</span> | ||
<ul> | <ul> | ||
<li class="showRussianPromos markC2 markWE">'''Vodyanoy'''</li> | <li class="showRussianPromos markC2 markWE"><span class="showC1">Followers</span><span class="showC2">Meeples</span> trapped by '''Solovei Razboynik'''</li> | ||
<li class="showRussianPromos markC2 markWE"><span class="showC1">Followers</span><span class="showC2">Meeples</span> trapped by '''Vodyanoy'''</li> | |||
<li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''abbots'''</li> | <li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''abbots'''</li> | ||
<li class="showBarn markWE">'''Barns'''</li> | <li class="showBarn markWE">'''Barns'''</li> | ||
<li class="showAll">'''Farms'''</li> | <li class="showAll">'''<span class="showC1">Farms</span><span class="showC2">Fields</span>'''<span class="showMarketsOfLeipzig"> taking into account the '''Tanners quarter''' bonus</span></li> | ||
</ul> | </ul> | ||
</li> | </li> | ||
<li class="showEndOfGameScoring markWE">Resolve final scoring | <li class="showEndOfGameScoring markWE">Resolve final scoring | ||
<ul> | <ul> | ||
<li class="showFruitBearingTrees markC1 markWE">Score '''fruit tokens''' | <li class="showEasterInCarcassonne markC2 markWE">Score '''Easter (uneaten) eggs'''</li> | ||
<li class="showFruitBearingTrees markC1 markWE">Score '''fruit tokens'''</li> | |||
<li class="showGoldmines markWE">Score '''golden pieces'''</li> | <li class="showGoldmines markWE">Score '''golden pieces'''</li> | ||
<li class="showTraders markWE">Score '''trade good tokens''' to majority by type</li> | <li class="showTraders markWE">Score '''trade good tokens''' to majority by type</li> | ||
Line 401: | Line 496: | ||
</ol> | </ol> | ||
<div class="mw-translate-fuzzy"> | |||
</div> | </div> | ||
</onlyinclude> | </onlyinclude> | ||
</div> | |||
{{FootnoteIconPara}} | |||
[[Category:UnderConstruction]] | [[Category:UnderConstruction]] |
Latest revision as of 20:09, 26 November 2023
Erweiterungsauswahl
Transmogrifying...
== Spiel-Referenz == by Meepledrone
Transmogrifying...
Vorbereitung
Transmogrifying...
Schlusswertung
Transmogrifying...
Referenzen
Für Lizenzen und Erklärungen besuche Icons page.
- ↑
Während der Fluss-Runde ist die Wertung auf ein paar Fälle beschränkt:
- Feen Punkte
- Schafherden Punkte
- Abt Punkte