Difference between revisions of "Carcassonne Order of Play"

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(Marked this version for translation)
m (Created independent boxes for the movement of the dragon)
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<li class="showBathhouses markC1 markWE">If the tile placed is the last one to '''surround a bathhouse''' with a trapped <span class="showC1">follower</span><span class="showC2">meeple</span>, the <span class="showC1">follower</span><span class="showC2">meeple</span> can be taken back by its owner for free. If the owner forgets, the player will have to pay to get it back.</li>
<li class="showBathhouses markC1 markWE">If the tile placed is the last one to '''surround a bathhouse''' with a trapped <span class="showC1">follower</span><span class="showC2">meeple</span>, the <span class="showC1">follower</span><span class="showC2">meeple</span> can be taken back by its owner for free. If the owner forgets, the player will have to pay to get it back.</li>
</ol>


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<div class="showDragonAndC2">
<div class="wica-top-spacing wica-bottom-spacing fica-visible">
{{RulesDragon|1=<span></span>|2=<span class="fake-h4">1b. Moving the dragon</span> |
3='''Step 1D: The Dragon Moves'''
<ol class="wica-list">
<li class="showDragonAndC2">If a '''dragon''' symbol was on the placed tile, move the dragon.</li>
<li class="showDragonAndC2">If a '''dragon''' symbol was on the placed tile, move the dragon.</li>
</ol>
</ol>
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</ul>
</ul>
</li>
</li>
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<li class="showDragonAndC1 markWE">'''[[Hans_im_Glück|'''HiG''']] & [[Z Man Games|'''ZMG''']] rules:''' If a '''dragon''' symbol was on the placed tile, move the dragon.</li>
</ol>
</ol>
</span>
</span>
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<div class="showDragonAndC1">
<div class="wica-top-spacing wica-bottom-spacing fica-visible">
{{RulesDragon|1=<span></span>|2=<span class="fake-h4">2b. Moving the dragon</span> |
3='''Step 2D: The Dragon Moves'''
<ol class="wica-list">
<li class="showDragonAndC1 markWE">'''[[Hans_im_Glück|'''HiG''']] & [[Z Man Games|'''ZMG''']] rules:''' If a '''dragon''' symbol was on the placed tile, move the dragon.</li>
</ol>
}}
</div>
</div>
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</ref></span> <span class="showMessages">{{ColorGreen|MESSAGES (#3)}}</span> <span class="showRobbers">{{ColorRed|ROBBER CHOICE}}</span></li>
</ref></span> <span class="showMessages">{{ColorGreen|MESSAGES (#3)}}</span> <span class="showRobbers">{{ColorRed|ROBBER CHOICE}}</span></li>
<li class="showCountOfCarcassonne markWE">If you did not score any points from placement of the tile this turn, but one or more opponents did, you '''may''' place a <span class="showC1">follower</span><span class="showC2">meeple</span> in the '''City of Carcassonne'''. Then you '''may''' move the Count to a quarter of your choice.</li>
<li class="showCountOfCarcassonne markWE">If you did not score any points from placement of the tile this turn, but one or more opponents did, you '''may''' place a <span class="showC1">follower</span><span class="showC2">meeple</span> in the '''City of Carcassonne'''. Then you '''may''' move the Count to a quarter of your choice.</li>
<li class="showDragonAndC1 markWE">{{ColorYellow|[[Rio_Grande_Games|RGG]] rules only: If a dragon symbol was on the placed tile, move the dragon.}}</li>
</ol>
</ol>


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</div>
<div class="showDragonAndC1">
<div class="wica-top-spacing wica-bottom-spacing fica-visible">
{{RulesDragon|1=<span></span>|2=<span class="fake-h4">3b. Moving the dragon</span> |
3='''Step 3D: The Dragon Moves'''
<ol class="wica-list">
<li class="showDragonAndC1 markWE">{{ColorYellow|[[Rio_Grande_Games|RGG]] rules only: If a dragon symbol was on the placed tile, move the dragon.}}</li>
</ol>
}}
</div>
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Revision as of 23:01, 23 February 2020

Expansion selector



Transmogrifying...

Order of play

by Meepledrone, based on the foundation provided by SkullOne and obervet.



Transmogrifying...

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Interpretation from the Community This action it is placed before the opportunity to place a followermeeple in the City of Carcassonne because the placement of the tile could earn the player gingerbread points, and thus prevent placement of a followermeeple in the City of Carcassonne. Of course, since the Gingerbread Man would have to be creatively added to a game of standard-version Carcassonne anyway, this is unlikely to come up very often.