Difference between revisions of "Carcassonne Scoring During the Game"

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m (Added Land Surveyors)
(Marked this version for translation)
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| width="95%" valign="middle" |  
| width="95%" valign="middle" |  


<!--T:92-->
{| width="100%" style="border-collapse: initial;"
{| width="100%" style="border-collapse: initial;"
|- valign="top"
|- valign="top"
| width="50%" class="scoringTile" | <span>'''Road''' (<span class="showC1">thief</span><span class="showC2">highwayman</span>) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" class="scoringCore" | '''1''' point / tile <span class="showGermanCathedrals showC1 markC2 markWE"> (except for German cathedral tiles)</span>
| width="50%" class="scoringTile" | <span>'''Road''' (<span class="showC1">thief</span><span class="showC2">highwayman</span>) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" class="scoringCore" | '''1''' point / tile <span class="showGermanCathedrals showC1 markC2 markWE"> (except for German cathedral tiles)</span>


<!--T:93-->
|- class="showGermanCathedrals"
|- class="showGermanCathedrals"
| colspan="2" | <hr />
| colspan="2" | <hr />
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</ul>
</ul>


<!--T:94-->
|- class="showBridges"
|- class="showBridges"
| colspan="2" | <hr />
| colspan="2" | <hr />
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</ul>
</ul>


<!--T:95-->
|- class="showLandSurveyors"
|- class="showLandSurveyors"
| colspan="2" | <hr />
| colspan="2" | <hr />
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| colspan="2" | <hr class="solid"/>
| colspan="2" | <hr class="solid"/>


<!--T:96-->
{| width="100%" style="padding-left: 10px;"
{| width="100%" style="padding-left: 10px;"
|- valign="top"
|- valign="top"
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| width="50%" class="scoringCore" | '''5''' points for the road (fixed value no matter the length)
| width="50%" class="scoringCore" | '''5''' points for the road (fixed value no matter the length)


<!--T:97-->
|-
|-
| colspan="2" | <hr class="dotted"/>
| colspan="2" | <hr class="dotted"/>
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| class="scoringCore" | '''(-1)''' point / tile with a farmhouse
| class="scoringCore" | '''(-1)''' point / tile with a farmhouse


<!--T:98-->
|-
|-
| colspan="2" | <hr class="dotted"/>
| colspan="2" | <hr class="dotted"/>
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|}
|}


<!--T:99-->
|- class="showGermanCathedrals"
|- class="showGermanCathedrals"
| colspan="2" | <hr />
| colspan="2" | <hr />
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</ul>
</ul>


<!--T:100-->
|- class="showInns"
|- class="showInns"
| colspan="2" | <hr />
| colspan="2" | <hr />
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</ul>
</ul>


<!--T:101-->
|- class="showMage"
|- class="showMage"
| colspan="2" | <hr />
| colspan="2" | <hr />
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</ul>
</ul>


<!--T:102-->
|- class="showLandSurveyors"
|- class="showLandSurveyors"
| colspan="2" | <hr />
| colspan="2" | <hr />
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| colspan="2" | <hr class="solid"/>
| colspan="2" | <hr class="solid"/>


<!--T:103-->
{| width="100%" style="padding-left: 10px;"
{| width="100%" style="padding-left: 10px;"
|- valign="top"
|- valign="top"
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|}
|}


<!--T:104-->
|- class="showLittleBuildings"
|- class="showLittleBuildings"
| colspan="2" | <hr />
| colspan="2" | <hr />
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</ul>
</ul>


<!--T:105-->
|- class="showMarketsOfLeipzig"
|- class="showMarketsOfLeipzig"
| colspan="2" | <hr class="solid" />
| colspan="2" | <hr class="solid" />
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| colspan="2" | <hr class="solid"/>
| colspan="2" | <hr class="solid"/>


<!--T:106-->
{| width="100%" style="padding-left: 10px;"
{| width="100%" style="padding-left: 10px;"
|- valign="top"  
|- valign="top"  
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|}
|}


<!--T:107-->
|- class="showMarketsOfLeipzig"
|- class="showMarketsOfLeipzig"
| colspan="2" | <hr />
| colspan="2" | <hr />
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{| width="100%"  
{| width="100%"  


<!--T:108-->
|- class="showLandSurveyors" valign="top"  
|- class="showLandSurveyors" valign="top"  
| width="50%" class="scoringSurveyor" | [[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_City.png|50px|left]] '''Land surveyor''' action for cities ||  width="50%" | Depending on active scoring tile
| width="50%" class="scoringSurveyor" | [[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_City.png|50px|left]] '''Land surveyor''' action for cities ||  width="50%" | Depending on active scoring tile
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| colspan="2" | <hr class="solid"/>
| colspan="2" | <hr class="solid"/>


<!--T:109-->
{| width="100%" style="padding-left: 10px;"
{| width="100%" style="padding-left: 10px;"
|- valign="top"
|- valign="top"
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</ul>
</ul>


<!--T:110-->
|-
|-
| colspan="2" | <hr class="dotted"/>
| colspan="2" | <hr class="dotted"/>
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|}
|}


<!--T:111-->
|- class="showLandSurveyors"
|- class="showLandSurveyors"
| colspan="2" | <hr class="solid" />
| colspan="2" | <hr class="solid" />


<!--T:112-->
|- valign="top"
|- valign="top"
| width="50%" class="scoringTile" rowspan="2" | <span>'''City''' (knight) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" class="scoringCore" | '''2''' points / tile
| width="50%" class="scoringTile" rowspan="2" | <span>'''City''' (knight) <span class="showCastlesOrRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span style="padding: 0px;"><span class="showCastles"><span class="showC1">[[File:Scoring_C1_Castle_Token.png|x25px]]</span><span class="showC2">[[File:Scoring_C2_Castle_Token.png|x25px]]</span></span> <span class="showRobbers">[[File:ReferenceFigure Robber.png|x25px]]<!--'''+'''--></span></span></span></span> || width="50%" class="scoringCore" | '''2''' points / tile
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| class="scoringCore" | '''2''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span>
| class="scoringCore" | '''2''' points / <span class="showC1">pennant</span><span class="showC2">coat of arms</span>


<!--T:113-->
|- class="showLandSurveyors"
|- class="showLandSurveyors"
| colspan="2" | <hr />
| colspan="2" | <hr />
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| colspan="2" | <hr class="solid"/>
| colspan="2" | <hr class="solid"/>


<!--T:114-->
{| width="100%" style="padding-left: 10px;"
{| width="100%" style="padding-left: 10px;"
|- valign="top"
|- valign="top"
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|}
|}


<!--T:115-->
|- class="showCathars"
|- class="showCathars"
| colspan="2" | <hr />
| colspan="2" | <hr />
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</ul>
</ul>


<!--T:116-->
|- class="showLandSurveyors"
|- class="showLandSurveyors"
| colspan="2" | <hr />
| colspan="2" | <hr />
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| colspan="2" | <hr class="solid"/>
| colspan="2" | <hr class="solid"/>


<!--T:117-->
{| width="100%" style="padding-left: 10px;"
{| width="100%" style="padding-left: 10px;"
|- valign="top"
|- valign="top"
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| width="50%" | '''(+3)''' points for feature
| width="50%" | '''(+3)''' points for feature


<!--T:118-->
|-
|-
| colspan="2" | <hr class="dotted"/>
| colspan="2" | <hr class="dotted"/>
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|}
|}


<!--T:119-->
|- class="showLittleBuildings"
|- class="showLittleBuildings"
| colspan="2" | <hr />
| colspan="2" | <hr />
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</span>
</span>


<!--T:120-->
|- class="showLandSurveyors"
|- class="showLandSurveyors"
| colspan="2" | <hr />
| colspan="2" | <hr />
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| colspan="2" | <hr class="solid"/>
| colspan="2" | <hr class="solid"/>


<!--T:121-->
{| width="100%" style="padding-left: 10px;"
{| width="100%" style="padding-left: 10px;"
|- valign="top"
|- valign="top"
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| width="50%" class="scoringCore" | '''(-1)''' point / tile with city segment(s)
| width="50%" class="scoringCore" | '''(-1)''' point / tile with city segment(s)


<!--T:122-->
|-
|-
| colspan="2" | <hr class="dotted"/>
| colspan="2" | <hr class="dotted"/>
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| class="scoringCore" | '''(+1)''' point / tile with road segment(s)<span show="showCastles"> or a wooden bridge</span>
| class="scoringCore" | '''(+1)''' point / tile with road segment(s)<span show="showCastles"> or a wooden bridge</span>


<!--T:123-->
|-
|-
| colspan="2" | <hr class="dotted"/>
| colspan="2" | <hr class="dotted"/>
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|}
|}


<!--T:124-->
|- class="showVineyards"
|- class="showVineyards"
| colspan="2" | <hr />
| colspan="2" | <hr />

Revision as of 22:43, 14 May 2020

Expansion selector



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Scoring during the game



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