Difference between revisions of "Crop Circles"

From Wikicarpedia
Jump to navigation Jump to search
m (Added clarifications about the discrepancies in the ZMG rules for C2)
m (Added more information to clarifications)
Line 36: Line 36:
</ref> a meeple to a feature <ref>
</ref> a meeple to a feature <ref>
{{IconArrow}}
{{IconArrow}}
The [[Z Man Games|'''ZMG''']] rules differ from the [[Hans_im_Glück|'''HiG''']] rules and from 1st edition rules too. The [[Z Man Games|'''ZMG''']] rules consider the additional meeple can be placed on any tile of a feature with another meeple belonging to the player. The original rules for Caracassonne I and II consider the additional meeple is placed next to another meeple belonging to the player, that is, both meeples are on the same feature on the same tile. This discrepancy can be the result of a mistranslation since the option 'A' example shows the additional meeples are placed on the same tile as another players' meeples. The example is also the same as for the first edition rules.
The [[Z Man Games|'''ZMG''']] rules differ from the [[Hans_im_Glück|'''HiG''']] rules and from 1st edition rules too. The [[Z Man Games|'''ZMG''']] rules consider the additional meeple can be placed on any tile of a feature with another meeple belonging to the player. The original rules for Caracassonne I and II consider the additional meeple is placed next to another meeple belonging to the player, that is, both meeples are on the same feature on the same tile. This discrepancy can be the result of a mistranslation since the option 'A' example shows the additional meeples are placed on the same tile as another players' meeples. The example is also the same as for the first edition rules.<br />
This discrepancy has clear implications, for example, in the interactions with [[The Princess and The Dragon|'''Exp. 3 - The Princess and the Dragon''']] and [[The Tower|'''Exp. 4 - The Tower''']], since the [[Z Man Games|'''ZMG''']] rules allow players to place additional meeples on a different tile than the meeple previosuly present in a feature. This would allow players to increment their odds against the dragon or the tower.
</ref> where you already have a meeple.
</ref> where you already have a meeple.
:{{ColorRed|OR}}
:{{ColorRed|OR}}

Revision as of 14:59, 27 July 2019

Other languages:

General info and comments

Expansion symbol

Crop Circles (Mini #7) was released for the new edition by HiG in 2017, bundled as part of Big Box 6.

Mysterious shapes appear in the fields of Carcassonne, holding a strange power over the knights, thieves, and farmers of the realm.

Contents

  • 6 landscape tiles with crop circles
Tile with crop circle

Rules

Preparation

Shuffle the new landscape tiles with those of the basic game and stack them normally.

Playing the Game

When you draw a tile with a crop circle, perform a standard turn, following the normal order of 1. Place a Tile, 2. Place a Meeple, and 3. Score a Feature. Then, perform to the new action: 4. Crop Circle Action.

Note: The crop circles separate roads and fields. Meeples cannot occupy crop circles.


No title defined

No rules defined.

Tile distribution

Total Tiles: 6

Crop Circles C2 Tile A.jpg  x1
 
Crop Circles C2 Tile B.jpg  x1
 
Crop Circles C2 Tile C.jpg  x1
(F)
Crop Circles C2 Tile D.jpg  x1
 
Crop Circles C2 Tile E.jpg  x1
 
Crop Circles C2 Tile F.jpg  x1
 

One of the tiles has a small illustration on it. The letter in brackets shows which illustration is on the tile:

Base Game C2 Feature Farmhouse.jpg
F | Farmhouse

Footnotes

For Icons explanation and licensing please visit Icons page.