Spiel Promos
General info and comments
Promotional tiles made available by Hans im Glück to attendees at the Essen Games Fair in 2014, 2015, 2016, 2017, 2018 and 2019 (a different one each year). They are not available as a single set.
There are no specific rules applicable to the tiles from this mini expansion. All of the rules remain the same.
The tiles released in the period 2014-2017 have the darker city backgrounds.
Contents
- 6 new Land tiles
Rules
Preparation
Shuffle the tiles together with the Land tiles of the basic game.
Gameplay
1. Placing a tile
When you draw a Spiel Promo Land tile, you place it according to the normal rules.
2. Placing a meeple
When you place a Spiel Promo Land tile, you may place a meeple on it according to the normal rules.
Note that you are not allowed to place a meeple on the Spiel feature itself. It is purely decorative.
3. Scoring a feature
When you complete one or more areas (e.g. a monastery, a road etc.) by placing a Spiel Promo tile, you score it according to the normal rules.
Final scoring
There is no additional scoring at the end of the game with the Spiel Promo tiles.
New land tiles
This tile presents a city segment ending a road. The city features a decorative scene with no additional rules. |
This tile shows for roads ending at a junction. The junction features a celebration, not a village, and has no special rules. |
This tile features a tile with four city edges. The sword fight scene is decorative and has no special rules. The grass patch cannot be considered a field for this reason. |
This tile shows a city segment and a field. The scene portrayed is just decorative and has no special rules. |
The road does not end on this tile. Instead, it branches into 4 directions. [1] The scenes featured is just decorative and has no special rules. The cottage shown is not a regular farmhouse. |
This tile shows one city segment. The bridge connects the two city segments otherwise separated. [2] The scenes featured is just decorative and has no special rules. |
Other expansions
If playing with other expansions, please take the following notes into consideration:
File:Count King And Robber C2 Expansion Watermark.png Exp. 6 - Count, King & Robber
- The length of a road with the roundabout tile (e.g. for the purposes of the Robber tile) is the total number of tiles in the road, not simply the longest distance between two ends. The road has four ends which have to be closed, but the result is that it's likely to be bigger.
Tile distribution
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑ All of the branches have to be completed in order to score the road scoring. See Other expansions for more details on the interaction with the Robber tile from Exp. 6 - Count, King and Robber.
- ↑
The bridge on this tile connects the two city segments.
[Note: This clarification was provided at the HiG booth at the Essen Game Fair, as stated in this post:
http://www.carcassonnecentral.com/community/index.php?topic=4398.msg64970#msg64970] (10/2019)
- Editor Manual - Old numbered parameters - RulesPlacingTile
- Editor Manual - Old numbered parameters - RulesPlacingMeeple
- Editor Manual - Old numbered parameters - RulesScoring
- Editor Manual - Old numbered parameters - Tile
- Old template
- Old template - FootnoteIconPara en
- Checked
- Second Edition
- Second Edition Minor Expansion
- Second Edition Promo