Difference between revisions of "Summary of Rule Sets & Changes"
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<languages /><translate> | <languages /><translate> | ||
<!--T:57--> | |||
{{Breadcrumbs | |||
|link1={{CarcassonneLink}} | |||
}} | |||
<!--T:1--> | <!--T:1--> | ||
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<!--T:4--> | <!--T:4--> | ||
'''Note:''' Follower ( | '''Note:''' Follower (in the 1st edition, or C1 for short) and meeple (in the second/third edition, or C2/C3 for short) mean the same. | ||
<!--T:5--> | <!--T:5--> | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! rowspan="2" colspan="2" | || colspan="4" | C1 || colspan="2" | C2 | ! rowspan="2" colspan="2" | || colspan="4" | C1 || colspan="2" | C2 || colspan="2" | C3 | ||
<!--T:6--> | <!--T:6--> | ||
Line 23: | Line 27: | ||
! Latest rules<br />(HiG) | ! Latest rules<br />(HiG) | ||
! Latest rules<br />(RGG / ZMG) | ! Latest rules<br />(RGG / ZMG) | ||
! Latest rules<br />(HiG) | |||
! Latest rules<br />(ZMG) | |||
! Latest rules<br />(HiG) | ! Latest rules<br />(HiG) | ||
! Latest rules<br />(ZMG) | ! Latest rules<br />(ZMG) | ||
Line 28: | Line 34: | ||
<!--T:7--> | <!--T:7--> | ||
|- | |- | ||
| rowspan="3" width=" | | rowspan="3" width="10%" | '''{{BaseGameLink|edition=C3}}''' | ||
| width=" | | width="10%" | '''starting player''' | ||
| width=" | | width="10%" |youngest player decides | ||
| width=" | | width="10%" |youngest player decides | ||
| width=" | | width="10%" |youngest player decides | ||
| width=" | | width="10%" |any method agreed upon by all | ||
| width=" | | width="10%" |youngest player | ||
| width=" | | width="10%" |youngest player <ref> | ||
{{IconWorld}} | {{IconWorld}} | ||
The ZMG rules of the base game mention the "first player" without explaining how it is decided. However, the [[Variants#Big_Box_6|'''Big Box 6''']] rules are re-aligned with the HiG rules and indicate the first player is the youngest one. | The ZMG rules of the base game mention the "first player" without explaining how it is decided. However, the [[Variants#Big_Box_6|'''Big Box 6''']] rules are re-aligned with the HiG rules and indicate the first player is the youngest one. | ||
</ref> | </ref> | ||
| width="10%" |youngest player | |||
| width="10%" |youngest player | |||
<!--T:8--> | <!--T:8--> | ||
|- | |- | ||
| '''"small city" rule''' | | '''"small city" rule''' <br />[[Scoring: A Historical Perspective (1st edition)#scoring_farmers|(more detail here)]] | ||
| no | | no | ||
| yes | | yes | ||
| no | |||
| no | |||
| no | | no | ||
| no | | no | ||
Line 52: | Line 62: | ||
<!--T:9--> | <!--T:9--> | ||
|- | |- | ||
| '''farmer scoring''' | | '''farmer scoring''' <br />[[Scoring: A Historical Perspective (1st edition)#small_cities|(more detail here)]] | ||
| 3rd edition | | 3rd edition | ||
| 1st edition | | 1st edition | ||
| 3rd edition | |||
| 3rd edition | |||
| 3rd edition | | 3rd edition | ||
| 3rd edition | | 3rd edition | ||
Line 62: | Line 74: | ||
<!--T:10--> | <!--T:10--> | ||
|- | |- | ||
| rowspan="2" | ''' | | rowspan="2" | '''{{TradersBuildersLink|edition=C3|variant=long}}''' | ||
| '''2nd tile (double turn)''' | | '''2nd tile (double turn)''' | ||
| drawn immediately | | drawn immediately | ||
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The second part of the double turn happens in step 4B, after step 4A. See [[Order of Play|Order of Play]]. | The second part of the double turn happens in step 4B, after step 4A. See [[Order of Play|Order of Play]]. | ||
</ref> | </ref> | ||
| drawn after scoring<ref name=":4B"></ref> | |||
| drawn after scoring<ref name=":4B"></ref> | |||
| drawn after scoring<ref name=":4B"></ref> | | drawn after scoring<ref name=":4B"></ref> | ||
| drawn after scoring<ref name=":4B"></ref> | | drawn after scoring<ref name=":4B"></ref> | ||
Line 81: | Line 95: | ||
| are not followers | | are not followers | ||
| are not followers | | are not followers | ||
| are not | | are not meeples | ||
| are not | | are not meeples | ||
| are not meeples | |||
| are not meeples | |||
<!--T:12--> | <!--T:12--> | ||
|- | |- | ||
| rowspan="6" | ''' | | rowspan="6" | '''{{PrincessDragonLink|edition=C2|variant=long}}''' | ||
| '''volcano | | '''volcano & fairy''' | ||
| cannot move fairy | | cannot move fairy | ||
| cannot move fairy | | cannot move fairy | ||
Line 94: | Line 110: | ||
| can move fairy | | can move fairy | ||
| can move fairy | | can move fairy | ||
| N/A <ref name="n_a"> | |||
{{IconWorld}} | |||
Expansion not available in this edition for the time being. | |||
</ref> | |||
| N/A <ref name="n_a" /> | |||
<!--T:13--> | <!--T:13--> | ||
|- | |- | ||
| '''volcano | | '''volcano & deployment''' | ||
| cannot deploy follower, builder, or pig | | cannot deploy follower, builder, or pig | ||
| cannot deploy follower, builder, or pig | | cannot deploy follower, builder, or pig | ||
Line 105: | Line 126: | ||
</ref> | </ref> | ||
| cannot deploy follower, builder, or pig | | cannot deploy follower, builder, or pig | ||
| cannot deploy | | cannot deploy meeple, builder, or pig | ||
| cannot deploy | | cannot deploy meeple, builder, or pig | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:14--> | <!--T:14--> | ||
Line 117: | Line 140: | ||
| no | | no | ||
| no | | no | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:15--> | <!--T:15--> | ||
Line 125: | Line 150: | ||
| may remove follower | | may remove follower | ||
| must remove follower | | must remove follower | ||
| may remove | | may remove meeple | ||
| may remove | | may remove meeple | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:16--> | <!--T:16--> | ||
|- | |- | ||
| '''princess | | '''princess & big follower/large meeple''' | ||
| can only remove if last follower in city (FAQ) | | can only remove if last follower in city (FAQ) | ||
| same as normal follower (implicit) | | same as normal follower (implicit) | ||
| same as normal follower | | same as normal follower | ||
| same as normal follower | | same as normal follower | ||
| same as normal | | same as normal meeple | ||
| same as normal | | same as normal meeple | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:17--> | <!--T:17--> | ||
Line 153: | Line 182: | ||
A misinterpretation concluded the dragon moves after placing the tile. | A misinterpretation concluded the dragon moves after placing the tile. | ||
</ref> | </ref> | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:18--> | <!--T:18--> | ||
|- | |- | ||
| rowspan="3" | ''' | | rowspan="3" | '''{{TowerLink|edition=C2|variant=long}}''' | ||
| '''towers capture''' | | '''towers capture''' | ||
| everything | | everything | ||
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| followers | | followers | ||
| followers | | followers | ||
| | | meeples | ||
| | | meeples | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:19--> | <!--T:19--> | ||
|- | |- | ||
| '''tower captures followers on towers''' | | '''tower captures followers/meeples on towers''' | ||
| yes (FAQ) | | yes (FAQ) | ||
| no | | no | ||
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| yes | | yes | ||
| yes | | yes | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:20--> | <!--T:20--> | ||
|- | |- | ||
| '''tower captures own followers''' | | '''tower captures own followers/meeples''' | ||
| no | | no | ||
| no | | no | ||
Line 184: | Line 219: | ||
| yes | | yes | ||
| yes | | yes | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:21--> | <!--T:21--> | ||
|- | |- | ||
| rowspan="1" | '''Exp. 3, Exp. 4. and others''' | | rowspan="1" | '''Exp. 3, Exp. 4. and others''' | ||
| '''last follower is removed''' | | '''last follower/meeple is removed''' | ||
| builder or pig not removed (FAQ) | | builder or pig not removed (FAQ) | ||
| builder or pig not removed (implicit) | | builder or pig not removed (implicit) | ||
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| builder or pig removed | | builder or pig removed | ||
| builder or pig removed | | builder or pig removed | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:22--> | <!--T:22--> | ||
|- | |- | ||
| rowspan=" | | rowspan="2" | '''{{AbbeyMayorLink|edition=C2|variant=long}}''' | ||
| '''the wagon moves to | | '''the wagon moves to eligible adjacent feature''' <br />[[Wagon_Movement_Rules_Changes|(more detail here)]] | ||
| connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey ) | | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | ||
| connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey ) | | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | ||
| connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey ) | | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | ||
| connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey ) | | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | ||
| on same tile or on adjacent one | | on same tile or on adjacent one | ||
| on same tile or on adjacent one | | on same tile or on adjacent one | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:52--> | |||
|- | |||
| '''extra round to place remaining abbeys''' | |||
| no | |||
| no <ref> | |||
{{IconBook}} | |||
No extra round to place remaining abbeys as clarified in FAQ. | |||
</ref> | |||
| yes <ref name="abbey-round"> | |||
{{IconBook}} | |||
Extra round to place remaining abbeys added in [[Variants#Big_Box_2|'''Big Box 2''']] and [[Variants#Big_Box_3|'''Big Box 3''']]. | |||
</ref> | |||
| yes <ref name="abbey-round" /> | |||
| no <ref name="no-abbey-round"> | |||
{{IconBook}} | |||
No extra round to place remaining abbeys in C2 as clarified by HiG. (2/2021) | |||
</ref> | |||
| no <ref name="no-abbey-round" /> | |||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:23--> | <!--T:23--> | ||
|- | |- | ||
| rowspan="2" | ''' | | rowspan="2" | '''{{CountKingRobberLink|edition=C2|variant=long}}''' / '''{{CountCarcassonneLink|edition=C1|variant=long}}''' | ||
| '''In multiple scorings, you can send a follower to Carcassonne''' | | '''In multiple scorings, you can send a follower/meeple to Carcassonne''' | ||
| when you score 0 points in all of them | | when you score 0 points in all of them | ||
| when you score 0 points in all of them | | when you score 0 points in all of them | ||
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This discrepancy may be the result of a mistranslation by ZMG of the original HiG rules. | This discrepancy may be the result of a mistranslation by ZMG of the original HiG rules. | ||
</ref> | </ref> | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:24--> | <!--T:24--> | ||
|- | |- | ||
| '''Followers in Carcassonne can be redeployed for final scoring''' | | '''Followers/meeples in Carcassonne can be redeployed for final scoring''' | ||
| from all quarters (implicit) | | from all quarters (implicit) | ||
| from all quarters (implicit) | | from all quarters (implicit) | ||
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| from market quarter only | | from market quarter only | ||
| from market quarter only | | from market quarter only | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:50--> | <!--T:50--> | ||
|- | |- | ||
| rowspan="1" | ''' | | rowspan="1" | '''{{CatapultLink|edition=C1|variant=long}}''' | ||
| '''Seduction token''' | | '''Seduction token''' | ||
| players select the follower closest to the token | | players select the follower closest to the token | ||
Line 242: | Line 308: | ||
| players select the follower closest to the token | | players select the follower closest to the token | ||
| players select the opponent's follower closest to the token <ref name="seduction-token" /> | | players select the opponent's follower closest to the token <ref name="seduction-token" /> | ||
| N/A | |||
| N/A | |||
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 247: | Line 315: | ||
<!--T:25--> | <!--T:25--> | ||
|- | |- | ||
| rowspan="1" | ''' | | rowspan="1" | '''{{BridgesCastlesBazaarsLink|edition=C2|variant=long}}''' | ||
| '''castle | | '''castle & fairy''' | ||
| cannot place fairy on castle (implicit - the fairy is placed on a tile) | | cannot place fairy on castle (implicit - the fairy is placed on a tile) | ||
| cannot place fairy on castle (implicit - the fairy is placed on a tile) | | cannot place fairy on castle (implicit - the fairy is placed on a tile) | ||
| cannot place fairy on castle <ref name="castle-fairy"> | | cannot place fairy on castle <ref name="castle-fairy"> | ||
{{IconBook}} | {{IconBook}} | ||
An official clarification reverted the rules stated in [[Variants#Big_Box_3|'''Big Box 3''']] that allowed the fairy to be placed by a follower on a castle. The reason stated is that the fairy has to be placed on a tile. | An official clarification reverted the rules stated in [[Variants#Big_Box_3|'''Big Box 3''']] that allowed the fairy to be placed by a follower/meeple on a castle. The reason stated is that the fairy has to be placed on a tile. | ||
</ref> | </ref> | ||
| cannot place fairy on castle <ref name="castle-fairy" /> | | cannot place fairy on castle <ref name="castle-fairy" /> | ||
| can place fairy on castle | | can place fairy on castle | ||
| can place fairy on castle | | can place fairy on castle | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:26--> | <!--T:26--> | ||
|- | |- | ||
| rowspan="1" | ''' | | rowspan="1" | '''{{HillsSheepLink|edition=C2|variant=long}}''' | ||
| '''closed farm with shepherd''' | | '''closed farm with shepherd''' | ||
| no action | | no action | ||
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| action "herd flock into stable" is performed automatically | | action "herd flock into stable" is performed automatically | ||
| action "herd flock into stable" is performed automatically | | action "herd flock into stable" is performed automatically | ||
| N/A <ref name="n_a" /> | |||
| N/A <ref name="n_a" /> | |||
<!--T:27--> | <!--T:27--> | ||
|- | |- | ||
| rowspan=" | | rowspan="4" | '''{{MessagesLink|edition=C3|variant=numbered}}''' | ||
| '''rounds of messages''' | |||
| one after scoring | |||
| one after scoring | |||
| up to six depending on the expansions used <ref name="rounds-of-scoring"> | |||
The additional rounds of scoring were the result of two clarifications provided in 5/2014 and 10/2014. | |||
</ref> | |||
| up to six depending on the expansions used <ref name="rounds-of-scoring" /> | |||
| one after scoring <ref name="rounds-of-scoring-simplified"> | |||
The clarifications about rounds of scoring provided in 5/2014 and 10/2014 were declared void for the New Edition. | |||
</ref> | |||
| one after scoring <ref name="rounds-of-scoring-simplified" /> | |||
| one after scoring <ref name="rounds-of-scoring-simplified" /> | |||
| one after scoring <ref name="rounds-of-scoring-simplified" /> | |||
<!--T:55--> | |||
|- | |||
| '''message dispatched''' | | '''message dispatched''' | ||
| when a player lands on a dark space | | when a player lands on a dark space | ||
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The discrepancies in the [[Variants#Big_Box_6|'''Big Box 6''']] rules can be due to a mistranslation by ZMG of the original HiG rules. | The discrepancies in the [[Variants#Big_Box_6|'''Big Box 6''']] rules can be due to a mistranslation by ZMG of the original HiG rules. | ||
</ref> | </ref> | ||
| when a player lands on a dark space | |||
| when a player lands on a dark space | |||
<!--T:28--> | <!--T:28--> | ||
|- | |- | ||
| '''Message #8 - Score a follower and remove it from the board''' | | '''Message #8 - Score a follower/meeple and remove it from the board''' | ||
| majority is required to score a feature | | majority is required to score a feature | ||
| majority is required to score a feature | | majority is required to score a feature | ||
Line 293: | Line 383: | ||
| majority is required to score a feature | | majority is required to score a feature | ||
| majority is not required to score a feature <ref name="big-box-6-discrepancy" /> | | majority is not required to score a feature <ref name="big-box-6-discrepancy" /> | ||
| majority is not required to score a feature <ref name="big-box-7-discrepancy"> | |||
{{IconWorld}} | |||
The discrepancies in the [[Variants#Big_Box_7_(Big_Box_v3.0)|'''Big Box 7''']] rules can be due to a mistranslation by ZMG of the original HiG rules. | |||
</ref> | |||
| majority is not required to score a feature <ref name="big-box-7-discrepancy" /> | |||
<!--T:51--> | |||
|- | |||
| '''Scoring figure used for final scoring''' | |||
| any scoring figure | |||
| scoring follower only <ref name="boxed-version-and-later"> | |||
{{IconWorld}} | |||
ZMG mistranslated the rules for the boxed version and kept the same version in [[Variants#Big_Box_4|'''Big Box 4''']], [[Variants#Big_Box_6|'''Big Box 6''']] and [[Variants#Big_Box_7_(Big_Box_v3.0)|'''Big Box 7''']]. | |||
</ref> | |||
| any scoring figure | |||
| scoring follower only <ref name="boxed-version-and-later" /> | |||
| any scoring figure | |||
| scoring meeple only <ref name="boxed-version-and-later" /> | |||
| any scoring figure | |||
| scoring meeple only <ref name="boxed-version-and-later" /> | |||
<!--T:29--> | <!--T:29--> | ||
|- | |- | ||
| rowspan="2" | ''' | | rowspan="2" | '''{{RobbersLink|edition=C3|variant=numbered}}''' | ||
| '''players placing robbers''' | | '''players placing robbers''' | ||
| active player and first player to the left with no robber placed | | active player and first player to the left with no robber placed | ||
| all players with no robber placed <ref name="boxed-version-and-later" /> | |||
| active player and first player to the left with no robber placed | | active player and first player to the left with no robber placed | ||
| all players with no robber placed <ref name="boxed-version-and-later" /> | |||
| active player and first player to the left with no robber placed | |||
| all players with no robber placed <ref name="boxed-version-and-later" /> | |||
| active player and first player to the left with no robber placed | | active player and first player to the left with no robber placed | ||
| active player and first player to the left with no robber placed | | active player and first player to the left with no robber placed | ||
|- | |- | ||
| '''robber placement and robber movement''' | | '''robber placement and robber movement''' | ||
Line 315: | Line 424: | ||
| both optional | | both optional | ||
| placement mandatory but movement optional <ref name="big-box-6-discrepancy" /> | | placement mandatory but movement optional <ref name="big-box-6-discrepancy" /> | ||
| both optional | |||
| both optional | |||
|- | |- | ||
| rowspan="2" | ''' | | rowspan="2" | '''{{CropCirclesIILink|edition=C3|variant=numbered}}''' | ||
| '''adding a follower action''' | | '''adding a follower/meeple action''' | ||
| optional | | optional | ||
| optional | | optional | ||
Line 324: | Line 435: | ||
| optional | | optional | ||
| mandatory <ref name="big-box-6-discrepancy" /> | | mandatory <ref name="big-box-6-discrepancy" /> | ||
| optional | |||
| mandatory <ref name="big-box-7-discrepancy" /> | |||
<!--T:30--> | <!--T:30--> | ||
|- | |- | ||
| '''adding a follower action''' | | '''adding a follower/meeple action''' | ||
| on the same tile as another follower | | on the same tile as another follower | ||
| on the same tile as another follower | | on the same tile as another follower | ||
| on the same tile as another follower | | on the same tile as another follower | ||
| on the same tile as another follower | | on the same tile as another follower | ||
| on the same feature as another | | on the same tile as another meeple | ||
| on the same feature as another meeple <ref name="big-box-6-discrepancy" /> | |||
| on the same tile as another meeple | |||
| on the same feature as another meeple <ref name="big-box-7-discrepancy" /> | |||
<!--T:31--> | <!--T:31--> | ||
|} | |} | ||
== Halflings == <!--T:32--> | == Wagon movement (Exp. 5 - Abbey & Mayor) == <!--T:53--> | ||
<!--T:54--> | |||
The rules governing the movement of the wagon have changed between editions. These changes affect how the wagon moves after scoring and its range of action. A page illustrating these rule changes with various examples can be found '''[[Wagon_Movement_Rules_Changes|here]]'''. | |||
== Halflings and double-sized tiles == <!--T:32--> | |||
<!--T:33--> | <!--T:33--> | ||
The following table summarizes to evolution of the rules for | The following table summarizes to evolution of the rules for {{HalflingsLink|edition=C2|variant=long}} and double-sized tiles. See the full detail '''[[Halflings#Rules_changes|here]]'''. | ||
<!--T:34--> | <!--T:34--> | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! colspan=" | ! colspan="6" | Rules Updates | ||
<!--T:35--> | <!--T:35--> | ||
|- | |- | ||
! Feature | ! rowspan="2" | Feature | ||
! | ! rowspan="2" | Tiles occupying a space | ||
! align="center" | | ! align="center" rowspan="2" | C1 rules from 2014 | ||
! align="center" | Clarifications from 10/2015 | ! align="center" rowspan="1" | Clarifications from 10/2015 | ||
! align="center" | | ! align="center" rowspan="2" | C2/C3 rules from 2020 | ||
! align="center" rowspan="1" | Clarifications from 1/2021 | |||
<!--T:56--> | |||
|- | |||
! align="center" rowspan="1" style="background-color: #000000;"| {{ColorWhite|Final C1 rules}} | |||
! align="center" rowspan="1" style="background-color: #000000;"| {{ColorWhite|Final C2/C3 rules}} | |||
<!--T:36--> | <!--T:36--> | ||
|- | |- | ||
| rowspan="5" | | rowspan="5" background="#cccccc" | '''Road / City''' | ||
| align="center" bgcolor="#cccccc" | | | align="center" bgcolor="#cccccc" | | ||
| align="center" bgcolor="#cccccc" | Scored per tile | | align="center" bgcolor="#cccccc" | Scored per tile | ||
| align="center" bgcolor="#cccccc" | Scored per tile | | align="center" bgcolor="#cccccc" | Scored per tile | ||
| align="center" bgcolor="#cccccc" | Scored per tile | | align="center" bgcolor="#cccccc" | Scored per tile | ||
| align="center" bgcolor="#cccccc" | Scored per occupied space | |||
<!--T:37--> | <!--T:37--> | ||
Line 370: | Line 497: | ||
| align="center" | 1 tile | | align="center" | 1 tile | ||
| align="center" | 1 tile | | align="center" | 1 tile | ||
| align="center" | 1 tile → 1 occupied space | |||
<!--T:38--> | <!--T:38--> | ||
Line 377: | Line 505: | ||
| align="center" | 1 tile | | align="center" | 1 tile | ||
| align="center" | 1 tile | | align="center" | 1 tile | ||
| align="center" | 1 tile → 1 occupied space | |||
<!--T:39--> | <!--T:39--> | ||
Line 384: | Line 513: | ||
| align="center" | 2 tiles | | align="center" | 2 tiles | ||
| align="center" | 2 tiles | | align="center" | 2 tiles | ||
| align="center" | 2 tiles → 1 occupied space | |||
<!--T:40--> | <!--T:40--> | ||
Line 391: | Line 521: | ||
| align="center" | 1 tile | | align="center" | 1 tile | ||
| align="center" bgcolor="#e0e0e0" | 1 tile <sup>(3)</sup> | | align="center" bgcolor="#e0e0e0" | 1 tile <sup>(3)</sup> | ||
| align="center" | 1 tile part → 1 occupied space <sup>(6)</sup> | |||
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| align="center" bgcolor="#cccccc" | Scored per occupied space | | align="center" bgcolor="#cccccc" | Scored per occupied space | ||
| align="center" bgcolor="#cccccc" | Scored per tile | | align="center" bgcolor="#cccccc" | Scored per tile | ||
| align="center" bgcolor="#cccccc" | Scored per occupied space | |||
| align="center" bgcolor="#cccccc" | Scored per occupied space | | align="center" bgcolor="#cccccc" | Scored per occupied space | ||
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| align="center" | 1 tile → 1 occupied space | | align="center" | 1 tile → 1 occupied space | ||
| align="center" | 1 tile | | align="center" | 1 tile | ||
| align="center" | 1 tile → 1 occupied space | |||
| align="center" | 1 tile → 1 occupied space | | align="center" | 1 tile → 1 occupied space | ||
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| align="center" | 1 tile → 1 occupied space | | align="center" | 1 tile → 1 occupied space | ||
| align="center" | 1 tile <sup>(4)</sup> | | align="center" | 1 tile <sup>(4)</sup> | ||
| align="center" | 1 tile → 1 occupied space | |||
| align="center" | 1 tile → 1 occupied space | | align="center" | 1 tile → 1 occupied space | ||
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| align="center" | 2 tiles → 1 occupied space | | align="center" | 2 tiles → 1 occupied space | ||
| align="center" | 2 tiles <sup>(4)</sup> | | align="center" | 2 tiles <sup>(4)</sup> | ||
| align="center" | 2 tiles → 1 occupied space | |||
| align="center" | 2 tiles → 1 occupied space | | align="center" | 2 tiles → 1 occupied space | ||
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| align="center" | 1 tile <sup>(4)</sup> | | align="center" | 1 tile <sup>(4)</sup> | ||
| align="center" bgcolor="#e0e0e0" | 1 tile → 1 or 2 occupied spaces <sup>(5)</sup> | | align="center" bgcolor="#e0e0e0" | 1 tile → 1 or 2 occupied spaces <sup>(5)</sup> | ||
| align="center" | 1 tile part → 1 occupied space | |||
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** '''(4)''' Triangular tiles and double-sized tiles were counted as individual tiles for monasteries. | ** '''(4)''' Triangular tiles and double-sized tiles were counted as individual tiles for monasteries. | ||
** '''(5)''' Not covered in the rules, but change consistent with monastery scoring by occupied space from 2020. It would override the clarifications provided in 10/2015. | ** '''(5)''' Not covered in the rules, but change consistent with monastery scoring by occupied space from 2020. It would override the clarifications provided in 10/2015. | ||
** '''(6)''' Exception for C2 only: Roads in Leipzig tiles are counted as 1 tile even is spread across two spaces. | |||
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{{ | {{FootnoteIconPara}} | ||
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Latest revision as of 16:01, 14 November 2023
Base game, major expansions and mini expansions
The following table summarizes the ruleset changes for the base game, major expansions and minis #1 - #7. These changes happened through time as rules were updated or clarified after the initial release and/or included in a Big Box.
Note: Follower (in the 1st edition, or C1 for short) and meeple (in the second/third edition, or C2/C3 for short) mean the same.
C1 | C2 | C3 | |||||||
---|---|---|---|---|---|---|---|---|---|
Pre-Big Box (HiG) |
Pre-Big Box (RGG / ZMG) |
Latest rules (HiG) |
Latest rules (RGG / ZMG) |
Latest rules (HiG) |
Latest rules (ZMG) |
Latest rules (HiG) |
Latest rules (ZMG) | ||
Base Game | starting player | youngest player decides | youngest player decides | youngest player decides | any method agreed upon by all | youngest player | youngest player [1] | youngest player | youngest player |
"small city" rule (more detail here) |
no | yes | no | no | no | no | no | no | |
farmer scoring (more detail here) |
3rd edition | 1st edition | 3rd edition | 3rd edition | 3rd edition | 3rd edition | 3rd edition | 3rd edition | |
Exp. 2 - Traders & Builders | 2nd tile (double turn) | drawn immediately | drawn immediately | drawn after scoring[2] | drawn after scoring[2] | drawn after scoring[2] | drawn after scoring[2] | drawn after scoring[2] | drawn after scoring[2] |
builders & pigs | are followers | are followers | are not followers | are not followers | are not meeples | are not meeples | are not meeples | are not meeples | |
Exp. 3 - The Princess & the Dragon | volcano & fairy | cannot move fairy | cannot move fairy | can move fairy | can move fairy | can move fairy | can move fairy | N/A [3] | N/A [3] |
volcano & deployment | cannot deploy follower, builder, or pig | cannot deploy follower, builder, or pig | cannot deploy any figure to the tile [4] | cannot deploy follower, builder, or pig | cannot deploy meeple, builder, or pig | cannot deploy meeple, builder, or pig | N/A [3] | N/A [3] | |
magic portal to unscored feature | yes (no in FAQ) | no | no | no | no | no | N/A [3] | N/A [3] | |
princess tile | must remove knight or builder | must remove knight or builder | may remove follower | must remove follower | may remove meeple | may remove meeple | N/A [3] | N/A [3] | |
princess & big follower/large meeple | can only remove if last follower in city (FAQ) | same as normal follower (implicit) | same as normal follower | same as normal follower | same as normal meeple | same as normal meeple | N/A [3] | N/A [3] | |
the dragon moves | before scoring (FAQ) | ? | before scoring | after scoring (RGG) [5] / before scoring (ZMG) | before scoring | before scoring [6] | N/A [3] | N/A [3] | |
Exp. 4 - The Tower | towers capture | everything | everything | followers | followers | meeples | meeples | N/A [3] | N/A [3] |
tower captures followers/meeples on towers | yes (FAQ) | no | yes | yes | yes | yes | N/A [3] | N/A [3] | |
tower captures own followers/meeples | no | no | yes | yes | yes | yes | N/A [3] | N/A [3] | |
Exp. 3, Exp. 4. and others | last follower/meeple is removed | builder or pig not removed (FAQ) | builder or pig not removed (implicit) | builder or pig removed | builder or pig removed | builder or pig removed | builder or pig removed | N/A [3] | N/A [3] |
Exp. 5 - Abbey & Mayor | the wagon moves to eligible adjacent feature (more detail here) |
connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey) | on same tile or on adjacent one | on same tile or on adjacent one | N/A [3] | N/A [3] |
extra round to place remaining abbeys | no | no [7] | yes [8] | yes [8] | no [9] | no [9] | N/A [3] | N/A [3] | |
Exp. 6 - Count, King & Robber / The Count of Carcassonne | In multiple scorings, you can send a follower/meeple to Carcassonne | when you score 0 points in all of them | when you score 0 points in all of them | when you score 0 points in all of them | when you score 0 points in all of them | when you score 0 points in all of them | when you score 0 points in at least one of them [10] | N/A [3] | N/A [3] |
Followers/meeples in Carcassonne can be redeployed for final scoring | from all quarters (implicit) | from all quarters (implicit) | from all quarters (implicit) | from all quarters (explicit by RGG) | from market quarter only | from market quarter only | N/A [3] | N/A [3] | |
Exp. 7 - The Catapult | Seduction token | players select the follower closest to the token | players select the opponent's follower closest to the token [11] | players select the follower closest to the token | players select the opponent's follower closest to the token [11] | N/A | N/A | N/A | N/A |
Exp. 8 - Bridges, Castles & Bazaars | castle & fairy | cannot place fairy on castle (implicit - the fairy is placed on a tile) | cannot place fairy on castle (implicit - the fairy is placed on a tile) | cannot place fairy on castle [12] | cannot place fairy on castle [12] | can place fairy on castle | can place fairy on castle | N/A [3] | N/A [3] |
Exp. 9 - Hills & Sheep | closed farm with shepherd | no action | no action | action "herd flock into stable" is performed automatically | no action | action "herd flock into stable" is performed automatically | action "herd flock into stable" is performed automatically | N/A [3] | N/A [3] |
Mini #2 - The Messengers | rounds of messages | one after scoring | one after scoring | up to six depending on the expansions used [13] | up to six depending on the expansions used [13] | one after scoring [14] | one after scoring [14] | one after scoring [14] | one after scoring [14] |
message dispatched | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space containing no counting figures from other players [15] | when a player lands on a dark space | when a player lands on a dark space | |
Message #8 - Score a follower/meeple and remove it from the board | majority is required to score a feature | majority is required to score a feature | majority is required to score a feature | majority is required to score a feature | majority is required to score a feature | majority is not required to score a feature [15] | majority is not required to score a feature [16] | majority is not required to score a feature [16] | |
Scoring figure used for final scoring | any scoring figure | scoring follower only [17] | any scoring figure | scoring follower only [17] | any scoring figure | scoring meeple only [17] | any scoring figure | scoring meeple only [17] | |
Mini #6 - The Robbers | players placing robbers | active player and first player to the left with no robber placed | all players with no robber placed [17] | active player and first player to the left with no robber placed | all players with no robber placed [17] | active player and first player to the left with no robber placed | all players with no robber placed [17] | active player and first player to the left with no robber placed | active player and first player to the left with no robber placed |
robber placement and robber movement | both optional | both optional | both optional | both optional | both optional | placement mandatory but movement optional [15] | both optional | both optional | |
Mini #7 - The Crop Circles | adding a follower/meeple action | optional | optional | optional | optional | optional | mandatory [15] | optional | mandatory [16] |
adding a follower/meeple action | on the same tile as another follower | on the same tile as another follower | on the same tile as another follower | on the same tile as another follower | on the same tile as another meeple | on the same feature as another meeple [15] | on the same tile as another meeple | on the same feature as another meeple [16] |
Wagon movement (Exp. 5 - Abbey & Mayor)
The rules governing the movement of the wagon have changed between editions. These changes affect how the wagon moves after scoring and its range of action. A page illustrating these rule changes with various examples can be found here.
Halflings and double-sized tiles
The following table summarizes to evolution of the rules for Halflings and double-sized tiles. See the full detail here.
Rules Updates | |||||
---|---|---|---|---|---|
Feature | Tiles occupying a space | C1 rules from 2014 | Clarifications from 10/2015 | C2/C3 rules from 2020 | Clarifications from 1/2021 |
Final C1 rules | Final C2/C3 rules | ||||
Road / City | Scored per tile | Scored per tile | Scored per tile | Scored per occupied space | |
1 square tile | 1 tile | 1 tile | 1 tile | 1 tile → 1 occupied space | |
1 triangular tile | 1 tile (1) | 1 tile | 1 tile | 1 tile → 1 occupied space | |
2 triangular tiles | 2 tiles → counted as 1 tile (1) | 2 tiles | 2 tiles | 2 tiles → 1 occupied space | |
1 part of double-sized tile | N/A (2) | 1 tile | 1 tile (3) | 1 tile part → 1 occupied space (6) | |
Monastery | Scored per occupied space | Scored per tile | Scored per occupied space | Scored per occupied space | |
1 square tile | 1 tile → 1 occupied space | 1 tile | 1 tile → 1 occupied space | 1 tile → 1 occupied space | |
1 triangular tile | 1 tile → 1 occupied space | 1 tile (4) | 1 tile → 1 occupied space | 1 tile → 1 occupied space | |
2 triangular tiles | 2 tiles → 1 occupied space | 2 tiles (4) | 2 tiles → 1 occupied space | 2 tiles → 1 occupied space | |
1 part of double-sized tile | N/A (2) | 1 tile (4) | 1 tile → 1 or 2 occupied spaces (5) | 1 tile part → 1 occupied space |
- Note:
- (1) There was no explicit mention in rules. It was assumed that triangular tiles on the same space were considered counted as 1 tile as an adaptation of the scoring rules for monasteries. This may be the result of a misinterpretation.
- (2) Double-sized tiles were released a year later so no provision for double-sized tiles is made in the rules from 2014.
- (3) Not covered in the rules, but aligned with the interpretation of the rules from 2020 and the clarifications from 10/2015.
- (4) Triangular tiles and double-sized tiles were counted as individual tiles for monasteries.
- (5) Not covered in the rules, but change consistent with monastery scoring by occupied space from 2020. It would override the clarifications provided in 10/2015.
- (6) Exception for C2 only: Roads in Leipzig tiles are counted as 1 tile even is spread across two spaces.
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑ The ZMG rules of the base game mention the "first player" without explaining how it is decided. However, the Big Box 6 rules are re-aligned with the HiG rules and indicate the first player is the youngest one.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 The second part of the double turn happens in step 4B, after step 4A. See Order of Play.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31 Expansion not available in this edition for the time being.
- ↑ As noted in the rules, a player may deploy a barn, play a tower piece, or place a follower on the Wheel of Fortune.
- ↑ It seems a mistranslation by RGG of the original HiG rules. Big Box 3 written rules indicate the dragon moves after scoring but the turn sequence summary instructs to move the dragon before scoring. The written rules have been considered to have precedence in this matter.
- ↑ A misinterpretation concluded the dragon moves after placing the tile.
- ↑ No extra round to place remaining abbeys as clarified in FAQ.
- ↑ 8.0 8.1 Extra round to place remaining abbeys added in Big Box 2 and Big Box 3.
- ↑ 9.0 9.1 No extra round to place remaining abbeys in C2 as clarified by HiG. (2/2021)
- ↑ This discrepancy may be the result of a mistranslation by ZMG of the original HiG rules.
- ↑ 11.0 11.1 The discrepancy may be caused by a mistranslation by RGG.
- ↑ 12.0 12.1 An official clarification reverted the rules stated in Big Box 3 that allowed the fairy to be placed by a follower/meeple on a castle. The reason stated is that the fairy has to be placed on a tile.
- ↑ 13.0 13.1 The additional rounds of scoring were the result of two clarifications provided in 5/2014 and 10/2014.
- ↑ 14.0 14.1 14.2 14.3 The clarifications about rounds of scoring provided in 5/2014 and 10/2014 were declared void for the New Edition.
- ↑ 15.0 15.1 15.2 15.3 15.4 The discrepancies in the Big Box 6 rules can be due to a mistranslation by ZMG of the original HiG rules.
- ↑ 16.0 16.1 16.2 16.3 The discrepancies in the Big Box 7 rules can be due to a mistranslation by ZMG of the original HiG rules.
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 ZMG mistranslated the rules for the boxed version and kept the same version in Big Box 4, Big Box 6 and Big Box 7.