Difference between revisions of "Summary of Rule Sets & Changes"
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Meepledrone (talk | contribs) m (Revisited ZMG discrepancies for Mini #7) |
Meepledrone (talk | contribs) m (Corrected Mini #6 commentary to reflect ZMG rules in BB4) |
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| after scoring (RGG) <ref> | | after scoring (RGG) <ref> | ||
{{IconWorld}} | {{IconWorld}} | ||
It seems a mistranslation by RGG of the original HiG rules. Big Box 3 written rules indicate the dragon moves after scoring but the turn sequence summary instructs to move the dragon before scoring. The written rules have been considered to have precedence in this matter. | It seems a mistranslation by RGG of the original HiG rules. [[Variants#Big_Box_3|'''Big Box 3''']] written rules indicate the dragon moves after scoring but the turn sequence summary instructs to move the dragon before scoring. The written rules have been considered to have precedence in this matter. | ||
</ref> / before scoring (ZMG) | </ref> / before scoring (ZMG) | ||
| after placing the tile | | after placing the tile | ||
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| cannot place fairy on castle <ref name="castle-fairy"> | | cannot place fairy on castle <ref name="castle-fairy"> | ||
{{IconBook}} | {{IconBook}} | ||
An official clarification reverted the rules stated in Big Box 3 that allowed the fairy to be placed by a follower on a castle. The reason stated is that the fairy has to be placed on a tile. | An official clarification reverted the rules stated in [[Variants#Big_Box_3|'''Big Box 3''']] that allowed the fairy to be placed by a follower on a castle. The reason stated is that the fairy has to be placed on a tile. | ||
</ref> | </ref> | ||
| cannot place fairy on castle <ref name="castle-fairy" /> | | cannot place fairy on castle <ref name="castle-fairy" /> | ||
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| when a player lands on a dark space | | when a player lands on a dark space | ||
| when a player lands on a dark space | | when a player lands on a dark space | ||
| when a player lands on a dark space containing no counting figures from other players <ref> | | when a player lands on a dark space containing no counting figures from other players <ref name="big-box-6-discrepancy"> | ||
{{IconWorld}} | {{IconWorld}} | ||
The | The discrepancies in the [[Variants#Big_Box_6|'''Big Box 6''']] rules can be due to a mistranslation by ZMG of the original HiG rules. | ||
</ref> | </ref> | ||
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| majority is required to score a feature | | majority is required to score a feature | ||
| majority is required to score a feature | | majority is required to score a feature | ||
| majority is not required to score a feature <ref | | majority is not required to score a feature <ref name="big-box-6-discrepancy" /> | ||
|- | |- | ||
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| active player and first player to the left with no robber placed | | active player and first player to the left with no robber placed | ||
| active player and first player to the left with no robber placed | | active player and first player to the left with no robber placed | ||
| | | all players with no robber placed <ref> | ||
{{IconWorld}} | {{IconWorld}} | ||
The discrepancy in the | The discrepancy in the [[Variants#Big_Box_4|'''Big Box 4''']] rules can be due to a mistranslation by ZMG of the original HiG rules. | ||
</ref> | </ref> | ||
| active player and first player to the left with no robber placed | |||
| all players with no robber placed <ref name="big-box-6-discrepancy" /> | |||
|- | |- | ||
| rowspan="2" | '''Mini #7 - Crop Circles''' | | rowspan="2" | '''Mini #7 - Crop Circles''' | ||
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| optional | | optional | ||
| optional | | optional | ||
| mandatory <ref | | mandatory <ref name="big-box-6-discrepancy" /> | ||
|- | |- | ||
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| on the same tile as another follower | | on the same tile as another follower | ||
| on the same tile as another follower | | on the same tile as another follower | ||
| on the same feature as another follower <ref | | on the same feature as another follower <ref name="big-box-6-discrepancy" /> | ||
|} | |} |
Revision as of 22:55, 27 July 2019
C1 | C2 | ||||||
---|---|---|---|---|---|---|---|
Pre-Big Box (HiG) |
Pre-Big Box (RGG / ZMG) |
Latest rules (HiG) |
Latest rules (RGG / ZMG) |
Latest rules (HiG) |
Latest rules (ZMG) | ||
Base Game | starting player | youngest player decides | youngest player decides | youngest player decides | any method agreed upon by all | any method agreed upon by all | any method agreed upon by all |
"small city" rule | no | yes | no | no | no | no | |
farmer scoring | 3rd edition | 1st edition | 3rd edition | 3rd edition | 3rd edition | 3rd edition | |
Exp. 2 - Traders & Builders | 2nd tile (double turn) | drawn immediately | drawn immediately | drawn after scoring | drawn after scoring | drawn after scoring | drawn after scoring |
builders & pigs | are followers | are followers | are not followers | are not followers | are not followers | are not followers | |
Exp. 3 - The Princess & the Dragon | volcano / fairy | cannot move fairy | cannot move fairy | can move fairy | can move fairy | can move fairy | can move fairy |
volcano / deployment | cannot deploy follower, builder, or pig | cannot deploy follower, builder, or pig | cannot deploy any figure to the tile [1] | cannot deploy follower, builder, or pig | cannot deploy follower, builder, or pig | cannot deploy follower, builder, or pig | |
magic portal to unscored feature | yes (no in FAQ) | no | no | no | no | no | |
princess tile | must remove knight or builder | must remove knight or builder | may remove follower | must remove follower | must remove follower | must remove follower | |
princess / big follower | can only remove if last follower in city (FAQ) | same as normal follower (implicit) | same as normal follower | same as normal follower | same as normal follower | same as normal follower | |
the dragon moves | before scoring (FAQ) | ? | before scoring | after scoring (RGG) [2] / before scoring (ZMG) | after placing the tile | after placing the tile | |
Exp. 4 - The Tower | towers capture | everything | everything | followers | followers | followers | followers |
tower captures followers on towers | yes (FAQ) | no | yes | yes | yes | yes | |
tower captures own followers | no | no | yes | yes | yes | yes | |
Exp. 3, Exp. 4. and others | last follower is removed | builder or pig not removed (FAQ) | builder or pig not removed (implicit) | builder or pig removed | builder or pig removed | builder or pig removed | builder or pig removed |
Exp. 5 - Abbey & Mayor | the wagon moves to elegible adjacent feature | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey ) | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey ) | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey ) | connected by a road or sharing a surface (i.e. city-inner monastery or city-abbey ) | on same tile or on adjacent one | on same tile or on adjacent one |
Exp. 6 - Count, King & Robber / The Count of Carcassonne | Followers in Carcassonne can be redeployed for final scoring | from all quarters (implicit) | from all quarters (implicit) | from all quarters (implicit) | from all quarters (explicit by RGG) | from market quarter only | from market quarter only |
Exp. 8 - Bridges, Castles & Bazaars | castle / fairy | cannot place fairy on castle (implicit - the fairy is placed on a tile) | cannot place fairy on castle (implicit - the fairy is placed on a tile) | cannot place fairy on castle [3] | cannot place fairy on castle [3] | can place fairy on castle | can place fairy on castle |
Exp. 9 - Hills & Sheep | closed farm with shepherd | no action | no action | action "herd flock into stable" is performed automatically | no action | action "herd flock into stable" is performed automatically | action "herd flock into stable" is performed automatically |
Mini #2 - The Messengers (Dispatches) | message dispatched | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space | when a player lands on a dark space containing no counting figures from other players [4] |
Message #8 - Score a follower and remove it from the board | majority is required to score a feature | majority is required to score a feature | majority is required to score a feature | majority is required to score a feature | majority is required to score a feature | majority is not required to score a feature [4] | |
Mini #6 - The Robbers | players placing robbers | active player and first player to the left with no robber placed | active player and first player to the left with no robber placed | active player and first player to the left with no robber placed | all players with no robber placed [5] | active player and first player to the left with no robber placed | all players with no robber placed [4] |
Mini #7 - Crop Circles | adding a follower action | optional | optional | optional | optional | optional | mandatory [4] |
adding a follower action | on the same tile as another follower | on the same tile as another follower | on the same tile as another follower | on the same tile as another follower | on the same tile as another follower | on the same feature as another follower [4] |
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑ As noted in the rules, a player may deploy a barn, play a tower piece, or place a follower on the Wheel of Fortune.
- ↑ It seems a mistranslation by RGG of the original HiG rules. Big Box 3 written rules indicate the dragon moves after scoring but the turn sequence summary instructs to move the dragon before scoring. The written rules have been considered to have precedence in this matter.
- ↑ 3.0 3.1 An official clarification reverted the rules stated in Big Box 3 that allowed the fairy to be placed by a follower on a castle. The reason stated is that the fairy has to be placed on a tile.
- ↑ 4.0 4.1 4.2 4.3 4.4 The discrepancies in the Big Box 6 rules can be due to a mistranslation by ZMG of the original HiG rules.
- ↑ The discrepancy in the Big Box 4 rules can be due to a mistranslation by ZMG of the original HiG rules.