Difference between revisions of "The Labyrinths (1st edition)"
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[[File:Labyrinth_C1_Expansion_Watermark.jpg|frame|right|Expansion watermark]] | [[File:Labyrinth_C1_Expansion_Watermark.jpg|frame|right|Expansion watermark]] | ||
[[The Labyrinths (1st edition)|The Labyrinths]] was originally release by [[Spiel Doch]] in 2016. | [[The Labyrinths (1st edition)|The Labyrinths]] was originally release by [[Spiel Doch]] in {{Year|2016}}. | ||
In issue 1/2016 of [[Spiel Doch]] are two new tiles for Carcassonne. One has been illustrated in the style of the 1<sup>st</sup> edition by Doris Matthäus, the other in the style of the 2<sup>nd</sup> edition by Anne Pätzke. Both tiles can be used in all editions. The combinations with other expansions and mini-expansions are not completely tested and there are no official rule explanations covering such cases. | In issue 1/{{Year|2016}} of [[Spiel Doch]] are two new tiles for Carcassonne. One has been illustrated in the style of the 1<sup>st</sup> edition by Doris Matthäus, the other in the style of the 2<sup>nd</sup> edition by Anne Pätzke. Both tiles can be used in all editions. The combinations with other expansions and mini-expansions are not completely tested and there are no official rule explanations covering such cases. | ||
[[Spiel Doch]] provided a basic set of rules and [[Hans_im_Glück|'''HiG''']] released a variant for advanced players available on their website at the tile of release. | [[Spiel Doch]] provided a basic set of rules and [[Hans_im_Glück|'''HiG''']] released a variant for advanced players available on their website at the tile of release. |
Revision as of 08:58, 9 October 2018
General info and comments
The Labyrinths was originally release by Spiel Doch in 2016.
In issue 1/2016 of Spiel Doch are two new tiles for Carcassonne. One has been illustrated in the style of the 1st edition by Doris Matthäus, the other in the style of the 2nd edition by Anne Pätzke. Both tiles can be used in all editions. The combinations with other expansions and mini-expansions are not completely tested and there are no official rule explanations covering such cases.
Spiel Doch provided a basic set of rules and HiG released a variant for advanced players available on their website at the tile of release.
Contents
- 2 landscape tiles, one 1st Ed. Carcassonne and another for 2nd Ed. Carcassonne
Rules
Preparation
Mix the Labyrinth tiles with the other landscape tiles.
Placing a tile
Labyrinth tiles are placed according to the normal Carcassonne rules.
Placing a follower
Basic rules
A player who places a labyrinth tile is allowed to put a follower on it (also in compliance with the standard rules). The labyrinth is not a crossing; all outgoing roads are interconnected. Consequently, a follower can only be placed on it if old the roads connected to the labyrinth tile are unoccupied. The follower then is a thief on all the connected roads.
Advanced variant
Since the labyrinth makes the connections of the roads quite unmanageable, the placing of followers is regulated differently in this variant. A player who places the labyrinth may place a follower on it even if there is already a follower on one or more connected roads. It does not matter who owns those followers.
As the game progresses, if a player places a tile at an exit of the labyrinth that does not have a follower yet, he or she may place a follower there, even though the network of roads and the labyrinth itself may have a follower.
If a player adds a road to an existing road that already has a follower on it, a follower cannot be placed on it (as usual.) The labyrinth and the four outgoing roads are the exceptions.
Scoring
Basic rules
The labyrinths are scored according to the normal Carcassonne rules for roads.
Advanced variant
The labyrinth and the connected roads are scored when all 4 of the roads are completed. The player with the majority of followers on the labyrinth and the connected roads will get 1 point for each tile as usual. In addition, he or she will get 2 points for each follower standing on the labyrinth or on a connected road. If several players have the majority, each of them gets the full number of points.
Tile distribution
Total Tiles: 2
Footnotes
For Icons explanation and licensing please visit Icons page.