Traders and Builders

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General info and comments

File:Trad c2 watermark.png
The Traders and Builders logo

Inns and Cathedrals was originally released by Hans im Glück in 2015.


Contents

  • 24 landscape tiles (identified with watermark ), including 9 with Wine, 6 with Corn, and 5 with Cloth
  • 6 pigs

Trad c2 pigs.png

  • 20 goods tokens (9x Wine, 6x Wheat and 5x Cloth)

File:Trad c2 tokens.png

  • 6 builders

Trad c2 builders.png

Rules

Preparation

Shuffle the new landscape tiles with those from the basic game and stack them normally. Place the goods tokens as a general supply within easy reach of all players. Each player adds the builder and pig of their color to their supply.

Playing the game

The goods tokens


Scoring a feature File:Trad c2 tokens.png

Scoring a Feature with Goods Symbols
Whenever you or another player completes a city featuring goods tokens, the following occurs:

  1. The city is scored as normal.
  2. The player who completed the city (by placing the last tile) takes the depicted goods tokens from the supply.

This can be any player, and who has control of the city has no impact on this step. The player receives one goods token from the supply for each corresponding symbol in the city. It does not matter if the player who completed the city had any knights in the city, or if any knights were present in the city at all; it is always the player who placed the last tile that receives the goods tokens from that city.
Place your collected goods tokens faceup in front of you. Goods Tokens During Final Scoring
During final scoring, the player who has collected the most of each type of goods token (Wine, Grain, or Cloth) is awarded 10 points. In the case of a tie for a type, each tied player receives 10 points.

The Builder


Placing a Builder File:Trad c2 builder.png

Instead of placing a meeple, you may place your builder on the tile you just placed, but only on a road or city. Note that you must already have one normal meeple on the feature in order to place a builder there.
Your builder is always returned to your supply if you no longer have meeples on that feature. This typically occurs after the feature has been scored, but some expansions introduce other ways in which this can happen.

Later on in the game, the builder has the following effect:

Placing a Tile and Getting a Double Turn

If you place a tile that continues the road or city that your builder occupies, you may immediately draw and place another tile. You must still follow all the normal rules while placing this tile.
More Information on the Builder
You may place a meeple on both the first and second tile of a double turn. If you complete a feature that is occupied by your builder on the first turn, you may place that builder on the tile you place during the second turn (see the example).
The builder can only ever grant one double turn at a time. If you use the second tile to expand a feature occupied by your builder, you do not get to draw and place a third tile.

  • As long as the feature is incomplete, the builder will remain, allowing you to get a double turn the first time you expand that feature each turn.
  • As long as there is one of your meeples on the feature, your builder will remain. When you have no meeples on the feature, return your builder to your supply.
  • During a double turn, you may: 1. Place a Tile, 2. Place a Meeple, and 3. Score a Feature.
  • Multiple builders may occupy the same feature.
  • There can be any number of tiles between your builder and your highwayman or knight.
  • You may place your builder onto a road or city. You may never place your builder onto a monastery or field.
  • Features may be scored after the placement of each tile of a double turn. Remember that you must score any features you completed during your turn, even if you don't want to.


Scoring a Feature

The builder has no impact when scoring a feature. Builders are never counted when determining who has control of a feature. Your builder and your meeples are all returned to your supply (as well as any other players' builders or meeples) when the feature they occupy is scored.

The Pig


Placing a Pig Trad c2 pig.png

Instead of placing a meeple, you may place your pig on the field segment of a tile you just placed. However, that field must also contain at least one of your farmer meeples.
You may place your pig even if another player's pig is also in that field.
If your pig is removed from the field, return it to your supply.


Final Scoring - Scoring Fields with Pigs

Once placed, your pig stays in its field until final scoring (like farmers). Your pig allows you to score more points for the field it occupies during final scoring, if you control that field. Pigs are never counted when determining who has control of a field. If you have control of the field that your pig occupies, each city that touches that field is worth 4 points (instead of the normal 3). Pigs belonging to other players have no impact on your score.

Note: Your pig will still increase your score, even if you and another player are tied for control of the field your pig occupies.


Clarifications for new landscape tiles

Tile distribution

Footnotes

For Icons explanation and licensing please visit Icons page.