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Dragon C2 cover.png

General info and comments

File:Dragon C2 watermark.png
The Inns and Cathedrals watermark

The Princess & The Dragon was originally released by Hans im Glück in 2016.

Enter a realm of chivalry and sorcery with this Carcassonne expansion. The Princess sends knights out to perform acts of chivalry; meanwhile, a fearsome dragon threatens followers unprotected by the magic of the fairies! The Princess & The Dragon expansion introduces princesses, dragons, fairies, and other storybook elements that add surprising wrinkles to your Carcassonne game. You can use thirty new tiles to unleash a dragon that devours anyone in its path, summon a fairy to protect your followers, or remove rival knights from a city. No matter what tile you draw, you’ll have plenty of options to disrupt your opponents’ plans and claim more points for yourself.

Contents

  • 30 landscape tiles (identified with watermark ).
  • 1 Dragon
  • 1 Fairy

Clarifications for new landscape tiles

Monastery in a city: If you choose to place a meeple on this tile, you must choose whether to place it in the city, on the monastery, or in the field. If you wish, you may lay the meeple down on the monastery to differentiate a monk from a knight within the city. The monastery is complete when it is surrounded by tiles, even if the city is still under construction. You may place a monk on this monastery when knights are already present in the city. Likewise, a monk placed on this monastery does not prevent a player from placing a knight in the same city.

Princess And Dragon C2 Tile O.jpg

Tunnel: The two road segments that proceed through the tunnel are part of a single connected road. The fields, however, are separate.

Princess And Dragon C2 Tile Q.jpg

The Land tiles depict 4 new symbols (explained in further sections):

File:Dragon C2 volcano.png
Volcano (The dragon appears.)
File:Dragon C2 dragon.png
Dragon (The dragon moves.)
File:Dragon C2 princess.png
Princess (A knight leaves the city.)
File:Dragon C2 portal.png
Magic portal (A meeple appears.)

Rules

Preparation

Shuffle the new landscape tiles in with those from the basic game and stack them normally. Place the dragon and fairy to the side for now – they do not belong to any player.

The Dragon: Volcano and dragon symbols

1. Placing a tile

Dragon C2 dragon place.png

The Volcano (6 tiles): Volcano tiles are placed exactly like those in the base game, except you may not place a meeple on a Volcano tile. You may, however, move the fairy after placing a Volcano tile (see page 5). Place the dragon on the newly placed Volcano tile. Then it is the next player's turn.

File:Dragon C2 dragon.png

The Dragon (12 tiles): Dragon tiles are placed exactly like those in the base game. Unlike Volcano tiles, you are allowed to place a meeple on a Dragon tile. Then the dragon moves.


2. Placing a meeple

Player does not place a meeple in case of Volcane tile. Player can place a meeple on dragon tile.


3a. The dragon moves

Starting with the active player and proceeding clockwise, players take turns moving the dragon one space at a time (vertically or horizontally) until the dragon has moved 6 spaces or is unable to move.

The dragon may not move to a tile that it has already visited this turn. It also may not move to the tile the fairy occupies (see page 3). Whenever the dragon moves to a tile occupied by one or more meeples (or other figures), it eats those meeples (or figures), which are returned to their respective players. After the dragon has finished moving, the game continues as normal. A list of figures the dragon does and does not eat can be found on page 3.

Dead end: If the dragon is unable to move (it is only adjacent to tiles it has already visited), its movement ends prematurely.

Example with 4 players:
The dragon begins at the bottom right.
1. Player A moves the dragon up,
2. Player B moves the dragon left,
3. Player C moves the dragon down,
4. Player D must move the dragon left. The dragon already visited the other tiles.
5. Player A must move the dragon up.
6. Player B must move the dragon up.
The blue and red meeples are returned to their respective players.

Important: The dragon is not added to the game until the first Volcano tile has been drawn and placed. If you draw a Dragon tile before such time, set it aside and draw a new tile. As soon as the first Volcano tile is placed and the dragon is added to the game, reshuffle the previously drawn Dragon tiles with the supply before continuing.

The following list illustrates what the dragon does or does not eat. You are welcome to skip them for now and refer to them as necessary.

3b. The dragon's menu (what the dragon eats)

Rule of thumb: The dragon eats all that is flesh and blood! Edition Figure Base game Meeple Base game Abbot Expansion 1 Large meeple Expansion 2 Builder Expansion 2 Pig Expansion 4 Meeple on a tower Expansion 5 Mayor Expansion 5 Wagon (A tasty meeple is pulling the wagon.) Expansion 9 Shepherd (incl. the sheep next to the shepherd)

3c. The dragon's diet plan (what the dragon does not eat)

Edition Figure / Tile Base game Land tile Expansion 3 Fairy Expansion 4 Tower piece Expansion 5 Barn Expansion 8 Bridge Expansion 8 Castle

The Princess

1. Placing a tile


2. Placing a meeple

You may place a meeple according to the usual rules.


3. Scoring a Feature with a Large Meeple

Princess does no affect scoring.

The magic portal

1. Placing a tile

Place tile with portal symbol in usual matter.


2. Placing a meeple

You may place a meeple according to the usual rules.

3. Scoring a Feature with a Large Meeple

Portal does no affect scoring.

The Fairy

The fairy is a special figure that belongs to no player. It begins the game beside the game. It affects the game in following ways.

1. Placing a tile

1 point at the beginning of your turn If the fairy is still assigned to your meeple at the start of your turn, you immediately score 1 point.


2. Placing a meeple

The fairy moves On any turn in which you do not place (or move) a meeple, you may assign the fairy to one of your meeples by placing the fairy directly next to it.

3a. The dragon moves

Portal does no affect scoring.

3. Scoring a feature

Portal does no affect scoring.

Interactions with other expansions

Volcano

Dragon

Princess

Magic portal

Fairy

Tile distribution

Total Land Tiles: 30 Tiles

Princess And Dragon C2 Tile A.jpg  x1
 
Princess And Dragon C2 Tile B.jpg  x1
(G)
Princess And Dragon C2 Tile C.jpg  x1
(W)
Princess And Dragon C2 Tile D.jpg  x1
 
Princess And Dragon C2 Tile E.jpg  x1
(W)
Princess And Dragon C2 Tile F.jpg  x1
 
Princess And Dragon C2 Tile G.jpg  x2
(H;H)
Princess And Dragon C2 Tile H.jpg  x1
 
Princess And Dragon C2 Tile I.jpg  x1
 
Princess And Dragon C2 Tile J.jpg  x1
(G)
Princess And Dragon C2 Tile K.jpg  x1
(D)
Princess And Dragon C2 Tile L.jpg  x1
 
Princess And Dragon C2 Tile M.jpg  x1
 
Princess And Dragon C2 Tile N.jpg  x1
 
Princess And Dragon C2 Tile O.jpg  x1
 
Princess And Dragon C2 Tile P.jpg  x1
 
Princess And Dragon C2 Tile Q.jpg  x1
 
Princess And Dragon C2 Tile R.jpg  x1
(F)
Princess And Dragon C2 Tile S.jpg  x1
 
Princess And Dragon C2 Tile T.jpg  x1
 
Princess And Dragon C2 Tile U.jpg  x1
 
Princess And Dragon C2 Tile V.jpg  x1
 
Princess And Dragon C2 Tile W.jpg  x1
(H)
Princess And Dragon C2 Tile X.jpg  x1
 
Princess And Dragon C2 Tile Y.jpg  x1
 
Princess And Dragon C2 Tile Z.jpg  x1
 
Princess And Dragon C2 Tile 1.jpg  x1
(F)
Princess And Dragon C2 Tile 2.jpg  x1
(P)
Princess And Dragon C2 Tile 3.jpg  x1
 

Many of the tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:

Base Game C2 Feature Garden.jpg
G | Garden
Base Game C2 Feature Farmhouse.jpg
F | Farmhouse
Base Game C2 Feature Cows.jpg
C | Cows
Base Game C2 Feature Water Tower.jpg
W | Water Tower
Base Game C2 Feature Highwayman.jpg
H | Highwayman
Base Game C2 Feature Pigs.jpg
P | Pigs
Base Game C2 Feature Donkeys.jpg
D | Donkeys

Footnotes

For Icons explanation and licensing please visit Icons page.