Difference between revisions of "Wind Roses (1st edition)"
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== General info and comments == | == General info and comments == <!--T:1--> | ||
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Originally released by [[Hans im Glück]] in {{Year|2012}}. <ref>[[File:Icon_World_Black.png|16px|text-bottom|]] A more precise translation of the German would be '''The Compass Roses''', as this is the English term for the symbols featured in this mini-expansion. However, '''Wind Roses''' seems more poetic, so that’s what I’m going with.</ref> | Originally released by [[Hans im Glück]] in {{Year|2012}}. <ref>[[File:Icon_World_Black.png|16px|text-bottom|]] A more precise translation of the German would be '''The Compass Roses''', as this is the English term for the symbols featured in this mini-expansion. However, '''Wind Roses''' seems more poetic, so that’s what I’m going with.</ref> | ||
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Re-released in ''Spielbox'' with slight modifications in 2013. | Re-released in ''Spielbox'' with slight modifications in 2013. | ||
== Contents == | == Contents == <!--T:4--> | ||
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[[File: Windrose_C1_orangeback.png|right]] | [[File: Windrose_C1_orangeback.png|right]] | ||
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* '''6 new land tiles''' with wind roses | * '''6 new land tiles''' with wind roses | ||
** Orange wind rose with starting tile back | ** Orange wind rose with starting tile back | ||
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** Blue wind rose with normal back | ** Blue wind rose with normal back | ||
== Rules == | == Rules == <!--T:7--> | ||
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The following rules relate to the '''Hans im Glück''' version. Rules variations for the ''Spielbox'' version follow. | The following rules relate to the '''Hans im Glück''' version. Rules variations for the ''Spielbox'' version follow. | ||
=== Preparation === | === Preparation === <!--T:9--> | ||
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Instead of the normal starting tile, the '''orange wind rose''' tile is used as the starting tile. | Instead of the normal starting tile, the '''orange wind rose''' tile is used as the starting tile. | ||
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The remaining 5 tiles with wind roses are mixed in with the normal landscape tiles. | The remaining 5 tiles with wind roses are mixed in with the normal landscape tiles. | ||
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This expansion has been developed for the Carcassonne basic game. All of the rules remain the same. | This expansion has been developed for the Carcassonne basic game. All of the rules remain the same. | ||
=== Placing a tile === | === Placing a tile === <!--T:13--> | ||
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'''The Orange wind rose''' | '''The Orange wind rose''' | ||
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The starting tile divides the playing area into '''four''' sections (NO [NE], SO [SE], SW, NW). For each of these sections there is an associated landscape tile. | The starting tile divides the playing area into '''four''' sections (NO [NE], SO [SE], SW, NW). For each of these sections there is an associated landscape tile. | ||
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[[File: Windrose_C1_quadrants.png]] | [[File: Windrose_C1_quadrants.png]] | ||
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'''The 4 Quarter wind roses''' | '''The 4 Quarter wind roses''' | ||
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If a player draws one of the 4 tiles with a quarter-wind rose and, using the normal rules, '''places it in the corresponding section'''<ref>[[File:Icon_World_Black.png|16px|text-bottom|]] This is an option. Player may put it in any other place, but is not rewarded with 3 points in that case.</ref>, he or she immediately receives '''3 points'''. <ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] The 3 points are scored as soon as the tile is placed, before the [[Order_of_Play_(1st_edition)|“Move Wood”]] phase. (updated 5/2014)</ref> These points are independent of any other scoring. <ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] Since the points are scored by themselves, and scoring of Wind Rose points occurs before there is any scoring of completed features, they could presumably trigger taking of a Message tile (see [[The Messages (1st edition)|The Messages (Dispatches)]]). This may interrupt the turn but does not cause loss of other phases of the turn. (updated 5/2014)</ref> The fields in the horizontal and vertical rows of the starting tile are a part of two sections. The Wind Roses do not affect the features in any way (e.g., they do not disrupt any roads). | If a player draws one of the 4 tiles with a quarter-wind rose and, using the normal rules, '''places it in the corresponding section'''<ref>[[File:Icon_World_Black.png|16px|text-bottom|]] This is an option. Player may put it in any other place, but is not rewarded with 3 points in that case.</ref>, he or she immediately receives '''3 points'''. <ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] The 3 points are scored as soon as the tile is placed, before the [[Order_of_Play_(1st_edition)|“Move Wood”]] phase. (updated 5/2014)</ref> These points are independent of any other scoring. <ref>[[File:Icon_Open_Book.png|16px|text-bottom|]] Since the points are scored by themselves, and scoring of Wind Rose points occurs before there is any scoring of completed features, they could presumably trigger taking of a Message tile (see [[The Messages (1st edition)|The Messages (Dispatches)]]). This may interrupt the turn but does not cause loss of other phases of the turn. (updated 5/2014)</ref> The fields in the horizontal and vertical rows of the starting tile are a part of two sections. The Wind Roses do not affect the features in any way (e.g., they do not disrupt any roads). | ||
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'''The Blue wind rose''' | '''The Blue wind rose''' | ||
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If the tile with the blue wind rose is drawn, it will be placed using the normal rules. The blue wind rose now, and for the rest of the game, takes over the function of the orange starting wind rose. That is, the playing area will now be divided into four sections. <ref>[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] This is "'''two''' sections” in the Spielbox rules, in accordance with the differences described above. (11/2013)</ref> in accordance with the blue wind rose. As a result, entirely new directions of the cardinal points arise. Players earn points when they now play more wind rose tiles following the orientation of the blue wind rose. | If the tile with the blue wind rose is drawn, it will be placed using the normal rules. The blue wind rose now, and for the rest of the game, takes over the function of the orange starting wind rose. That is, the playing area will now be divided into four sections. <ref>[[File:Icon_Double_Arrow_Black.png|16px|text-bottom|]] This is "'''two''' sections” in the Spielbox rules, in accordance with the differences described above. (11/2013)</ref> in accordance with the blue wind rose. As a result, entirely new directions of the cardinal points arise. Players earn points when they now play more wind rose tiles following the orientation of the blue wind rose. | ||
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[[File: Windrose_C1_example.png|frame|none|'''Tile placing example:'''<br> | [[File: Windrose_C1_example.png|frame|none|'''Tile placing example:'''<br> | ||
{{ColorRed|RED}} places the "SW" tile on the correct gameboard section. {{ColorRed|RED}} receives 3 points for it. (The compass need not be placed in the same orientation as the starting wind rose.) Because the city was completed, {{ColorBlue|BLUE}} receives 4 points.]] | {{ColorRed|RED}} places the "SW" tile on the correct gameboard section. {{ColorRed|RED}} receives 3 points for it. (The compass need not be placed in the same orientation as the starting wind rose.) Because the city was completed, {{ColorBlue|BLUE}} receives 4 points.]] | ||
==== Spielbox Version - rules variance from Hans im Glück version ==== | ==== Spielbox Version - rules variance from Hans im Glück version ==== <!--T:22--> | ||
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The tiles in the ''Spielbox'' version of this expansion are marked only with '''N''' and '''S'''; the other two directions are not labeled on the Windroses themselves. Thus, the rules are changed as follows: | The tiles in the ''Spielbox'' version of this expansion are marked only with '''N''' and '''S'''; the other two directions are not labeled on the Windroses themselves. Thus, the rules are changed as follows: | ||
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<blockquote> | <blockquote> | ||
The starting tile divides the playing area into '''two''' sections (N and S); each of these sections has '''two''' new landscape tiles associated with it. The spaces in the horizontal row of the starting tile are part of two sections. | The starting tile divides the playing area into '''two''' sections (N and S); each of these sections has '''two''' new landscape tiles associated with it. The spaces in the horizontal row of the starting tile are part of two sections. | ||
</blockquote> | </blockquote> | ||
=== Placing a meeple === | === Placing a meeple === <!--T:25--> | ||
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Place a meeple according to the normal rules. You '''cannot''' place a meeple on any part of the Wind Rose. | Place a meeple according to the normal rules. You '''cannot''' place a meeple on any part of the Wind Rose. | ||
=== Scoring a feature === | === Scoring a feature === <!--T:27--> | ||
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If a Wind Rose tile completes a feature when it is placed, it is scored as normal. | If a Wind Rose tile completes a feature when it is placed, it is scored as normal. | ||
=== Final scoring === | === Final scoring === <!--T:29--> | ||
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There is no additional scoring at the end of the game with the Wind Rose tiles. | There is no additional scoring at the end of the game with the Wind Rose tiles. | ||
== Tile distribution == | == Tile distribution == <!--T:31--> | ||
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'''Hans im Glück (Carcassonne-on-Tour) Version ({{Year|2012}})''' | '''Hans im Glück (Carcassonne-on-Tour) Version ({{Year|2012}})''' | ||
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Total Tiles: 6 | Total Tiles: 6 | ||
{{BeginTileList|500px}} | {{BeginTileList|500px}} | ||
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{{EndTileList}} | {{EndTileList}} | ||
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'''Spielbox Version (2013)''' | '''Spielbox Version (2013)''' | ||
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Total Tiles: 6 | Total Tiles: 6 | ||
{{BeginTileList|500px}} | {{BeginTileList|500px}} | ||
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{{EndTileList}} | {{EndTileList}} | ||
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{{FootnoteIconPara_en}} | {{FootnoteIconPara_en}} | ||
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[[Category:Checked]] | [[Category:Checked]] | ||
[[Category:First Edition]] | [[Category:First Edition]] |
Revision as of 16:12, 1 November 2018
General info and comments
Originally released by Hans im Glück in 2012. [1]
Re-released in Spielbox with slight modifications in 2013.
Contents
- 6 new land tiles with wind roses
- Orange wind rose with starting tile back
- 4 quarter-wind roses with normal back
- Blue wind rose with normal back
Rules
The following rules relate to the Hans im Glück version. Rules variations for the Spielbox version follow.
Preparation
Instead of the normal starting tile, the orange wind rose tile is used as the starting tile.
The remaining 5 tiles with wind roses are mixed in with the normal landscape tiles.
This expansion has been developed for the Carcassonne basic game. All of the rules remain the same.
Placing a tile
The Orange wind rose
The starting tile divides the playing area into four sections (NO [NE], SO [SE], SW, NW). For each of these sections there is an associated landscape tile.
The 4 Quarter wind roses
If a player draws one of the 4 tiles with a quarter-wind rose and, using the normal rules, places it in the corresponding section[2], he or she immediately receives 3 points. [3] These points are independent of any other scoring. [4] The fields in the horizontal and vertical rows of the starting tile are a part of two sections. The Wind Roses do not affect the features in any way (e.g., they do not disrupt any roads).
The Blue wind rose
If the tile with the blue wind rose is drawn, it will be placed using the normal rules. The blue wind rose now, and for the rest of the game, takes over the function of the orange starting wind rose. That is, the playing area will now be divided into four sections. [5] in accordance with the blue wind rose. As a result, entirely new directions of the cardinal points arise. Players earn points when they now play more wind rose tiles following the orientation of the blue wind rose.
Spielbox Version - rules variance from Hans im Glück version
The tiles in the Spielbox version of this expansion are marked only with N and S; the other two directions are not labeled on the Windroses themselves. Thus, the rules are changed as follows:
The starting tile divides the playing area into two sections (N and S); each of these sections has two new landscape tiles associated with it. The spaces in the horizontal row of the starting tile are part of two sections.
Placing a meeple
Place a meeple according to the normal rules. You cannot place a meeple on any part of the Wind Rose.
Scoring a feature
If a Wind Rose tile completes a feature when it is placed, it is scored as normal.
Final scoring
There is no additional scoring at the end of the game with the Wind Rose tiles.
Tile distribution
Hans im Glück (Carcassonne-on-Tour) Version (2012)
Total Tiles: 6
Spielbox Version (2013)
Total Tiles: 6
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑ A more precise translation of the German would be The Compass Roses, as this is the English term for the symbols featured in this mini-expansion. However, Wind Roses seems more poetic, so that’s what I’m going with.
- ↑ This is an option. Player may put it in any other place, but is not rewarded with 3 points in that case.
- ↑ The 3 points are scored as soon as the tile is placed, before the “Move Wood” phase. (updated 5/2014)
- ↑ Since the points are scored by themselves, and scoring of Wind Rose points occurs before there is any scoring of completed features, they could presumably trigger taking of a Message tile (see The Messages (Dispatches)). This may interrupt the turn but does not cause loss of other phases of the turn. (updated 5/2014)
- ↑ This is "two sections” in the Spielbox rules, in accordance with the differences described above. (11/2013)