Spiel Promos/it
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Informazioni generali e commenti
Promotional tiles made available by Hans im Glück to attendees at the Essen Games Fair in 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023, and 2024 (a different one each year). They are not available as a single set.
Non ci sono regole specifiche da seguire riguardo le tessere di questa mini espansione.
Initially released for the 2nd edition (C2 for short), Hans im Glück released their first 3rd edition (C3 for short) promo tile in 2024.
The tiles released in the period 2014-2017 were printed in a single batch so the city segments on them have the darker city backgrounds. Starting from 2018, each tile is printed individually and cities show lighter backgrounds.
Contenuti
- 5 nuove tessere paesaggio
Regole
Preparazione
Mischia le tessere con quelle paesaggio del gioco base.
Gameplay
1. Placing a tile
When you draw a Spiel Promo tile, you place it according to the usual rules.
2. Placing a meeple
When you place a Spiel Promo tile, you may place a meeple on it according to the usual rules.
Note that you are not allowed to place a meeple on the Spiel feature itself. It is purely decorative.
3. Scoring a feature
When you complete one or more features (e.g. a monastery, a road etc.) containing Spiel Promo tiles, you score them according to the usual rules.
Final Scoring
There is no additional scoring at the end of the game with the Spiel Promo tiles.
New land tiles
This tile presents a city segment ending a road. The city features a decorative scene with no additional rules. |
This tile shows four roads ending at a junction. The junction features a celebration, not a village, and has no special rules. |
This tile features a tile with four city edges. The sword fight scene is decorative and has no special rules. The grass patch cannot be considered a field for this reason. [1] |
This tile shows a city segment and a field. The scene portrayed is just decorative and has no special rules. |
The road does not end on this tile. Instead, it branches into 4 directions. [2] The scenes featured are just decorative and have no special rules. The cottage shown is not a regular farmhouse. |
This tile shows one city segment. The bridge connects the two city segments otherwise separated. [3] [4] The scenes portrayed are just decorative and have no special rules. |
This tile presents a city segment ending a road. The city features a decorative scene with no additional rules. |
This tile presents a road segment with an inn. The tile features a decorative scene with no additional rules. |
This tile presents road ending at a city segment. The tile features a decorative scene with no additional rules. |
This tile shows a city segment and two fields. The scene portrayed is just decorative and has no special rules. |
Other expansions
If playing with other expansions, please take the following notes into consideration:
The Spiel '22 tile features an inn by the lake that would affect the its road segment if playing with Inns.
The length of a road with the roundabout on the Spiel'18 tile (e.g. for the purposes of the Robber tile) is the total number of tiles in the road, not simply the longest distance between two ends. The road has four ends which have to be closed, but the result is that it's likely to be bigger.
La distribuzione
C2 tiles
C3 tiles
Note
Per la licenza e informazioni riguardo le icone visitare Icone.
- ↑ Question: Is the green patch in the middle of the Spiel'16 tile a field? Answer: The green patch this tile was meant as a decoration. (11/2020)
- ↑ All of the branches have to be completed in order to score the road scoring. See Other expansions for more details on the interaction with the Robber tile from Exp. 6 - Count, King & Robber.
- ↑
The bridge on this tile connects the two city segments.
[Note: This clarification was provided at the HiG booth at the Essen Game Fair, as stated in this post: - ↑ Question: Does the bridge connect the two city segments on the Spiel'19 tile? Answer: The bridge connects the two city segments to form one city. (11/2020)