The Barber-Surgeons
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With this mini-expansion, you'll send your meeples to the barber surgeon's. A bathhouse had several purposes during the Middle Ages. You could take a bath sharing the latest gossip, as well as enjoying a highly professional medical treatment. Of course, your meeple will be enjoying his time in the bathhouse, so he won't be able to help you. To get him back there are various possibilities …
General info and comments
The Barber-Surgeons was released in the 2nd edition (C2 for short) in 2018 by HiG during Essen Spiel. A version in the 3rd edition (C3 for short) was released in 2025.
This expansion doesn't exist for the 1st edition (C1 for short).
Contents
- 6 new land tiles with bathhouses marked with expansion symbol.
Rules
Preparation
Shuffle the 6 bathhouse tiles and select as many as needed according to the number of players.
Now, shuffle the right number of bathhouse tiles with the rest of the land tiles. Put the unneeded bathhouse tiles back into the box.
Scoring bathhouse points
1. Placing a tile
When you draw a bathhouse tile, you place it according to the normal rules.
2. Placing a meeple
3. Scoring a feature
Scoring with a bathhouse
Having finished a city with a bathhouse, you score as usual. In addition to the normal points, the owner of the city gets the number of points shown on the banner (3, 4 or 5). If there are several bathhouses in a scored city, add all the bathhouse points in it.
The same applies to roads with bathhouses.
Final Scoring
Bathhouses will provide no bonus points to features scored after the game. [1]
Visiting a bathhouse after scoring
3. Scoring a feature
Placing a meeple in a bathhouse after scoring
If there is only one meeple involved in a scoring [2] and if there is at least one free bathhouse, instead of returning the meeple to your hand, you must place your meeple sideways in (any) one of the free bathhouses (or in the only free bathhouse) immediately after the scoring. [3] You score the feature as usual before doing so.
Respect the following rules:
- A bathhouse is free if there is no meeple in it
- If there are several free bathhouses, you can choose in which one you place your meeple
- If there are several meeples involved in scoring a feature, all meeples are returned to the players' supply (even if all meeples belong to one player) - no meeple is placed in a bathhouse
- If there is no free bathhouse, you get your meeple back
- If there are several features scored (by placing one single land tile) you have to consider the order in which the features are scored - the player who placed the land tile decides the order in which the scoring is carried out, as this may affect which meeples are placed in free bathhouses (if applicable).
Final Scoring
No meeples will be moved to any free bathhouse during the final scoring. [4]
Leaving the bathhouse
There are 2 options to get back a meeple that has been placed in the bathhouse.
1. Placing a tile
Option 1: Getting back a meeple from the bathhouse for free
If a player places the last land tile surrounding a bathhouse (the same way you complete monasteries), the meeple placed in the bathhouse can be taken back immediately and for free. The returned meeple does not score any points when returned.
Note!
- If you place your meeple in a free bathhouse that is already completely surrounded, you can no longer retrieve it for free.
- If you realize too late that a meeple is still in the bathhouse, even though the bathhouse was already completely surrounded before this turn, you can no longer retrieve it for free.
2. Placing a meeple
Option 2: Buying back a meeple staying in a bathhouse
To get back your meeple you can also pay with points. The number of points you lose depends on the number shown on the respective bathhouse (3, 4 or 5). Move your meeple back on the scoring board. You are allowed to have less than 0 points. [5]
You can buy a meeple back after having placed a land tile. You are allowed to place this meeple immediately in the same turn.
If a meeple leaves the bathhouse, the bathhouse is free again and ready to welcome another meeple. [6]
Clarifications for new landscape tiles
Other expansions
This section contains additional information about the interactions with other Carcassonne expansions.
- A mayor scoring 0 points for a city without coats of arms or a castle may go to a bathhouse (
Exp. 5 - Abbey & Mayor) - A meeple with ghosts scoring 0 or even negative points may go to a batthouse (
Ghosts, Castles & Cemeteries) - A meeple scoring 0 points for a feature due to the active scoring tiles may go to a batthouse (
The Land Surveyors)
Exp. 3 - The Princess & the Dragon
The dragon can eat a meeple trapped in a bathhouse.
If a meeple is sent to a bathhouse on a tile with the dragon, it will eat the meeple automatically.
Note: If you cannot remove the wagon after scoring due to a bathhouse, you will not be able to move it either.
A wagon cannot move from a completed feature to an empty bathhouse after scoring. Bathhouses cannot be occupied like a normal feature.
Tile distribution
C3 Edition
C2 Edition
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑
The rules only consider the bathhouse bonus when scoring completed roads and cities. Incomplete features would not get bathhouse bonus points.
- ↑
This rule would only affect actual meeples: normal meeples, large meeple, abbot, wagon, mayor, ringmaster, guard meeples, and phantom. Other player's figures on the playing area are not considered: pig, builder, barn, and shepherd.
- ↑
Note that this action would affect those scorings of features from any player (not only the active player) with one meeple taking place in phase 3. Scoring a feature -those scorings where meeples are returned to their owners after scoring a completed feature or a field during the game. However, it would not affect the scoring of bonuses or those scorings taking place in other phases (or not removing meeples). Some examples:
- A farmer may go to a bathhouse when scoring its field during the game due to a barn.
- A meeple receiving a watchtower bonus will not go to a bathhouse for the bonus itself (it may go only as a consequence of the scoring of the road or city it occupies).
- An abbot removed and scored in 2. Placing a meeple will not go to a bathhouse.
- Scoring a feature when receiving Message #8 will not send the chosen meeple to a bathhouse, since it is not a regular scoring taking place in 3. Scoring a feature.
- Scoring the big top with only one neighboring meeple would not send it to any empty batthouse.
- ↑
The rules consider this action applies when scoring features completed during the game as a result of a tile placement.
- ↑
You can buy back more than one meeple during your turn. The action "Buying back a meeple" and the action "Placing a meeple" are independent. Therefore, the fact that you can only place one meeple during your turn does not mean that you can only buy back one meeple during your turn - since there is no connection between the two actions. The action "Buying back a meeple" is not limited, so you can buy back as many meeples as you want during your turn.
Question: Can players buy back only one meeple or several meeples during their turn?
Answer: Buying back meeples is independent of the actual placing of a meeple. It is not limited. (1/2025)
- ↑
This other meeple can be any meeple from any player, even the same meeple that just left the bathhouse.











