The Treasure Maps (Fan Expansion)

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Treasure awaits those bold enough to search for it... if they can decipher The Treasure Maps!

You are reading the rules for this tile design.
If your tiles have a different design, then choose a game from Spin-offs.


Treasure awaits those bold enough to search for it... if they can decipher The Treasure Maps!

General info

The Treasure Maps is a fan-expansion for Carcassonne Base Game Carcassonne Base Game created by Carcassonne Central forum member MMike (CarcC).

Contents

  • 1 index card representing the treasure and their value
  • 5 cards representing treasure maps
  • 2 cards representing blank treasure maps

Rules

Preparation

  • Decide how treasure values will be handled:
    • Either use the assign fixed amount from the index card, or
    • Use a base value plus one or more dice rolls (e.g., 10 + 2d6).
  • Shuffle the Treasure Map cards and place them face down in a stack within reach of all players.

Gameplay

1. Placing a tile

There are no tiles supplied with this expansion.

2. Placing a meeple

After placing a tile, you may place a meeple or special figure on it, following the standard rules, or go treasure hunting!

  • You can have only 1 Treasure Maps at the time
  • You may look at your Treasure Map at any time, but do not reveal it to other players until you're attempting a discovery
  • Treasure Maps can be purchased or sold only at tile features that may have libraries or markets, such as:

Anybody can become a Treasure Hunter!

If you don't own a map, you may choose to send one of your follower (any normal meeple or special figure) to purchase a Treasure Map instead of placing them on the tile:

  • Draw the top Treasure Map card and place it face down in front of you.
  • Place the chosen figure on the card. That figure is now a Treasure Hunter and is no longer considered to have its original role.

or

Sell a Map

If you lose confidence in your map-reading skills, you can sell your map for a small reward:

When you draw and place a tile with the features specified in the section above, you may, instead of continuing the hunt:

  • Return the Treasure Hunter to your supply — it regains its original role.
  • You immediately score 5 points.
  • Shuffle your Treasure Map back into the map deck.


If you think you have located the treasure:

Find the “X”

Compare the tile layout on the board with the configuration shown on your Treasure Map:

  • The map depicts tile arrangements including features (roads, cities, monasteries) in specific positions and orientations.
  • Dashed lines and the X represent tiles that must exist on the table, but the dashed lines must be continuous (no gaps).
  • Tiles do not need to be newly placed — they can be from previous turns.

During your wood placement phase, if the correct configuration is visible on the board, you may:

  • Place your Treasure Hunter figure on the tile where the X appears on your map.
  • Then, reveal the Treasure Map card to all players:
    • If the location is correct:
      • You gain the treasure points!
      • Discard the map.
      • Return the Treasure Hunter to your supply — it regains its original role.
    • If the location is incorrect:
      • Take back the map and the Treasure Hunter.
      • You may try again on a future turn.
3. Scoring a feature

Score complete feature following the standard rules.

Final Scoring

If at the end of the game you have an used Treasure Map, earn 2 points