COVID-19 (Fan Expansion)
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Main Page ✎ > Carcassonne ✎ > Fan Expansions ✎ > COVID-19 (Fan Expansion)
Please note that WikiCarpedia is not responsible for the content of the links provided. The listed expansions are subject to the regulations of the corresponding websites.
In general, however: The use of the fan expansions for commercial purposes is not allowed. The Fan-Expansions may only be produced for personal use and may not be sold at any time. This also explicitly includes the passing on at cost price.
General info and comments
COVID-19 fan-expansion was released by Carcassonne CZ Forum members Danka and šmoula.
The tiles and rules files are available here:
- C3 version on Carcassonne CZ Forum (please register to access):
Contents
- 1 landscape tile identified with a corona virus symbol
- 30 testing cards 20 for negative result, 9 for positive result and 1 for death.
Negative | Positive | Death |
- 20 infection tokens
Infection token |
New landscape tiles
The new landscape tile is played like those in the base game.
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COVID-19 Tile: Field and city are infected by COVID-19 |
Rules
Preparation
Shuffle the new landscape tile in with those from the base game and stack them normally. Also shuffle the testing cards and place them in a pile, face down, next to the infection tokens.
Extended players variant
Place the COVID-19 tile next to the starting tile(s) at the beginning of the game and place two infection tokens to features marked by COVID-19 symbol, first to the city and second to the field.
Gameplay
1. Placing a tile
Placing COVID-19 tile
After placing the tile with the COVID-19 symbol (hereafter Covid), the city and the field are infected with Covid, player place there infection tokens. From this moment on, so-called infected areas are created in the game.
Spread of Covid
When the infected area is enlarged[1], the Covid spreads further. The player who enlarged the infected area takes an infection token from the general supply and places it on any uninfected area adjacent to an already-infected area (e.g., if there is an infected city that has a road leading from it, he can mark it with the token and thus spread the infection). A city, road, field or monastery can be infected.[2]
Once the infection tokens run out, the infecting player must use one of the tokens already placed, where the disease has since died down.
As soon as any figure enters an infected area during any phase of the game [3] it is obliged to test immediately. Testing is described in phase 2. Placing a figure.
2. Placing a meeple
When placing a figure in an infected area, the player is obliged to test it.
Testing figure
The player takes one testing card for each figure from the top of the pile. The result of the test can be:
Negative - Figure stays where it is placed,
Positive - Figure is removed from the board and returned to the player's supply,
Death - Figure is removed from the game and cannot be used anymore.
Once the pile of facedown testing cards runs out, the discarded testing cards are shuffled to form a new pile.
3. Scoring a feature
COVID-19 (Fan Expansion) does not affect scoring.
Rules history
- * 02/2023 Infection tokens are now also placed when a COVID-19 tile is placed in both infected areas marked with the COVID-19 symbol - the City and the Field. In the previous rules, negatively tested meeples placed on the field affixed with the COVID-19 symbol were protected until the end of the game. This gave an advantage to players who placed meeples on that field.
Other expansions
Figures affected by COVID-19 (Figures requiring test)
Rule of thumb: Living player figures can be infected with COVID-19!
Expansion | Figure | |
---|---|---|
Meeples | ||
![]() | Normal meeple ✎ | ![]() |
![]() | Abbot ✎ | ![]() |
![]() | Large meeple ✎ | ![]() |
![]() | Mayor ✎ | ![]() |
![]() | Ringmaster ✎ | ![]() |
![]() | Phantom ✎ | ![]() |
![]() | Guard meeple ✎ | ![]() |
Special figures | ||
![]() | Builder ✎ | ![]() |
![]() | Pig ✎ | ![]() |
![]() | Shepherd ✎ | ![]() |
Features which can be infected
The following features can be infected.
Expansion | Example tile | Feature |
---|---|---|
![]() | City ✎ Missing edition , Road ✎ Missing edition , Field ✎ Missing edition , Monastery ✎ Missing edition | |
![]() | Garden ✎ | |
![]() ![]() ![]() | River ✎ Missing edition | |
![]() | Abbey ✎ | |
![]() | Shrine ✎ | |
![]() | ![]() | Castle ✎ |
![]() | Acrobat space ✎ | |
![]() | ||
![]() | Darmstadt Church ✎ | |
![]() | German Castle ✎ | |
![]() | German Cathedral ✎ | |
![]() | Japanese Building ✎ | |
![]() ![]() | Special Monastery ✎ | |
![]() | Unknown feature YagaHut | |
Solovei Razboynik Tree ✎ | ||
Vodyanoy's lake ✎ | ||
![]() | Fortune Teller Tent ✎ | |
Fan expansions
If a Castle Road becomes infected, the Castle Lord is obliged to test.
When previously separate roads are connected and at least one road was already infected, any figure on previously uninfected roads are obliged to test.
When a player placing the La Porxada tile chooses Swap followers and a meeple is placed in an infected area, it is obliged to test.
When joining an infected road and non-infected road with a Robbers' Son tile, all untested figures are obliged to test before the Robbers' Son removes a meeple from the road.
Tile distribution
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑
Placing a tile around an infected Monastery does not enlarge the area of infection.
- ↑
Any feature where a player can place a player figure.
- ↑
Figures can enter an infected area by direct placement in phase 2. Placing a figure or joining an uninfected area where a figure is placed with one or more features, for example by tile placement, which has at least one infected feature.