The Bets

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Promotional image of The Bets on CundCo

General info and comments

Punchout
Expansion symbol

The Bets was originally released by Hans im Glück in 2022.

With this mini-expansion you place bets on how many tiles a road or a city will consist of upon completion. Influence these areas in your favor and get the extra points.

This expansion has cities with clipped buildings.

This expansion has been developed for the Carcassonne basic game. All the basic game rules still apply in addition to the expansion rules below. You can combine it with other expansions - but at your own risk – that is, there will be no official rules for these combinations.

Contents

  • 10 new bookmaker land tiles featuring a betting office.
  • 36 betting chips
Bookmaker tiles
Betting office
Betting chips

Rules

Preparation

Each player receives 6 betting chips in their color and places them face down in front of them. Shuffle the 10 bookmaker tiles of this expansion together with the other land tiles.

Placing bets

If you draw a tile with a betting office depicted, carry out all three actions according to the usual rules 1. Place a tile, 2. Place a meeple and possibly also 3. Score points. Then, perform the new action 4. Place bets unless it is the last tile in the game.

4. Place bets

Everyone may choose one of their own betting chips from their supply and place it face down on the betting office on the tile. Stack the chips of all players onto the betting office. You may always look at the face down chips in front of you.

If all roads and cities are already finished after placing the bookmaker tile, no betting chips are placed.

Attention:

  • All chips already lying on tiles stay face down until the scoring. You may not look at those chips!
  • If the last tile to be placed depicts a betting office, no more chips are to be placed.

Settling bets

When a city or road with bookmaker tiles is completed, you will also score the bets on them.

3. Score points

Settling a bet

When scoring a road or city with segments on one or more bookmaker tiles with betting chips on it, those betting chips must be scored after the usual scoring. To do so, flip them over.

  • If the number on your chip matches the number of tiles in the completed road or city, you score points.
  • If your number does not match the number of tiles, you do not score bonus points.

Take your betting chips back into your supply after you have scored them. You may use them on new bookmaker tiles.

Exceptions:

  • If several bookmaker tiles are part of one or more scorings, you score all of them — one after another.
  • If several features with the same betting chips involved are being scored within the same turn, the player whose turn it is decides which feature the chips are being scored for. They must decide before the chips are flipped over.

Betting chips

Most betting chips depict 2 numbers. Hence, they offer 2 possibilities to bet on the right number. If you are right, you score the respective points depicted on the chip.

Bets C3 Example Token 01.png
The betting chip depicting only the number 4, requires the road or city to consist of 4 tiles exactly. In return you score double the points depicted (8 points).
Bets C3 Example Token 02.png
The plus sign after the numbers means that more than 7 or 8 tiles can be part of the feature to win the bet. You still only score 7 or 8 points.
Example: You finish the city with your tile and score the feature. You score 10 points for the city, as usual. One of the tiles of the city has betting chips lying on it. You flip them over and settle the bet. Blue and Green have bet on the right number. Blue scores 4 points and Green scores 8 points. You missed the right number with your chip and don't score any bonus points. Now everyone takes their betting chips back into their supply.
Final scoring

Score all remaining betting chips on tiles at the beginning of the final scoring. For the scoring, the number of tiles placed until this point applies. Before flipping over the betting chips you decide which city or road you want to score. [1] Afterwards, you proceed with the final scoring as usual.

Clarifications for new landscape tiles

Betting offices end roads and separates fields. [2]

Bets C3 Tile 02.png This betting office separates the fields between the city and road. This tile has 3 fields segments.
   
Bets C3 Tile 03.png This betting office separates the fields between the city and road, even if it looks otherwise. This tile has 3 fields segments.
   
Bets C3 Tile 04.png This betting office separates the fields between the city and road, even if it looks otherwise. This tile has 3 fields segments.
   
Bets C3 Tile 06.png This betting office and a dirt road separate the fields between the city and the two roads. This tile has 3 fields segments.
   
Bets C3 Tile 07.png This betting office separates the fields on the top and bottom half of the tile, even if it looks otherwise. This tile has 2 fields segments.
   
Bets C3 Tile 09.png This betting office ends the road on the left and separates the fields on the top and left half of the tile. This tile has 3 fields segments.

Other expansions

General comments

  • Interpretation from the Community The tile count considered when settling a bet is not modified by any expansions. You always consider the original number of tiles.
  • Interpretation from the Community One or two triangular tiles in one square space are counted as one tile.
  • Interpretation from the Community Each half of a double-sized tile is counted as a separate tile.
    • Edge case: The long road segment on a Markets of Leipzig tile is counted as one single road segment even if it runs across the two halves of the double-sized tile.
  • Interpretation from the Community A 2x2 tile is counted as 4 separate tiles.

German CathedralsGerman Cathedrals

  • Interpretation from the Community A bet on a road only counts a German cathedral tile once even if several road segments on the cathedral tile are connected to the same road.

The Land SurveyorsThe Land Surveyors

  • Interpretation from the Community The Highway scoring tile does not affect the number of tiles to be considered when settling a bet on a road.
  • Interpretation from the Community The Bad Neighborhood scoring tile does not affect the number of tiles to be considered when settling a bet on a city.

Tile distribution

Total tiles: 10
Bets C3 Tile 01.png x1
 
Bets C3 Tile 02.png x1
 
Bets C3 Tile 03.png x1
(C)
Bets C3 Tile 04.png x1
(F)
Bets C3 Tile 05.png x1
(C)
Bets C3 Tile 06.png x1
 
Bets C3 Tile 07.png x1
 
Bets C3 Tile 08.png x1
(H)
Bets C3 Tile 09.png x1
 
Bets C3 Tile 10.png x1
 

Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:

Feature Farmhouse C2.png
F | Farmhouse
Feature Cows C2.png
C | Cowshed
Feature Highwayman C2.png
H | Highwaymen

Note: The small illustrations of a cowshed, a pigsty and a donkey stable are collectively referred to as sheds or stables.

Total Tokens: 36

Bets C3 Token Blue 01.png x1
Bets C3 Token Blue 02.png x1
Bets C3 Token Blue 03.png x1
Bets C3 Token Blue 04.png x1
Bets C3 Token Blue 05.png x1
Bets C3 Token Blue 06.png x1
Bets C3 Token Yellow 01.png x1
Bets C3 Token Yellow 02.png x1
Bets C3 Token Yellow 03.png x1
Bets C3 Token Yellow 04.png x1
Bets C3 Token Yellow 05.png x1
Bets C3 Token Yellow 06.png x1
Bets C3 Token Green 01.png x1
Bets C3 Token Green 02.png x1
Bets C3 Token Green 03.png x1
Bets C3 Token Green 04.png x1
Bets C3 Token Green 05.png x1
Bets C3 Token Green 06.png x1
Bets C3 Token Pink 01.png x1
Bets C3 Token Pink 02.png x1
Bets C3 Token Pink 03.png x1
Bets C3 Token Pink 04.png x1
Bets C3 Token Pink 05.png x1
Bets C3 Token Pink 06.png x1
Bets C3 Token Red 01.png x1
Bets C3 Token Red 02.png x1
Bets C3 Token Red 03.png x1
Bets C3 Token Red 04.png x1
Bets C3 Token Red 05.png x1
Bets C3 Token Red 06.png x1
Bets C3 Token Black 01.png x1
Bets C3 Token Black 02.png x1
Bets C3 Token Black 03.png x1
Bets C3 Token Black 04.png x1
Bets C3 Token Black 05.png x1
Bets C3 Token Black 06.png x1

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Interpretation from the Community During the final scoring, each player scores their remaining bets individually. If a bet is applicable to more than one road and/or city, the player will choose one of those features on their own (no collective decision is made per betting office in this case).

     Official clarification from the publisher Question: In 3. Score points, the rules say: "If several features with the same betting chips involved are being scored within the same turn, the player whose turn it is decides which feature the chips are being scored for". If a similar situation happens at the end of the game (e.g. two incomplete cities share a betting office with bets), who makes this decision for the final scoring? Note that players may not reach an agreement by themselves due to opposed interests.

    Answer: In this case, each player decides for themselves in the final scoring. (11/2022)

  2. Official clarification from the publisher The rule is that all the betting office places separate the fields. The graphics are not that clear, that’s right. But it is the same rule for all the tiles. (11/2022)