Black Dragon (Fan Expansion)

The Black Dragon brings a new neutral figure, the Black Dragon, into the game. The Black Dragon is powerful and eats everything in its path when a feature is completed in the game. No one is safe; even the Red Dragon or Fairy can be eaten! This fan expansion can be played with Base Game Base Game or with any combination of expansions for Carcassonne; The Princess & the Dragon The Princess & the Dragon is not required for play.

Figure Black Dragon.png This expansion is independent from design of tiles and can be played with any edition of Carcassonne or any spin-off (with small adaptations to the rules).
If your tiles have different design, then choose game from Spin-offs.Rule selection by design Spin-offs.png


Symbol Black Dragon.png

The Black Dragon brings a new neutral figure, the Black Dragon, into the game. The Black Dragon is powerful and eats everything in its path when a feature is completed in the game. No one is safe; even the Red Dragon or Fairy can be eaten! This fan expansion can be played with Base Game Base Game or with any combination of expansions for Carcassonne; The Princess & the Dragon The Princess & the Dragon is not required for play.

General info

The Black Dragon fan-expansion for   Carcassonne Base Game has been released by Carcassonne CZ forum member šmoula (CarcCZ, CarcC).

Downloads

Please be aware that WikiCarpedia does not assume responsibility for the content of the links provided. The expansions listed are governed by the regulations of their respective websites.
Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.

Download(s) is/are available from the following site(s) (registration may be required):

Contents

 

Rules

Preparation

Place the Black Dragon to the side for now - it doesn't belong to any player.

Gameplay


1. Placing a tile

Whenever you draw a tile, place it normally.

2. Placing a meeple

You may place a meeple according to the usual rules.

3. Scoring a feature

The Black Dragon does not enter the game until a player scores 50 or more points on the scoring track. At this moment, after scoring completed features, continue to Step 3: Placement of the Black Dragon. From this point forward, at the beginning of phase 3. Scoring feature, the active player must move the Black Dragon when at least one feature is completed.

Step 1: Movement of the Black Dragon
If the Black Dragon is in play and one or more features have been completed by placing a tile, the active player moves the Black Dragon, either horizontally or vertically, by 1 tile (square space with tile) for each completed feature. The Black Dragon may not move back to any tile which it previously occupied during this turn. The Black Dragon eats each figure on the tiles (square spaces) that it moves to. Player figures are returned to the supply; neutral figures are placed to the side.

 
Example 1: Yellow placed a tile which completes 3 features. Yellow moves the Black Dragon three times, Red and Blue meeples are returned to their respective players' supplies.

Step 2: Score completed features
Now you score all completed features.

 
Example 2: Yellow has survived on a completed road after the Black Dragon has finished moving. Yellow scores 2 points and it is returned to the player's supply.

Step 3: Placement of the Black Dragon
After scoring all features and when any player's scoring figure has reached or passed the 50-point field on the scoring board from begin of this turn, you take the Black Dragon and move it directly to the last placed tile. The Black Dragon eats each figure on the tile. All points scored by players after 3. Scoring a feature phase has no effect on the Black Dragon's placement, even if any player has reached or passed the 50-point field on the scoring board.

 
Example 4a: Situation before scoring by Red.
 
Example 4b: Red scored 3 points and moved their scoring meeple from 47 points to 50 points. The Black Dragon is placed on the tile which was placed during this turn.

Other Expansions

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Figures eaten by the Black Dragon

Rule of thumb: Every living figure can be eaten by the Black Dragon

This table is dynamic and contains figures depends on selected expansions.
ExpansionFigure
Meeples
 Base GameNormal meeple 
 The AbbotAbbot 
 Exp. 1 - Inns & CathedralsLarge meeple 
 Exp. 5 - Abbey & MayorMayor 
 Exp. 5 - Abbey & MayorWagon 
 Exp. 10 - Under the Big TopRingmaster 
 Exp. 11 - Ghosts, Castles & CemeteriesGuard meeple 
 The PhantomPhantom 
Special figures
 Exp. 2 - Traders & BuildersBuilder 
 Exp. 2 - Traders & BuildersPig 
 Exp. 9 - Hills & SheepShepherd 
 The Gingerbread ManGingerbread Man 
Neutral figures
 Exp. 3 - The Princess & the DragonFairy 
 Exp. 3 - The Princess & the DragonRed dragon 
 Mini #5 - Mage & WitchMage 
 Mini #5 - Mage & WitchWitch 
 The SchoolTeacher 
 The CourierCourier 
Tokens
 Exp. 9 - Hills & SheepSheep token 
 The Gingerbread ManGingerbread Man token 
Figures on wooden piece
 Exp. 4 - The TowerAny figure that can be eaten by the Black Dragon placed on top of the Tower
 Exp. 8 - Bridges, Castles & BazaarsAny figure that can be eaten by the Black Dragon placed on the Bridge
 Black TowerAny figure that can be eaten by the Black Dragon placed on top of the Black Tower
 City BridgesAny figure that can be eaten by the Black Dragon placed on the City Bridge

Other Expansions

  General rules

  Every living figure can be eaten by the Black Dragon
  The Black Dragon eats only on the square space on which it is placed or on which it moves.
  When the Black Dragon figure is placed on a tile (square space) or a figure is placed on the same tile (same square space) as the Black Dragon, the Black Dragon immediately eats the figure.

Footnotes

For Icons explanation and licensing please visit Icons page.