Difference between revisions of "Carcassonne Game Reference/de"

From Wikicarpedia
Jump to navigation Jump to search
(Updating to match new version of source page)
(Updating to match new version of source page)
(8 intermediate revisions by the same user not shown)
Line 89: Line 89:
|}
|}


<div class="mw-translate-fuzzy">
|- class="showAbbey"
|- class="showAbbey"
|  
|  
Line 106: Line 107:
| width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | '''<span class="showC1_Graphics">[[Scoring During the Game (1st edition)/de|Wertung während des Spiels]]</span><span class="showC2_Graphics">[[Scoring During the Game/de|Wertung während des Spiels]]</span><span class="showWE_Graphics">[[Winter Scoring During the Game/de|Wertung während des Spiels]]</span>'''
| width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | '''<span class="showC1_Graphics">[[Scoring During the Game (1st edition)/de|Wertung während des Spiels]]</span><span class="showC2_Graphics">[[Scoring During the Game/de|Wertung während des Spiels]]</span><span class="showWE_Graphics">[[Winter Scoring During the Game/de|Wertung während des Spiels]]</span>'''
|}
|}
</div>


|-
|-
Line 193: Line 195:
</div>
</div>


   <li class="showRivers_Any markWE">Lege die '''Fluß-Quelle''' Karte und bereite die anderen Flußkarten vor
   <div class="mw-translate-fuzzy">
<li class="showRivers_Any markWE">Lege die '''Fluß-Quelle''' Karte und bereite die anderen Flußkarten vor
     <ul>
     <ul>
     <li class="showRiverII">Lege die Flußgabelung beiseite</li>
     <li class="showRiverII">Lege die Flußgabelung beiseite</li>
Line 203: Line 206:
</li>
</li>
</ol>
</ol>
</div>


'''<span class="wica-counter-show"></span>. Bereite die verbleibenden Karten für das Spiel vor'''
'''<span class="wica-counter-show"></span>. Bereite die verbleibenden Karten für das Spiel vor'''
Line 209: Line 213:
<li class="showRemoveExtraTiles markWE">Remove from game extra tiles:
<li class="showRemoveExtraTiles markWE">Remove from game extra tiles:
   <ul>
   <ul>
   <li class="showGQ11AndNotRivers markC2">River tiles in '''CG#11'''</li>
   <li class="showGQ11AndNotRivers markC2">River tiles from '''CG#11'''</li>
  <li class="showCutCassonneAndNotRivers markC1 markWE">River tiles from '''CutCassonne'''</li>
   <li class="showDarmstadt markC2 markWE">Optionally, 2 of the 6 <span class="showC1">cloisters</span><span class="showC2">monasteries</span> in base game, if adding Darmstadt churches to the game without other expansions</li>
   <li class="showDarmstadt markC2 markWE">Optionally, 2 of the 6 <span class="showC1">cloisters</span><span class="showC2">monasteries</span> in base game, if adding Darmstadt churches to the game without other expansions</li>
   <li class="showMonasteries markWE">The 6 <span class="showC1">cloisters</span><span class="showC2">monasteries</span> in base game, if adding '''German monasteries''' <span class="markC2">or '''Dutch & Belgian monasteries'''</span><span class="markC1"> or '''Japanese buildings'''</span> to the game</li>
   <li class="showMonasteries markWE">The 6 <span class="showC1">cloisters</span><span class="showC2">monasteries</span> in base game, if adding '''German monasteries''' <span class="markC2">or '''Dutch & Belgian monasteries'''</span><span class="markC1"> or '''Japanese buildings'''</span> to the game</li>
Line 219: Line 224:
     </ul>
     </ul>
   </li>
   </li>
  <li class="showPeasantRevolts markC1 markWE">Remove 3 out of the 12 '''Peasant Revolts''' tiles, after shuffling them. Use only 9 tiles</li>
   </ul>
   </ul>
</li>
</li>
Line 281: Line 287:
   <li class="showWitch">'''Witch'''</li>
   <li class="showWitch">'''Witch'''</li>
   <li class="showGingerbreadMan markC1 markC2">'''Gingerbread Man'''</li>
   <li class="showGingerbreadMan markC1 markC2">'''Gingerbread Man'''</li>
  <li class="showEasterInCarcassonne markC2 markWE">'''Easter bunny'''</li>
  <li class="showEasterInCarcassonne markC2 markWE">'''40 Easter eggs'''</li>
  <li class="showEasterInCarcassonneAndNotFlier markC2 markWE">'''Regular die''', if the Flier die is not available</li>
   </ul>
   </ul>
</li>
</li>
<li>Place the scoreboard off to the side of the game table</li>
<li>Place the scoreboard off to the side of the game table</li>
<li class="showLandSurveyors">Prepare '''Land Surveyors''' scoring tiles:
<li class="showGifts markC1 markWE">Shuffle the '''gift''' cards and place them facedown in a stack by the scoreboard</li>
<li class="showLandSurveyors markC1 markWE">Prepare '''Land Surveyors''' scoring tiles:
<ul>
<ul>
<li>Shuffle the scoring tiles and place them face up in three stacks (cities, roads and monasteries) by the scoreboard</li>
<li>Shuffle the scoring tiles and place them face up in three stacks (cities, roads and monasteries) by the scoreboard</li>
Line 393: Line 403:


<ol class="wica-list">
<ol class="wica-list">
<li class="showMessages markWE">Add '''messenger points''' to scoring <span class="showC1">follower</span><span class="showC2">meeple</span> and remove the messengers from the scoring board</li>
<li class="showMessages markWE">Each player '''adds up the scores of their <span class="showC1">counting figures</span><span class="showC2">scoring figures</span>'''. Then each player places one <span class="showC1">counting figure</span><span class="showC2">scoring figure</span> on their achieved total and removes the other. No message tiles are drawn during final scoring.</span>


<li class="showRobbers markWE">Each player with their '''robber''' on the scoreboard scores 3 points and returns it to their supply</li>
<li class="showRobbers markWE">Each player with their '''robber''' on the scoreboard scores 3 points and returns it to their supply</li>
<li class="showGifts markC1 markWE">Each player scores 2 points per unopened '''gift''' card in their supply and removes them</li>


<li class="showCircus markC1 markWE">Score the '''circus''' and remove the big top</li>
<li class="showCircus markC1 markWE">Score the '''circus''' and remove the big top</li>
Line 402: Line 414:


<li class="showGoldmines markWE">Remove '''gold pieces''' still on the game board</li>
<li class="showGoldmines markWE">Remove '''gold pieces''' still on the game board</li>
<li class="showEasterInCarcassonne markC2 markWE">Remove the '''Easter bunny'''</li>


<li class="showCountOfCarcassonne markWE">'''Redeploy <span class="showC1">followers</span><span class="showC2">meeples</span> from the market <span class="showC1">quarter</span><span class="showC2">district</span> of the City of Carcassonne''' to <span class="showC1">farms</span><span class="showC2">fields</span>, if the '''Count''' figure is not placed on that district. Players starting from the left of the active player redeploy one <span class="showC1">follower</span><span class="showC2">meeple</span> at a time until no <span class="showC1">followers</span><span class="showC2">meeples</span> are left. <span class="showC1"><span class="showC1">Followers</span><span class="showC2">Meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can also be redeployed at this time.</span><span class="showC2">No <span class="showC1">followers</span><span class="showC2">meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can be redeployed at this time.</span>
<li class="showCountOfCarcassonne markWE">'''Redeploy <span class="showC1">followers</span><span class="showC2">meeples</span> from the market <span class="showC1">quarter</span><span class="showC2">district</span> of the City of Carcassonne''' to <span class="showC1">farms</span><span class="showC2">fields</span>, if the '''Count''' figure is not placed on that district. Players starting from the left of the active player redeploy one <span class="showC1">follower</span><span class="showC2">meeple</span> at a time until no <span class="showC1">followers</span><span class="showC2">meeples</span> are left. <span class="showC1"><span class="showC1">Followers</span><span class="showC2">Meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can also be redeployed at this time.</span><span class="showC2">No <span class="showC1">followers</span><span class="showC2">meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can be redeployed at this time.</span>
Line 430: Line 444:
   <li class="showRussianPromos markC2 markWE">'''Baba Yaga's hut'''</li>
   <li class="showRussianPromos markC2 markWE">'''Baba Yaga's hut'''</li>
   <li class="showGermanCastles markWE">'''German castles'''</li>
   <li class="showGermanCastles markWE">'''German castles'''</li>
   <li class="showGermanCathedrals markC2 markWE">'''German cathedrals'''</li>
   <li class="showGermanCathedrals markWE">'''German cathedrals'''</li>
   <li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''monks'''</li>
   <li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''monks'''</li>
   <li class="showAbbotAndGardens_Full markC1 markWE">'''Gardens'''</li>
   <li class="showAbbotAndGardens_Full markC1 markWE">'''Gardens'''</li>
  <li class="showEasterInCarcassonne markC2 markWE">'''Easter Nest areas''' (no effect)</li>
  <li class="showFortuneTeller markWE">'''Fortune teller tent''' (0 points for the feature itself)</li>
   </ul>
   </ul>
</li>
</li>
Line 445: Line 461:
<li class="showEndOfGameScoring markWE">Resolve final scoring
<li class="showEndOfGameScoring markWE">Resolve final scoring
   <ul>
   <ul>
  <li class="showEasterInCarcassonne markC2 markWE">Score '''Easter (uneaten) eggs'''</li>
   <li class="showFruitBearingTrees markC1 markWE">Score '''fruit tokens'''</li>
   <li class="showFruitBearingTrees markC1 markWE">Score '''fruit tokens'''</li>
   <li class="showGoldmines markWE">Score '''golden pieces'''</li>
   <li class="showGoldmines markWE">Score '''golden pieces'''</li>

Revision as of 01:35, 12 October 2021


Erweiterungsauswahl



Transmogrifying...

== Spiel-Referenz == by Meepledrone



Transmogrifying...

Vorbereitung



Transmogrifying...

Schlusswertung



Transmogrifying...


Referenzen

Für Lizenzen und Erklärungen besuche Icons page.

  1. Interpretation from the Community Während der Fluss-Runde ist die Wertung auf ein paar Fälle beschränkt:
    • Feen Punkte
    • Schafherden Punkte
    • Abt Punkte