Difference between revisions of "Carcassonne Game Reference/de"
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<li>Setze einen <span class="showC1">Gefolgsmann</span><span class="showC2">meeple</span><br /><span class="showDragonAndC1 markWE">(2b. Bewege den Drachen - für HiG & ZMG)</span><span class="showDragonAndC2 markWE">(2b. Bewege den Drachen)</span></li> | <li>Setze einen <span class="showC1">Gefolgsmann</span><span class="showC2">meeple</span><br /><span class="showDragonAndC1 markWE">(2b. Bewege den Drachen - für HiG & ZMG)</span><span class="showDragonAndC2 markWE">(2b. Bewege den Drachen)</span></li> | ||
<div class="mw-translate-fuzzy"> | |||
<li>Merkmal werten<br /><span class="showDragonAndC1 markWE">(3b. Drachen bewegen - für RGG)</span></li> | <li>Merkmal werten<br /><span class="showDragonAndC1 markWE">(3b. Drachen bewegen - für RGG)</span></li> | ||
<li>Zusätzliche Aktionen</li> | <li>Zusätzliche Aktionen</li> | ||
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| width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | '''<span class="showC1_Graphics">[[Scoring During the Game (1st edition/de)|Wertung während des Spiels]]</span><span class="showC2_Graphics">[[Scoring During the Game/de|Wertung während des Spiels]]</span><span class="showWE_Graphics">[[Winter Scoring During the Game|Wertung während des Spiels]]</span>''' | | width="50%" style="border: 2px dotted #9E2322; background-color: #FBC9C3; text-align: center; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px;" | '''<span class="showC1_Graphics">[[Scoring During the Game (1st edition/de)|Wertung während des Spiels]]</span><span class="showC2_Graphics">[[Scoring During the Game/de|Wertung während des Spiels]]</span><span class="showWE_Graphics">[[Winter Scoring During the Game|Wertung während des Spiels]]</span>''' | ||
|} | |} | ||
</div> | |||
|- class="showAbbey" | |- class="showAbbey" | ||
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</ul> | </ul> | ||
</li> | </li> | ||
<li class="showHalflings | <li class="showHalflings markWE">Shuffle '''Halfling''' tiles and distribute them according to the number of Halfling sets used: | ||
<ul> | |||
<li>1 set (12 tiles): 2 tiles per player</li> | |||
<li>2 sets (24 tiles): 3 tiles (or more, if agreed so) per player</li> | |||
</ul> | |||
</li> | |||
<li class="showAbbey markWE">Distribute '''abbey''' tiles: 1 to each player</li> | <li class="showAbbey markWE">Distribute '''abbey''' tiles: 1 to each player</li> | ||
<li class="showGermanCastles markWE">Distribute '''German Castle''' tiles, depending on the number of players | <li class="showGermanCastles markWE">Distribute '''German Castle''' tiles, depending on the number of players | ||
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<ol class="wica-list"> | <ol class="wica-list"> | ||
<li class="showAll">Score all uncompleted features<span class="showFairyAndNotRingmaster | <li class="showAll">Score all uncompleted features<span class="showAcrobats markC1 markWE"> and unscored figures</span><span class="showSheepAndNotAcrobats markWE"> and unscored figures</span><span class="showFairyAndNotRingmaster markWE"> taking into account the '''fairy'''</span><span class="showFairyAndRingmaster markWE"> taking into account the '''fairy'''<span class="showFairyAndRingmaster markC1"> and the '''ringmaster'''</span></span><span class="showNotFairyAndRingmaster markC1 markWE"> taking into account the '''ringmaster'''</span> | ||
<ul> | <ul> | ||
<li class="showAll">'''Roads'''</li> | <li class="showAll">'''Roads'''</li> | ||
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<li class="showAll">'''<span class="showC1">Cloisters</span><span class="showC2">Monasteries</span>'''</li> | <li class="showAll">'''<span class="showC1">Cloisters</span><span class="showC2">Monasteries</span>'''</li> | ||
<li class="showShrines markWE">'''Shrines'''</li> | <li class="showShrines markWE">'''Shrines'''</li> | ||
<li class="showSheep markWE">'''Shepherds and their sheep'''</li> | |||
<li class="showAcrobats markC1 markWE">'''Acrobat pyramids'''</li> | |||
<li class="showAbbey markWE">'''Abbeys'''</li> | <li class="showAbbey markWE">'''Abbeys'''</li> | ||
<li class="showDarmstadt markC2 markWE">'''Darmstadt churches'''</li> | <li class="showDarmstadt markC2 markWE">'''Darmstadt churches'''</li> | ||
<li class="showRussianPromos markC2 markWE">'''Baba Yaga's hut'''</li> | <li class="showRussianPromos markC2 markWE">'''Baba Yaga's hut'''</li> | ||
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<li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''abbots'''</li> | <li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''abbots'''</li> | ||
<li class="showBarn markWE">'''Barns'''</li> | <li class="showBarn markWE">'''Barns'''</li> | ||
<li class="showAll">'''Farms'''</li> | <li class="showAll">'''<span class="showC1">Farms</span><span class="showC2">Fields</span>'''</li> | ||
</ul> | </ul> | ||
</li> | </li> |
Revision as of 00:00, 7 April 2020
Erweiterungsauswahl
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== Spiel-Referenz == by Meepledrone
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Vorbereitung
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Endwertung
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Referenzen
Für Lizenzen und Erklärungen besuche Icons page.
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Während der Fluss-Runde ist die Wertung auf ein paar Fälle beschränkt:
- Feen Punkte
- Schafherden Punkte
- Abt Punkte