Difference between revisions of "Carcassonne Game Reference/de"
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<li class="showGoldmines markWE">Remove '''gold pieces''' still on the game board</li> | <li class="showGoldmines markWE">Remove '''gold pieces''' still on the game board</li> | ||
<li class="showEasterInCarcassonne markC2 markWE">Remove the '''Easter bunny'''</li> | |||
<li class="showCountOfCarcassonne markWE">'''Redeploy <span class="showC1">followers</span><span class="showC2">meeples</span> from the market <span class="showC1">quarter</span><span class="showC2">district</span> of the City of Carcassonne''' to <span class="showC1">farms</span><span class="showC2">fields</span>, if the '''Count''' figure is not placed on that district. Players starting from the left of the active player redeploy one <span class="showC1">follower</span><span class="showC2">meeple</span> at a time until no <span class="showC1">followers</span><span class="showC2">meeples</span> are left. <span class="showC1"><span class="showC1">Followers</span><span class="showC2">Meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can also be redeployed at this time.</span><span class="showC2">No <span class="showC1">followers</span><span class="showC2">meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can be redeployed at this time.</span> | <li class="showCountOfCarcassonne markWE">'''Redeploy <span class="showC1">followers</span><span class="showC2">meeples</span> from the market <span class="showC1">quarter</span><span class="showC2">district</span> of the City of Carcassonne''' to <span class="showC1">farms</span><span class="showC2">fields</span>, if the '''Count''' figure is not placed on that district. Players starting from the left of the active player redeploy one <span class="showC1">follower</span><span class="showC2">meeple</span> at a time until no <span class="showC1">followers</span><span class="showC2">meeples</span> are left. <span class="showC1"><span class="showC1">Followers</span><span class="showC2">Meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can also be redeployed at this time.</span><span class="showC2">No <span class="showC1">followers</span><span class="showC2">meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can be redeployed at this time.</span> | ||
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<li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''monks'''</li> | <li class="showMonasteries markWE">'''German monasteries<span class="markC2"> / Dutch & Belgian monasteries</span><span class="markC1"> / Japanese buildings</span>''' with '''monks'''</li> | ||
<li class="showAbbotAndGardens_Full markC1 markWE">'''Gardens'''</li> | <li class="showAbbotAndGardens_Full markC1 markWE">'''Gardens'''</li> | ||
<li class="showEasterInCarcassonne markC2 markWE">'''Easter Nest areas''' (no effect)</li> | |||
<li class="showFortuneTeller markWE">'''Fortune teller tent''' (0 points for the feature itself)</li> | |||
</ul> | </ul> | ||
</li> | </li> | ||
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<li class="showEndOfGameScoring markWE">Resolve final scoring | <li class="showEndOfGameScoring markWE">Resolve final scoring | ||
<ul> | <ul> | ||
<li class="showEasterInCarcassonne markC2 markWE">Score '''Easter (uneaten) eggs'''</li> | |||
<li class="showFruitBearingTrees markC1 markWE">Score '''fruit tokens'''</li> | <li class="showFruitBearingTrees markC1 markWE">Score '''fruit tokens'''</li> | ||
<li class="showGoldmines markWE">Score '''golden pieces'''</li> | <li class="showGoldmines markWE">Score '''golden pieces'''</li> |
Revision as of 20:54, 6 December 2020
Erweiterungsauswahl
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== Spiel-Referenz == by Meepledrone
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Vorbereitung
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Schlusswertung
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Referenzen
Für Lizenzen und Erklärungen besuche Icons page.
- ↑
Während der Fluss-Runde ist die Wertung auf ein paar Fälle beschränkt:
- Feen Punkte
- Schafherden Punkte
- Abt Punkte