Difference between revisions of "Carcassonne Order of Play/es"
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</ul></li> | </ul></li> | ||
<li class="showFortuneTeller markWE">If playing with '''The Fortune Teller''', the following options where chosen for the Order of Play | <li class="showFortuneTeller markWE">If playing with '''The Fortune Teller''', the following options where chosen for the Order of Play based on the clarifications provided: | ||
<ul> | <ul> | ||
<li class="showTilesInSupply">If you have any tiles in your supply, you may choose to play one of them with a valid placement instead of drawing tiles.</li> | <li class="showTilesInSupply">If you have any tiles in your supply, you may choose to play one of them with a valid placement instead of drawing tiles.</li> | ||
<li>If you draw tiles, you may choose to play a tile | <li>If you draw tiles, you may only choose to play one with a valid placement.</li> | ||
<li>If a | <li class="showBuilder">If none of the tiles drawn can be placed, discard one tile in your hand and draw a new one until it can be placed. <span class="showTilesInSupply">In this case, you are not be allowed to use a tile from your supply as an alternative.</span></li> | ||
<li class=" | <li class="showNotBuilder">If none of the tiles drawn can be placed, discard them all and draw a new one until it can be placed. <span class="showTilesInSupply">In this case, you are not be allowed to use a tile from your supply as an alternative.</span></li> | ||
<li class="showBuilder">If you are granted a double turn, keep the remaining extra tiles provided by your fortune teller(s) until your builder turn, and then you choose a valid tile to play, dicarding the rest.</li> | |||
<li class="showBuilder">During your builder turn: | |||
<ul> | <ul> | ||
<li class="showTilesInSupply">You may not use a tile in your supply instead of placing one in your hand, even if none of them is valid.</li> | |||
<li class="showTilesInSupply">You may not use a tile in your supply instead of placing | <li>If none of the tiles in your hand can be placed, discard them all and draw one tile at a time until it can be placed.</li> | ||
</ul> | </ul> | ||
</li> | </li> | ||
</ul> | </ul> | ||
</li> | </li> | ||
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<ul> | <ul> | ||
<li class="showBazaars">If you have a tile from a previous '''bazaar''' auction, you must use that tile.</li> | <li class="showBazaars">If you have a tile from a previous '''bazaar''' auction, you must use that tile.</li> | ||
<li class="showFortuneTellerAndBuilder markWE">If you | <li class="showFortuneTellerAndBuilder markWE">If you chose to draw extra tiles for your '''fortune teller(s)''', you must choose a valid tile from the ones left, if any. Discard and re-shuffle the rest. | ||
<ul> | |||
<li>If not possible, discard any invalid tile left and draw one tile at a time until it is valid.</li> | |||
</ul> | |||
</li> | |||
</ul> | </ul> | ||
</li> | </li> | ||
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</li> | </li> | ||
<li class="showTilesNotDrawnConsidered">If you did not perform any previous action in '''Step 1B''', randomly draw a tile.<span class="showFortuneTeller markWE"> Additionally draw one extra tile for each one of your '''fortune teller(s).''' Choose one of the tiles drawn.</span>< | <li class="showTilesNotDrawnConsidered">If you did not perform any previous action in '''Step 1B''', randomly draw a tile.<span class="showFortuneTeller markWE"> Additionally draw one extra tile for each one of your '''fortune teller(s).''' Choose one of the tiles drawn with a valid placement.</span> | ||
<ul> | |||
<li class="showFortuneTeller markWE">If you chose to draw extra tiles for your '''fortune teller(s)''' and none of them can be placed, discard them all. Draw one tile at a time until it can be placed, discarding and re-shuffling any invalid tile drawn previously.</li> | |||
<li class="showDragonAndNotRiverII markWE"> If a '''dragon''' is depicted on the tile and the dragon figure is not in play, put the tile aside (to be re-shuffled when the first '''volcano''' tile is drawn and placed) and draw randomly a new tile.</li> | |||
</ul> | |||
</li> | |||
<li class="showTilesDrawnOnly">Randomly draw a tile. <span class="showFortuneTeller markWE"> Additionally draw one extra tile for each one of your '''fortune teller(s).''' Choose one of the tiles drawn.</span>< | <li class="showTilesDrawnOnly">Randomly draw a tile. <span class="showFortuneTeller markWE"> Additionally draw one extra tile for each one of your '''fortune teller(s).''' Choose one of the tiles drawn with a valid placement.</span> | ||
<ul> | |||
<li class="showFortuneTeller markWE">If you chose to draw extra tiles for your '''fortune teller(s)''' and none of them can be placed, discard them all. Draw one tile at a time until it can be placed, discarding and re-shuffling any invalid tile drawn previously.</li> | |||
<li class="showDragonAndNotRiverII markWE"> If a '''dragon''' is depicted on the tile and the dragon figure is not in play, put the tile aside (to be re-shuffled when the first '''volcano''' tile is drawn and placed) and draw randomly a new tile.</li> | |||
</ul> | |||
</li> | |||
<li class="showAll">Show the tile to all players. <span class="showWheelOfFortuneAndPeasantRevolts markWE">Place the tile in front of you while performing the actions associated to the tile.</span><span class="showWheelOfFortuneAndNotPeasantRevolts markC2 markWE">Place the tile in front of you while performing the actions associated to the tile.</span><span class="showNotWheelOfFortuneAndPeasantRevolts markC1 markWE">Place the tile in front of you while performing the actions associated to the tile.</span></li> | <li class="showAll">Show the tile to all players. <span class="showWheelOfFortuneAndPeasantRevolts markWE">Place the tile in front of you while performing the actions associated to the tile.</span><span class="showWheelOfFortuneAndNotPeasantRevolts markC2 markWE">Place the tile in front of you while performing the actions associated to the tile.</span><span class="showNotWheelOfFortuneAndPeasantRevolts markC1 markWE">Place the tile in front of you while performing the actions associated to the tile.</span></li> | ||
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<ol class="wica-list"> | <ol class="wica-list"> | ||
<li>Place the tile. If the placement is illegal, you must discard the tile <span class="showHills markWE">(and the tile drawn to place underneath a '''hill''' as well, if any) | <li>Place the tile. If the placement is illegal, you must discard the tile <span class="showHills markWE">(and the tile drawn to place underneath a '''hill''' as well, if any)</span> and go back to '''Step 1B'''. | ||
<ul class="showBridges markWE"> | <ul class="showBridges markWE"> | ||
<li>You may build a '''bridge''' on the tile just placed or a tile orthogonal to the tile just placed if you have any left in your supply. The bridge may be required to make the tile placement legal. <span class="showC1 markWE">(Otherwise, a bridge can be placed at any time during the turn but taking into account restrictions imposed by feature completion and figure placement.)</span> If the placement is illegal without the bridge, you may choose to discard the tile. <span class="showRussianPromos markC2 markWE">{{ColorOrange|TREE TRAP}}</span> | <li>You may build a '''bridge''' on the tile just placed or a tile orthogonal to the tile just placed if you have any left in your supply. The bridge may be required to make the tile placement legal. <span class="showC1 markWE">(Otherwise, a bridge can be placed at any time during the turn but taking into account restrictions imposed by feature completion and figure placement.)</span> If the placement is illegal without the bridge, you may choose to discard the tile. <span class="showRussianPromos markC2 markWE">{{ColorOrange|TREE TRAP}}</span> |
Revision as of 23:40, 17 March 2021
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- ↑ This action it is placed before the opportunity to place a followermeeple in the City of Carcassonne because the placement of the tile could earn the player gingerbread points, and thus prevent placement of a followermeeple in the City of Carcassonne. Of course, since the Gingerbread Man would have to be creatively added to a game of standard-version Carcassonne anyway, this is unlikely to come up very often.