Difference between revisions of "Carcassonne Order of Play/es"

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(Updating to match new version of source page)
(Updating to match new version of source page)
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<li class="showAbbotAndGardens_Full markC1 markWE">Gardens
<li class="showAbbotAndGardens_Full markC1 markWE">Gardens
<li class="showGermanCastles markWE">German castles (except by another German castle)
<li class="showGermanCastles markWE">German castles (except by another German castle)
<li class="showGermanCathedrals markC2 markWE">German cathedrals</li>
<li class="showGermanCathedrals markWE">German cathedrals</li>
</ul>
</ul>
</li>
</li>


<li class="showBridges markWE">Roads<span class="showGermanCathedrals markC2 markWE"> or German cathedrals</span> completed by placement of a '''bridge'''</li>
<li class="showBridges markWE">Roads<span class="showGermanCathedrals markWE"> or German cathedrals</span> completed by placement of a '''bridge'''</li>


<li class="showTunnel markC2 markWE">Roads<span class="showGermanCathedrals markC2 markWE"> or German cathedrals</span> completed by placement of a '''tunnel''' token</li>
<li class="showTunnel markC2 markWE">Roads<span class="showGermanCathedrals markWE"> or German cathedrals</span> completed by placement of a '''tunnel''' token</li>


<li class="showFerries markWE">Roads<span class="showGermanCathedrals markC2 markWE"> or German cathedrals</span> completed by placement or movement of a '''ferry'''</li>
<li class="showFerries markWE">Roads<span class="showGermanCathedrals markWE"> or German cathedrals</span> completed by placement or movement of a '''ferry'''</li>


<li class="showBarn markWE"><span class="showC1">Farms</span><span class="showC2">Fields</span> to be scored due to '''barn''' placement or joining of a <span class="showC1">farm</span><span class="showC2">field</span> with a farmer to one with a barn</li>
<li class="showBarn markWE"><span class="showC1">Farms</span><span class="showC2">Fields</span> to be scored due to '''barn''' placement or joining of a <span class="showC1">farm</span><span class="showC2">field</span> with a farmer to one with a barn</li>
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<li class="showAll">Tally points and award points to the controlling player(s) <span class="showRobbers">{{ColorRed|ROBBER CHOICE}}</span>
<li class="showAll">Tally points and award points to the controlling player(s) <span class="showRobbers">{{ColorRed|ROBBER CHOICE}}</span>
<ul>
<ul>
<li>Road (feature tiles<span class="showGermanCathedrals markC2 markWE"> + German cathedrals</span><span class="showInns markWE"> + inns</span><span class="showMage markWE"> + mage</span><span class="showWitch markWE"> + witch</span><span class="showLittleBuildings markC2 markWE"> + little buildings</span><span class="showGermanCastles markWE"> + German castles</span><span class="showBathhouses markC1 markWE"> + bathhouses</span><span class="showLabyrinth markWE"> + labyrinths</span><span class="showLandSurveyors">, taking into account scoring tiles</span>)
<li>Road (feature tiles<span class="showGermanCathedrals markWE"> + German cathedrals</span><span class="showInns markWE"> + inns</span><span class="showMage markWE"> + mage</span><span class="showWitch markWE"> + witch</span><span class="showLittleBuildings markC2 markWE"> + little buildings</span><span class="showGermanCastles markWE"> + German castles</span><span class="showBathhouses markC1 markWE"> + bathhouses</span><span class="showLabyrinth markWE"> + labyrinths</span><span class="showLandSurveyors">, taking into account scoring tiles</span>)
</li>
</li>


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<li class="showGermanCastles markWE">German castles (feature and adjacent tiles<span class="showLittleBuildings markC2 markWE"> + little buildings</span>)
<li class="showGermanCastles markWE">German castles (feature and adjacent tiles<span class="showLittleBuildings markC2 markWE"> + little buildings</span>)


<li class="showGermanCathedrals markC2 markWE">German cathedrals (roads tiles and road segments on German cathedral tiles<span class="showInns markWE"> + inns</span><span class="showLittleBuildings markC2 markWE"> + little buildings</span>)
<li class="showGermanCathedrals markWE">German cathedrals (roads tiles and road segments on German cathedral tiles<span class="showInns markWE"> + inns</span><span class="showLittleBuildings markC2 markWE"> + little buildings</span>)
</ul>
</ul>
<div class="showCastlesOrTeacher">'''Note:''' If applicable, these tallied points (that is, the feature points excluding any bonus points) will be used by:
<div class="showCastlesOrTeacher">'''Note:''' If applicable, these tallied points (that is, the feature points excluding any bonus points) will be used by:

Revision as of 00:20, 20 October 2020

Selector de expansiones



Transmogrificando...

Orden de juego

por Meepledrone, basado en el trabajo realizado de SkullOne y obervet.



Transmogrificando...

Notas

Para información sobre el significado de los Iconos y su licencia de uso, visita la Página de iconos.

  1. Interpretación proporcionada por la Comunidad This action it is placed before the opportunity to place a followermeeple in the City of Carcassonne because the placement of the tile could earn the player gingerbread points, and thus prevent placement of a followermeeple in the City of Carcassonne. Of course, since the Gingerbread Man would have to be creatively added to a game of standard-version Carcassonne anyway, this is unlikely to come up very often.