Difference between revisions of "Carcassonne Scoring During the Game"
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Meepledrone (talk | contribs) m (Added clarifications for Halflings and Double-sized tiles) |
Meepledrone (talk | contribs) m (Removed extra dot) |
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<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | <li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | ||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | <li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | ||
</ul> | </ul> | ||
<ul class="showC2"> | <ul class="showC2"> | ||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">except for the long roads on Leipzig tiles</span></li> | <li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">except for the long roads on Leipzig tiles</span></li> | ||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | ||
</ul> | </ul> | ||
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</ul> | </ul> | ||
<!--T:149--> | |||
|- class="showMarketsOfLeipzig" | |- class="showMarketsOfLeipzig" | ||
| colspan="2" | <hr class="solid" /> | | colspan="2" | <hr class="solid" /> | ||
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|- class="showBathhouses" valign="top" | |- class="showBathhouses" valign="top" | ||
| class="scoringFeature" | [[File:Feature_Bathhouse_C1.png|50px|left]] Road with '''bathhouse(s)''' || '''(+number on bathhouse)''' points / bathhouse | | class="scoringFeature" | [[File:Feature_Bathhouse_C1.png|50px|left]] Road with '''bathhouse(s)''' || '''(+number on bathhouse)''' points / bathhouse | ||
|- class="showSignposts" | |||
| colspan="2" | <hr /> | |||
|- class="showSignposts" valign="top" | |||
| class="scoringFeature" | [[File:Signposts_C2_Feature_Arrows_01.png|50px|left]] Road with '''signpost(s)''' || '''(#correct signpost types)''' points / signpost in correct direction<br /> | |||
<ul> | |||
<li>'''#correct signpost types''' can be a number between 0 and 3</li> | |||
</ul> | |||
|- class="showLabyrinth" | |- class="showLabyrinth" | ||
| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
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<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile (no impact on cities)</li> | <li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile (no impact on cities)</li> | ||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | <li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | ||
</ul> | </ul> | ||
<ul class="showC2"> | <ul class="showC2"> | ||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile (no impact on cities)</li> | <li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile (no impact on cities)</li> | ||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | ||
</ul> | </ul> | ||
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<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | <li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | ||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | <li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | ||
</ul> | </ul> | ||
<ul class="showC2"> | <ul class="showC2"> | ||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">except for the long roads on Leipzig tiles</span></li> | <li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">except for the long roads on Leipzig tiles</span></li> | ||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | ||
</ul> | </ul> | ||
|- class="showBridges" | |- class="showBridges" | ||
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<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | <li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li> | ||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | <li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | ||
</ul> | </ul> | ||
<ul class="showC2"> | <ul class="showC2"> | ||
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<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">except for the long roads on Leipzig tiles</span></li> | <li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile <span class="showMarketsOfLeipzig">except for the long roads on Leipzig tiles</span></li> | ||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | ||
</ul> | </ul> | ||
|- | |- | ||
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| colspan="2" | <hr /> | | colspan="2" | <hr /> | ||
|- valign="top" | |- valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Dispatch_1.png|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Dispatch_1.png|50px|left]]</div> '''Score smallest road''' || '''After-the-game points''' | | class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Dispatch_1.png|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Dispatch_1.png|50px|left]]</div> '''Score smallest road''' || '''After-the-game points''' for road with at least one of player's <span class="showC1">followers</span><span class="showC2">meeples</span> and the lowest scoring<br /> | ||
<ul> | <ul> | ||
<li>No majority is applied for the feature scored</li> | <li>No majority is applied for the feature scored</li> | ||
Line 1,202: | Line 1,202: | ||
| colspan="2" | <hr class="dotted" /> | | colspan="2" | <hr class="dotted" /> | ||
|- valign="top" | |- valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Dispatch_2.png|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Dispatch_2.png|50px|left]]</div> '''Score smallest city''' || '''After-the-game points''' | | class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Dispatch_2.png|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Dispatch_2.png|50px|left]]</div> '''Score smallest city''' || '''After-the-game points''' for city with at least one of player's <span class="showC1">followers</span><span class="showC2">meeples</span> and the lowest scoring<br /> | ||
<ul> | <ul> | ||
<li>No majority is applied for the feature scored</li> | <li>No majority is applied for the feature scored</li> | ||
Line 1,209: | Line 1,209: | ||
| colspan="2" | <hr class="dotted" /> | | colspan="2" | <hr class="dotted" /> | ||
|- valign="top" | |- valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Dispatch_3.png|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Dispatch_3.png|50px|left]]</div> '''Score smallest <span class="showC1">cloister</span><span class="showC2">monastery</span>''' || '''After-the-game points''' | | class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Dispatch_3.png|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Dispatch_3.png|50px|left]]</div> '''Score smallest <span class="showC1">cloister</span><span class="showC2">monastery</span>''' || '''After-the-game points''' for <span class="showC1">cloister</span><span class="showC2">monastery</span> with at least one of player's <span class="showC1">followers</span><span class="showC2">meeples</span> and the lowest scoring<br /> | ||
<ul> | <ul> | ||
<li>No majority is applied for the feature scored</li> | <li>No majority is applied for the feature scored</li> | ||
Line 1,232: | Line 1,232: | ||
| colspan="2" | <hr class="dotted" /> | | colspan="2" | <hr class="dotted" /> | ||
|- valign="top" | |- valign="top" | ||
| class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Dispatch_8.png|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Dispatch_8.png|50px|left]]</div> '''Score a <span class="showC1">follower</span><span class="showC2">meeple</span> and remove it from the board''' || '''After-the-game points''' | | class="scoringFeature" | <div class="showC1">[[File:Scoring_C1_Dispatch_8.png|50px|left]]</div><div class="showC2">[[File:Scoring_C2_Dispatch_8.png|50px|left]]</div> '''Score a <span class="showC1">follower</span><span class="showC2">meeple</span> and remove it from the board''' || '''After-the-game points''' for chosen feature with at least one of player's <span class="showC1">followers</span><span class="showC2">meeples</span> <br /> | ||
<ul> | <ul> | ||
<li>Majority is applied for feature scored</li> | <li>Majority is applied for feature scored</li> | ||
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<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile (no impact on cities)</li> | <li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile (no impact on cities)</li> | ||
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | <li class="showHalflings">Each triangular tile counts as 1 individual tile</li> | ||
</ul> | </ul> | ||
<ul class="showC2"> | <ul class="showC2"> | ||
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile (no impact on cities)</li> | <li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile (no impact on cities)</li> | ||
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | <li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li> | ||
</ul> | </ul> | ||
|} | |} | ||
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<ul> | <ul> | ||
<li>Player is allowed to have negative points as a result</li> | <li>Player is allowed to have negative points as a result</li> | ||
<li class="showPorxada">The active player may protect a <span class="showC1">follower</span><span class="showC2">meeple</span> placed during an exchange due to La Porxada<li> | |||
<li class="showWagon">The active player may protect their wagon when moved after scoring<li> | |||
<li class="showCatapult">The active player may protect a <span class="showC1">follower</span><span class="showC2">meeple</span> placed during an exchange due to a catapult Seduction Token<li> | |||
<li class="showCropCircles">The active player may protect a <span class="showC1">follower</span><span class="showC2">meeple</span> placed due to a crop circle<li> | |||
</ul> | </ul> | ||
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<!--T:78--> | <!--T:78--> | ||
|} | |||
<!--T:150--> | |||
<!-- The Gifts - Road Sweeper --> | |||
|- class="showGifts" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Gifts_C2_Card_02.png|x90px]]</div> | |||
| valign="middle" | | |||
<!--T:151--> | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | <span>'''The Gifts:''' Road Sweeper <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" | '''After-the-game points''' for a chosen uncompleted road | |||
<ul> | |||
<li>The road is scored as if at the end of the game</li> | |||
<li>The player removes one of their <span class="showC1">followers</span><span class="showC2">meeples</span> on the road, if any</li> | |||
<li>No majority is applied, the player does not even need to occupy the feature</li> | |||
</ul> | |||
|} | |||
<!--T:152--> | |||
<!-- The Gifts - Cash Out --> | |||
|- class="showGifts" | |||
| align="center" valign="top" | <div style="padding: 2px;">[[File:Gifts_C2_Card_03.png|x90px]]</div> | |||
| valign="middle" | | |||
<!--T:153--> | |||
{| width="100%" | |||
|- valign="top" | |||
| width="50%" class="scoringFeature" | <span>'''The Gifts:''' Cash Out <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" | '''2''' points per <span class="showC1">follower</span><span class="showC2">meeple</span> on chosen feature | |||
<ul> | |||
<li>The player removes one of their <span class="showC1">followers</span><span class="showC2">meeples</span> on the feature</li> | |||
<li>The <span class="showC1">follower</span><span class="showC2">meeple</span> removed is considered for the scoring</li> | |||
</ul> | |||
|} | |} | ||
Revision as of 19:06, 3 December 2021
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Scoring during the game
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