Cleric and Serf (Fan Expansion)

Cleric and Serf expands on King and Robber Baron and introduces new rewards for players who score the most cloisters, or the most farmers when placing a barn.

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Cleric and Serf expands on King and Robber Baron and introduces new rewards for players who score the most cloisters, or the most farmers when placing a barn.

General info

The Cleric & Serf fan-expansion for   Carcassonne Base Game was released by Carcassonne Central member Novelty (CarcC), with assistance by Scott (CarcC) and based upon an original idea by Christoph Berger. It is analogous to the mini-expansion King and Robber Baron, and it is recommended, though not required, that you play the two expansions together.

Downloads

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Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.

Download(s) is/are available from the following site(s) (registration may be required):

Contents

  • 10 new land tiles
  • 14 cloister tokens
 
  • 1 cleric tile
 
  • 1 serf tile
 

Required expansions

The Serf is designed to play with the Barn from   Exp. 5 - Abbey & Mayor, but it can also be played without it using the No Barn Variant
The Cleric doesn't require any other expansions to play.

Rules

Preparation

  1. Shuffle the new land tiles together with the land tiles of the basic game.
  2. Place the cleric and serf tiles, as well as the cloister tokens, next to the scoring track.

Gameplay


1. Placing a tile

Whenever you draw a tile, place it normally.

2. Placing a meeple

You may place a meeple according to the usual rules.

3. Scoring a feature

The Cleric
As soon as a player scores the first cloister, he or she should take the Cleric tile. If, during the course of play, another player scores more cloisters, then that player receives the Cleric tile.

Cloister tokens
The player that completes a cloister or a abbey but not score it receives a cloister token, provided that there is still a spare cloister token in the supply. [1]

 
Example 1: Red places the last tile around a cloister and completes the cloister. Red gets a cloister token if there is a spare cloister token in the supply. Blue gets 9 points as usual. If this is the first time that a cloister has been scored, then Blue gets the Cleric tile from the supply. If, on the scoring of this cloister, Blue has scored more cloisters than any opponent, Blue gets the Cleric tile from the player holding the Cleric tile.
 
The Serf - Barn variant

As soon as a player scores the placed barn during the game, he or she should take the Serf tile. Note the total number of farmers that are removed when the barn is placed. If, during the course of play, another barn is placed which removes more farmers than when a barn was previously placed, the player who played the barn takes the serf tile.

 
Example 2: Blue places a barn and removes a yellow farmer. If this is the first time a barn is played in this game, Blue takes the serf tile. If a barn has been previously played, Blue takes the serf tile provided that the previous barn removed less than one farmer.
 
The Serf - No Barn variant

If you are not playing with the Abbey & Mayor expansion, the first player to place a farmer should take the Serf tile. If, during the course of play, another player establishes a larger farm (according to the number of cities and castles on that farm) then he or she receives the Serf tile.

Final Scoring

The Cleric
At the end of the game, the player holding the Cleric Tile scores 10 points. The player holding the Cleric tile also scores 2 points for every abbey played.

Cloister tokens
The player who has collected the most Cloister tokens scores 10 points. As usual, in the case of a tie all players involved score the full 10 points, unless one of the players involved is holding the Cleric tile, in which case, the player with the Cleric tile gets 10 points and other player 0 points.

The Serf
At the end of the game, before the farms are scored, the player holding the Serf tile scores 1 point for every farmer [2] remaining in the game and 5 points for every barn that has been played.

New land tiles

The new Land tiles are played like those in the base game.

Divided Road: The bushes separate the road from the left going to the top of the tile. The Inn is located on the other road from the bottom of the tile to the right.
Overpassing Road Bridge: The road is a continuous road from left to right. The farms on the tile are connected under the bridge.
Overpassing City Bridge: The road is a continuous road from top to bottom. The bridge connects the cities on the left and right of the tile. The farms are connected under the bridge, but are divided into two by the road.
Overpassing City Bridge: The bridge connects the cities on the left and right of the tile. The farms on the tile are connected under the bridge.
Crossroad & Continuous Road: The bushes separate the road to the left from the other road that continues in three directions.
Continuous Road: This road does not end but instead continues in all four directions.

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Rules history

* 03/2023 Changed rules for taking Serf Tile in the No Barn variant.

Tile Distribution

Total tiles: 10
Total tokens: 16

Footnotes

For Icons explanation and licensing please visit Icons page.

  1.   Player which received cloister token may not be the same player that scores the cloister or the abbey.
  2.   This is the total number of farmers for all players.