Difference between revisions of "Inns and Cathedrals"
(Marked this version for translation) |
Meepledrone (talk | contribs) m (Added missing section, rearranged footnotes and capitlization) |
||
Line 21: | Line 21: | ||
<!--T:9--> | <!--T:9--> | ||
* '''18 landscape tiles''' (identified with symbol), including 6 '''inns''' and 2 '''cathedrals'''. | * '''18 landscape tiles''' (identified with symbol), including 6 '''inns''' and 2 '''cathedrals'''. | ||
* '''8 | * '''8 meeples (8x pink) and 1 abbot''' (pink). This new set of pawns allow you to play with 6 players <ref> | ||
{{IconArrow}} | |||
Regarding [[Variants#Big Box 6|Big Box 6]], the sixth set of pink meeples and points tiles are part of the basic game and is described there. | |||
</ref> | |||
:[[File:Abbot 6th player C2.png]] [[File:Followers 6th player C2.png]] | :[[File:Abbot 6th player C2.png]] [[File:Followers 6th player C2.png]] | ||
* '''6 large meeples''' | * '''6 large meeples''' | ||
:[[File:Big_followers_C2.png]] | :[[File:Big_followers_C2.png]] | ||
* '''6 | * '''6 points tiles 50/100''' <ref name="points-tiles"> | ||
{{IconArrow}} | {{IconArrow}} | ||
[[Variants#Big Box 6|Big Box 6]] contains 8 points tiles instead of 6 and they are also considered part of the base game. | |||
</ref> | </ref> | ||
{{BeginTileList|700px}} | {{BeginTileList|700px}} | ||
Line 42: | Line 45: | ||
large meeple of their color to their supply. | large meeple of their color to their supply. | ||
=== Inns | === Inns and cathedrals === <!--T:64--> | ||
<!--T:65--> | <!--T:65--> | ||
Line 60: | Line 63: | ||
<!--T:68--> | <!--T:68--> | ||
[[File:Inns_c2_inn_example_a.png|frame|none|{{ColorRed|You}} score '''10 points''' for this road, since there is an inn and five tiles.]] | [[File:Inns_c2_inn_example_a.png|frame|none|'''Example:''' {{ColorRed|You}} score '''10 points''' for this road, since there is an inn and five tiles.]] | ||
[[File:Inns_c2_inn_example_b.png|frame|none|Here, {{ColorRed|you}} also score '''10 points''', even though there are two inns on the road.]] | [[File:Inns_c2_inn_example_b.png|frame|none| '''Example:''' Here, {{ColorRed|you}} also score '''10 points''', even though there are two inns on the road.]] | ||
<!--T:69--> | <!--T:69--> | ||
Line 67: | Line 70: | ||
<!--T:70--> | <!--T:70--> | ||
[[File:Inns_c2_inn_example_c.png|frame|none|'''Final Scoring:''' This road is incomplete. {{ColorRed|You}} receive no points, because there is an inn on it.]] | [[File:Inns_c2_inn_example_c.png|frame|none|'''Example - Final Scoring:''' This road is incomplete. {{ColorRed|You}} receive no points, because there is an inn on it.]] | ||
<!--T:71--> | <!--T:71--> | ||
'''Scoring a City with a Cathedral in it'''<br /> | '''Scoring a City with a Cathedral in it'''<br /> | ||
When you complete a city with '''one or more cathedrals''' | When you complete a city with '''one or more cathedrals''', you receive '''3 points per tile and coat of arms''' with a segment of this completed city (instead of the normal 2). | ||
<!--T:72--> | <!--T:72--> | ||
[[File:Inns_c2_inn_example_d.png|frame|none|{{ColorRed|You}} score '''27 | [[File:Inns_c2_inn_example_d.png|frame|none|'''Example:''' {{ColorRed|You}} score '''27 | ||
points''' for this city: 9 x 3 = 27 (7 tiles and 2 coat of arms).]] | points''' for this city: 9 x 3 = 27 (7 tiles and 2 coat of arms).]] | ||
{{FAQ|Am I allowed to place cathedrals in other players' cities?|Yes, that is allowed, and is particularly useful towards the end of a game, when it can strip a large city of an opponent of points. The same goes for roads with inns.}} | |||
<!--T:73--> | <!--T:73--> | ||
Line 84: | Line 86: | ||
<!--T:74--> | <!--T:74--> | ||
[[File:Inns_c2_inn_example_e.png|frame|none|'''Final Scoring:''' This city is incomplete. {{ColorRed|You}} score no points, because there is a cathedral in it.]] | [[File:Inns_c2_inn_example_e.png|frame|none| '''Example - Final Scoring:''' This city is incomplete. {{ColorRed|You}} score no points, because there is a cathedral in it.]] | ||
<!--T:75--> | <!--T:75--> | ||
}} | }} | ||
=== The | === The large meeple === <!--T:76--> | ||
<!--T:77--> | <!--T:77--> | ||
Line 97: | Line 99: | ||
<!--T:78--> | <!--T:78--> | ||
{{RulesPlacingMeeple|1=====|2=2. Placing a | {{RulesPlacingMeeple|1=====|2=2. Placing a meeple| | ||
3='''Instead''' of placing a normal meeple on your turn, you may place your large meeple. Placement rules are the same as those for normal meeples. | 3='''Instead''' of placing a normal meeple on your turn, you may place your large meeple. Placement rules are the same as those for normal meeples. | ||
}} | }} | ||
<!--T:79--> | <!--T:79--> | ||
{{RulesScoring|1=====|2=3. Scoring a | {{RulesScoring|1=====|2=3. Scoring a feature with a large meeple| | ||
3=When scoring a feature where a large meeple is present, the large meeple counts as 2 normal meeples for the purposes of determining which player has control.<br/> | 3=When scoring a feature where a large meeple is present, the large meeple counts as 2 normal meeples for the purposes of determining which player has control.<br/> | ||
Remember that all players tied for control of a feature score all the points. If you have more meeples in a feature than any of the other players, you score all of that feature's points, and the other players score nothing. <ref> | Remember that all players tied for control of a feature score all the points. If you have more meeples in a feature than any of the other players, you score all of that feature's points, and the other players score nothing. <ref> | ||
{{IconBook}} | {{IconBook}} | ||
A player with a | A player with a large meeple '''DOES NOT''' score twice as many points. The large meeple is dealt with in exactly the same way as two normal meeples; for two meeple in a city, on a road, or on a farm, you only earn points once. The only function of the large meeple is to obtain the majority more quickly. For example, in a cloister the large meeple earns precisely the same number of points as a smaller meeple. | ||
</ref><br/> | </ref><br/> | ||
After scoring, any large meeples in the scored feature are returned to their owner's supply. | After scoring, any large meeples in the scored feature are returned to their owner's supply. | ||
Line 113: | Line 115: | ||
{{BeginBlockList|700px}} | {{BeginBlockList|700px}} | ||
{{Block| | {{Block| | ||
[[File:inns_c2_inn_big_example_a.png|frame|none|{{ColorRed|You}} have a large meeple in the city, while the {{ColorBlack|black}} meeple is normal, giving you control. The city scores, and you score '''8 points''', but the {{ColorBlack|black}} player scores no points.]] | [[File:inns_c2_inn_big_example_a.png|frame|none| '''Example:''' {{ColorRed|You}} have a large meeple in the city, while the {{ColorBlack|black}} meeple is normal, giving you control. The city scores, and you score '''8 points''', but the {{ColorBlack|black}} player scores no points.]] | ||
}} | }} | ||
{{Block| | {{Block| | ||
[[File:inns_c2_inn_big_example_b.png|frame|none|{{ColorRed|You}} have a large meeple in the city, while the {{ColorBlack|black}} player has two normal meeples. You both have control, and both score '''12 points''' for scoring the city.]] | [[File:inns_c2_inn_big_example_b.png|frame|none| '''Example:''' {{ColorRed|You}} have a large meeple in the city, while the {{ColorBlack|black}} player has two normal meeples. You both have control, and both score '''12 points''' for scoring the city.]] | ||
}} | }} | ||
{{EndBlockList}} | {{EndBlockList}} | ||
<!--T:81--> | <!--T:81--> | ||
If you use the large meeple as a farmer (as seen below), place it lying down in the field, as you would with a normal meeple. The large meeple then counts as 2 farmers in that field. | If you use the large meeple as a farmer (as seen below), place it lying down in the field, as you would with a normal meeple. The large meeple then counts as 2 farmers in that field. | ||
<!--T:82--> | <!--T:82--> | ||
[[File:inns_c2_inn_big_example_c.png|frame|none|{{ColorRed|You}} placed your large meeple in this field as a farmer. The {{ColorBlue|blue}} player only has one normal meeple there, meaning you have control of the field. {{ColorRed|You}} score '''9 points''' for the three completed cities.]] | [[File:inns_c2_inn_big_example_c.png|frame|none| '''Example:''' {{ColorRed|You}} placed your large meeple in this field as a farmer. The {{ColorBlue|blue}} player only has one normal meeple there, meaning you have control of the field. {{ColorRed|You}} score '''9 points''' for the three completed cities.]] | ||
}} | |||
=== The points tiles === | |||
The points tiles are used only when scoring. | |||
{{RulesScoring|1=====|2=3. Scoring a feature | | |||
3=These new points tiles make keeping track of your score easier. If you manage to complete a lap of the scoreboard (=50 points), you take a points tile. Put it in front of you on the side that shows 50 points. Then, you continue adding your score normally. At the end of the game, simply add 50 points to your score. | |||
If you manage to go around the scoreboard another time, flip your points tile to show its 100 side. | |||
Use an extra points tile if you manage to go around the scoreboard again. | |||
[[File:Inns_And_Cathedrals_C2_Points_Tiles_Example_01.png|frame|none|'''Example:''' You have 48 points and score 4 points. | |||
You’ve completed a lap around the scoreboard and take a points tile, which you keep in front of you to represent 50 points.]] | |||
}} | }} | ||
Line 153: | Line 167: | ||
| Highwaymen may not be placed on the small road segments; they are only there to limit the fields. The crossroads splits the road into two separate features. | | Highwaymen may not be placed on the small road segments; they are only there to limit the fields. The crossroads splits the road into two separate features. | ||
|} | |} | ||
=== Other expansions === | |||
==== [[File:Tow_c1_watermark.png|16px|text-bottom|]] [[The Tower|The Tower]] ==== | |||
The ransom for a captured large meeple is the same as for any other meeple. | |||
{{FAQ|[If captured by a tower,] is the ransom for the large meeple doubled?|No: he may be big, but he's still only one person.}} | |||
== Tile distribution == <!--T:20--> | == Tile distribution == <!--T:20--> | ||
Line 191: | Line 213: | ||
<!--T:86--> | <!--T:86--> | ||
'''Total points tiles: 6''' | '''Total points tiles: 6''' <ref name="points-tiles" /> | ||
{{BeginTileList|700px}} | {{BeginTileList|700px}} | ||
{{Tile|Inns And Cathedrals C2 Tile 50.jpg| x6}} | {{Tile|Inns And Cathedrals C2 Tile 50.jpg| x6 <ref name="points-tiles" />}} | ||
{{EndTileList}} | {{EndTileList}} | ||
Revision as of 21:55, 24 June 2020
General info and comments
Inns and Cathedrals was originally released by Hans im Glück in 2015.
Copies of this expansion printed in the period 2015-2016 have the darker city backgrounds.
Contents
- 18 landscape tiles (identified with symbol), including 6 inns and 2 cathedrals.
- 8 meeples (8x pink) and 1 abbot (pink). This new set of pawns allow you to play with 6 players [1]
- 6 large meeples
- 6 points tiles 50/100 [2]
Rules
Preparation
Shuffle the new landscape tiles in with those from the basic game and stack them normally. Each player adds the large meeple of their color to their supply.
Inns and cathedrals
1. Placing a tile
The new Land tiles are placed exactly like those in the base game. Their special function has an impact on step 3.
2. Placing a meeple
The rules for placing meeples are unchanged from those in the base game. The new Land tiles’ special features are presented below.
3. Scoring a Feature
Scoring a Road with an Inn on it
When you complete a road with one or more inns, you receive 2 points per tile with a segment of this completed road (instead of the normal 1 point per tile).
CAUTION: During final scoring, incomplete roads with an inn on them do not score any points. Even if that road would have normally scored, the presence of an inn will prevent it from scoring.
Scoring a City with a Cathedral in it
When you complete a city with one or more cathedrals, you receive 3 points per tile and coat of arms with a segment of this completed city (instead of the normal 2).
Question: Am I allowed to place cathedrals in other players' cities?
Answer: Yes, that is allowed, and is particularly useful towards the end of a game, when it can strip a large city of an opponent of points. The same goes for roads with inns.
CAUTION: During final scoring, incomplete cities with a cathedral in them do not score any points. Even if that city would have normally scored, the presence of a cathedral will prevent it from scoring.
The large meeple
1. Placing a tile
The new Land tiles are placed exactly like those in the base game. Their special function has an impact on step 3.
2. Placing a meeple
Instead of placing a normal meeple on your turn, you may place your large meeple. Placement rules are the same as those for normal meeples.
3. Scoring a feature with a large meeple
When scoring a feature where a large meeple is present, the large meeple counts as 2 normal meeples for the purposes of determining which player has control.
Remember that all players tied for control of a feature score all the points. If you have more meeples in a feature than any of the other players, you score all of that feature's points, and the other players score nothing. [3]
After scoring, any large meeples in the scored feature are returned to their owner's supply.
If you use the large meeple as a farmer (as seen below), place it lying down in the field, as you would with a normal meeple. The large meeple then counts as 2 farmers in that field.
The points tiles
The points tiles are used only when scoring.
3. Scoring a feature
These new points tiles make keeping track of your score easier. If you manage to complete a lap of the scoreboard (=50 points), you take a points tile. Put it in front of you on the side that shows 50 points. Then, you continue adding your score normally. At the end of the game, simply add 50 points to your score.
If you manage to go around the scoreboard another time, flip your points tile to show its 100 side.
Use an extra points tile if you manage to go around the scoreboard again.
Clarifications for new landscape tiles
Other expansions
File:Tow c1 watermark.png The Tower
The ransom for a captured large meeple is the same as for any other meeple.
Question: [If captured by a tower,] is the ransom for the large meeple doubled?
Answer: No: he may be big, but he's still only one person.
Tile distribution
Total tiles: 18
Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
Total points tiles: 6 [2]
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑ Regarding Big Box 6, the sixth set of pink meeples and points tiles are part of the basic game and is described there.
- ↑ 2.0 2.1 2.2 Big Box 6 contains 8 points tiles instead of 6 and they are also considered part of the base game.
- ↑ A player with a large meeple DOES NOT score twice as many points. The large meeple is dealt with in exactly the same way as two normal meeples; for two meeple in a city, on a road, or on a farm, you only earn points once. The only function of the large meeple is to obtain the majority more quickly. For example, in a cloister the large meeple earns precisely the same number of points as a smaller meeple.