Difference between revisions of "Klaus-Jürgen Wrede/pl"

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(Created page with "Będąc na wakacjach, Wrede stworzył "Carcassonne", opublikowaną w 2000 roku przez Hans im Gluck w Niemczech i Rio Grande Games po angielsku. "Carcassonne stało się jedną...")
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<languages />'''Klaus-Jürgen Wrede''' (ur. 1963 w Meschede, Północna Westfalia) jest niemieckim twórcą gier, autorem bestsellera Carcassonne.
<languages />'''Klaus-Jürgen Wrede''' (ur. 1963 w Meschede, Północna Westfalia) jest niemieckim twórcą gier, autorem bestsellera Carcassonne.


Syn nauczycieli muzyki w Meschede, Niemcy. Wrede dorastał w mieście Arnsber, Niemcy. Uczęszczał na studia w Kolonii, ucząc się muzyki i teologii.
Born to music-teacher parents in Meschede, Germany, Wrede grew up in the town of Arnsberg, Germany. He attended college in Cologne, learning music and theology.


Będąc na wakacjach, Wrede stworzył "Carcassonne", opublikowaną w 2000 roku przez Hans im Gluck w Niemczech i Rio Grande Games po angielsku. "Carcassonne stało się jedną z najbardziej popularnych gier według portalu BoardGameGeek.
While on a vacation Wrede created ''Carcassonne'' which was published in {{Year|2000}} by [[Hans im Glück]] in German and [[Rio Grande Games]] in English. ''Carcassonne'' has become one of the most popular games at BoardGameGeek<ref>
https://boardgamegeek.com/
</ref> over recent years.


As a child he played games such as ''Monopoly (game)|Monopoly'' and chess.  He later played games such as ''Kremlin (board game)|Kremlin'', ''Civilization (1980 board game)|Civilization'', ''Age of Renaissance'', ''Tikal (board game)|Tikal'', ''Ra (board game)|Ra'', and ''Tigris and Euphrates''.  His favorite game designers include Wolfgang Kramer, Reiner Knizia, Alan R. Moon, Klaus Teuber, Uwe Rosenberg, and Karl-Heinz Schmiel.
As a child he played games such as ''Monopoly (game)|Monopoly'' and chess.  He later played games such as ''Kremlin (board game)|Kremlin'', ''Civilization (1980 board game)|Civilization'', ''Age of Renaissance'', ''Tikal (board game)|Tikal'', ''Ra (board game)|Ra'', and ''Tigris and Euphrates''.  His favorite game designers include Wolfgang Kramer, Reiner Knizia, Alan R. Moon, Klaus Teuber, Uwe Rosenberg, and Karl-Heinz Schmiel.
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*[http://www.kjwrede.de/ Klaus-Jürgen Wrede's personal website (German)]
*[http://www.kjwrede.de/ Klaus-Jürgen Wrede's personal website (German)]
*[https://web.archive.org/web/20110515225606/http://brettspillguiden.no/begeret/?nid=59 Interview with Klaus-Jürgen Wrede in Brettspillguiden]
*[https://web.archive.org/web/20110515225606/http://brettspillguiden.no/begeret/?nid=59 Interview with Klaus-Jürgen Wrede in Brettspillguiden]
{{FootnoteIconPara_en}}
[[Category:Profiles]]
[[Category:Profiles]]

Revision as of 16:04, 15 January 2019

Klaus-Jürgen Wrede (ur. 1963 w Meschede, Północna Westfalia) jest niemieckim twórcą gier, autorem bestsellera Carcassonne.

Born to music-teacher parents in Meschede, Germany, Wrede grew up in the town of Arnsberg, Germany. He attended college in Cologne, learning music and theology.

While on a vacation Wrede created Carcassonne which was published in 2000 by Hans im Glück in German and Rio Grande Games in English. Carcassonne has become one of the most popular games at BoardGameGeek[1] over recent years.

As a child he played games such as Monopoly (game)|Monopoly and chess. He later played games such as Kremlin (board game)|Kremlin, Civilization (1980 board game)|Civilization, Age of Renaissance, Tikal (board game)|Tikal, Ra (board game)|Ra, and Tigris and Euphrates. His favorite game designers include Wolfgang Kramer, Reiner Knizia, Alan R. Moon, Klaus Teuber, Uwe Rosenberg, and Karl-Heinz Schmiel.

Klaus-Jürgen Wrede lives near Cologne and teaches music and religious education. His favorite music includes Soul music|soul, Richard Wagner|Wagner, Sting (musician)|Sting, Johannes Brahms|Brahms, U2, jazz, Supertramp, and Frédéric Chopin|Chopin.

External links

Footnotes

For Icons explanation and licensing please visit Icons page.