Difference between revisions of "Map-Chips Iberian Peninsula/ro"

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Utilizează 3 dintre cele 4 pătrate de început disponibile (León, Pamplona, Évora și Murcia).
Utilizează 3 dintre cele 4 pătrate de început disponibile (León, Pamplona, Évora și Murcia).


[[File:Map-Chips_Iberian_Peninsula_C2_Start-Tiles.png|512px|frame|none|Start-squares for Carcassonne Maps - Iberian Peninsula]]
[[File:Map-Chips_Iberian_Peninsula_C2_Start-Tiles.png|512px|frame|none|Pătratele de început pentru Hărți Carcassonne - Peninsula Iberică]]


Shuffle all '''30 Map-Chips''' face down. Place them evenly distributed on the squares of the map and stick to the following rules:
Shuffle all '''30 Map-Chips''' face down. Place them evenly distributed on the squares of the map and stick to the following rules:

Revision as of 06:23, 30 October 2020

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Pagina principală > Hărți Carcassonne > Jetoanele de hărți: Peninsula Iberică

Informații generale și comentarii

Jetoanele de hărți Carcassonne a fost lansată original de Hans im Glück în anul Template:Year ro.

It is a mini-expansion with different rules for each Carcassonne Map. In the case of Carcassonne Maps - Iberian Peninsula (Península Ibérica), players can collect chips and place them as treats. Players finding a treat will get points.

Conținut

  • 30 de jetoane de hărți (fiecare 10 în mov, albastru deschis și portocaliu)
Jetoane de hărți Carcassonne
Verso de jeton de hartă

Este recomandat să se joace cu 110–120 de cartonașe, de exemplu cu jocul de bază și cu prima și a doua extensie, adică cu Ext. 1 - Hanuri și catedrale și Ext. 2 - Negustori și constructori.

Reguli

Pregătire

Utilizează 3 dintre cele 4 pătrate de început disponibile (León, Pamplona, Évora și Murcia).

Pătratele de început pentru Hărți Carcassonne - Peninsula Iberică

Shuffle all 30 Map-Chips face down. Place them evenly distributed on the squares of the map and stick to the following rules:

  • Place the chips face down
  • Place only 1 chip per square
  • Place no chips on the large city squares or town squares
  • Place no chips next to each other vertically or horizontally (only diagonally)
  • Place no chips vertically or horizontally adjacent to a used start square or to an open edge of a large city
  • Place no chips on the island squares of the Balearic Islands.
Example: This is one example of how the chips could be placed. (The chips are shown larger than in reality.)

Gameplay

1. Placing a tile

Island squares with coats of arms

You can only place tiles on island squares if they have been connected with a ferry route from the mainland (see general rules here). If you place a tile on a square with a coat of arms, you'll score 2 points for each coat of arms immediately.

Example 1: The island has been connected to the mainland. You place a tile on the island and you get 4 points immediately (for the two coats of arms).

Collecting chips

If you place a tile on a square with a chip, you take the chip, flip it over and score 1 or 2 points immediately. Then you place the chip again face up on the map respecting the following rules "to place a treat." [1]

Example 2: You place a tile on a square with a chip and you take it. Now you get 2 points for it.

Placing a treat

The color of a chip determines the area, that is, the tracks in which you have to place your treat face up:

  • Orange chip = top tracks (rows 1 to 4)
  • Blue chip = centre tracks (rows 5 to 8)
  • Purple chip = bottom tracks (rows 9 to 12)
Note: You can find the respective tracks looking at the colored bars.

On one rows of the chosen tracks, you look for a free square without a tile (pre-printed or placed) and place the chip face up on it.

Collecting treats

If you place a tile on a square with a treat (face-up chip), you take the chip and you get twice the number of points shown on the chip (2 or 4 points). [2] Then you take the chip out of the game.

Example 3: You place a tile on a square with a treat, take the tile out of the game and get 4 points.

End of the game

Remaining face-up or face-down chips don't give you any more points at the end of the game.

2. Placing a meeple

After having placed a tile, you are allowed to place a meeple according to the general rules.

3. Scoring a feature

The scoring is done as usual.

Tile distribution

Total Tokens: 30

Map-Chips C2 Chip Purple 1.png  x6
Map-Chips C2 Chip Purple 2.png  x4
Map-Chips C2 Chip Light Blue 1.png  x6
Map-Chips C2 Chip Light Blue 2.png  x4
Map-Chips C2 Chip Orange 1.png  x6
Map-Chips C2 Chip Orange 2.png  x4


Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Interpretare din partea comunității The German rules refer to "treats" as "geocaches."
  2. Interpretare din partea comunității The original German rules indicated a different amount of points: "you get three times the number of points shown on the chip (3 or 6 points)." This also affected Example 3. The latest rules removed this discrepancy.