The Flying Machines 2 (Fan Expansion)

The Flying Machines 2 similar to its predecessor utilizes a dice roll mechanic to determine the distance that meeple can fly to land on different features even already occupied, however, cities are now present on the tiles instead of roads.

Other languages:
The Flying Machines 2 C2 Tile 6.png You are reading rules for this design of tiles. The Flying Machines 2 C1 Tile 6.png
If your tiles have different design, then choose game from Spin-offs.Rule selection by design Spin-offs.png


Symbol The Flying Machines 2.png

The Flying Machines 2 similar to its predecessor utilizes a dice roll mechanic to determine the distance that meeple can fly to land on different features even already occupied, however, cities are now present on the tiles instead of roads.

General info

The Flying Machines 2 fan-expansion for   Carcassonne Base Game was released by Carcassonne Central member Snearone (CarcC).

Downloads

Please be aware that WikiCarpedia does not assume responsibility for the content of the links provided. The expansions listed are governed by the regulations of their respective websites.
Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.

Download(s) is/are available from the following site(s) (registration may be required):

Contents

  • 8 landscape tiles with a flying machines and cities.
 
Tile with a flying machines and city

Rules

All rules are same as official expansion   The Flying Machines.

Tile Distribution

Second edition C2

Total tiles: 8
  ×1
(F)
  ×1
(W)
  ×1
  ×1
  ×1
  ×1
  ×1
  ×1
(C)
Several tiles have a small illustration on them. The letters in brackets show which illustration is on each tile:
 
 
Note: The small illustrations of a cowshed, a pigsty and a donkey stable are collectively referred to as sheds or stables.

First edition C1

Total tiles: 8
  ×1
  ×1
  ×1
  ×1
  ×1
  ×1
  ×1
  ×1