Difference between revisions of "The School (1st edition)/en"

From Wikicarpedia
Jump to navigation Jump to search
(Updating to match new version of source page)
 
(Updating to match new version of source page)
(11 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<languages />
<languages />{{Breadcrumbs
|link1={{CarcassonneLink}}
}}
 
== General info and comments ==
== General info and comments ==


''originally released by Hans im Glück in 2011''
Originally released by [[Hans im Glück|Hans im Glück]] in {{Year|2011}}


== Contents ==
== Contents ==
Line 8: Line 11:
* '''1 translucent teacher meeple''' in a random color (belonging to no player)
* '''1 translucent teacher meeple''' in a random color (belonging to no player)
* '''2 new land tiles''' representing the school
* '''2 new land tiles''' representing the school
* '''A drawstring bag''' to store the tiles and teacher meeple
[[File:School_C1_Contents_Example.jpg|frame|none|Expansion contents]]


== Rules ==
== Rules ==
Line 13: Line 19:
=== Preparation ===
=== Preparation ===


The two school tiles are placed side-by-side next to the normal starting tile so that the 2
The two school tiles are placed side-by-side next to the normal starting tile so that the 2 halves of the school fit together. The school tiles may be placed either to the left or the right of the normal starting tile. The teacher meeple is placed on the school.
halves of the school fit together. The school tiles may be placed either to the left or the
right of the normal starting tile. The teacher meeple is placed on the school.<ref> [[File:Icon_World_Black.png|16px|text-bottom|]] If playing with the dragon, the teacher will have to be placed on one or the other of the school tiles (i.e., not in the middle), as he can be eaten by the dragon (per the footnote below). (3/2015)</ref>


=== Playing the Game ===
=== Playing the Game ===


The rules of Carcassonne remain the same. A player who completes one or more of the
The rules of Carcassonne remain the same. A player who completes one or more of the roads leading to the school scores the road(s) as normal '''and then''' obtains the teacher meeple after the scoring. <ref>
roads leading to the school scores the road(s) as normal and then obtains the teacher
{{IconWorld}}
meeple after the scoring.<ref> [[File:Icon_World_Black.png|16px|text-bottom|]] Note that the teacher is obtained '''after''' scoring the road. Thus, if another player has the
Note that the teacher is obtained '''after''' scoring the road. Thus, if another player has the teacher when the road is scored, the bonus points can be awarded and the teacher returned to the school before the player completing the road claims the teacher.
teacher when the road is scored, the bonus points can be awarded and the teacher returned to the
</ref> The player takes the teacher out of the school and places it in front of himself. When the next feature is scored <ref>
school before the player completing the road claims the teacher.</ref> The player takes the teacher out of the school and places it in
{{IconArrow}}
front of himself. When the next feature is completed and scored, the player with the
This sentence follows the German rules, so the player with the teacher can receive points from any feature scored during the Scoring phase, that is, completed features and also fields scored due to barns. The English rules assume that the feature has to be completed.
teacher scores the same number of points.<ref> [[File:Icon_Open_Book.png|16px|text-bottom|]] If multiple features are completed with a single tile placement and all points go to '''one''' player,
</ref>, the player with the teacher scores the same number of points. <ref>  
that player chooses what order the features are scored in, and the holder of the teacher gets the
{{IconBook}}
points from the first scored feature. If multiple features are completed with a single tile placement
If multiple features are completed with a single tile placement and all points go to '''one''' player, that player chooses what order the features are scored in, and the holder of the teacher gets the points from the first scored feature. If multiple features are completed with a single tile placement and '''more than one''' player is receiving points, the holder of the teacher decides which score he will receive. (3/2015)
and '''more than one''' player is receiving points, the holder of the teacher decides which score he will
</ref> <ref>
receive. (3/2015)</ref> <ref> [[File:Icon_Open_Book.png|16px|text-bottom|]] If one player is in possession of the teacher, and another player completes an unoccupied
{{IconBook}}
school road before any points are scored, the holder of the teacher does not score any points (as no
If one player is in possession of the teacher, and another player completes an unoccupied school road before any points are scored, the holder of the teacher does not score any points (as no points were scored by the road). The teacher would not go back to the school, as no points were scored, but the second player obtains the teacher (from the first player) for completing a school road. (3/2015)
points were scored by the road). The teacher would not go back to the school, as no points were
</ref> If the player with the teacher is the player who scores for the next feature, he scores the points twice. After scoring points with the teacher, the teacher meeple must be returned to the school. <ref>  
scored, but the second player obtains the teacher (from the first player) for completing a school road.
{{IconWorld}}
(3/2015)</ref> If the player with the teacher is the
If a player has the teacher at the end of the game, it seems that the player would receive no points, as there is not a specific order for scoring of the incomplete features and farms at that point.
player who scores for the next feature, he scores the points twice. After scoring points
</ref>
with the teacher, the teacher meeple must be returned to the school.<ref> [[File:Icon_World_Black.png|16px|text-bottom|]] If a player has the teacher at the end of the game, it seems that the player would receive no
points, as there is not a specific order for scoring of the incomplete features and farms at that point.</ref>
 
'''Example 1:''' <span style="color: red">'''RED'''</span> has the teacher. <span style="color: blue">'''BLUE'''</span> completes a “school road” worth 5 points. <span style="color: blue">'''BLUE'''</span> and <span style="color: red">'''RED'''</span > both score 5 points. <span style="color: red">'''RED'''</span > returns the teacher to the school, and <span style="color: blue">'''BLUE'''</span > then takes the teacher.
 
'''Example 2:''' <span style="color: #ffcc00">'''YELLOW'''</span> has the teacher. <span style="color: green">'''GREEN'''</span> completes a city, scoring 12 points for
<span style="color: green">'''GREEN'''</span>. <span style="color: #ffcc00">'''YELLOW'''</span> scores 12 points as well, then returns the teacher to the school.


'''Note:''' When all roads leading to the school are completed, the players have managed to
'''Example 1:''' {{ColorRed|RED}} has the teacher. {{ColorBlue|BLUE}} completes a "school road" worth 5 points. {{ColorBlue|BLUE}} and {{ColorRed|RED}} both score 5 points. {{ColorRed|RED}} returns the teacher to the school, and {{ColorBlue|BLUE}} then takes the teacher.
successfully link the school to the outside world. Now the teacher has plenty of students
and will not leave the school again.


'''Fine Print:''' This mini expansion is designed for the basic Carcassonne game and for the
'''Example 2:''' {{ColorYellow|YELLOW}} has the teacher. {{ColorGreen|GREEN}} completes a city, scoring 12 points for
first expansion [''Inns & Cathedrals'']. When using The School with other expansions, issues
{{ColorGreen|GREEN}}. {{ColorYellow|YELLOW}} scores 12 points as well, then returns the teacher to the school.
can arise.<ref> [[File:Icon_World_Black.png|16px|text-bottom|]] Interestingly, '''HiG''' is acknowledging that not all expansions work well together. I suspect that
the fine print specifically relates to other expansions that have their own starting tiles, such as ''The
River'', ''The River II'', and ''The Count of Carcassonne''. If using one of those expansions, you can e-mail
your question to the address included in the mini-expansion rules, or simply create your own house
rule.</ref> <ref> [[File:Icon_Open_Book.png|16px|text-bottom|]] Followers can be deployed on features on school tiles outside the school itself, for example
through use of a magic portal or as a flier. (1/2013)</ref> <ref> [[File:Icon_Open_Book.png|16px|text-bottom|]] The dragon '''is allowed''' on the school tiles and '''can''' eat the neutral teacher figure, removing
the teacher from the game entirely. This represents a change to a previous clarification, where the
teacher could not be eaten. Additionally, this requires players to place the teacher on only one of the
school tiles each time he returns to the school when playing with the dragon, as precise location will
be important. (3/2015)</ref> <ref> [[File:Icon_World_Black.png|16px|text-bottom|]] Given new interpretations regarding placement of the dragon and followers on school tiles, it
seems that the plague '''should''' also be '''allowed''' on these tiles. However, this is unofficial. (4/2014)</ref>


== Tile distribution ==
'''Note:''' When all roads leading to the school are completed, the players have managed to successfully link the school to the outside world. Now the teacher has plenty of students and will not leave the school again.


Total Tiles: 2 (as 1 starting block) <ref> [[File:Icon_Open_Book.png|16px|text-bottom|]] All 6 roads are separate from each other as usual, a junction (in this case the school)
'''Fine Print:''' This mini expansion is designed for the basic Carcassonne game and for the first expansion ([[Inns and Cathedrals (1st edition)|Inns and Cathedrals]]). When using The School with other expansions, issues can arise. <ref>  
separates road segments. (5/2014)</ref>
{{IconWorld}}
<br /><br />
Interestingly, [[Hans im Glück|'''HiG''']] acknowledges that not all expansions work well together. One may suspect that the fine print specifically relates to other expansions that have their own starting tiles, such as [[River (1st edition)|River]], The River II, and [[The Count of Carcassonne (1st edition)|The Count of Carcassonne]]. If using one of those expansions, you can e-mail your question to the address included in the mini-expansion rules, or simply create your own house rule.
[[File:School_Tiles_Front.jpg|text-bottom|]] x1 &nbsp;&nbsp;&nbsp;
</ref> <ref>
[[File:School_Tiles_Back.jpg|text-bottom|]] (reverse)
{{IconBook}}
Followers can be deployed on features on school tiles outside the school itself, for example through use of a magic portal or as a flier. (1/2013)
</ref> <ref>
{{IconBook}}
The two landscape tiles together form the school. The teacher on the school is therefore not to be assigned to a particular tile (it does not teach just half the school). Thus the teacher is safe from the dragon. (4/2015)<br />
{{IconWorld}}
The ruling about the dragon being able to eat the teacher has changed several times. We reflect here the final ruling (as indicated in the updated Dragon Meal Plan FAQ document by [[Hans im Glück|HiG]]).
</ref> <ref>
{{IconBook}}
The dragon '''is allowed''' on the school tiles but '''cannot''' eat the neutral teacher figure placed on the school. (4/2015)
</ref> <ref>
{{IconWorld}}
Given the interpretations regarding placement of the dragon and followers on school tiles, it seems that the plague '''should''' also be '''allowed''' on these tiles. However, this is unofficial. (4/2014)
</ref>


== Tile distribution ==


== Footnotes ==
{{BeginTileList|700px|tiles=2 (as 1 starting block)''' <ref>
{{IconBook}}
All 6 roads are separate from each other – as usual, a junction (in this case the school) separates road segments. (5/2014)
</ref>}}
{{Tile|School_C1_Tiles_Front.jpg|&nbsp;&nbsp;x1|40px|20px}}
{{Tile|School_C1_Tiles_Back.jpg|&nbsp;&nbsp;(reverse)|40px|20px}}
{{EndTileList}}


{{FootnoteIconPara}}


For Icons licensing and explanation please visit [[Icons|Icons page]].
[[Category:Checked]]
[[Category:First Edition]]
[[Category:First Edition Minor Expansion]]

Revision as of 15:44, 15 November 2022


General info and comments

Originally released by Hans im Glück in 2011

Contents

  • 1 translucent teacher meeple in a random color (belonging to no player)
  • 2 new land tiles representing the school
  • A drawstring bag to store the tiles and teacher meeple
Expansion contents

Rules

Preparation

The two school tiles are placed side-by-side next to the normal starting tile so that the 2 halves of the school fit together. The school tiles may be placed either to the left or the right of the normal starting tile. The teacher meeple is placed on the school.

Playing the Game

The rules of Carcassonne remain the same. A player who completes one or more of the roads leading to the school scores the road(s) as normal and then obtains the teacher meeple after the scoring. [1] The player takes the teacher out of the school and places it in front of himself. When the next feature is scored [2], the player with the teacher scores the same number of points. [3] [4] If the player with the teacher is the player who scores for the next feature, he scores the points twice. After scoring points with the teacher, the teacher meeple must be returned to the school. [5]

Example 1: RED has the teacher. BLUE completes a "school road" worth 5 points. BLUE and RED both score 5 points. RED returns the teacher to the school, and BLUE then takes the teacher.

Example 2: YELLOW has the teacher. GREEN completes a city, scoring 12 points for GREEN. YELLOW scores 12 points as well, then returns the teacher to the school.

Note: When all roads leading to the school are completed, the players have managed to successfully link the school to the outside world. Now the teacher has plenty of students and will not leave the school again.

Fine Print: This mini expansion is designed for the basic Carcassonne game and for the first expansion (Inns and Cathedrals). When using The School with other expansions, issues can arise. [6] [7] [8] [9] [10]

Tile distribution

Total tiles: 2 (as 1 starting block) [11]
link={{{link}}}   x1
link={{{link}}}   (reverse)

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Interpretation from the Community Note that the teacher is obtained after scoring the road. Thus, if another player has the teacher when the road is scored, the bonus points can be awarded and the teacher returned to the school before the player completing the road claims the teacher.
  2. Notorious rule difference among editions or publishers This sentence follows the German rules, so the player with the teacher can receive points from any feature scored during the Scoring phase, that is, completed features and also fields scored due to barns. The English rules assume that the feature has to be completed.
  3. Official clarification from the publisher If multiple features are completed with a single tile placement and all points go to one player, that player chooses what order the features are scored in, and the holder of the teacher gets the points from the first scored feature. If multiple features are completed with a single tile placement and more than one player is receiving points, the holder of the teacher decides which score he will receive. (3/2015)
  4. Official clarification from the publisher If one player is in possession of the teacher, and another player completes an unoccupied school road before any points are scored, the holder of the teacher does not score any points (as no points were scored by the road). The teacher would not go back to the school, as no points were scored, but the second player obtains the teacher (from the first player) for completing a school road. (3/2015)
  5. Interpretation from the Community If a player has the teacher at the end of the game, it seems that the player would receive no points, as there is not a specific order for scoring of the incomplete features and farms at that point.
  6. Interpretation from the Community Interestingly, HiG acknowledges that not all expansions work well together. One may suspect that the fine print specifically relates to other expansions that have their own starting tiles, such as River, The River II, and The Count of Carcassonne. If using one of those expansions, you can e-mail your question to the address included in the mini-expansion rules, or simply create your own house rule.
  7. Official clarification from the publisher Followers can be deployed on features on school tiles outside the school itself, for example through use of a magic portal or as a flier. (1/2013)
  8. Official clarification from the publisher The two landscape tiles together form the school. The teacher on the school is therefore not to be assigned to a particular tile (it does not teach just half the school). Thus the teacher is safe from the dragon. (4/2015)
    Interpretation from the Community The ruling about the dragon being able to eat the teacher has changed several times. We reflect here the final ruling (as indicated in the updated Dragon Meal Plan FAQ document by HiG).
  9. Official clarification from the publisher The dragon is allowed on the school tiles but cannot eat the neutral teacher figure placed on the school. (4/2015)
  10. Interpretation from the Community Given the interpretations regarding placement of the dragon and followers on school tiles, it seems that the plague should also be allowed on these tiles. However, this is unofficial. (4/2014)
  11. Official clarification from the publisher All 6 roads are separate from each other – as usual, a junction (in this case the school) separates road segments. (5/2014)