Difference between revisions of "Tile Selector Labels"

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<languages /><translate>
<languages /><translate>
<!--T:1-->
__NOTOC__
__NOTOC__
<onlyinclude>
<onlyinclude>
<div id='wica-translation-table' style='display: none;'>
<div id='wica-translation-table' style='display: none;'>


<!--T:2-->
<!--
<!--
<div id='textSectionC1_Label'>1st Edition - C1 <span id="_Edition_Tile_Counter_">(0/0)</span></div>
<div id='textSectionC1_Label'>1st Edition - C1 <span id="_Edition_Tile_Counter_">(0/0)</span></div>


<!--T:3-->
<div id='textSectionC2_Label'>New Edition - C2 <span id="_Edition_Tile_Counter_">(0/0)</span></div>
<div id='textSectionC2_Label'>New Edition - C2 <span id="_Edition_Tile_Counter_">(0/0)</span></div>


<!--T:4-->
<div id='textSectionWE_Label'>Winter Edition - WE <span id="_Edition_Tile_Counter_">(0/0)</span></div>
<div id='textSectionWE_Label'>Winter Edition - WE <span id="_Edition_Tile_Counter_">(0/0)</span></div>
-->
-->


<!--T:5-->
<div id='textSectionC1_Label'>1st Edition (C1)</div>
<div id='textSectionC1_Label'>1st Edition (C1)</div>


<!--T:6-->
<div id='textSectionC2_Label'>New Edition (C2)</div>
<div id='textSectionC2_Label'>New Edition (C2)</div>


<!--T:7-->
<div id='textSectionWE_Label'>Winter Edition (WE)</div>
<div id='textSectionWE_Label'>Winter Edition (WE)</div>


<!--T:8-->
<div id='textNoTiles_Label'>No tiles selected</div>
<div id='textNoTiles_Label'>No tiles selected</div>


<!--T:9-->
<div id='textTotalCount_Label'>Total tiles selected: <span id="_Edition_Tile_Counter_">0 / 0</span></div>
<div id='textTotalCount_Label'>Total tiles selected: <span id="_Edition_Tile_Counter_">0 / 0</span></div>




<!--T:10-->
<div id='textSection1_Label'>Regular Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div>
<div id='textSection1_Label'>Regular Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div>


<!--T:11-->
<div id='textSection2_Label'>River Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div>
<div id='textSection2_Label'>River Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div>


<!--T:12-->
<div id='textSection3_Label'>Special Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div>
<div id='textSection3_Label'>Special Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div>


<!--T:13-->
<div id='textSection4_Label'>Start Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div>
<div id='textSection4_Label'>Start Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div>


<!--T:14-->
<div id='textSection5_Label'>Other Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div>
<div id='textSection5_Label'>Other Tiles: <span id="_Section_Tile_Counter_">0 / 0</span></div>


<!--T:15-->
<!-- Appended to inputXXXX_Label, where XXXX represents the edge configuration to be instantiated in code -->
<!-- Appended to inputXXXX_Label, where XXXX represents the edge configuration to be instantiated in code -->
<div id='textGeometrySuffix_Label'>: <span id="_Edges_Header_Tile_Counter_">0 / 0</span></div>
<div id='textGeometrySuffix_Label'>: <span id="_Edges_Header_Tile_Counter_">0 / 0</span></div>




<!--T:16-->
<div id='textExpansion_Label'>Expansion</div>
<div id='textExpansion_Label'>Expansion</div>


<!--T:17-->
<div id='textCount_label'>Count</div>
<div id='textCount_label'>Count</div>


<!--T:18-->
<div id='txtTiles_Label'>Tiles</div>
<div id='txtTiles_Label'>Tiles</div>


<!--T:19-->
<div id='textTotal_Label'>Total</div>
<div id='textTotal_Label'>Total</div>




<!--T:20-->
<div id='inputBaseGame_C1_Label'>Base Game</div>
<div id='inputBaseGame_C1_Label'>Base Game</div>


<!--T:21-->
<div id='inputBaseGameBB5_C1_Label'>Base Game {{ColorOrange|(BB5)}}</div>
<div id='inputBaseGameBB5_C1_Label'>Base Game {{ColorOrange|(BB5)}}</div>


<!--T:22-->
<div id='inputBaseGame_C2_Label'>Base Game</div>
<div id='inputBaseGame_C2_Label'>Base Game</div>


<div id='inputBaseGame_WE_Label'>Base Game</div>
<!--T:378-->
<div id='input20AEBaseGame_C2_Label'>20th Anniversary Base Game</div>


<!--T:23-->
<div id='inputBaseGame_WE_Label'>Base Game / Regular Tiles</div>


<!--T:24-->
<div id='inputBaseGameAnimals_WE_Label'>Base Game / Animal Tiles</div>
<!--T:25-->
<div id='inputMajor_C1_Label'>Major expansions</div>
<div id='inputMajor_C1_Label'>Major expansions</div>


<!--T:26-->
<div id='inputMajor_C2_Label'>Major expansions</div>
<div id='inputMajor_C2_Label'>Major expansions</div>




<!--T:27-->
<div id='inputInnsAndCathedrals_C1_Label'>Exp. 1 - Inns &amp; Cathedrals / Regular Tiles</div>
<div id='inputInnsAndCathedrals_C1_Label'>Exp. 1 - Inns &amp; Cathedrals / Regular Tiles</div>


<div id='inputInnsAndCathedrals_PT_C1_Label'>Exp. 1 - Inns &amp; Cathedrals / Point Tiles</div>
<!--T:28-->
<div id='inputInnsAndCathedrals_PT_C1_Label'>Exp. 1 - Inns &amp; Cathedrals / Points Tiles</div>


<div id='inputInnsAndCathedrals_PT_BB5_C1_Label'>Exp. 1 - Inns &amp; Cathedrals / Point Tiles {{ColorOrange|(BB5)}}</div>
<!--T:29-->
<div id='inputInnsAndCathedrals_PT_BB5_C1_Label'>Exp. 1 - Inns &amp; Cathedrals / Points Tiles {{ColorOrange|(BB5)}}</div>


<!--T:30-->
<div id='inputInnsAndCathedrals_C2_Label'>Exp. 1 - Inns &amp; Cathedrals</div>
<div id='inputInnsAndCathedrals_C2_Label'>Exp. 1 - Inns &amp; Cathedrals</div>


<div id='inputInnsAndCathedrals_PT_C2_Label'>Exp. 1 - Inns &amp; Cathedrals / Point Tiles</div>
<!--T:31-->
<div id='inputInnsAndCathedrals_PT_C2_Label'>Exp. 1 - Inns &amp; Cathedrals / Points Tiles</div>


<div id='inputInnsAndCathedrals_PT_BB6_C2_Label'>Exp. 1 - Inns &amp; Cathedrals / Point Tiles {{ColorOrange|(BB6)}}</div>
<!--T:32-->
<div id='inputInnsAndCathedrals_PT_BB6_C2_Label'>Exp. 1 - Inns &amp; Cathedrals / Points Tiles {{ColorOrange|(BB6)}}</div>


<!--T:33-->
<div id='inputTradersAndBuilders_C1_Label'>Exp. 2 - Traders &amp; Builders</div>
<div id='inputTradersAndBuilders_C1_Label'>Exp. 2 - Traders &amp; Builders</div>


<!--T:34-->
<div id='inputTradersAndBuilders_C2_Label'>Exp. 2 - Traders &amp; Builders</div>
<div id='inputTradersAndBuilders_C2_Label'>Exp. 2 - Traders &amp; Builders</div>


<!--T:35-->
<div id='inputPrincessAndDragon_C1_Label'>Exp. 3 - The Princess &amp; The Dragon</div>
<div id='inputPrincessAndDragon_C1_Label'>Exp. 3 - The Princess &amp; The Dragon</div>


<!--T:36-->
<div id='inputPrincessAndDragon_C2_Label'>Exp. 3 - The Princess &amp; The Dragon</div>
<div id='inputPrincessAndDragon_C2_Label'>Exp. 3 - The Princess &amp; The Dragon</div>


<!--T:37-->
<div id='inputTower_C1_Label'>Exp. 4 - The Tower</div>
<div id='inputTower_C1_Label'>Exp. 4 - The Tower</div>


<!--T:38-->
<div id='inputTower_C2_Label'>Exp. 4 - The Tower</div>
<div id='inputTower_C2_Label'>Exp. 4 - The Tower</div>


<!--T:39-->
<div id='inputAbbeyAndMayor_C1_Label'>Exp. 5 - Abbey &amp; Mayor</div>
<div id='inputAbbeyAndMayor_C1_Label'>Exp. 5 - Abbey &amp; Mayor</div>


<!--T:40-->
<div id='inputAbbeyAndMayor_C2_Label'>Exp. 5 - Abbey &amp; Mayor</div>
<div id='inputAbbeyAndMayor_C2_Label'>Exp. 5 - Abbey &amp; Mayor</div>


<!--T:41-->
<div id='inputCountKingAndRobber_C1_Label'>Exp. 6 - Count, King &amp; Robber</div>
<div id='inputCountKingAndRobber_C1_Label'>Exp. 6 - Count, King &amp; Robber</div>


<!--T:42-->
<!--
<!--
<div id='inputCountKingAndRobber_River2_C1_Label'>Exp. 6 - Count, King &amp; Robber (River II)</div>
<div id='inputCountKingAndRobber_River2_C1_Label'>Exp. 6 - Count, King &amp; Robber (River II)</div>
Line 97: Line 144:
-->
-->


<!--T:43-->
<div id='inputCountKingAndRobber_C2_Label'>Exp. 6 - Count, King &amp; Robber</div>
<div id='inputCountKingAndRobber_C2_Label'>Exp. 6 - Count, King &amp; Robber</div>


<!--T:44-->
<!--
<!--
<div id='inputCountKingAndRobber_River2_C2_Label'>Exp. 6 - Count, King &amp; Robber (River II)</div>
<div id='inputCountKingAndRobber_River2_C2_Label'>Exp. 6 - Count, King &amp; Robber (River II)</div>
Line 107: Line 156:
-->
-->


<!--T:45-->
<div id='inputCatapult_C1_Label'>Exp. 7 - The Catapult</div>
<div id='inputCatapult_C1_Label'>Exp. 7 - The Catapult</div>


<!--T:46-->
<div id='inputBridgesCastlesAndBazaars_C1_Label'>Exp. 8 - Bridges, Castles &amp; Bazaars</div>
<div id='inputBridgesCastlesAndBazaars_C1_Label'>Exp. 8 - Bridges, Castles &amp; Bazaars</div>


<!--T:47-->
<div id='inputBridgesCastlesAndBazaars_C2_Label'>Exp. 8 - Bridges, Castles &amp; Bazaars</div>
<div id='inputBridgesCastlesAndBazaars_C2_Label'>Exp. 8 - Bridges, Castles &amp; Bazaars</div>


<!--T:48-->
<div id='inputBridgesCastlesAndBazaarsMisprint_C2_Label'>Exp. 8 - Bridges, Castles &amp; Bazaars {{ColorRed|(Misprinted)}}</div>
<div id='inputBridgesCastlesAndBazaarsMisprint_C2_Label'>Exp. 8 - Bridges, Castles &amp; Bazaars {{ColorRed|(Misprinted)}}</div>


<!--T:49-->
<div id='inputHillsAndSheep_C1_Label'>Exp. 9 - Hills &amp; Sheep</div>
<div id='inputHillsAndSheep_C1_Label'>Exp. 9 - Hills &amp; Sheep</div>


<!--T:50-->
<div id='inputHillsAndSheep_C2_Label'>Exp. 9 - Hills &amp; Sheep</div>
<div id='inputHillsAndSheep_C2_Label'>Exp. 9 - Hills &amp; Sheep</div>


<!--T:51-->
<div id='inputUnderTheBigTop_C2_Label'>Exp. 10 - Under The Big Top</div>
<div id='inputUnderTheBigTop_C2_Label'>Exp. 10 - Under The Big Top</div>


<!--T:52-->
<div id='inputWheelOfFortune_C1_Label'>The Wheel Of Fortune</div>
<div id='inputWheelOfFortune_C1_Label'>The Wheel Of Fortune</div>


<!--T:53-->
<div id='inputWheelOfFortuneBB5_C1_Label'>The Wheel Of Fortune {{ColorOrange|(BB5)}}</div>
<div id='inputWheelOfFortuneBB5_C1_Label'>The Wheel Of Fortune {{ColorOrange|(BB5)}}</div>


<!--T:54-->
<div id='inputMinor_C1_Label'>Minor expansions</div>
<div id='inputMinor_C1_Label'>Minor expansions</div>


<!--T:55-->
<div id='inputMinor_C2_Label'>Minor expansions</div>
<div id='inputMinor_C2_Label'>Minor expansions</div>


<!--T:56-->
<div id='inputMinor_WE_Label'>Minor expansions</div>
<div id='inputMinor_WE_Label'>Minor expansions</div>


<!--T:57-->
<div id='inputCountOfCarcassonne_C1_Label'>The Count of Carcassonne</div>
<div id='inputCountOfCarcassonne_C1_Label'>The Count of Carcassonne</div>


<!--T:58-->
<div id='inputKingAndRobber_C1_Label'>King & Robber</div>
<div id='inputKingAndRobber_C1_Label'>King & Robber</div>


<!--T:59-->
<div id='inputRiver1_C1_Label'>The River I</div>
<div id='inputRiver1_C1_Label'>The River I</div>


<!--T:60-->
<div id='inputRiver1_C2_Label'>The River I</div>
<div id='inputRiver1_C2_Label'>The River I</div>


<!--T:379-->
<div id='input20AERiver_C2_Label'>20th Anniversary River</div>
<!--T:61-->
<div id='inputRiver1_BB6_C2_Label'>The River I {{ColorOrange|(BB6)}}</div>
<div id='inputRiver1_BB6_C2_Label'>The River I {{ColorOrange|(BB6)}}</div>


<!--T:62-->
<div id='inputRiver1_WE_Label'>The River</div>
<!--T:63-->
<div id='inputRiver2_C1_Label'>The River II</div>
<div id='inputRiver2_C1_Label'>The River II</div>


<!--T:64-->
<!--div id='inputRiver2_C2_Label'>The River II</div-->
<!--div id='inputRiver2_C2_Label'>The River II</div-->


<!--T:65-->
<div id='inputRiver3_C1_Label'>The River III {{ColorOrange|(BB5)}}</div>
<div id='inputRiver3_C1_Label'>The River III {{ColorOrange|(BB5)}}</div>


<!--T:66-->
<div id='inputRiver1_BB6_C2_Label'>The River I {{ColorOrange|(BB6)}}</div>
<div id='inputRiver1_BB6_C2_Label'>The River I {{ColorOrange|(BB6)}}</div>


<!--T:67-->
<div id='inputHereticsAndShrines_C1_Label'>Heretics &amp; Shrines</div>
<div id='inputHereticsAndShrines_C1_Label'>Heretics &amp; Shrines</div>


<!--T:68-->
<div id='inputFlier_C1_Label'>Mini 1 - The Flier</div>
<div id='inputFlier_C1_Label'>Mini 1 - The Flier</div>


<!--T:69-->
<div id='inputFlier_Boxed_C1_Label'>Mini 1 - The Flier {{ColorOrange|(Boxed)}}</div>
<div id='inputFlier_Boxed_C1_Label'>Mini 1 - The Flier {{ColorOrange|(Boxed)}}</div>


<!--T:70-->
<div id='inputFlier_C2_Label'>Mini 1 - The Flier</div>
<div id='inputFlier_C2_Label'>Mini 1 - The Flier</div>


<!--T:71-->
<div id='inputMessages_C1_Label'>Mini 2 - Dispatches (Messages)</div>
<div id='inputMessages_C1_Label'>Mini 2 - Dispatches (Messages)</div>


<!--T:72-->
<div id='inputMessages_Boxed_C1_Label'>Mini 2 - Dispatches (Messages) {{ColorOrange|(Boxed)}}</div>
<div id='inputMessages_Boxed_C1_Label'>Mini 2 - Dispatches (Messages) {{ColorOrange|(Boxed)}}</div>


<!--T:73-->
<div id='inputMessages_C2_Label'>Mini 2 - Dispatches (Messages)</div>
<div id='inputMessages_C2_Label'>Mini 2 - Dispatches (Messages)</div>


<!--T:74-->
<div id='inputFerries_C1_Label'>Mini 3 - The Ferries</div>
<div id='inputFerries_C1_Label'>Mini 3 - The Ferries</div>


<!--T:75-->
<div id='inputFerries_Boxed_C1_Label'>Mini 3 - The Ferries {{ColorOrange|(Boxed)}}</div>
<div id='inputFerries_Boxed_C1_Label'>Mini 3 - The Ferries {{ColorOrange|(Boxed)}}</div>


<!--T:76-->
<div id='inputFerries_C2_Label'>Mini 3 - The Ferries</div>
<div id='inputFerries_C2_Label'>Mini 3 - The Ferries</div>


<!--T:77-->
<div id='inputGoldmines_Boxed_C1_Label'>Mini 4 - Goldmines {{ColorOrange|(Boxed)}}</div>
<div id='inputGoldmines_Boxed_C1_Label'>Mini 4 - Goldmines {{ColorOrange|(Boxed)}}</div>


<!--T:78-->
<div id='inputGoldmines_C1_Label'>Mini 4 - Goldmines</div>
<div id='inputGoldmines_C1_Label'>Mini 4 - Goldmines</div>


<!--T:79-->
<div id='inputGoldmines_C2_Label'>Mini 4 - Goldmines</div>
<div id='inputGoldmines_C2_Label'>Mini 4 - Goldmines</div>


<!--T:80-->
<div id='inputMageAndWitch_Boxed_C1_Label'>Mini 5 - Mage &amp; Witch {{ColorOrange|(Boxed)}}</div>
<div id='inputMageAndWitch_Boxed_C1_Label'>Mini 5 - Mage &amp; Witch {{ColorOrange|(Boxed)}}</div>


<!--T:81-->
<div id='inputMageAndWitch_C1_Label'>Mini 5 - Mage &amp; Witch</div>
<div id='inputMageAndWitch_C1_Label'>Mini 5 - Mage &amp; Witch</div>


<!--T:82-->
<div id='inputMageAndWitch_C2_Label'>Mini 5 - Mage &amp; Witch</div>
<div id='inputMageAndWitch_C2_Label'>Mini 5 - Mage &amp; Witch</div>


<!--T:83-->
<div id='inputRobbers_Boxed_C1_Label'>Mini 6 - Robbers {{ColorOrange|(Boxed)}}</div>
<div id='inputRobbers_Boxed_C1_Label'>Mini 6 - Robbers {{ColorOrange|(Boxed)}}</div>


<!--T:84-->
<div id='inputRobbers_C1_Label'>Mini 6 - Robbers</div>
<div id='inputRobbers_C1_Label'>Mini 6 - Robbers</div>


<!--T:85-->
<div id='inputRobbers_C2_Label'>Mini 6 - Robbers</div>
<div id='inputRobbers_C2_Label'>Mini 6 - Robbers</div>


<!--T:86-->
<div id='inputCropCircles1_C1_Label'>Crop Circles I</div>
<div id='inputCropCircles1_C1_Label'>Crop Circles I</div>


<!--T:87-->
<div id='inputCropCircles2_C1_Label'>Mini 7 - Crop Circles (II)</div>
<div id='inputCropCircles2_C1_Label'>Mini 7 - Crop Circles (II)</div>


<!--T:88-->
<div id='inputCropCircles_C2_Label'>Mini 7 - Crop Circles</div>
<div id='inputCropCircles_C2_Label'>Mini 7 - Crop Circles</div>


<!--T:89-->
<div id='inputCropCircles_WE_Label'>Corn Circles</div>
<div id='inputCropCircles_WE_Label'>Corn Circles</div>


<!--T:90-->
<div id='inputCathars_C1_Label'>Cathars</div>
<div id='inputCathars_C1_Label'>Cathars</div>


<!--T:91-->
<div id='inputCultSiegeAndCreativity_C1_Label'>Cult, Siege &amp; Creativity</div>
<div id='inputCultSiegeAndCreativity_C1_Label'>Cult, Siege &amp; Creativity</div>


<!--T:92-->
<div id='inputBesiegers_C1_Label'>The Besiegers</div>
<div id='inputBesiegers_C1_Label'>The Besiegers</div>


<!--T:93-->
<div id='inputGQ11_C1_Label'>Mini Expansion GQ#11</div>
<div id='inputGQ11_C1_Label'>Mini Expansion GQ#11</div>


<!--T:94-->
<div id='inputPhantom_C1_Label'>The Phantom</div>
<div id='inputPhantom_C1_Label'>The Phantom</div>


<!--T:95-->
<div id='inputLittleBuldings_C1_Label'>Little Buildings</div>
<div id='inputLittleBuldings_C1_Label'>Little Buildings</div>


<!--T:96-->
<div id='inputHalflings1_C1_Label'>Halflings I</div>
<div id='inputHalflings1_C1_Label'>Halflings I</div>


<!--T:97-->
<div id='inputHalflings2_C1_Label'>Halflings II</div>
<div id='inputHalflings2_C1_Label'>Halflings II</div>


<!--T:98-->
<div id='inputHalflings1_C2_Label'>Halflings&nbsp;I (Halflings)</div>
<div id='inputHalflings1_C2_Label'>Halflings&nbsp;I (Halflings)</div>


<!--T:99-->
<div id='inputHalflings2_C2_Label'>Halflings&nbsp;II (Halflings)</div>
<div id='inputHalflings2_C2_Label'>Halflings&nbsp;II (Halflings)</div>


<!--T:100-->
<div id='inputPlague_C1_Label'>The Plague</div>
<div id='inputPlague_C1_Label'>The Plague</div>


<!--T:101-->
<div id='inputTunnel_C1_Label'>The Tunnel</div>
<div id='inputTunnel_C1_Label'>The Tunnel</div>


<!--T:102-->
<div id='inputFestival_C1_Label'>The Festival</div>
<div id='inputFestival_C1_Label'>The Festival</div>


<!--T:103-->
<div id='inputFestivalRules_C1_Label'>The Festival / Rules</div>
<!--T:104-->
<div id='inputFestival_C2_Label'>The Festival</div>
<div id='inputFestival_C2_Label'>The Festival</div>


<!--T:105-->
<div id='inputWindRoses1_C1_Label'>The Wind Roses (HiG)</div>
<div id='inputWindRoses1_C1_Label'>The Wind Roses (HiG)</div>


<!--T:106-->
<div id='inputWindRoses2_C1_Label'>The Wind Roses (spielbox)</div>
<div id='inputWindRoses2_C1_Label'>The Wind Roses (spielbox)</div>


<!--T:107-->
<div id='inputLittleBuildings_C1_Label'>Little Buildings</div>
<div id='inputLittleBuildings_C1_Label'>Little Buildings</div>


<!--T:108-->
<div id='inputDarmstadtPromo_C1_Label'>Darmstadt Promo</div>
<div id='inputDarmstadtPromo_C1_Label'>Darmstadt Promo</div>


<!--T:109-->
<div id='inputSchool_C1_Label'>The School</div>
<div id='inputSchool_C1_Label'>The School</div>


<!--T:110-->
<div id='inputRussianPromos_C1_Label'>Russian Promos</div>
<div id='inputRussianPromos_C1_Label'>Russian Promos</div>


<!--T:111-->
<div id='inputPorxada_C1_Label'>La Porxada</div>
<div id='inputPorxada_C1_Label'>La Porxada</div>


<!--T:112-->
<div id='inputCastlesInGermany_C1_Label'>Castles in Germany</div>
<div id='inputCastlesInGermany_C1_Label'>Castles in Germany</div>


<!--T:113-->
<div id='inputCastlesInGermany_C2_Label'>Castles in Germany</div>
<div id='inputCastlesInGermany_C2_Label'>Castles in Germany</div>


<!--T:114-->
<div id='inputCarcassonneStartTableau_C1_Label'>Carcassonne Start Tableau</div>
<!--T:115-->
<div id='inputCathedralsInGermany_C1_Label'>Cathedrals in Germany</div>
<div id='inputCathedralsInGermany_C1_Label'>Cathedrals in Germany</div>


<!--T:116-->
<div id='inputCathedralsInGermany_C2_Label'>Cathedrals in Germany</div>
<div id='inputCathedralsInGermany_C2_Label'>Cathedrals in Germany</div>


<!--T:117-->
<div id='inputMonasteriesInGermany_C1_Label'>Monasteries in Germany</div>
<div id='inputMonasteriesInGermany_C1_Label'>Monasteries in Germany</div>


<!--T:118-->
<div id='inputMonasteriesInGermany_C2_Label'>Monasteries in Germany</div>
<div id='inputMonasteriesInGermany_C2_Label'>Monasteries in Germany</div>


<!--T:119-->
<div id='inputMonasteriesInNetherlandsAndBelgiumHiG_C1_Label'>Monasteries in The Netherlands & Belgium (HiG)</div>
<div id='inputMonasteriesInNetherlandsAndBelgiumHiG_C1_Label'>Monasteries in The Netherlands & Belgium (HiG)</div>


<!--T:120-->
<div id='inputMonasteriesInNetherlandsAndBelgium999Games_C1_Label'>Monasteries in The Netherlands & Belgium (999Games)</div>
<div id='inputMonasteriesInNetherlandsAndBelgium999Games_C1_Label'>Monasteries in The Netherlands & Belgium (999Games)</div>


<!--T:121-->
<div id='inputCreativityBB4_C1_Label'>Creativity Tiles {{ColorOrange|(BB4)}}</div>
<!--T:122-->
<div id='inputBuildingsInJapan_C2_Label'>Japanese buildings</div>
<div id='inputBuildingsInJapan_C2_Label'>Japanese buildings</div>


<!--T:123-->
<div id='inputSpielPromos_C2_Label'>Spiel Promo Tiles</div>
<div id='inputSpielPromos_C2_Label'>Spiel Promo Tiles</div>


<!--T:124-->
<div id='inputLabyrinth_C1_Label'>The Labyrinth</div>
<div id='inputLabyrinth_C1_Label'>The Labyrinth</div>


<!--T:125-->
<div id='inputLabyrinth_C2_Label'>The Labyrinth</div>
<div id='inputLabyrinth_C2_Label'>The Labyrinth</div>


<!--T:126-->
<div id='inputAbbot_C2_Label'>The Abbot</div>
<div id='inputAbbot_C2_Label'>The Abbot</div>


<!--T:127-->
<div id='inputWatchtowers_C2_Label'>The Watchtowers</div>
<div id='inputWatchtowers_C2_Label'>The Watchtowers</div>


<!--T:128-->
<div id='inputMarketsOfLeipzig_C2_Label'>Markets Of Leipzig</div>
<div id='inputMarketsOfLeipzig_C2_Label'>Markets Of Leipzig</div>


<!--T:129-->
<div id='inputFruitBearingTrees_C2_Label'>The Fruit-Bearing Trees</div>
<div id='inputFruitBearingTrees_C2_Label'>The Fruit-Bearing Trees</div>


<!--T:130-->
<div id='inputBarberSurgeons_C2_Label'>The Barber-Surgeons</div>
<div id='inputBarberSurgeons_C2_Label'>The Barber-Surgeons</div>


<!--T:131-->
<div id='inputSpielDoch_Regular_C2_Label'>Spiel Doch! 02/2018 (As Regular tiles)</div>
<div id='inputSpielDoch_Regular_C2_Label'>Spiel Doch! 02/2018 (As Regular tiles)</div>


<!--T:132-->
<div id='inputSpielDoch_Start_C2_Label'>Spiel Doch! 02/2018 (As Start Tiles)</div>
<div id='inputSpielDoch_Start_C2_Label'>Spiel Doch! 02/2018 (As Start Tiles)</div>


<!--T:133-->
<div id='inputTollkeepers_C2_Label'>The Tollkeepers</div>
<div id='inputTollkeepers_C2_Label'>The Tollkeepers</div>


<!--T:375-->
<div id='inputPeasantRevolts_C2_Label'>The Peasant Revolts</div>
<!--T:380-->
<div id='input20AEExpansion_C2_Label'>20th Anniversary Expansion</div>
<!--T:386-->
<div id='inputGifts_C2_Label'>The Gifts</div>
<!--T:387-->
<div id='inputSignposts_C2_Label'>The Signposts</div>
<!--T:134-->
<div id='inputLandSurveyors_C2_Label'>The Land Surveyors (PnP)</div>
<div id='inputLandSurveyors_C2_Label'>The Land Surveyors (PnP)</div>


<!--T:135-->
<div id='inputGingerbreadMan_WE_Label'>Gingerbread Man</div>
<div id='inputGingerbreadMan_WE_Label'>Gingerbread Man</div>


<!--T:136-->
<div id='inputGingerbreadMan_Misprint_WE_Label'>Gingerbread Man {{colorRed|(Misprinted)}}</div>
<!--T:137-->
<div id='inputEasterInCarcassonne_C1_Label'>Easter in Carcassonne (PnP)</div>
<div id='inputEasterInCarcassonne_C1_Label'>Easter in Carcassonne (PnP)</div>


<!--T:138-->
<div id='inputCityGates_C1_Label'>The City Gates (PnP)</div>
<div id='inputCityGates_C1_Label'>The City Gates (PnP)</div>


<!--T:139-->
<div id='inputFortuneTeller_C1_Label'>The Fortune Teller (PnP)</div>
<div id='inputFortuneTeller_C1_Label'>The Fortune Teller (PnP)</div>


<!--T:140-->
<div id='inputFortuneTeller_C2_Label'>The Fortune Teller (PnP)</div>
<div id='inputFortuneTeller_C2_Label'>The Fortune Teller (PnP)</div>


<!--T:141-->
<div id='inputCutCassonne_C2_Label'>CutCassonne (Cut &amp; Play)</div>
<div id='inputCutCassonne_C2_Label'>CutCassonne (Cut &amp; Play)</div>


<!--T:142-->
<div id='inputSaintNicholasScoreboard_C2_Label'>Saint Nicholas Scoreboard </div>
<div id='inputSaintNicholasScoreboard_C2_Label'>Saint Nicholas Scoreboard </div>


<!--T:143-->
<div id='inputOther_C1_Label'>Other expansions</div>
<div id='inputOther_C1_Label'>Other expansions</div>


<!--T:144-->
<div id='inputOther_C2_Label'>Other expansions</div>
<div id='inputOther_C2_Label'>Other expansions</div>


<!--T:145-->
<div id='inputPnP_C1_Label'>PnP expansions</div>
<div id='inputPnP_C1_Label'>PnP expansions</div>


<!--T:146-->
<div id='inputPnP_C2_Label'>CnP / PnP expansions</div>
<div id='inputPnP_C2_Label'>CnP / PnP expansions</div>




<div id='textG_Label'>Garden</div>
<!--T:147-->
<div id='textFeatureG_Label'>Garden</div>


<div id='textF_Label'>Farmhouse</div>
<!--T:148-->
<div id='textFeatureF_Label'>Farmhouse</div>


<div id='textH_Label'>Highwaymen</div>
<!--T:149-->
<div id='textFeatureH_Label'>Highwaymen</div>


<div id='textW_Label'>Water Tower</div>
<!--T:150-->
<div id='textFeatureW_Label'>Water Tower</div>


<div id='textC_Label'>Cowshed</div>
<!--T:151-->
<div id='textFeatureC_Label'>Cowshed</div>


<div id='textD_Label'>Donkey Stable</div>
<!--T:152-->
<div id='textFeatureD_Label'>Donkey Stable</div>


<div id='textP_Label'>Pigsty</div>
<!--T:153-->
<div id='textFeatureP_Label'>Pigsty</div>


<!--T:154-->
<!--- Hack for sorting: A = Any --> G = (City) Gate -->
<div id='textA_Label'>Gate</div>


<!--T:155-->
<div id='textC_Label'>City</div>
<div id='textC_Label'>City</div>


<!--T:156-->
<div id='textR_Label'>Road</div>
<div id='textR_Label'>Road</div>


<!--T:157-->
<div id='textF_Label'>Field</div>
<div id='textF_Label'>Field</div>


<!--T:158-->
<div id='textS_Label'>River</div>
<div id='textS_Label'>River</div>




<div id='acronG_Label'>G</div>
<!--T:159-->
<div id='acronFeatureG_Label'>G</div>


<div id='acronF_Label'>F</div>
<!--T:160-->
<div id='acronFeatureF_Label'>F</div>
 
<!--T:161-->
<div id='acronFeatureH_Label'>H</div>


<div id='acronH_Label'>H</div>
<!--T:162-->
<div id='acronFeatureW_Label'>W</div>


<div id='acronW_Label'>W</div>
<!--T:163-->
<div id='acronFeatureC_Label'>C</div>


<div id='acronC_Label'>C</div>
<!--T:164-->
<div id='acronFeatureD_Label'>D</div>


<div id='acronD_Label'>D</div>
<!--T:165-->
<div id='acronFeatureP_Label'>P</div>


<div id='acronP_Label'>P</div>


<!--T:166-->
<!--- Hack for sorting: A = Any --> G = (City) Gate -->
<div id='acronA_Label'>G</div>


<!--T:167-->
<div id='acronC_Label'>C</div>
<div id='acronC_Label'>C</div>


<!--T:168-->
<div id='acronR_Label'>R</div>
<div id='acronR_Label'>R</div>


<!--T:169-->
<div id='acronF_Label'>F</div>
<div id='acronF_Label'>F</div>


<!--T:170-->
<div id='acronS_Label'>S</div>
<div id='acronS_Label'>S</div>




<!--T:171-->
<div id='inputSquareTiles_Label'>Square Tiles</div>
<div id='inputSquareTiles_Label'>Square Tiles</div>


<!--T:172-->
<div id='inputSquareFanTiles_Label'>Fan-Added Square Tiles</div>
<!--T:173-->
<div id='inputHalflingTiles_Label'>Triangular Tiles</div>
<div id='inputHalflingTiles_Label'>Triangular Tiles</div>


<!--T:174-->
<div id='inputDoubleSizedTiles_Label'>Double-Sized Tiles</div>
<div id='inputDoubleSizedTiles_Label'>Double-Sized Tiles</div>


<!--T:175-->
<div id='inputSCHOOL_Label'>School Tiles</div>
<div id='inputSCHOOL_Label'>School Tiles</div>


<!--T:176-->
<div id='inputCASTLE_Label'>German Castle Tiles</div>
<div id='inputCASTLE_Label'>German Castle Tiles</div>


<!--T:177-->
<div id='inputLLLLLL_Label'>City Of Leipzig Tiles</div>
<div id='inputLLLLLL_Label'>City Of Leipzig Tiles</div>


<!--T:178-->
<div id='inputDOCH18_Label'>Spiel Doch! 02/2018 Tiles</div>
<div id='inputDOCH18_Label'>Spiel Doch! 02/2018 Tiles</div>


<!--T:381-->
<div id='inputRIVR20_Label'>20th Anniversary River Source Tile</div>
<!--T:179-->
<div id='inputOtherGeometries_Label'>Other Shapes</div>
<div id='inputOtherGeometries_Label'>Other Shapes</div>


<!--T:180-->
<div id='inputTableau2x3_Label'>Tableau 2x3 Tiles</div>
<div id='inputTableau2x3_Label'>Tableau 2x3 Tiles</div>


<!--T:181-->
<div id='inputCARCXXXXXX_Label'>Tableau 2x3 Tiles</div>
<div id='inputCARCXXXXXX_Label'>Tableau 2x3 Tiles</div>


<!--T:182-->
<div id='inputTableau3x4_Label'>Tableau 3x4 Tiles</div>
<div id='inputTableau3x4_Label'>Tableau 3x4 Tiles</div>


<!--T:183-->
<div id='inputCARCXXXXXXXXXX_Label'>Tableau 3x4 Tiles</div>
<div id='inputCARCXXXXXXXXXX_Label'>Tableau 3x4 Tiles</div>


<!--T:184-->
<div id='inputTableau4x4_Label'>Tableau 4x4 Tiles</div>
<div id='inputTableau4x4_Label'>Tableau 4x4 Tiles</div>


<!--T:185-->
<div id='inputWOFXXXXXXXXXXXXX_Label'>Tableau 4x4 Tiles</div>
<div id='inputWOFXXXXXXXXXXXXX_Label'>Tableau 4x4 Tiles</div>




<!--T:186-->
<div id='inputSpecialTiles_Label'>Special Tiles</div>
<div id='inputSpecialTiles_Label'>Special Tiles</div>


<div id='inputPointsTile_Label'>Points Tile</div>
<!--T:187-->
<div id='inputPointsTile_Label'>Points Tiles</div>


<!--T:188-->
<div id='inputGoldminesPointsTile_Label'>Goldmines Points Tile</div>
<div id='inputGoldminesPointsTile_Label'>Goldmines Points Tile</div>


<!--T:189-->
<div id='inputKingTile_Label'>King Tile</div>
<div id='inputKingTile_Label'>King Tile</div>


<!--T:190-->
<div id='inputRobberBaronTile_Label'>Robber Baron Tile</div>
<div id='inputRobberBaronTile_Label'>Robber Baron Tile</div>


<div id='inputMessageTile_Label'>Message Tile</div>
<!--T:191-->
<div id='inputMessageTile_Label'>Message Tiles</div>


<div id='inputScoringTile_Label'>Scoring Tile</div>
<!--T:192-->
<div id='inputRulesTile_Label'>Rules Tiles</div>


<!--T:193-->
<div id='inputBlankTile_Label'>Blank Tiles (For Creativity)</div>


<div id='inputCARC_Label'>City of Carcassonne Tiles</div>


<!--T:194-->
<div id='inputScoringTile_Label'>Scoring Tiles</div>
<!--T:195-->
<div id='inputCARC_Label'>City Of Carcassonne Tiles</div>
<!--T:196-->
<div id='inputXXXX_Label'>Abbey Tiles</div>
<div id='inputXXXX_Label'>Abbey Tiles</div>


<!--T:197-->
<div id='inputPT50_Label'>Points Tiles</div>
<div id='inputPT50_Label'>Points Tiles</div>


<!--T:198-->
<div id='inputPPPP_Label'>Goldmines Points Tile</div>
<div id='inputPPPP_Label'>Goldmines Points Tile</div>


<!--T:199-->
<div id='inputKKRR_Label'>King And Robber Baron Tiles</div>
<div id='inputKKRR_Label'>King And Robber Baron Tiles</div>


<!--T:200-->
<!--
<!--
<div id='inputKKKK_Label'>King Tile</div>
<div id='inputKKKK_Label'>King Tile</div>
Line 409: Line 655:
-->
-->


<!--T:201-->
<div id='inputMMMM_Label'>Message Tiles</div>
<div id='inputMMMM_Label'>Message Tiles</div>


<!--T:202-->
<div id='inputSCTI_Label'>Scoring Tiles</div>
<div id='inputSCTI_Label'>Scoring Tiles</div>


<!--T:203-->
<div id='inputRULE_Label'>Rules Tiles</div>
<!--T:204-->
<div id='inputBLNK_Label'>Blank Tiles</div>
<!--T:205-->
<!-- Caption used for Points Tiles  -->
<!-- Caption used for Points Tiles  -->
<div id='textScoringTileCaption_Label'>Front and back</div>
<div id='textScoringTileCaption_Label'>Front and back</div>


<!--T:206-->
<!-- Caption used for I&C CRCR tiles with two versions -->
<!-- Caption used for I&C CRCR tiles with two versions -->
<div id='textIC_C1CRCRVersions_Label'>Original and latest versions</div>
<div id='textIC_C1CRCRVersions_Label'>Original and latest versions</div>


<!--T:207-->
<!-- Caption used for City of Carcassonne  -->
<!-- Caption used for City of Carcassonne  -->
<div id='textCityOfCarcassonneCaption_Label'>Front and back (2 x 3 tiles each)</div>
<div id='textCityOfCarcassonneCaption_Label'>Front and back (2 x 3 tiles each)</div>


<!--T:208-->
<!-- Caption used for boxed crop circle tiles -->
<!-- Caption used for boxed crop circle tiles -->
<div id='textCropCircleTile_Label'>Crop Circle II tile included</div>
<div id='textCropCircleTile_Label'>Crop Circle II tile included</div>


<!--T:209-->
<!-- Caption used for School Tiles  -->
<!-- Caption used for School Tiles  -->
<div id='textSchoolCaption_Label'>Front and back</div>
<div id='textSchoolCaption_Label'>Front and back</div>


<!--T:210-->
<!-- Caption used for Festival German Rules Tiles  -->
<div id='textFestivalGermanRulesCaption_Label'>German rules (front and back)</div>
<!--T:211-->
<!-- Caption used for Festival English Rules Tiles  -->
<div id='textFestivalEnglishRulesCaption_Label'>English rules (front and back)</div>
<!--T:212-->
<div id='inputRegularFeatures_Label'>Regular Features</div>
<div id='inputRegularFeatures_Label'>Regular Features</div>


<!--T:213-->
<div id='inputRoad_Label'>Road</div>
<div id='inputRoad_Label'>Road</div>


<!--T:214-->
<div id='inputCity_Label'>City</div>
<div id='inputCity_Label'>City</div>


<!--T:215-->
<div id='inputMonastery_Label'>Cloister / Monastery</div>
<div id='inputMonastery_Label'>Cloister / Monastery</div>


<!--T:216-->
<div id='inputField_Label'>Farm / Field</div>
<div id='inputField_Label'>Farm / Field</div>


<!--T:217-->
<div id='inputGarden_Label'>Garden</div>
<div id='inputGarden_Label'>Garden</div>


<!--T:218-->
<div id='inputAbbey_Label'>Abbey</div>
<div id='inputAbbey_Label'>Abbey</div>


<!--T:219-->
<div id='inputShrine_Label'>Cult place / Shrine</div>
<div id='inputShrine_Label'>Cult place / Shrine</div>


<!--T:220-->
<div id='inputGermanCastle_Label'>German Castle</div>
<div id='inputGermanCastle_Label'>German Castle</div>


<!--T:221-->
<div id='inputGermanCathedral_Label'>German Cathedral</div>
<div id='inputGermanCathedral_Label'>German Cathedral</div>


<!--T:222-->
<div id='inputGermanMonastery_Label'>German Monastery</div>
<div id='inputGermanMonastery_Label'>German Monastery</div>


<!--T:223-->
<div id='inputDutchAndBelgianMonastery_Label'>Dutch &amp; Belgian Monastery</div>
<div id='inputDutchAndBelgianMonastery_Label'>Dutch &amp; Belgian Monastery</div>


<!--T:224-->
<div id='inputJapaneseBuilding_Label'>Japanese Building</div>
<div id='inputJapaneseBuilding_Label'>Japanese Building</div>


<!--T:225-->
<div id='inputDarmstadtChurch_Label'>Darmstadt Church</div>
<div id='inputDarmstadtChurch_Label'>Darmstadt Church</div>


<!--T:226-->
<div id='inputBabaYagasHut_Label'>Baba Yaga's Hut</div>
<div id='inputBabaYagasHut_Label'>Baba Yaga's Hut</div>


<!--T:227-->
<div id='inputFortuneTellerTent_Label'>Fortune Teller Tent</div>


<!--T:228-->
<div id='inputSpecialFeatures_Label'>Special Features</div>
<div id='inputSpecialFeatures_Label'>Special Features</div>


<!--T:229-->
<div id='inputRiverSource_Label'>River Source</div>
<div id='inputRiverSource_Label'>River Source</div>


<!--T:230-->
<div id='inputRiverLake_Label'>River Lake</div>
<div id='inputRiverLake_Label'>River Lake</div>


<!--T:231-->
<div id='inputRiverFork_Label'>River Fork</div>
<div id='inputRiverFork_Label'>River Fork</div>


<!--T:232-->
<div id='inputRiverSegment_Label'>River Segment</div>
<div id='inputRiverSegment_Label'>River Segment</div>


<!--T:233-->
<div id='inputMagicPortal_Label'>Magic Portal</div>
<div id='inputMagicPortal_Label'>Magic Portal</div>


<!--T:234-->
<div id='inputVolcano_Label'>Volcano</div>
<div id='inputVolcano_Label'>Volcano</div>


<!--T:235-->
<div id='inputTowerFoundation_Label'>Tower Foundation</div>
<div id='inputTowerFoundation_Label'>Tower Foundation</div>


<!--T:236-->
<div id='inputFair_Label'>Fair</div>
<div id='inputFair_Label'>Fair</div>


<!--T:237-->
<div id='inputBazaar_Label'>Bazaar</div>
<div id='inputBazaar_Label'>Bazaar</div>


<!--T:238-->
<div id='inputCircusArea_Label'>Circus Area</div>
<div id='inputCircusArea_Label'>Circus Area</div>


<!--T:239-->
<div id='inputAcrobatArea_Label'>Acrobat Area</div>
<div id='inputAcrobatArea_Label'>Acrobat Area</div>


<!--T:240-->
<div id='inputFlyingMachine_Label'>Flying Machine</div>
<div id='inputFlyingMachine_Label'>Flying Machine</div>


<!--T:241-->
<div id='inputCropCicle_Label'>Crop Cicle / Corn Circle</div>
<div id='inputCropCicle_Label'>Crop Cicle / Corn Circle</div>


<!--T:242-->
<div id='inputFruitBearingTree_Label'>Fruit-Bearing Tree</div>
<div id='inputFruitBearingTree_Label'>Fruit-Bearing Tree</div>


<!--T:243-->
<div id='inputSoloveiRazboyniksTree_Label'>Solovei Razboynik's Tree</div>
<div id='inputSoloveiRazboyniksTree_Label'>Solovei Razboynik's Tree</div>


<!--T:244-->
<div id='inputVodyanoysLake_Label'>Vodyanoy's Lake</div>
<div id='inputVodyanoysLake_Label'>Vodyanoy's Lake</div>




<!--T:245-->
<div id='inputSpecialSubordinateFeatures_Label'>Special Subordinate Features</div>
<div id='inputSpecialSubordinateFeatures_Label'>Special Subordinate Features</div>


<!--T:246-->
<div id='inputWaterTower_Label'>Water Tower</div>
<div id='inputWaterTower_Label'>Water Tower</div>


<!--T:247-->
<div id='inputHighwaymen_Label'>Highwaymen</div>
<div id='inputHighwaymen_Label'>Highwaymen</div>


<!--T:248-->
<div id='inputFieldCottage_Label'>Farm Cottage</div>
<div id='inputFieldCottage_Label'>Farm Cottage</div>


<!--T:249-->
<div id='inputFarmhouse_Label'>Farmhouse</div>
<div id='inputFarmhouse_Label'>Farmhouse</div>


<!--T:250-->
<div id='inputFieldCattle_Label'>Farm Cattle</div>
<div id='inputFieldCattle_Label'>Farm Cattle</div>


<!--T:251-->
<div id='inputCowShed_Label'>Cowshed (Shed)</div>
<div id='inputCowShed_Label'>Cowshed (Shed)</div>


<!--T:252-->
<div id='inputDonkeyStable_Label'>Donkey Stable (Shed)</div>
<div id='inputDonkeyStable_Label'>Donkey Stable (Shed)</div>


<!--T:253-->
<div id='inputPigsty_Label'>Pigsty (Shed)</div>
<div id='inputPigsty_Label'>Pigsty (Shed)</div>


<!--T:254-->
<div id='inputSmallBridge_Label'>Small bridge</div>
<div id='inputSmallBridge_Label'>Small bridge</div>


<!--T:255-->
<div id='inputLargeBridge_Label'>Large bridge</div>
<div id='inputLargeBridge_Label'>Large bridge</div>


<!--T:256-->
<div id='inputCityOverpass_Label'>City Overpass</div>
<div id='inputCityOverpass_Label'>City Overpass</div>


<!--T:257-->
<div id='inputCrossroadWithVillage_Label'>Junction / Crossroads With Village</div>
<div id='inputCrossroadWithVillage_Label'>Junction / Crossroads With Village</div>


<!--T:258-->
<div id='inputCrossroadsWithTrees_Label'>Junction / Crossroads With Trees</div>
<div id='inputCrossroadsWithTrees_Label'>Junction / Crossroads With Trees</div>


<!--T:259-->
<div id='inputRoadCottage_Label'>Road Cottage</div>
<div id='inputRoadCottage_Label'>Road Cottage</div>


<!--T:260-->
<div id='inputBogatyrsStone_Label'>Bogatyr's Stone</div>
<div id='inputBogatyrsStone_Label'>Bogatyr's Stone</div>


<!--T:261-->
<div id='inputRoundabout_Label'>Roundabout</div>
<div id='inputRoundabout_Label'>Roundabout</div>


<!--T:262-->
<div id='inputInn_Label'>Inn</div>
<div id='inputInn_Label'>Inn</div>


<!--T:263-->
<div id='inputCathedral_Label'>Cathedral</div>
<div id='inputCathedral_Label'>Cathedral</div>


<!--T:264-->
<div id='inputPigHerd_Label'>Pig-Herd</div>
<div id='inputPigHerd_Label'>Pig-Herd</div>


<!--T:265-->
<div id='inputVineyard_Label'>Vineyard</div>
<div id='inputVineyard_Label'>Vineyard</div>


<!--T:266-->
<div id='inputPrintedSheep_Label'>Printed Sheep</div>
<div id='inputPrintedSheep_Label'>Printed Sheep</div>


<!--T:267-->
<div id='inputPorxada_Label'>La Porxada</div>
<div id='inputPorxada_Label'>La Porxada</div>


<!--T:268-->
<div id='inputTunnel_Label'>Tunnel</div>
<div id='inputTunnel_Label'>Tunnel</div>


<!--T:269-->
<div id='inputDarmstadtium_Label'>Darmstadtium</div>
<div id='inputDarmstadtium_Label'>Darmstadtium</div>


<!--T:270-->
<div id='inputLabyrinth_Label'>Labyrinth</div>
<div id='inputLabyrinth_Label'>Labyrinth</div>


<!--T:271-->
<div id='inputFerryLake_Label'>Ferry Lake</div>
<div id='inputFerryLake_Label'>Ferry Lake</div>


<!--T:272-->
<div id='inputSiege_Label'>Siege</div>
<div id='inputSiege_Label'>Siege</div>


<!--T:273-->
<div id='inputFestival_Label'>Festival</div>
<div id='inputFestival_Label'>Festival</div>


<!--T:274-->
<div id='inputFestivalRules_Label'>Festival / Rules</div>
<!--T:275-->
<div id='inputWatchtower_Label'>Watchtower</div>
<div id='inputWatchtower_Label'>Watchtower</div>


<!--T:276-->
<div id='inputBathhouse_Label'>Bathhouse</div>
<div id='inputBathhouse_Label'>Bathhouse</div>


<!--T:277-->
<div id='inputTravelerGroup_Label'>Traveler Group</div>
<div id='inputTravelerGroup_Label'>Traveler Group</div>


<!--T:278-->
<div id='inputCityGate_Label'>City Gate</div>
<!--T:376-->
<div id='inputRevolt_Label'>Peasant Revolt</div>
<!--T:382-->
<div id='inputAddMeepleSymbol_Label'>Add Follower/Meeple Symbol</div>
<!--T:383-->
<div id='inputPlaceMeepleSymbol_Label'>Place Follower/Meeple Symbol</div>
<!--T:384-->
<div id='inputExtraTurnSymbol_Label'>Extra Turn Symbol</div>
<!--T:388-->
<div id='inputSignpostSymbol_Label'>Signpost Symbol</div>


<!--T:279-->
<div id='inputSymbol_Label'>Symbol</div>
<div id='inputSymbol_Label'>Symbol</div>


<!--T:280-->
<div id='inputCoatOfArms_Label'>Pennant / Coat Of Arms</div>
<div id='inputCoatOfArms_Label'>Pennant / Coat Of Arms</div>


<!--T:281-->
<div id='inputBarrelSymbol_Label'>Barrel Symbol</div>
<div id='inputBarrelSymbol_Label'>Barrel Symbol</div>


<!--T:282-->
<div id='inputClothSymbol_Label'>Cloth Symbol</div>
<div id='inputClothSymbol_Label'>Cloth Symbol</div>


<!--T:283-->
<div id='inputWheatSymbol_Label'>Wheat Symbol</div>
<div id='inputWheatSymbol_Label'>Wheat Symbol</div>


<!--T:284-->
<div id='inputPrincessSymbol_Label'>Princess Symbol</div>
<div id='inputPrincessSymbol_Label'>Princess Symbol</div>


<!--T:285-->
<div id='inputDragonSymbol_Label'>Dragon Symbol</div>
<div id='inputDragonSymbol_Label'>Dragon Symbol</div>


<!--T:286-->
<div id='inputWheelWithNumber_Label'>Wheel With Number</div>
<div id='inputWheelWithNumber_Label'>Wheel With Number</div>


<!--T:287-->
<div id='inputGoldSymbol_Label'>Gold Symbol</div>
<div id='inputGoldSymbol_Label'>Gold Symbol</div>


<!--T:288-->
<div id='inputMagicSymbol_Label'>Magic Symbol</div>
<div id='inputMagicSymbol_Label'>Magic Symbol</div>


<!--T:289-->
<div id='inputRobberSymbol_Label'>Robber Symbol</div>
<div id='inputRobberSymbol_Label'>Robber Symbol</div>


<!--T:290-->
<div id='inputCatharSymbol_Label'>Cathar Symbol</div>
<div id='inputCatharSymbol_Label'>Cathar Symbol</div>


<!--T:291-->
<div id='inputFestivalSymbol_Label'>Festival Symbol</div>
<div id='inputFestivalSymbol_Label'>Festival Symbol</div>


<!--T:292-->
<div id='inputGingerbreadManSymbol_Label'>Gingerbread Man Symbol</div>
<div id='inputGingerbreadManSymbol_Label'>Gingerbread Man Symbol</div>


<!--T:293-->
<div id='inputOutbreakSymbol_Label'>Outbreak Symbol (Plague Doctor)</div>
<div id='inputOutbreakSymbol_Label'>Outbreak Symbol (Plague Doctor)</div>


<!--T:294-->
<div id='inputWindRose_Label'>Wind Rose</div>
<div id='inputWindRose_Label'>Wind Rose</div>


<!--T:377-->
<div id='inputPeasantRevolt_Label'>Peasant Revolt Symbol</div>


<!--T:295-->
<div id='inputSpecialAreas_Label'>Special Areas</div>
<div id='inputSpecialAreas_Label'>Special Areas</div>


<!--T:296-->
<div id='inputCityOfCarcassonne_Label'>City Of Carcassonne</div>
<div id='inputCityOfCarcassonne_Label'>City Of Carcassonne</div>


<!--T:297-->
<div id='inputWheelOfFortune_Label'>Wheel Of Fortune</div>
<div id='inputWheelOfFortune_Label'>Wheel Of Fortune</div>


<!--T:298-->
<div id='inputSchool_Label'>School</div>
<div id='inputSchool_Label'>School</div>


<!--T:299-->
<div id='inputCityOfLeipzig_Label'>City Of Leipzig</div>
<div id='inputCityOfLeipzig_Label'>City Of Leipzig</div>






<!--T:300-->
<div id='preSelectAllC1_Label'>Select All C1</div>
<div id='preSelectAllC1_Label'>Select All C1</div>


<!--T:301-->
<div id='preSelectAllC2_Label'>Select All C2</div>
<div id='preSelectAllC2_Label'>Select All C2</div>


<!--T:302-->
<div id='preSelectAllWE_Label'>Select All WE</div>
<div id='preSelectAllWE_Label'>Select All WE</div>


<!--T:303-->
<div id='preNeutralExpansions_Label'>Select Edition Neutral</div>
<div id='preNeutralExpansions_Label'>Select Edition Neutral</div>


<!--T:304-->
<div id='preBigBox1_Label'>Big Box 1</div>
<div id='preBigBox1_Label'>Big Box 1</div>


<!--T:305-->
<div id='preBigBox1_RGG_Label'>Big Box 1 (RGG)</div>
<div id='preBigBox1_RGG_Label'>Big Box 1 (RGG)</div>


<!--T:306-->
<div id='preBigBox2_Label'>Big Box 2</div>
<div id='preBigBox2_Label'>Big Box 2</div>


<!--T:307-->
<div id='preBigBox3_Label'>Big Box 3</div>
<div id='preBigBox3_Label'>Big Box 3</div>


<!--T:308-->
<div id='preBigBox4_Label'>Big Box 4</div>
<div id='preBigBox4_Label'>Big Box 4</div>


<!--T:309-->
<div id='preBigBox5_Label'>Big Box 5</div>
<div id='preBigBox5_Label'>Big Box 5</div>


<!--T:310-->
<div id='preBigBox6_Label'>Big Box 6</div>
<div id='preBigBox6_Label'>Big Box 6</div>


<!--T:311-->
<div id='preLE2003_Label'>Limited Edition 2003</div>
<div id='preLE2003_Label'>Limited Edition 2003</div>


<!--T:312-->
<div id='preLE_TB_Label'>LE Traders And Builders</div>
<div id='preLE_TB_Label'>LE Traders And Builders</div>


<!--T:313-->
<div id='preLE_PD_Label'>LE Princess And Dragon</div>
<div id='preLE_PD_Label'>LE Princess And Dragon</div>


<!--T:314-->
<div id='preLE_CC_Label'>LE Crop Circles</div>
<div id='preLE_CC_Label'>LE Crop Circles</div>


<!--T:315-->
<div id='preLE_10Anniversary_Label'>LE 10th Anniversary</div>
<div id='preLE_10Anniversary_Label'>LE 10th Anniversary</div>


<!--T:316-->
<div id='preLE_Mueller_Label'>LE Müller Exclusive</div>
<div id='preLE_Mueller_Label'>LE Müller Exclusive</div>


<!--T:385-->
<div id='preLE_20Anniversary_Label'>LE 20th Anniversary</div>
<!--T:317-->
<div id='tabC1Expansions_Label'>C1 Expansions <span id="_Tile_Counter_C1_">(0/0)</span></div>
<div id='tabC1Expansions_Label'>C1 Expansions <span id="_Tile_Counter_C1_">(0/0)</span></div>


<!--T:318-->
<div id='tabC2Expansions_Label'>C2 Expansions <span id="_Tile_Counter_C2_">(0/0)</span></div>
<div id='tabC2Expansions_Label'>C2 Expansions <span id="_Tile_Counter_C2_">(0/0)</span></div>


<!--T:319-->
<div id='tabWEExpansions_Label'>WE Expansions <span id="_Tile_Counter_WE_">(0/0)</span></div>
<div id='tabWEExpansions_Label'>WE Expansions <span id="_Tile_Counter_WE_">(0/0)</span></div>


<!--T:320-->
<div id='tabGeometry_Label'>Edges <span id="_Tile_Counter_Geometry_">(0/0)</span></div>
<div id='tabGeometry_Label'>Edges <span id="_Tile_Counter_Geometry_">(0/0)</span></div>


<!--T:321-->
<div id='tabFeatures_Label'>Features <span id="_Tile_Counter_Features_">(0/0)</span></div>
<div id='tabFeatures_Label'>Features <span id="_Tile_Counter_Features_">(0/0)</span></div>


<!--T:322-->
<div id="tabQuickSelectors_Label">Quick Selectors</div>
<div id="tabQuickSelectors_Label">Quick Selectors</div>


<!--T:323-->
<div id="tabFilters_Label">Filters <span id="_Tile_Filter_">(-)</span></div>
<div id="tabFilters_Label">Filters <span id="_Tile_Filter_">(-)</span></div>


<!--T:324-->
<div id="tabFilters_C1_Label">C1</div>
<div id="tabFilters_C1_Label">C1</div>


<!--T:325-->
<div id="tabFilters_C2_Label">C2</div>
<div id="tabFilters_C2_Label">C2</div>


<!--T:326-->
<div id="tabFilters_WE_Label">WE</div>
<div id="tabFilters_WE_Label">WE</div>


<!--T:327-->
<div id="tabHelp_Label"><span  style="color: blue; background-color: white;"><b>&nbsp;?&nbsp;</b></span></div>
<div id="tabHelp_Label"><span  style="color: blue; background-color: white;"><b>&nbsp;?&nbsp;</b></span></div>


<!--T:328-->
<div id="textShowEditions_Label">Show Editions:</div>
<div id="textShowEditions_Label">Show Editions:</div>


<!--T:329-->
<div id="textFirstEdition_Label">1st Edition (C1)</div>
<div id="textFirstEdition_Label">1st Edition (C1)</div>


<!--T:330-->
<div id="textSecondEdition_Label">New Edition (C2)</div>
<div id="textSecondEdition_Label">New Edition (C2)</div>


<!--T:331-->
<div id="textWinterEdition_Label">Winter Edition (WE)</div>
<div id="textWinterEdition_Label">Winter Edition (WE)</div>


<!--T:332-->
<div id="textCurrentSelection_Label">Current selection:</div>
<div id="textCurrentSelection_Label">Current selection:</div>


<!--T:333-->
<div id="textC1_Label">C1:</div>
<div id="textC1_Label">C1:</div>


<!--T:334-->
<div id="textC2_Label">C2:</div>
<div id="textC2_Label">C2:</div>


<!--T:335-->
<div id="textWE_Label">WE:</div>
<div id="textWE_Label">WE:</div>


<!--T:336-->
<div id="textGeometry_Label">Edges:</div>
<div id="textGeometry_Label">Edges:</div>


<!--T:337-->
<div id="textFeatures_Label">Features:</div>
<div id="textFeatures_Label">Features:</div>


<!--T:338-->
<div id="textNone_Label">None</div>
<div id="textNone_Label">None</div>


<!--T:339-->
<div id="buttonQuickSelection_Label">Quick Selection:</div>
<div id="buttonQuickSelection_Label">Quick Selection:</div>


<!--T:340-->
<div id="quickSelectButton">Select Expansions</div>
<div id="quickSelectButton">Select Expansions</div>


<!--T:341-->
<div id="optionSelectOne_Label">Select One...</div>
<div id="optionSelectOne_Label">Select One...</div>


<!--T:342-->
<div id="quickClearAllButton">Clear All</div>
<div id="quickClearAllButton">Clear All</div>


<!--T:343-->
<div id="quickSelectAllButton">Select All</div>
<div id="quickSelectAllButton">Select All</div>


<!--T:344-->
<div id="textPartial_Label">(Partial)</div>
<div id="textPartial_Label">(Partial)</div>


<!--T:345-->
<div id="textHelp_Label">
<div id="textHelp_Label">


<!--T:346-->
<span class="help-h3">1. Introduction</span>
<span class="help-h3">1. Introduction</span>


<!--T:347-->
<p>This <b>Tile Selector</b> allows you to pick what editions, expansions, edge configurations and features to use as filters in the reference tile pages of <b>WICA</b>.</p>
<p>This <b>Tile Selector</b> allows you to pick what editions, expansions, edge configurations and features to use as filters in the reference tile pages of <b>WICA</b>.</p>


<!--T:348-->
<span class="help-h3">2. Use Guide</span>
<span class="help-h3">2. Use Guide</span>


<!--T:349-->
<p>The selector has several tabs and below there is an area that lists the current selection at all times, no matter the tab displayed.</p>
<p>The selector has several tabs and below there is an area that lists the current selection at all times, no matter the tab displayed.</p>


<!--T:350-->
<p>You can click on any tab label to go to the desired tab. Additional clicks on a selected tab will collapse it and expand it back in order to access the selector when needed. Switching to another tab will expand the selector automatically.</p>
<p>You can click on any tab label to go to the desired tab. Additional clicks on a selected tab will collapse it and expand it back in order to access the selector when needed. Switching to another tab will expand the selector automatically.</p>


<!--T:351-->
<p>The following sections describe the tabs and their functionality.</p>
<p>The following sections describe the tabs and their functionality.</p>


<!--T:352-->
<span class="help-h4">2.1. "Expansions" tabs</span>
<span class="help-h4">2.1. "Expansions" tabs</span>


<!--T:353-->
<p>The first three tabs from the left allow you to pick expansions in full or partially when possible.</p>
<p>The first three tabs from the left allow you to pick expansions in full or partially when possible.</p>


<!--T:354-->
<ul>
<ul>
<li><b>C1 expansions:</b> lists all the expansions of the 1st edition.</li>
<li><b>C1 expansions:</b> lists all the expansions of the 1st edition.</li>
Line 718: Line 1,155:
</ul>
</ul>


<!--T:355-->
<p>These tabs show a listing of expansions group by type (major, minor, other) where each label is preceded by a checkbox to allow its selection and deselection if full.</p>
<p>These tabs show a listing of expansions group by type (major, minor, other) where each label is preceded by a checkbox to allow its selection and deselection if full.</p>


<!--T:356-->
<p>The expansion groups show a clickable <b>"[+]"</b> symbol after them when closed or <b>"[&ndash;]"</b> when open. In the latter case, all the expansions are displayed and can be selected and deselected individually.</p>
<p>The expansion groups show a clickable <b>"[+]"</b> symbol after them when closed or <b>"[&ndash;]"</b> when open. In the latter case, all the expansions are displayed and can be selected and deselected individually.</p>


<!--T:357-->
<p>Each tab has a text label in accordance with the format <b>"Group (X/Y)"</b> in order to identify the set of expansions listed (indicated by <b>Group</b>), the  number of expansions selected (represented by <b>X</b>) and the total number available (represented by <b>Y</b>).</p>
<p>Each tab has a text label in accordance with the format <b>"Group (X/Y)"</b> in order to identify the set of expansions listed (indicated by <b>Group</b>), the  number of expansions selected (represented by <b>X</b>) and the total number available (represented by <b>Y</b>).</p>


<!--T:358-->
<span class="help-h4">2.2. "Edges" tab</span>
<span class="help-h4">2.2. "Edges" tab</span>


<!--T:359-->
<p>This is the fourth tab from the left. It allows you to choose what edge configurations to display. Edge configurations are grouped by tile geometry:</p>
<p>This is the fourth tab from the left. It allows you to choose what edge configurations to display. Edge configurations are grouped by tile geometry:</p>


<!--T:360-->
<ul>
<ul>
<li>'''Square tiles:''' the regular tiles you may find in any Carcassonne base game or expansion</li>
<li>'''Square tiles:''' the regular tiles you may find in any Carcassonne base game or expansion</li>
Line 735: Line 1,178:
</ul>
</ul>


<!--T:361-->
<p>Regular tiles and triangular tiles are identified by naming their edges in clockwise order attending to the feature types on them. Regular tiles start from the top edge (in some cases, the image may be rotated) and triangular tiles start from their hypotenuse (long side). The feature types are identified by letters: C = city, R = road, F = field, S = river (stream).</p>
<p>Regular tiles and triangular tiles are identified by naming their edges in clockwise order attending to the feature types on them. Regular tiles start from the top edge (in some cases, the image may be rotated) and triangular tiles start from their hypotenuse (long side). The feature types are identified by letters: C = city, R = road, F = field, S = river (stream).</p>


<!--T:362-->
<p>Some tiles may also include a description below them, following the new edition convention to describe variations concerning various features used in some expansions. Features are represented by letters: G = garden, F = farmhouse, C = cow shed, D = donkey stable, P = pigsty, H = highwaymen, W = water tower. Some other features may be presented as well as river elements or those serving as tie-ins with other expansions: inns, volcanos, pig-herds, and so on.</p>
<p>Some tiles may also include a description below them, following the new edition convention to describe variations concerning various features used in some expansions. Features are represented by letters: G = garden, F = farmhouse, C = cow shed, D = donkey stable, P = pigsty, H = highwaymen, W = water tower. Some other features may be presented as well as river elements or those serving as tie-ins with other expansions: inns, volcanos, pig-herds, and so on.</p>


<!--T:363-->
<span class="help-h4">2.4. "Features" tab</span>
<span class="help-h4">2.4. "Features" tab</span>


<!--T:364-->
<p>This is the fifth tab from the left. It allows you to choose what features to display. Features are grouped by type:</p>
<p>This is the fifth tab from the left. It allows you to choose what features to display. Features are grouped by type:</p>


<!--T:365-->
<ul>
<ul>
<li>'''Regular features:''' the usual features you may claim and score</li>
<li>'''Regular features:''' the usual features you may claim and score</li>
Line 752: Line 1,200:
</ul>
</ul>


<!--T:366-->
<span class="help-h4">2.5. "Quick Selectors" tab</span>
<span class="help-h4">2.5. "Quick Selectors" tab</span>


<!--T:367-->
<p>This is the sixth tab from the left. It allows you to choose from a predefined list of available expansions sets. This tab contains the following elements:</p>
<p>This is the sixth tab from the left. It allows you to choose from a predefined list of available expansions sets. This tab contains the following elements:</p>


<!--T:368-->
<ul>
<ul>
<li><b>A dropdown list and a "Select Expansions" button:</b> They allow you select and load a predefined expansion bundle, such as a Big Box or all the expansions for the New Edition. </li>
<li><b>A dropdown list and a "Select Expansions" button:</b> They allow you select and load a predefined expansion bundle, such as a Big Box or all the expansions for the New Edition. </li>
Line 762: Line 1,213:
</ul>
</ul>


<!--T:369-->
<span class="help-h4">2.6. "Filters" tab</span>
<span class="help-h4">2.6. "Filters" tab</span>


<!--T:370-->
<p>This is the seventh tab from the left. It allows you to choose what Carcassonne editions are displayed and your preferred edition. The editions considered are the <b>1st Edition (C1)</b>, the <b>New Edition (C2)</b>, and the <b>Winter Edition (WE)</b>, which is included in a creative way if some of its expansions are of interest.</p>
<p>This is the seventh tab from the left. It allows you to choose what Carcassonne editions are displayed and your preferred edition. The editions considered are the <b>1st Edition (C1)</b>, the <b>New Edition (C2)</b>, and the <b>Winter Edition (WE)</b>, which is included in a creative way if some of its expansions are of interest.</p>


<!--T:371-->
<p>The tab displays the <b>"Show Editions" panel:</b> it contains a checkbox for each edition available (C1, C2 and WE.) The selector will show the expansions belonging to the checked editions only. For example, if the 1st edition (C1) checkbox is selected, expansions such as "The Wheel Of Fortune" or "Halflings" will be eligible in the <b>Tile Selector</b>, otherwise they will not be available for selection. At least one edition  has to be selected, thus they cannot be deselected at the same time.</li>
<p>The tab displays the <b>"Show Editions" panel:</b> it contains a checkbox for each edition available (C1, C2 and WE.) The selector will show the expansions belonging to the checked editions only. For example, if the 1st edition (C1) checkbox is selected, expansions such as "The Wheel Of Fortune" or "Halflings" will be eligible in the <b>Tile Selector</b>, otherwise they will not be available for selection. At least one edition  has to be selected, thus they cannot be deselected at the same time.</li>


<!--T:372-->
<p>This tab shows a label similar to <b>"Filters (C1/C2/WE) </b> that lists all the editions selected in parentheses.</p>
<p>This tab shows a label similar to <b>"Filters (C1/C2/WE) </b> that lists all the editions selected in parentheses.</p>


<!--T:373-->
<span class="help-h4">2.7. Help</span>
<span class="help-h4">2.7. Help</span>


<!--T:374-->
<p>This is the current tab displayed with help information about the <b>Expansion Selector</b>.</p>
<p>This is the current tab displayed with help information about the <b>Expansion Selector</b>.</p>
</div>
</div>

Revision as of 20:13, 6 December 2021

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