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If no die from the expansion '''{{FlyingMachinesLink|edition=C1|variant=numbered|logo=hide}}''' is available, a regular six-sided die can also be used. In this case, the Easter bunny figure moves 1 hop for rolls 1-2, 2 hops for 3-4 and 3 hops for 5-6. | If no die from the expansion '''{{FlyingMachinesLink|edition=C1|variant=numbered|logo=hide}}''' is available, a regular six-sided die can also be used. In this case, the Easter bunny figure moves 1 hop for rolls 1-2, 2 hops for 3-4 and 3 hops for 5-6. | ||
=== New land tiles === | === New land tiles === <!--T:65--> | ||
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{{Tile|EasterCarcassonne_C1_Tile_18.png|text='''Tunnel:''' The two road segments that proceed through the tunnel are part of a single connected road. The lower field is not interrupted, and the upper field is not interrupted either. <ref> | {{Tile|EasterCarcassonne_C1_Tile_18.png|text='''Tunnel:''' The two road segments that proceed through the tunnel are part of a single connected road. The lower field is not interrupted, and the upper field is not interrupted either. <ref> | ||
{{IconBook}} | {{IconBook}} | ||
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==== <div id="tunnel tile"></div>New tiles ==== | ==== <div id="tunnel tile"></div>New tiles ==== <!--T:67--> | ||
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'''{{TunnelLink|edition=C1|variant=numbered}}''': | '''{{TunnelLink|edition=C1|variant=numbered}}''': | ||
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If using the tunnel tokens from The Tunnel, then the road shown on the tile with a tunnel is indeed broken, and the segments may never actually meet. | If using the tunnel tokens from The Tunnel, then the road shown on the tile with a tunnel is indeed broken, and the segments may never actually meet. | ||