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| style="min-width: 70px; width: 118px;" | [[File:CityGates_C1_TileExplain_02.png]]<br /><br /> | | style="min-width: 70px; width: 118px;" | [[File:CityGates_C1_TileExplain_02.png]]<br /><br /> | ||
| '''{{Feature|name=TunnelRoad|edition=C1}}:''' The road is not interrupted on this landscape tile. At the upper edge it separates the farm, at the lower edge it does not.<br /><br /> | | '''{{Feature|name=TunnelRoad|edition=C1}}:''' The road is not interrupted on this landscape tile. At the upper edge it separates the farm, at the lower edge it does not. <ref> | ||
{{IconBook}} | |||
If using '''[[The Tunnel (1st edition)|The Tunnel]]''', the road shown on this tile may be affected (See [[:#tunnel tile|Other Expansions]] for more details).</ref><br /><br /> | |||
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The shepherd may also be placed in the small farms next to the city gates. | The shepherd may also be placed in the small farms next to the city gates. | ||
==== <div id="tunnel tile"></div>New tiles ==== | |||
'''{{TunnelLink|edition=C1|variant=numbered}}''': | |||
If using the tunnel tokens from The Tunnel, then the road shown on the tile with a tunnel is indeed broken, and the segments may never actually meet. | |||
== Tile distribution == | == Tile distribution == |