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20th Anniversary Expansion
3D Starting Landscape
999 Games
Abbey and the Mayor
Abbey and the Mayor (1st edition)
Accessories and Gadgets
Albi
Amazon Bonus River Tiles
Amazonas
Amazonas Base Game
Amazonas Fan Expansions
Anne Pätzke
Ark Fan Expansions
Ark Tile Reference
Authorised Fan Conversions
Bards of Carcassonne (Fan Expansion)
Base game
Base game (1st edition)
Besiegers Cathars Siege (1st edition)
Black Dragon (Fan Expansion)
Black Tower (Fan Expansion)
Bridges, Castles and Bazaars
Bridges, Castles and Bazaars (1st edition)
Carcassonne Around The World
Carcassonne Game Figures
Carcassonne Game Reference
Carcassonne Junior Base Game
Carcassonne Maps
Carcassonne Maps - Basic Rules
Carcassonne Maps - Germany
Carcassonne Order of Play
Carcassonne Scoring After the Game
Carcassonne Scoring During the Game
Carcassonne Scoring During Turn Sequence
Carcassonne Tile List
Carcassonne Tile Reference
Cardcassonne
Castle Lords (Fan Expansion)
Castles in Germany
Castles in Germany (1st edition)
Category:Amazonas
Category:Author - Bumsakalaka
Category:Author - Chmura
Category:Author - Christoph Berger
Category:Author - Danka
Category:Author - Fritz Spinne
Category:Author - Frédérick Renaud
Category:Author - Jeffrey Putnam
Category:Author - Jonathan Warren
Category:Author - Mati
Category:Author - meepleater
Category:Author - Novelty
Category:Author - oldbonz
Category:Author - Oriol Comas i Coma
Category:Author - Petr Chytka
Category:Author - PresetM
Category:Author - Scott
Category:Author - smoula
Category:Author - Snearone
Category:Author - stalcupojoy
Category:Author - Trebuchet
Category:Author - wolnic
Category:Cardcassonne
Category:Fan Expansions
Category:My First Carcassonne
Category:New World
Category:Safari
Category:ScoringRow
Category:Spinoff
Category:Star Wars
Category:Under Construction
Category:Zamek
Cathedrals in Germany
Cathedrals in Germany (1st edition)
Christmas Present
Cleric and Serf (Fan Expansion)
Collections and Expansions
Count, King and Robber
Count, King and Robber (1st edition)
COVID-19 (Fan Expansion)
Crop Circles
Crop Circles (1st edition)
CundCo
CutCassonne
Darmstadt Promo (1st edition)
Demo Spiel
Devir
Digital Versions
Doris Matthäus
Děčínský Sněžník (Fan Expansion)
Easter in Carcassonne (1st edition)
Expansion List Labels
Expansion Selector Labels
Family Feud (Fan Expansion)
Fan Expansions
Gambler's Luck (Fan Expansion)
Game Figures
Game Figures (1st edition)
Game Reference
Game Reference (1st edition)
Games Quarterly 11 (1st edition)
Ghosts, Castles and Cemeteries
Glossary
Glossary/Abbey
Glossary/Abbot (figure)
Glossary/Abbot (special monastery rules)
Glossary/Active player
Gold Rush
Gold Rush Base Game
Gold Rush Fan Expansions
Gold Rush The Sheriff
Gold Rush Tile Reference
Great Fairs (Fan Expansion)
Halflings
Halflings (1st edition)
Hans im Glück
Heretics and Shrines (1st edition)
HG Tile Reference
Hills & Sheep
Hills & Sheep (1st edition)
Hunters and Gatherers
Hunters and Gatherers Base Game
Hunters and Gatherers Fan Expansions
Hunters and Gatherers Scout
Hunters and Gatherers v2 Base Game
Icons
Inns and Cathedrals
Inns and Cathedrals (1st edition)
Interim rules
Karl-Heinz Schmiel
King and Robber Baron (1st edition)
Klaus-Jürgen Wrede
La Porxada (1st edition)
Lineart
Little Buildings (1st edition)
Lucca Map Mini Game
Mage and Witch
Mage and Witch (1st edition)
Main Page
Main Page Test
Map-Chips Benelux
Map-Chips France
Map-Chips Germany
Map-Chips Great Britain
Map-Chips Iberian Peninsula
Map-Chips Nordics
Map-Chips Taiwan
Map-Chips Ukraine
Map-Chips USA West and East
Marcel Gröber
Meeple Stacking
Mega-Carcassonne
Mindok
Mists over Carcassonne
Mists over Carcassonne Base Game
Mists over Carcassonne The Spell Circles
Monasteries
Monasteries (1st edition)
My First Carcassonne
My First Carcassonne Base Game
New World
New World Base Game
Notes on the Czech translation
NotesOnCzechTranslationLink
NotesOnCzechTranslationName
Order of Play
Order of Play (1st edition)
Over Hill and Dale
Over Hill and Dale Base Game
Over Hill and Dale Fan Expansions
Print-and-Play Demo
Profiles
Publishers
Quizzes
Replace Test
Rio Grande Games
River
River (1st edition)
Robber's Son (Fan Expansion)
Russian Promos (1st edition)
Safari
Safari Base Game
Saint Nicholas Scoring Board
Scoring After the Game
Scoring After the Game (1st edition)
Scoring During the Game
Scoring During the Game (1st edition)
Scoring During Turn Sequence
Scoring During Turn Sequence (1st edition)
Scoring Flags
Scoring: A Historical Perspective (1st edition)
Selected Rules Variants
Snakes and Ladders
Solo Variant
South Seas
South Seas Base Game
South Seas Fan Expansions
South Seas Friday
Spiel Doch Promo
Spiel Doch Safari Promo
Spiel Promos
Spielbox
Star Wars
Star Wars Base Game
Star Wars Expansion 1
Summary of Rule Sets & Changes
Summary of Rule Sets & Changes (1st edition)
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Template:LittleBuildingsName
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Template:MageWitchName
Template:MainPageLink
Template:MarketsLeipzigLink
Template:MarketsLeipzigName
Template:MessagesLink
Template:MessagesName
Template:MistsOverCarcassonneBaseGameLink
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Template:MistsOverCarcassonneLink
Template:MistsOverCarcassonneSpellCirclesLink
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Template:MonasteriesGermanyLink
Template:MonasteriesGermanyName
Template:MyFirstCarcassonneLink
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Template:NewWorldLink
Template:NotesOnCzechTranslationLink
Template:NotesOnCzechTranslationName
Template:ObeliskLink
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Template:OtherExpansionsHeading
Template:OverHillAndDaleLink
Template:PeasantRevoltsLink
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Template:PhantomLink
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Template:PlagueLink
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Template:PorxadaLink
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Template:PublishersLink
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Template:RiverLink
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Template:RobbersLink
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Template:SafariLink
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Template:SchoolLink
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Template:ScoringRowRoad
Template:ScoringRowRoadBridge
Template:ScoringRowRoadCastleLord
Template:ScoringRowRoadFerry
Template:ScoringRowRoadInn
Template:ScoringRowRoadLabyrinth
Template:ScoringRowRoadMage
Template:ScoringRowRoadNoteToken
Template:ScoringRowRoadSignpost
Template:ScoringRowRoadTollkeeper
Template:ScoringRowRoadTunnel
Template:ScoringRowRoadWell
Template:ScoringRowRoadWitch
Template:ScoringRowRoadWonderTile
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Template:TheCityLink
Template:TheDiceGameLink
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Template:UkrainePromoName
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The 4 Seasons
The Abbot
The Adults of Carcassonne
The Ark of the Covenant
The Ark of the Covenant Base Game
The Barber-Surgeons
The Bets
The Castle
The Castle Base Game
The Castle Falcon
The Catapult (1st edition)
The City
The City Base Game
The City Gates (1st edition)
The Count of Carcassonne (1st edition)
The Courier (Fan Expansion)
The Dice Game
The Discovery
The Discovery Base Game
The Drawbridges
The Farmers
The Ferries
The Ferries (1st edition)
The Festival
The Festival (1st edition)
The Flier
The Flier (1st edition)
The Flying Machines 2 (Fan Expansion)
The Fortune Teller
The Fruit-Bearing Trees
The Gifts
The Goldmines
The Goldmines (1st edition)
The Labyrinth
The Labyrinths (Fan Expansion)
The Land Surveyors
The Land Surveyors Simulator
The Markets of Leipzig
The Messages
The Messages (1st edition)
The Obelisk (Fan Expansion)
The Peasant Revolts
The Phantom (1st edition)
The Plague (1st edition)
The Plague Diagrams (1st edition)
The Princess and The Dragon
The Princess and The Dragon (1st edition)
The Robbers
The Robbers (1st edition)
The School (1st edition)
The Signposts
The Spell Circles
The Tollkeepers
The Tower
The Tower (1st edition)
The Tunnel (1st edition)
The Watchtowers
The Wells (Fan Expansion)
The Wetlands (Fan Expansion)
The Wheel of Fortune (1st edition)
The Wonders of Humanity
Tile Reference
Tile Reference (1st edition)
Tile Reference (2nd edition)
Tile Reference (3rd edition)
Tile Selector Labels
Timeline
Tournaments and World Championships
Traders and Builders
Traders and Builders (1st edition)
Translation Test
Translations:User:Bumsakalaka/JCloisterZoneLocale/59/qqq
UK 2024 Promo (Fan Expansion)
Ukraine Promo
Under the Big Top
User:Bumsakalaka/JCloisterZoneLocale
User:Bumsakalaka/TextExpansionLabels
User:NGC 54
User:Petul/Testovací stránka 2
Variants
Vistas (Fan Expansion)
Visual Changes in the 2nd Edition
Visual Timeline (1st edition)
Visual Timeline (2nd edition)
Wagon Movement Rules Changes
WICA Translator
Wikicarpedia:About
Wikicarpedia:Administrators
Wind Roses (1st edition)
Winter Edition
Winter Edition Base Game
Winter Edition Die Kornkreise
Winter Edition The Abbot
Winter Edition The Gingerbread Man
Winter Edition The River
Winter Game Figures
Winter Game Reference
Winter Order of Play
Winter Scoring After the Game
Winter Scoring During the Game
Winter Scoring During Turn Sequence
Winter Tile Reference
Z-Man Games
Zamek Base Game
Zamek Falcon
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
qqq - Message documentation
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{{DISPLAYTITLE:Traders and Builders}}{{UX |seotitle={{TextCarcassonne}} - {{TranslatedPageName}} |sortingtitle=Traders and Builders |image={{filepath:Box_TradersBuildersBlue_C2_ZMG.png|nowiki}} |description={{#lst:{{FULLPAGENAME}}|description}} }} <div style="display:none;"><section begin="description" /> <!--Need to add a description - anyone can add :)--> <section end="description" /></div> <languages />{{ChooseDesign|image=Traders_And_Builders_C3_Tile_X.png|image2=Traders_And_Builders_C2_Tile_X.jpg|otherimage=Trad_c1_tile_02.jpg|otherlink={{TradersBuildersLink|edition=C1|logo=noborder}}}} {{Breadcrumbs |link1={{CarcassonneLink}} }} <!--covers are available for different regions--> <!--please use the cover for your region--> <!--if no entry match to you region use the HiG image instead--> <!--you can see the different covers here http://wikicarpedia.com/index.php/User:Murphy013/Boxes--> <div class="toclimit-4"> {| style="float:right; text-align:center;" |- | [[File:Box_TradersBuildersBlue_C2_ZMG.png|right|200px]] |} __TOC__ </div> == General info and comments == [[File:{{TradersBuildersLink|logo=name}}|80px|frame|right|Traders & Builders symbol]] '''Traders and Builders''' was originally released by [[Hans im Glück|HiG]] for the second edition, known as C2 for short, in {{Year|2015}}. A third edition, known as C3 for short, was released in {{Year|2021}} including more detailed graphics, [[Visual Changes in the 2nd Edition#Cities with clipped buildings|cities with clipped buildings]] and some minor wording changes. Currently, the C3 version of this expansion is only available as part of {{VariantsLink|version=BigBox7|variant=long|logo=noborder}}. This expansion was originally released for the {{TradersBuildersLink|edition=C1|logo=hide|text=1st Edition}}, known as C1 for short, in {{Year|2003}}. Copies of this expansion in C2 printed in the period 2015-2016 have the [[Visual Changes in the 2nd Edition#Darker cities|darker city backgrounds]]. This expansion introduces new tiles as well as goods tokens. These tokens are collected when completing cities and scored at the end of the game. Two new figures are also introduced: * '''Builders''', a special figure that grants double turns * '''Pigs''', a special figure that provides additional points when scoring fields == Contents == * '''24 landscape tiles''' (identified with expansion symbol), including 9 with Wine, 6 with Corn, and 5 with Cloth * '''6 pigs''' : {{Figure|name=Pig|edition=C2|color=defaultcolors|variant=image}} * '''20 goods tokens''' (9x Wine, 6x Wheat and 5x Cloth) : {{Piece|name=TradeGoodTokens|edition=C2|variant=image|size=x65px}} * '''6 builders''' : {{Figure|name=Builder|edition=C2|color=defaultcolors|variant=image}} * '''1 bag''' <ref name="no-bag"> {{IconWorld}} The cloth bag is not included in '''{{VariantsLink|version=BigBox6|variant=long|logo=noborder}}''' or '''{{VariantsLink|version=BigBox7|variant=long|logo=noborder}}'''. </ref> : {{Piece|name=Bag|size=100px|edition=C2|variant=image}} == Rules == === Preparation === Shuffle the new landscape tiles with those from the basic game and stack them normally. Place the goods tokens as a general supply within easy reach of all players. Each player adds the builder and pig of their color to their supply. <span id="goods_tokens"></span> === The goods tokens === <div class="wica-banner-icon floatright" style="margin-right: 1em">[[File:Traders_And_Builders_C2_Trade_Goods_Banner.png|x65px|link=#goods_tokens]]</div> The goods tokens play a role in phase {{ColorRed|3. Scoring a feature}}. Phases {{ColorGreen|1. Placing a tile}} and {{ColorBlue|2. Placing a meeple}} are not affected by them. {{RulesScoring|title=3. Scoring a feature| rules='''Scoring a feature with goods symbols'''<br/> Whenever you or another player completes <ref> {{IconBook}} A player who places an abbey tile that completes a city with trade goods receives the goods tokens for that city. {{FAQ|id=CAR.060|title=If cities with trade goods are completed by placement of an abbey tile ('''{{AbbeyMayorLink|variant=long|logo=noborder}}''') , are the goods tokens awarded as usual to the player placing the abbey tile? |text=Yes, as the player completed the city.}} </ref> a city featuring goods tokens, the following occurs: # The city is scored as normal. # The player who '''completed the city''' (by placing the last tile) takes the depicted goods tokens from the supply. This can be any player, and who has control of the city has no impact on this step. The player receives one goods token from the supply for each corresponding symbol in the city. It does not matter if the player who completed the city had any knights in the city, or if any knights were present in the city at all; it is always the player who placed the last tile that receives the goods tokens from that city.<br/> Place your collected goods tokens faceup in front of you. [[File:Trad_C2_goods_complete.png|frame|none|'''Example:''' {{ColorRed|You}} complete the city. The {{ColorBlue|blue}} player scores '''10 points''' for scoring the city. {{ColorRed|You}} receive '''1 wine''' and '''2 wheat''' tokens.]] {{GreyStrip|transparent=true|heading=6|title='''Goods tokens during final scoring'''}} During final scoring, the player who has collected the most of each type of goods token (Wine, Grain, or Cloth) is awarded '''10 points'''. In the case of a tie for a type, each tied player receives '''10 points'''. [[File:Trad_C2_goods_scoring.png|frame|none|'''Example - Final scoring:'''<br/> {{ColorRed|You}} score '''20 points''', while the {{ColorBlue|blue}} player scores '''30 points'''.]] }} <span id="builder"></span> === The builder === <div class="wica-banner-icon floatright" style="margin-right: 1em">{{Figure|name=Builder|variant=image}}</div> The builder is a special figure that belongs to each player. {{RulesPlacingTile|title=1. Placing a tile|rules= The new Land tiles are placed exactly like those in the base game. The builder has no impact on tile placement. }} {{RulesPlacingMeeple|title=2. Placing a builder|rules= Instead of placing a meeple <ref> {{IconWorld}} The [[Z-Man Games|'''ZMG''']] rules specified "normal meeple" (updated here) but the original [[Hans_im_Glück|'''HiG''']] rules simply read "meeple." The wording by [[Z-Man Games|'''ZMG''']], by mistake, would rule out the placement of the builder with the large meeple or any other meeple different than the normal ones. </ref>, you may place your builder on the tile you just placed, but only on a road or city. Note that '''you must already have one meeple''' on the feature in order to place a builder there. <ref> {{IconWorld}} Note that the rules do not include any limitations regarding the presence (or not) of meeples or builders from other players. The only requirement is that there must be at least one of your meeples on the feature. This means you may place your builder on a feature no matter it is also occupied by meeples and builders from other players. </ref><br/> Your builder is always returned to your supply if you no longer have meeples on that feature. This typically occurs after the feature has been scored, but some expansions introduce other ways in which this can happen. [[File:Trad_C2_builder_placing.png|frame|none| '''Example:''' {{ColorRed|You}} may place your builder on the road tile {{ColorRed|you}} just placed, because {{ColorRed|you}} already have a highwayman on it.]] }} Later on in the game, the builder has the following effect: {{RulesPlacingTile|title=1. Placing a tile and getting a double turn|rules= If you place a tile that continues <ref> {{IconBook}} If a player completes a feature with an Abbey tile and his or her builder is on the feature, the feature '''does not''' get “extended” by the Abbey (as the Abbey is a separate feature), so the player '''does not''' get another tile. </ref> <ref> {{IconBook}} Placing a bridge on a tile to extend a road is sufficient to trigger the builder’s double turn. </ref> the road or city that '''your''' builder occupies, you may immediately draw and place another tile. <ref> {{IconBook}} As long as the builder was present in the city/road when the tile was placed to extend it, the second part of the builder turn '''can''' occur even if the builder is no longer present by the end of the first part of the turn (such as removal by completing the city, or removal by the dragon, or removal by '''{{FestivalLink|variant=long|logo=noborder}}'''). (3/2015; updated 12/2018) </ref> You must still follow all the normal rules while placing this tile. [[File:Trad_C2_builder_tile_a.png|frame|none|'''Example:'''<br /> '''A)''' {{ColorRed|You}} place this tile, extending the road your builder occupies, but decide not to place a meeple.<br/> '''B)''' Continuing the same turn, {{ColorRed|you}} draw and place another tile, and place a meeple on it.]] <hr /> '''More information on the builder'''<br/> (These are special rules. So it's recommended that you read them only if you have any questions. All explanations apply to cities as well as to roads.) * You may place a meeple on both the first and second tile of a double turn. <ref> {{IconBook}} '''Important note''': The "double turn" is really a '''single turn''' with two parts. Both parts of the double-turn are identical, but actions that only occur once per turn (such as fairy bonus point and prisoner buy-back) still only happen once. See section '''[[:#The Double Turn|The Double Turn]]''' for more details when interacting with other expansions. (modified 6/2013) </ref> If you complete a feature that is occupied by your builder on the first turn, you may place that builder on the tile you place during the second turn (see the example below). :[[File:Trad_C2_builder_tile_b.png|frame|none|'''Example:'''<br />'''Turn 1:''' Place a highwayman.<br/> '''Turn 2:''' Place your builder.<br/> '''Turn 3a:''' {{ColorRed|You}} complete the road by placing this tile, on which you also place a knight. Then, {{ColorRed|you}} score the road, and return your builder and highwayman to your supply.<br/> '''Turn 3b:''' {{ColorRed|You}} place your second tile and your builder.]] * '''The builder can only ever grant one double turn at a time (no chain reaction).''' If you use the second tile to expand a feature occupied by your builder, you do not get to draw and place a third tile. * '''If the road or city remains open, the master builder stays there.''' As long as the feature is incomplete, the builder will remain, allowing you to get a double turn the first time you expand that feature each turn. * As long as there is one of your meeples on the feature, your builder will remain. When you have no meeples on the feature, return your builder to your supply. * During a double turn, you may perform {{ColorGreen|1. Place a tile}}, {{ColorBlue|2. Place a meeple}}, {{ColorRed|3. Score a feature}} in its first part, and then perform these 3 steps again in its second part. <ref> {{IconWorld}} We are using here a translation based on the German wording, that seems clearer. The wording by [[Z-Man Games|'''ZMG''']] can be misleading: * '''{{TradersBuildersLink|variant=number|logo=noborder}}''' rulebook: "During a double turn, you may do the following on each turn: {{ColorGreen|1. Place a tile}}, {{ColorBlue|2. Place a meeple}}, and {{ColorRed|3. Score a feature}}." * '''{{VariantsLink|version=BigBox6|variant=long|logo=noborder}}''' rulebook: "During a double turn, you may: {{ColorGreen|1. Place a tile}}, {{ColorBlue|2. Place a meeple}}, and {{ColorRed|3. Score a feature}}." </ref> See section '''[[:#The_double_turn|The double turn]]''' for more details of actions that may happen only once during a double turn. * Multiple builders may occupy the same feature. * There can be any number of tiles between your builder and your highwayman or knight. * You may place your builder onto a road or city. You may never place your builder onto a monastery or field. * Features may be scored after the placement of each tile of a double turn. Remember that you must score any features you completed during your turn, even if you don't want to. }} {{RulesScoring|title=3. Scoring a feature|rules= The builder has no impact when scoring a feature. '''Builders are never counted when determining who has control of a feature'''. Your builder and your meeples are all returned to your supply (as well as any other players' builders or meeples) when the feature they occupy is scored. }} <span id="pig"></span> === The pig === <div class="wica-banner-icon floatright" style="margin-right: 1em; margin-top: 1em">{{Figure|name=Pig|variant=image}}</div> The pig is a special figure that belongs to each player. {{RulesPlacingTile|title=1. Placing a tile|rules= The new Land tiles are placed exactly like those in the base game. The pig has no impact on tile placement. }} {{RulesPlacingMeeple|title=2. Placing a pig|rules= Instead of placing a meeple, you may place your pig on the field segment of a tile you just placed. However, that field must also contain at least one of your farmer meeples. [[File:Trad_C2_pig_placing.png|frame|none|'''Example:''' Since {{ColorRed|you}} have a farmer in this field, you may place your pig in it.]] You may place your pig even if another player's pig is also in that field.<br/> If your pig, due to removal of farmers (which is possible with some expansions), is left standing during the game in a field where none of your farmers are left, return it to your supply. <ref> {{IconArrow}} This sentence was included in the '''{{VariantsLink|version=BigBox6|variant=long|logo=noborder}}''' rules. However '''[[Z-Man Games|ZMG]]''' simplified it as follows, losing its original meaning: "If your pig is removed from the field, return it to your supply." </ref> }} {{RulesScoring|title=3. Final scoring - Scoring fields with pigs|rules= The pig stays in the field until the end of the game. Your pig allows you to increase the value of the cities in the field for your farmers. To do this, you must have the majority with your farmers in the field where your pig is. '''You do not consider the pig itself when calculating the majority.'''<br /> If you have the majority, you receive 4 points (instead of 3 points) for each completed city touching the field with your pig. A opponent's pig does not affect your score. [[File:Trad_C2_pig_scoring_a.png|frame|none|'''Example:''' {{ColorRed|You}} have control of this field. Since your pig is in this field, {{ColorRed|you}} will score 4 points per bordering city. {{ColorRed|You}} score '''8 points''' for two completed cities. {{ColorBlue|Blue}} does not have control of the field, and scores no points.]] '''Note:''' Your pig will still increase your score, even if you and another player are tied for control of the field with your pig. [[File:Trad_C2_pig_scoring_b.png|frame|none|'''Example:''' <ref> {{IconWorld}} This example was added in the '''{{VariantsLink|version=BigBox7|variant=long|logo=noborder}}''' rules. </ref> {{ColorRed|You}}, the {{ColorBlue|blue}} player, and the {{ColorGreen|green}} player are all tied for control of the field. Both {{ColorRed|you}} and the {{ColorBlue|blue}} player have a pig on the field, so you both score 8 points each (4 points per city). The {{ColorGreen|Green}} player does not have a pig on the field, and will only score 6 points (3 points per completed city).]] }} <span id="bag"></span> === The bag <ref name="no-bag"/> === <div class="wica-banner-icon floatright" style="margin-right: 1em">{{Piece|name=Bag|size=x65px|edition=C2|variant=image}}</div> {{RulesPlacingTile|rules= Instead of placing the Land tiles in multiple facedown stacks, you can simply put them all in the bag. On your turn, simply draw a tile from the bag and then place it as usual. }} The bag is also well suited to carry Carcassonne with you. === Clarifications for new landscape tiles === {{Tile|image=Traders_And_Builders_C2_Tile_B.jpg|text=The bridge '''does not end the roads''' displayed on it, nor does it combine them; one road continues from left to right, while the other continues from top to bottom. The roads split the field into '''four separate fields'''. }} {{Tile|image=Traders_And_Builders_C2_Tile_J.jpg|text=The monastery splits the roads and fields into '''three separate roads''' and '''three separate fields'''. }} {{Tile|image=Traders_And_Builders_C2_Tile_C.jpg|text=One road ends in the city, while the other ends at the small cottage. <ref> {{IconWorld}} Note that a small cottage is not a [[Glossary#F|farmhouse]]. </ref> The roads splits the field into '''three separate fields'''. }} {{Tile|image=Traders_And_Builders_C2_Tile_M.jpg|text=This tile shows '''three different city segments''' and one field in the center. }} === Other expansions === This section contains additional information about the interactions with other Carcassonne expansions. <div style="margin-bottom: 20px;"> {{GreyStrip|title=The double turn|icon={{Figure|name=Builder|variant=image}}}} </div> {{OtherExpansionRule|expansionlink={{BaseGameLink|edition=C2|text=''}}General comments|rules= {{IconWorld|text=A double turn is one single turn with two parts. When combining this expansion with others, some actions may happen only once during the double turn and other actions may happen in each part of the double turn. }} * '''Things that happen only ONCE''' :* Bonus point from fairy ('''{{PrincessDragonLink|variant=long|logo=noborder}}''') :* Prisoner Buyback (3 points) ('''{{TowerLink|variant=long|logo=noborder}}''') :* Tunnel token placement ('''{{TunnelLink|variant=long|logo=noborder}}''') :* Flight from plague ('''{{PlagueLink|variant=long|logo=noborder}}''') :* Plague spread ('''{{PlagueLink|variant=long|logo=noborder}}''') * '''Things that may or must happen TWICE''' :* Draw and place a landscape tile (required) :* Resolution of special symbols on tile (required) :* Meeple, figure or token placement :* Scoring (if one or more features are completed) :* Prisoner exchange (can be more than twice) ('''{{TowerLink|variant=long|logo=noborder}}''') :* Removal of a knight from a besieged city ('''{{SiegeLink|logo=noborder|text={{BesiegersName|variant=short}} - {{CatharsName|variant=short}} - {{SiegeName|variant=short}}}}''') }} <div style="margin-bottom: 20px;"> {{GreyStrip|title=The pig|icon={{Figure|name=Pig|variant=image}}}} </div> {{OtherExpansionRule|expansionlink={{CountKingRobberLink|edition=C2|variant=long}}|rules= {{IconWorld|text=The pig-herd increases the value of its field by 1 point per completed city and castle. This bonus is in addition to the points given by the pig. <ref> {{IconBook}} You do receive the bonus from the pig-herd tile even if you don't have a pig on the field. The pig-herd is a neutral pig, so to speak. </ref> }} }} === House rules === {{IconHouse}} Players are allowed to keep drawing additional tiles as long as they extend their city/road where their builder is deployed. (Thanks to Diminuendo) {{IconHouse}} To bring the trade goods in line with the relative scoring of the King and Robber Baron ('''{{CountKingRobberLink|variant=long|logo=noborder}}'''), a player with a majority no longer scores 10 points. Instead, they receive a 10% bonus (or 10 points, whichever is higher) to their total score at the end of the game, after calculating farms and incomplete features, but before calculating any other scores such as those from the King and Robber Baron. Additionally, any player who does not win the majority may be awarded 2 points for every token they own. (Thanks to kissybooboo) == Tile distribution == === C3 Edition === {{BeginTileList|width=700px|tiles=24}} {{Tile|image=Traders_And_Builders_C3_Tile_A.png|count=1|config={{Feature|name=Cowshed|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_B.png|count=1|config={{Feature|name=Highwaymen|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_C.png|count=1}} {{Tile|image=Traders_And_Builders_C3_Tile_D.png|count=1|config={{Feature|name=WheatSymbol|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_E.png|count=1|config={{Feature|name=WheatSymbol|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_F.png|count=1|config={{Feature|name=WheatSymbol|edition=C3|variant=short}} + {{Feature|name=Highwaymen|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_G.png|count=1|config={{Feature|name=WheatSymbol|edition=C3|variant=short}} + {{Feature|name=Pigsty|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_H.png|count=1|config={{Feature|name=WheatSymbol|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_I.png|count=1|config={{Feature|name=WheatSymbol|edition=C3|variant=short}} + {{Feature|name=WaterTower|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_J.png|count=1|config={{Feature|name=Monastery|edition=C3}}}} {{Tile|image=Traders_And_Builders_C3_Tile_K.png|count=1|config={{Feature|name=ClothSymbol|edition=C3|variant=short}} + {{Feature|name=Garden|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_L.png|count=1|config={{Feature|name=ClothSymbol|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_M.png|count=1|config={{Feature|name=ClothSymbol|edition=C3|variant=short}} + {{Feature|name=InnerField|edition=C3}}}} {{Tile|image=Traders_And_Builders_C3_Tile_N.png|count=1|config={{Feature|name=ClothSymbol|edition=C3|variant=short}} + {{Feature|name=InnerField|edition=C3}}}} {{Tile|image=Traders_And_Builders_C3_Tile_O.png|count=1|config={{Feature|name=ClothSymbol|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_P.png|count=1|config={{Feature|name=WineSymbol|edition=C3|variant=short}} + {{Feature|name=InnerField|edition=C3}}}} {{Tile|image=Traders_And_Builders_C3_Tile_Q.png|count=1|config={{Feature|name=WineSymbol|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_R.png|count=1|config={{Feature|name=WineSymbol|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_S.png|count=1|config={{Feature|name=WineSymbol|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_T.png|count=1|config={{Feature|name=WineSymbol|edition=C3|variant=short}} + {{Feature|name=Farmhouse|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_U.png|count=1|config={{Feature|name=WineSymbol|edition=C3|variant=short}} + {{Feature|name=Garden|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_V.png|count=1|config={{Feature|name=WineSymbol|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_W.png|count=1|config={{Feature|name=WineSymbol|edition=C3|variant=short}}}} {{Tile|image=Traders_And_Builders_C3_Tile_X.png|count=1|config={{Feature|name=WineSymbol|edition=C3|variant=short}} + {{Feature|name=InnerField|edition=C3}} + {{Feature|name=WaterTower|edition=C3|variant=short}}}} {{EndTileList}} {{TileIllustrations|edition=C3|G=1|F=1|C=1|W=1|H=1|P=1}} <div style="margin-top: 2em"> {{BeginTileList|tokens=20}} {{Tile|image={{Piece|name=WineToken|edition=C3|variant=imagename}}|count=9|link=#goods_tokens|config={{Piece|name=WineToken|edition=C3|variant=short}}}} {{Tile|image={{Piece|name=WheatToken|edition=C3|variant=imagename}}|count=6|link=#goods_tokens|config={{Piece|name=WheatToken|edition=C3|variant=short}}}} {{Tile|image={{Piece|name=ClothToken|edition=C3|variant=imagename}}|count=5|link=#goods_tokens|config={{Piece|name=ClothToken|edition=C3|variant=short}}}} {{EndTileList}} </div> === C2 Edition === {{BeginTileList|width=700px|tiles=24}} {{Tile|image=Traders_And_Builders_C2_Tile_A.jpg|count=1|config={{Feature|name=Cowshed|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_B.jpg|count=1|config={{Feature|name=Highwaymen|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_C.jpg|count=1}} {{Tile|image=Traders_And_Builders_C2_Tile_D.jpg|count=1|config={{Feature|name=WheatSymbol|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_E.jpg|count=1|config={{Feature|name=WheatSymbol|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_F.jpg|count=1|config={{Feature|name=WheatSymbol|edition=C2|variant=short}} + {{Feature|name=Highwaymen|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_G.jpg|count=1|config={{Feature|name=WheatSymbol|edition=C2|variant=short}} + {{Feature|name=Pigsty|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_H.jpg|count=1|config={{Feature|name=WheatSymbol|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_I.jpg|count=1|config={{Feature|name=WheatSymbol|edition=C2|variant=short}} + {{Feature|name=WaterTower|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_J.jpg|count=1|config={{Feature|name=Monastery|edition=C2}}}} {{Tile|image=Traders_And_Builders_C2_Tile_K.jpg|count=1|config={{Feature|name=ClothSymbol|edition=C2|variant=short}} + {{Feature|name=Garden|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_L.jpg|count=1|config={{Feature|name=ClothSymbol|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_M.jpg|count=1|config={{Feature|name=ClothSymbol|edition=C2|variant=short}} + {{Feature|name=InnerField|edition=C2}}}} {{Tile|image=Traders_And_Builders_C2_Tile_N.jpg|count=1|config={{Feature|name=ClothSymbol|edition=C2|variant=short}} + {{Feature|name=InnerField|edition=C2}}}} {{Tile|image=Traders_And_Builders_C2_Tile_O.jpg|count=1|config={{Feature|name=ClothSymbol|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_P.jpg|count=1|config={{Feature|name=WineSymbol|edition=C2|variant=short}} + {{Feature|name=InnerField|edition=C2}}}} {{Tile|image=Traders_And_Builders_C2_Tile_Q.jpg|count=1|config={{Feature|name=WineSymbol|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_R.jpg|count=1|config={{Feature|name=WineSymbol|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_S.jpg|count=1|config={{Feature|name=WineSymbol|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_T.jpg|count=1|config={{Feature|name=WineSymbol|edition=C2|variant=short}} + {{Feature|name=Farmhouse|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_U.jpg|count=1|config={{Feature|name=WineSymbol|edition=C2|variant=short}} + {{Feature|name=Garden|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_V.jpg|count=1|config={{Feature|name=WineSymbol|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_W.jpg|count=1|config={{Feature|name=WineSymbol|edition=C2|variant=short}}}} {{Tile|image=Traders_And_Builders_C2_Tile_X.jpg|count=1|config={{Feature|name=WineSymbol|edition=C2|variant=short}} + {{Feature|name=InnerField|edition=C2}} + {{Feature|name=WaterTower|edition=C2|variant=short}}}} {{EndTileList}} {{TileIllustrations|edition=C2|G=1|F=1|C=1|W=1|H=1|P=1}} <div style="margin-top: 2em"> {{BeginTileList|tokens=20}} {{Tile|image={{Piece|name=WineToken|edition=C2|variant=imagename}}|count=9|link=#goods_tokens|config={{Piece|name=WineToken|edition=C2|variant=short}}}} {{Tile|image={{Piece|name=WheatToken|edition=C2|variant=imagename}}|count=6|link=#goods_tokens|config={{Piece|name=WheatToken|edition=C2|variant=short}}}} {{Tile|image={{Piece|name=ClothToken|edition=C2|variant=imagename}}|count=5|link=#goods_tokens|config={{Piece|name=ClothToken|edition=C2|variant=short}}}} {{EndTileList}} </div> {{FootnoteIconPara}} [[Category:Completed]] [[Category:Second Edition]] [[Category:Second Edition Major Expansion]] [[Category:Third Edition]] [[Category:Third Edition Major Expansion]]