1,770
edits
m (Restructure) |
m (RE) |
||
Line 110: | Line 110: | ||
<!--T:26--> | <!--T:26--> | ||
* At least one side of the new tile (with a <span style="color:red;">red</span> border in the examples below) must touch one or more tiles already in play. | * At least one side of the new tile (with a <span style="color:red;">red</span> border in the examples below) must touch one or more tiles already in play. Corner-to-corner placement is not permitted. | ||
<!--T:27--> | <!--T:27--> | ||
* Any city, road, and field segments must continue segments already in play. | * Any city, road, and field segments must continue segments already in play. A newly placed land tile must fit the adjacent terrain on all edges. During placement it is not enough to look for only one side that fits. [[File:Base_Game_C1_Example_Note_9.jpg|frame|none|Illegal tile placement]] | ||
<!--T:28--> | <!--T:28--> | ||
In the rare case that a tile cannot legally be placed anywhere, and all players agree, it is | In the rare case that a tile cannot legally be placed anywhere, and all players agree, it is | ||
removed from the game, and the player draws another. | removed from the game, and the player draws another. | ||
==== 2. Deploy a follower ==== <!--T:29--> | ==== 2. Deploy a follower ==== <!--T:29--> |