Difference between revisions of "Inns and Cathedrals/en"

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* '''18 landscape tiles''' (identified with symbol), including 6 '''inns''' and 2 '''cathedrals'''.
* '''18 landscape tiles''' (identified with symbol), including 6 '''inns''' and 2 '''cathedrals'''.
* '''8 Meeples (8x pink) and 1 abbot''' (pink). This new set of pawns allow you to play with 6 players
* '''8 meeples (8x pink) and 1 abbot''' (pink). This new set of pawns allow you to play with 6 players <ref>
{{IconArrow}}
Regarding [[Variants#Big Box 6|Big Box 6]], the sixth set of pink meeples and points tiles are part of the basic game and is described there.
</ref>
:[[File:Abbot 6th player C2.png]] [[File:Followers 6th player C2.png]]
:[[File:Abbot 6th player C2.png]] [[File:Followers 6th player C2.png]]
* '''6 large meeples'''
* '''6 large meeples'''
:[[File:Big_followers_C2.png]]
:[[File:Big_followers_C2.png]]
* '''6 Points tiles 50/100'''<ref>
* '''6 points tiles 50/100''' <ref name="points-tiles">
{{IconArrow}}
{{IconArrow}}
When [[Variants#Big Box 6|Big Box 6]] is concerned, the sixth set of pink meeples and points tiles are part of the basic game and is described there. [[Variants#Big Box 6|Big Box 6]] contains 8 points tiles instead of 6.
[[Variants#Big Box 6|Big Box 6]] contains 8 points tiles instead of 6 and they are also considered part of the base game.
</ref>
</ref>
{{BeginTileList|700px}}
{{BeginTileList|700px}}
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large meeple of their color to their supply.
large meeple of their color to their supply.


=== Inns & Cathedrals ===
=== Inns and cathedrals ===


{{RulesPlacingTile|1=====|2=1. Placing a tile|
{{RulesPlacingTile|1=====|2=1. Placing a tile|
3=The new Land tiles are placed exactly like those in the base game. Their special function has an impact on step 3.
3=The new land tiles are placed exactly like those in the base game. Their special function has an impact on step 3.
}}
}}


{{RulesPlacingMeeple|1=====|2=2. Placing a meeple|
{{RulesPlacingMeeple|1=====|2=2. Placing a meeple|
3=The rules for placing meeples are unchanged from those in the base game. The new Land tiles’ special features are presented below.
3=The rules for placing meeples are unchanged from those in the base game. The new and tiles’ special features are presented below.
}}
}}


{{RulesScoring|1=====|2=3. Scoring a Feature|
{{RulesScoring|1=====|2=3. Scoring a feature|
3='''Scoring a Road with an Inn on it'''<br />
3='''Scoring a road with an inn on it'''<br />
When you complete a road with '''one or more inns''', you receive '''2 points per tile with a segment of this completed road''' (instead of the normal 1 point per tile).
When you complete a road with '''one or more inns''', you receive '''2 points per tile with a segment of this completed road''' (instead of the normal 1 point per tile).


[[File:Inns_c2_inn_example_a.png|frame|none|{{ColorRed|You}} score '''10 points''' for this road, since there is an inn and five tiles.]]
[[File:Inns_c2_inn_example_a.png|frame|none|'''Example:''' {{ColorRed|You}} score '''10 points''' for this road, since there is an inn and five tiles.]]
[[File:Inns_c2_inn_example_b.png|frame|none|Here, {{ColorRed|you}} also score '''10 points''', even though there are two inns on the road.]]
[[File:Inns_c2_inn_example_b.png|frame|none| '''Example:''' Here, {{ColorRed|you}} also score '''10 points''', even though there are two inns on the road.]]


'''CAUTION:''' During final scoring, '''incomplete roads with an inn on them do not score any points'''. Even if that road would have normally scored, the presence of an inn will prevent it from scoring.
'''CAUTION:''' During final scoring, '''incomplete roads with an inn on them do not score any points'''. Even if that road would have normally scored, the presence of an inn will prevent it from scoring.


[[File:Inns_c2_inn_example_c.png|frame|none|'''Final Scoring:''' This road is incomplete. {{ColorRed|You}} receive no points, because there is an inn on it.]]
[[File:Inns_c2_inn_example_c.png|frame|none|'''Example - Final Scoring:''' This road is incomplete. {{ColorRed|You}} receive no points, because there is an inn on it.]]


'''Scoring a City with a Cathedral in it'''<br />
<hr class="solid" />
When you complete a city with '''one or more cathedrals'''<ref>
 
{{IconBook}}
'''Scoring a city with a cathedral in it'''<br />
'''Question:''' Am I allowed to place cathedrals in other players' cities? '''Answer:''' Yes, that is allowed, and is particularly useful towards the end of a game, when it can strip a large city of an opponent of points. The same goes for roads with inns.
When you complete a city with '''one or more cathedrals''', you receive '''3 points per tile and coat of arms''' with a segment of this completed city (instead of the normal 2).
</ref>, you receive '''3 points per tile and coat of arms''' with a segment of this completed city (instead of the normal 2).


[[File:Inns_c2_inn_example_d.png|frame|none|{{ColorRed|You}} score '''27
[[File:Inns_c2_inn_example_d.png|frame|none|'''Example:''' {{ColorRed|You}} score '''27
points''' for this city: 9 x 3 = 27 (7 tiles and 2 coat of arms).]]
points''' for this city: 9 x 3 = 27 (7 tiles and 2 coat of arms).]]
{{FAQ|Am I allowed to place cathedrals in other players' cities?|Yes, that is allowed, and is particularly useful towards the end of a game, when it can strip a large city of an opponent of points. The same goes for roads with inns.}}


'''CAUTION:''' During final scoring, '''incomplete cities with a cathedral in them do not score any points'''. Even if that city would have normally scored, the presence of a cathedral will prevent it from scoring.
'''CAUTION:''' During final scoring, '''incomplete cities with a cathedral in them do not score any points'''. Even if that city would have normally scored, the presence of a cathedral will prevent it from scoring.


[[File:Inns_c2_inn_example_e.png|frame|none|'''Final Scoring:''' This city is incomplete. {{ColorRed|You}} score no points, because there is a cathedral in it.]]
[[File:Inns_c2_inn_example_e.png|frame|none| '''Example - Final Scoring:''' This city is incomplete. {{ColorRed|You}} score no points, because there is a cathedral in it.]]


}}
}}


=== The Large Meeple ===
=== The large meeple ===


{{RulesPlacingTile|1=====|2=1. Placing a tile|
{{RulesPlacingTile|1=====|2=1. Placing a tile|
3=The new Land tiles are placed exactly like those in the base game. Their special function has an impact on step 3.
3=The new land tiles are placed exactly like those in the base game. Their special function has an impact on step 3.
}}
}}


{{RulesPlacingMeeple|1=====|2=2. Placing a Meeple|
{{RulesPlacingMeeple|1=====|2=2. Placing a meeple|
3='''Instead''' of placing a normal meeple on your turn, you may place your large meeple. Placement rules are the same as those for normal meeples.
3='''Instead''' of placing a normal meeple on your turn, you may place your large meeple. Placement rules are the same as those for normal meeples.
}}
}}


{{RulesScoring|1=====|2=3. Scoring a Feature with a Large Meeple|
{{RulesScoring|1=====|2=3. Scoring a feature with a large meeple|
3=When scoring a feature where a large meeple is present, the large meeple counts as 2 normal meeples for the purposes of determining which player has control.<br/>
3=When scoring a feature where a large meeple is present, the large meeple counts as 2 normal meeples for the purposes of determining which player has control.<br/>
Remember that all players tied for control of a feature score all the points. If you have more meeples in a feature than any of the other players, you score all of that feature's points, and the other players score nothing. <ref>
Remember that all players tied for control of a feature score all the points. If you have more meeples in a feature than any of the other players, you score all of that feature's points, and the other players score nothing. <ref>
{{IconBook}}
{{IconBook}}
A player with a big meeple '''DOES NOT''' score twice as many points. The big meeple is dealt with in exactly the same way as two normal meeples; for two meeple in a city, on a road, or on a farm, you only earn points once. The only function of the big meeple is to obtain the majority more quickly. For example, in a cloister the big meeple earns precisely the same number of points as a smaller meeple.
A player with a large meeple '''DOES NOT''' score twice as many points. The large meeple is dealt with in exactly the same way as two normal meeples; for two meeple in a city, on a road, or on a farm, you only earn points once. The only function of the large meeple is to obtain the majority more quickly. For example, in a cloister the large meeple earns precisely the same number of points as a smaller meeple.
</ref><br/>
</ref><br/>
After scoring, any large meeples in the scored feature are returned to their owner's supply.
After scoring, any large meeples in the scored feature are returned to their owner's supply.
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{{BeginBlockList|700px}}
{{BeginBlockList|700px}}
{{Block|
{{Block|
[[File:inns_c2_inn_big_example_a.png|frame|none|{{ColorRed|You}} have a large meeple in the city, while the {{ColorBlack|black}} meeple is normal, giving you control. The city scores, and you score '''8 points''', but the {{ColorBlack|black}} player scores no points.]]
[[File:inns_c2_inn_big_example_a.png|frame|none| '''Example:''' {{ColorRed|You}} have a large meeple in the city, while the {{ColorBlack|black}} meeple is normal, giving you control. The city scores, and you score '''8 points''', but the {{ColorBlack|black}} player scores no points.]]
}}
}}
{{Block|
{{Block|
[[File:inns_c2_inn_big_example_b.png|frame|none|{{ColorRed|You}} have a large meeple in the city, while the {{ColorBlack|black}} player has two normal meeples. You both have control, and both score '''12 points''' for scoring the city.]]
[[File:inns_c2_inn_big_example_b.png|frame|none| '''Example:''' {{ColorRed|You}} have a large meeple in the city, while the {{ColorBlack|black}} player has two normal meeples. You both have control, and both score '''12 points''' for scoring the city.]]
}}
}}
{{EndBlockList}}
{{EndBlockList}}


If you use the large meeple as a farmer (as seen below), place it lying down in the field, as you would with a normal meeple. The large meeple then counts as 2 farmers in that field. <ref>
If you use the large meeple as a farmer (as seen below), place it lying down in the field, as you would with a normal meeple. The large meeple then counts as 2 farmers in that field.
{{IconBook}}
 
'''Question:''' [If captured by a tower,] is the ransom for the big follower doubled? '''Answer:''' No: he may be big, but he's still only one person.
[[File:inns_c2_inn_big_example_c.png|frame|none| '''Example:''' {{ColorRed|You}} placed your large meeple in this field as a farmer. The {{ColorBlue|blue}} player only has one normal meeple there, meaning you have control of the field. {{ColorRed|You}} score '''9 points''' for the three completed cities.]]
</ref>
}}
 
=== The points tiles ===
 
The points tiles are used only when scoring.
 
{{RulesScoring|1=====|2=3. Scoring a feature |
3=These new points tiles make keeping track of your score easier. If you manage to complete a lap of the scoreboard (=50 points), you take a points tile. Put it in front of you on the side that shows 50 points. Then, you continue adding your score normally. At the end of the game, simply add 50 points to your score.
 
If you manage to go around the scoreboard another time, flip your points tile to show its 100 side.
 
Use an extra points tile if you manage to go around the scoreboard again.


[[File:inns_c2_inn_big_example_c.png|frame|none|{{ColorRed|You}} placed your large meeple in this field as a farmer. The {{ColorBlue|blue}} player only has one normal meeple there, meaning you have control of the field. {{ColorRed|You}} score '''9 points''' for the three completed cities.]]
[[File:Inns_And_Cathedrals_C2_Points_Tiles_Example_01.png|frame|none|'''Example:''' You have 48 points and score 4 points.
You’ve completed a lap around the scoreboard and take a points tile, which you keep in front of you to represent 50 points.]]
}}
}}


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| Highwaymen may not be placed on the small road segments; they are only there to limit the fields. The crossroads splits the road into two separate features.
| Highwaymen may not be placed on the small road segments; they are only there to limit the fields. The crossroads splits the road into two separate features.
|}
|}
=== Other expansions ===
==== [[File:Tow_c1_watermark.png|16px|text-bottom|]] [[The Tower|The Tower]] ====
The ransom for a captured large meeple is the same as for any other meeple.
{{FAQ|[If captured by a tower,] is the ransom for the large meeple doubled?|No: he may be big, but he's still only one person.}}


== Tile distribution ==
== Tile distribution ==
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{{EndTileList}}
{{EndTileList}}


'''Total points tiles: 6'''
'''Total points tiles: 6''' <ref name="points-tiles" />
{{BeginTileList|700px}}
{{BeginTileList|700px}}
{{Tile|Inns And Cathedrals C2 Tile 50.jpg|&nbsp;x6}}
{{Tile|Inns And Cathedrals C2 Tile 50.jpg|&nbsp;x6 <ref name="points-tiles" />}}
{{EndTileList}}
{{EndTileList}}


{{FootnoteIconPara_en}}
{{FootnoteIconPara_en}}
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