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<languages />
{{UX
|seotitle={{TextCarcassonne}} - {{TranslatedPageName}}
|sortingtitle=The Ferries
|image={{filepath:Ferries C2 Example 03.png|nowiki}}
|description={{#lst:{{FULLPAGENAME}}|description}}
}}
<div style="display:none;"><section begin="description" />
<!--Need to add a description - anyone can add :)-->
<section end="description" /></div>
<languages />{{ChooseDesign|image=Ferries_C3_Tile_03.png|image2=Ferries_C2_Tile_03.jpg|otherimage=Ferries_C1-03.png|otherlink={{FerriesLink|edition=C1|logo=noborder}}}}
{{Breadcrumbs
|link1={{CarcassonneLink}}
}}
 
<div class="toclimit-4">
__TOC__
</div>


{{DottedFrameMessage|text=''A vast array of roads surrounds the realms of Carcassonne. New ferries along these roads alter paths, providing new opportunities to any of your enterprising thieves.''
}}


== General info and comments ==
== General info and comments ==
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This expansion was originally released for the [[The_Ferries (1st edition)|first edition]], known as C1 for short, in {{Year|2012}}.
This expansion was originally released for the [[The_Ferries (1st edition)|first edition]], known as C1 for short, in {{Year|2012}}.
<div style="display:table; text-align: center; border: 1px dotted #000000; padding: 10px; border-radius: 10px; margin: 15px;">''A vast array of roads surrounds the realms of Carcassonne. New ferries along these roads alter paths, providing new opportunities to any of your enterprising thieves.''</div>


== Contents ==
== Contents ==
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: [[File:Ferries_C2_Feature_Lake.jpg|frame|none|Tile with a lake]]
: [[File:Ferries_C2_Feature_Lake.jpg|frame|none|Tile with a lake]]
* '''8 wooden ferries'''  
* '''8 wooden ferries'''  
: [[File:Figure_Ferry.png|50px|frameless]]
: {{Piece|name=Ferry|edition=C2|variant=image}}


== Rules ==
== Rules ==
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Shuffle the new landscape tiles with those of the basic game and stack them normally. Place the ferries within easy reach of all players.
Shuffle the new landscape tiles with those of the basic game and stack them normally. Place the ferries within easy reach of all players.
<span id="gameplay"></span>


=== Gameplay ===
=== Gameplay ===
<div class="wica-banner-icon floatright" style="margin-right: 1em; margin-top: 1.5em">{{Piece|name=Ferry|edition=C2|variant=image}}</div>


{{RulesPlacingTile|1=====|2=1. Placing a tile|
{{RulesPlacingTile|title=1. Placing a tile|rules=
3=When a player draws a tile with a lake, he or she plays it according to normal rules.
When a player draws a tile with a lake, he or she plays it according to normal rules.
}}
}}


{{RulesPlacingMeeple|1=====|2=2. Placing a meeple and a ferry <ref>
{{RulesPlacingMeeple|title=2. Placing a meeple and a ferry <ref>
{{IconWorld}}
{{IconWorld}}
We preferred to include a wording based on the German rules since they are more clear and complete than the English rules by [[Z-Man Games|'''ZMG''']]. The current English version reads:
We preferred to include a wording based on the German rules since they are more clear and complete than the English rules by [[Z-Man Games|'''ZMG''']]. The current English version reads:
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If you place a meeple as a highwayman on a tile with a lake that you just placed, take one ferry from the supply and place it on the lake.  You must place this ferry in such a way that it connects two of the road segments on that tile, but you may choose which two are connected. Any remaining road segments on this tile end.
If you place a meeple as a highwayman on a tile with a lake that you just placed, take one ferry from the supply and place it on the lake.  You must place this ferry in such a way that it connects two of the road segments on that tile, but you may choose which two are connected. Any remaining road segments on this tile end.
</blockquote>
</blockquote>
</ref>|
</ref>|rules=
3=You may now place a meeple on the lake tile according to the usual rules. If you choose to do it on a road, you must place the meeple on one of the 3 or 4 road ends on the lake tile. Then take a wooden ferry from the supply and place it on the lake so that it goes from one jetty at a road end to another. <ref>
You may now place a meeple on the lake tile according to the usual rules. If you choose to do it on a road, you must place the meeple on one of the 3 or 4 road ends on the lake tile. Then take a wooden ferry from the supply and place it on the lake so that it goes from one jetty at a road end to another. <ref>
{{IconBook}}
{{IconBook}}
This step (placement of the ferry) occurs whether or not a meeple was placed. (5/2014)
This step (placement of the ferry) occurs whether or not a meeple was placed. (5/2014)
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}}
}}


{{RulesScoring|1=====|2=3. Scoring a feature|
{{RulesScoring|title=3. Scoring a feature|rules=
3=When you place a tile with a lake on it, if you complete one or more features, these features are scored normally.
When you place a tile with a lake on it, if you complete one or more features, these features are scored normally.


[[File:Ferries_C2_Example_02.png|frame|none|'''Example 2''': ❶ {{ColorRed|You}} place the tile with a lake, place a meeple and <br />
[[File:Ferries_C2_Example_02.png|frame|none|'''Example 2''': ❶ {{ColorRed|You}} place the tile with a lake, place a meeple and <br />
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❸ {{ColorBlue|Blue}} gains '''3 points''', {{ColorRed|you}} score '''8 points''', and both players return their meeples to their respective supplies.]]
❸ {{ColorBlue|Blue}} gains '''3 points''', {{ColorRed|you}} score '''8 points''', and both players return their meeples to their respective supplies.]]


===== Final scoring =====
|finalscoring=


At the end of the game, normal scoring for incomplete features applies.
At the end of the game, normal scoring for incomplete features applies.
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After a ferry is placed, its position on its lake can change during the game:
After a ferry is placed, its position on its lake can change during the game:


{{RulesPlacingTile|1=====|2=1. Extending a road with a ferry on it <ref>
{{RulesPlacingTile|title=1. Extending a road with a ferry on it <ref>
{{IconWorld}}
{{IconWorld}}
We preferred to include a wording based on the German rules since they are more clear and complete than the English rules by [[Z-Man Games|'''ZMG''']]. The current English version reads:
We preferred to include a wording based on the German rules since they are more clear and complete than the English rules by [[Z-Man Games|'''ZMG''']]. The current English version reads:
Line 77: Line 96:
Each ferry may only be repositioned or placed once per turn. If you continue a road that already had a ferry on it '''by placing a tile with a lake''', you must first place the new ferry before you may reposition the existing one.
Each ferry may only be repositioned or placed once per turn. If you continue a road that already had a ferry on it '''by placing a tile with a lake''', you must first place the new ferry before you may reposition the existing one.
</blockquote>
</blockquote>
</ref>|
</ref>|rules=
3='''Extending a road with ferries and repositioning ferries'''
'''Extending a road with ferries and repositioning ferries'''


If you use a tile to extend an open road leading to a ferry, you may now (if necessary after placing a meeple) reposition this ferry on its tile. <ref>
If you use a tile to extend an open road leading to a ferry, you may now (if necessary after placing a meeple) reposition this ferry on its tile. <ref>
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If roads from the placed landscape tile extend in several directions, the first ferry in '''each''' of these directions may be moved. Thus up to 4 ferries could be moved.  
If roads from the placed landscape tile extend in several directions, the first ferry in '''each''' of these directions may be moved. Thus up to 4 ferries could be moved.  


The following diagrams explain the movement of multiple ferries after placing a tile. Figures based on the original ones posted on [[BGG|BGG]] by Christof Tisch.
The following diagrams explain the movement of multiple ferries after placing a tile. Figures based on the original ones posted on [[BGG|BGG]] by Christof Tisch. <ref>
{{IconWorld}}
The post on [[BGG|BGG]] by Christof Tisch about extending roads and moving ferries can be found here:
 
<br /><br /><span class="wica-overflow">
[https://boardgamegeek.com/image/1537687/carcassonne-ferries?size=medium https://boardgamegeek.com/image/1537687/carcassonne-ferries?size=medium]
</span>(1/2013)
</ref>


[[File:Ferries_C2_Example_04.png|frame|none|'''Example 4''': If {{ColorRed|You}} place the tile, {{ColorRed|you}} '''can''' move ferry ❶ and ❷. {{ColorRed|You}} '''cannot''' move ferry ❸ since it is not the first ferry from the, just-layed, tile. The {{ColorYellow|yellow}} meeple has no impact on the ferries in this example.]]
[[File:Ferries_C2_Example_04.png|frame|none|'''Example 4''': If {{ColorRed|You}} place the tile, {{ColorRed|you}} '''can''' move ferry ❶ and ❷. {{ColorRed|You}} '''cannot''' move ferry ❸ since it is not the first ferry from the, just-layed, tile. The {{ColorYellow|yellow}} meeple has no impact on the ferries in this example.]]
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=== Other expansions ===
=== Other expansions ===


* Exp. 1 - '''[[Inns and Cathedrals|Inns & Cathedrals]]''':
If playing with other expansions, please take the following notes into consideration:
** {{IconBook}} The lakes in '''Inns and Cathedrals''' do not interact with the lakes of '''The Ferries'''. Roads that have a ferry but no inn are still only worth 1 point per tile.
 
* Exp. 2 - '''[[Traders and Builders|Traders & Builders]]''':
{{OtherExpansionRule|expansionlink={{InnsCathedralsLink|variant=long}}|rules=
** {{IconBook}} Repositioning a ferry to extend a road that your builder occupies does not grant you a double turn; you must actually place a new tile on that road in order to receive the double turn. <ref>
 
{{IconBook}} The lakes in '''Inns and Cathedrals''' do not interact with the lakes of '''The Ferries'''. Roads that have a ferry but no inn are still only worth 1 point per tile.
}}
 
{{OtherExpansionRule|expansionlink={{TradersBuildersLink|variant=long}}|rules=
 
{{IconBook}} Repositioning a ferry to extend a road that your builder occupies does not grant you a double turn; you must actually place a new tile on that road in order to receive the double turn. <ref>
{{IconBook}}  
{{IconBook}}  
If movement of a ferry causes a builder to be on a separate road from the player’s meeple, the builder is returned to its owner. It is irrelevant if the meeple is still on a road. (5/2013)
If movement of a ferry causes a builder to be on a separate road from the player’s meeple, the builder is returned to its owner. It is irrelevant if the meeple is still on a road. (5/2013)
</ref>
</ref>
* Exp. 5 - '''[[Abbey and the Mayor|Abbey & Mayor]]''':
}}
** {{IconWorld}} Placing an abbey may close a road end but not extend it, so it does not allow a player to move a ferry. <ref>
 
{{OtherExpansionRule|expansionlink={{AbbeyMayorLink|variant=long}}|rules=
 
{{IconWorld}} Placing an abbey may close a road end but not extend it, so it does not allow a player to move a ferry. <ref>
{{IconWorld}}  
{{IconWorld}}  
This clarification follows the same logic as the interaction of the abbey and the builder.
This clarification follows the same logic as the interaction of the abbey and the builder.
</ref>
</ref>
}}


== Tile Distribution ==
== Tile distribution ==


=== C2 Edition ===
=== C3 Edition ===


'''Total Tiles: 8'''
{{BeginTileList|width=700px|tiles=8}}
{{BeginTileList|700px}}
{{Tile|image=Ferries_C3_Tile_01.png|count=3}}
{{Tile|Ferries_C2_Tile_01.jpg|&nbsp;x3}}
{{Tile|image=Ferries_C3_Tile_02.png|count=3}}
{{Tile|Ferries_C2_Tile_02.jpg|&nbsp;x4}}
{{Tile|image=Ferries_C3_Tile_03.png|count=2}}
{{Tile|Ferries_C2_Tile_03.jpg|&nbsp;x1}}
{{EndTileList}}
{{EndTileList}}


Individual lakes may differ between tiles with the same basic layout.
Individual lakes may differ between tiles with the same basic layout.  
 
{{DottedFrameMessage|text=
'''Note:''' The tile distribution has changed in C3. One of the former lakes with three roads (an FRRR tile) has become a second lake with 4 roads (an RRRR tile).
}}


=== C3 Edition ===
=== C2 Edition ===


'''Total Tiles: 8'''
{{BeginTileList|width=700px|tiles=8}}
{{BeginTileList|700px}}
{{Tile|image=Ferries_C2_Tile_01.jpg|count=3}}
{{Tile|Ferries_C3_Tile_01.png|&nbsp;x3}}
{{Tile|image=Ferries_C2_Tile_02.jpg|count=4}}
{{Tile|Ferries_C3_Tile_02.png|&nbsp;x3}}
{{Tile|image=Ferries_C2_Tile_03.jpg|count=1}}
{{Tile|Ferries_C3_Tile_03.png|&nbsp;x2}}
{{EndTileList}}
{{EndTileList}}


Individual lakes may differ between tiles with the same basic layout.  
Individual lakes may differ between tiles with the same basic layout.
 
<div style="border: 1px dotted #000000; padding: 10px; border-radius: 10px; margin: 15px;">
'''Note:''' The tile distribution has changed in C3. One of the former lakes with three roads (an FRRR tile) has become a second lake with 4 roads (an RRRR tile).</div>
 


{{FootnoteIconPara_en}}
{{FootnoteIconPara}}


[[Category:Completed]]
[[Category:Completed]]
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