Difference between revisions of "The Signposts"

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{{UX
|seotitle=<translate><!--T:71--> {{TextCarcassonne}} - {{TranslatedPageName}}</translate>
|sortingtitle=<translate><!--T:72--> Signposts, The</translate>
|image={{filepath:<translate><!--T:73--> Signposts C2 Scoring Example 02.png</translate>|nowiki}}
|description={{#lst:{{FULLPAGENAME}}|description}}
}}
<div style="display:none;"><section begin="description" />
<translate><!--T:74--> <!--Need to add a description - anyone can add :)--></translate>
<section end="description" /></div>
<languages /><translate>
<languages /><translate>
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{{ChooseDesign|image=Signposts C2 Tile 11.png}}
{{Breadcrumbs
{{Breadcrumbs
|link1={{CarcassonneLink}}
|link1={{CarcassonneLink}}
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* 12 new land tiles, each depicting 2 of 3 different types of signposts:
* 12 new land tiles, each depicting 2 of 3 different types of signposts:
{{BeginTileList|nesting=1}}
{{BeginTileList|nesting=1}}
{{StartBlock|170px}}
{{StartBlock|width=170px}}
[[File:Signposts_C2_Feature_Tiles_01.png|frame|none|Signpost tiles]]
[[File:Signposts_C2_Feature_Tiles_01.png|frame|none|Signpost tiles]]
{{EndBlock}}
{{EndBlock}}
{{StartBlock|180px}}
{{StartBlock|width=180px}}
[[File:Signposts_C2_Feature_Arrows_01.png|frame|none|Signpost symbols]]
[[File:Signposts_C2_Feature_Arrows_01.png|frame|none|Signpost symbols]]
{{EndBlock}}
{{EndBlock}}
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Shuffle the 12 tiles of this mini expansion together with the other land tiles.
Shuffle the 12 tiles of this mini expansion together with the other land tiles.
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<span id="gameplay"></span>


=== Gameplay === <!--T:16-->
=== Gameplay === <!--T:16-->
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</ref>
</ref>
{{BeginTileList}}
{{BeginTileList}}
{{StartBlock|180px}}
{{StartBlock|width=180px}}
[[File:Signposts_C2_Feature_Arrows_01.png|frame|none|There are three types of signposts: left, straight, right.]]
[[File:Signposts_C2_Feature_Arrows_01.png|frame|none|There are three types of signposts: left, straight, right.]]
{{EndBlock}}
{{EndBlock}}
{{StartBlock|110px}}
{{StartBlock|width=110px}}
[[File:Signposts_C2_Scoring_Example_01.png|frame|none|'''Example 1:''' Tile with 2 types of signposts: straight and right]]
[[File:Signposts_C2_Scoring_Example_01.png|frame|none|'''Example 1:''' Tile with 2 types of signposts: straight and right]]
{{EndBlock}}
{{EndBlock}}
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=== Other expansions === <!--T:26-->
=== Other expansions === <!--T:26-->


<!--T:56-->
This section contains additional information about the interactions with other Carcassonne expansions.
This section contains additional information about the interactions with other Carcassonne expansions.


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</ul>
</ul>
<br />
<br />
The labyrinth (case {{CircularBox|F}}'''-left''') would always meet the signpost condition, the same as the 4-legged roundabouts featured on the Spiel '18 tile ('''[[Spiel Promos|Spiel Promos]]''') or in '''Exp. 7 - [[The Catapult (1st edition)|The Catapult]]'''. The abbey tile ('''Exp. 5 - [[Abbey and the Mayor|Abbey & Mayor]]''') would never meet the condition (case {{CircularBox|F}}'''-right'''), the same as any edge with a city gate.]]'''
The labyrinth (case {{CircularBox|F}}'''-left''') would always meet the signpost condition, the same as the 4-legged roundabouts featured on the Spiel '18 tile ('''{{SpielPromosLink|variant=long|logo=hide|version=2018}}''') or in '''{{CatapultLink|edition=C1|variant=long|logo=hide}}'''. The abbey tile ('''{{AbbeyMayorLink|variant=long|logo=hide}}''') would never meet the condition (case {{CircularBox|F}}'''-right'''), the same as any edge with a city gate.]]'''


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The signpost requirements will apply to roads on Halfling tiles ('''[[Halflings|Halflings]]''') and double-sized tiles (the river source in the '''[[River|20th Anniversary River]]''', the German castles in '''[[Castles in Germany|Castles in Germany]]''' or the tiles in '''[[The Markets of Leipzig|The Markets of Leipzig]]''').
The signpost requirements will apply to roads on Halfling tiles ('''{{HalflingsLink|variant=long|logo=noborder}}'''), double-sized tiles (the river source in the '''{{RiverLink|version=20|variant=long|logo=noborder}}''', the German castles in '''{{CastlesGermanyLink|variant=long|logo=noborder}}''' or the tiles in '''{{MarketsLeipzigLink|variant=long|logo=noborder}}''') and tiles in other shapes (the 2x2 starting tile in '''{{GhostsCastlesCemeteriesLink|variant=long|logo=noborder}}''' and the wonder tiles in '''{{WondersOfHumanityLink|variant=long|logo=noborder}}''').<br /><br />
 
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{{IconWorld}} The signposts requirements applied to a road segment on square tiles should also apply to a road on Halflings, following a few considerations:
{{IconWorld}} The signposts requirements applied to a road segment on square tiles should also apply to a road on Halflings, following a few considerations:
* A road connecting two edges on one Hafling tile should meet the same conditions as if it was a square tile.
* A road connecting two edges on one Hafling tile should meet the same conditions as if it was a square tile.
* A road spanning across two triangular tiles should be considered as a road segment on a square tile to meet the signpost condition.
* A road spanning across two triangular tiles should be considered as a road segment on a square tile to meet the signpost condition.
* A road ending at a feature or at a triangular gap will not meet the conditions for any signpost.
* A road ending at a feature or at a triangular gap will not meet the conditions for any signpost.
{{IconWorld}} The signposts requirements applied to a road segment on a square tile should also apply to a road on a double-sized tile, with the following considerations:
* A road ending on one half of a double-sized tile will not meet the conditions for any signpost.
* A long road on a Leipzig tile is considered as one road segment ending on the tile, so it will not meet the condition for any signpost.


<!--T:50-->
<!--T:50-->
: [[File:Signposts_C2_Clarification_Example_03.png|frame|none|'''Example 5:''' Roads spanning across two Halfling tiles should considered and one square tile to decide if they meet the signpost requirement. Case {{CircularBox|A}}'''-left''', case {{CircularBox|A}}'''-right''' and case {{CircularBox|B}}'''-left''' show examples where the road spans across two Halfling tiles.<br/><br/>
: [[File:Signposts_C2_Clarification_Example_03.png|frame|none|'''Example 5:''' Roads spanning across two Halfling tiles should be considered as one square tile to decide if they meet the signpost requirement. Case {{CircularBox|A}}'''-left''', case {{CircularBox|A}}'''-right''' and case {{CircularBox|B}}'''-left''' show examples where the road spans across two Halfling tiles.<br/><br/>


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Case {{CircularBox|B}}'''-right''' shows a road on a Leipzig tile that will not meet the signpost requirement.<br /><br/>
Case {{CircularBox|B}}'''-right''' shows a road on a triangular tile that will not meet the signpost requirement.<br /><br/>


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Case {{CircularBox|C}}'''-left''' shows a road on just one triangular tile that meets the condition of the signpost. However, case {{CircularBox|C}}'''-right''' sows a road not meeting the signpost condition, since it is interrupted at the long edge of the tile, that is, it meets a triangular gap.]]
Case {{CircularBox|C}}'''-left''' shows a road on just one triangular tile that meets the condition of the signpost. However, case {{CircularBox|C}}'''-right''' shows a road not meeting the signpost condition, since it is interrupted at the long edge of the tile, that is, it meets a triangular gap.]]<br />
 
<!--T:67-->
{{IconWorld}} The signposts requirements applied to a road segment on a square tile should also apply to a road on a double-sized tile, with the following considerations:
* A road ending on one half of a double-sized tile will not meet the conditions for any signpost.
* A long road on a Leipzig tile ends on the tile, but each half of the double-sized tile is considered as a separate square tile when evaluating signposts. The road segment will then meet the condition for a straight signpost.
 
<!--T:68-->
: [[File:Signposts_C2_Clarification_Example_04.png|frame|none|'''Example 6:''' Roads on double-sized tiles should be considered by treating each half of the tile as a separate square tile in order to decide if they meet the signpost requirement. {{CircularBox|A}} shows a correct signpost for a Leipzig tile. Case {{CircularBox|B}} shows an incorrect signpost involving a double-sized tile.]]<br/>
 
<!--T:69-->
{{IconWorld}} The signposts requirements applied to a road segment on a square tile should also apply to a road on a wonder tile or on a 2x2 tile, with the following considerations:
* A long road on a wonder tile may end or not on the tile. It may even fork on the tile. Each square space in a wonder tile should be considered as a separate tile when evaluating signposts involving them.
* A road segment ending at a dirt patch before reaching the edge of its square space will not meet the requirement for any signpost type.
* A road segment reaching the opposite or adjacent edge of its square space will meet the requirement for the corresponding signpost type.
* A road segment on a 2x2 tile ends at a feature on the tile, so it will not meet the condition for any signpost.


<!--T:70-->
: [[File:Signposts_C2_Clarification_Example_05.png|frame|none|'''Example 7:''' Roads on wonder tiles are evaluated by considering each square space as a separate tile. Case {{CircularBox|A}} shows a correct signpost for a forking road segment. Case {{CircularBox|B}} shows an incorrect signpost for a forking road segment ending at a dirt patch before reaching the edge of the square space.]]
: [[File:Signposts_C2_Clarification_Example_06.png|frame|none|'''Example 8:''' Roads on wonder tiles are evaluated by considering each square space as a separate tile. Case {{CircularBox|A}} shows a correct signpost for a straight road segment reaching the opposite edge of the square space. Case {{CircularBox|B}} shows an incorrect signpost for a straight road segment ending at a dirt patch before reaching the opposite edge of the square space.]]<br/>


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{{IconWorld}} The extra points scored for the correct signposts is a feature-level scoring modifier the same as the points scored for:
{{IconWorld}} The extra points scored for the correct signposts is a feature-level scoring modifier the same as the points scored for:
* Bathhouses ('''[[The Barber-Surgeons|The Barber-Surgeons]]''')
* Bathhouses ('''{{BarberSurgeonsLink|variant=long|logo=noborder}}''')
* German castles ('''[[Castles in Germany|Castles in Germany]]''')
* German castles ('''{{CastlesGermanyLink|variant=long|logo=noborder}}''')
* Labyrinth with advanced rules ('''[[The Labyrinths|The Labyrinths]]''')
* Labyrinth with advanced rules ('''{{LabyrinthLink|variant=long|logo=noborder}}''')
* Little Buildings ('''[[Little Buildings (1st edition)|Little Buildings]]''')
* Little Buildings ('''{{LittleBuildingsLink|edition=C1|variant=long|logo=noborder}}''')
These points will be added to the feature after applying other scoring modifiers such as:
These points will be added to the feature after applying other scoring modifiers such as:
* Inns ('''Exp. 1 - [[Inns and Cathedrals|Inns & Cathedrals]]''')
* Inns ('''{{InnsCathedralsLink|variant=long|logo=noborder}}''')
* German cathedrals ('''[[Cathedrals in Germany|Cathedrals in Germany]]''')
* German cathedrals ('''{{GermanCathedralsLink|variant=long|logo=noborder}}''')
* Mage and Witch ('''Mini #5 - [[Mage and Witch|Mage & Witch]]''').
* Mage and Witch ('''{{MageWitchLink|variant=long|logo=noborder}}''').
 


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{{IconWorld}} The points for the correct signposts are part of the total scoring for the feature, the same as the other feature-level scoring modifiers. These points are not a separate scoring event when considering the following cases:
{{IconWorld}} The points for the correct signposts are part of the total scoring for the feature, the same as the other feature-level scoring modifiers. These points are not a separate scoring event when considering the following cases:
* A castle scoring ('''Exp. 8 - [[Bridges, Castles and Bazaars|Bridges, Castles & Bazaars]]''')  
* A castle scoring ('''{{BridgesCastlesBazaarsLink|variant=long|logo=noborder}}''')  
* Messages #1 and #8 scoring points for a road ('''Mini #2 - [[The Messages|The Messages]]''')
* Messages #1 and #8 scoring points for a road ('''{{MessagesLink|variant=long|logo=noborder}}''')
* A Robber stealing points from a road scoring ('''Mini #6 - [[The Robbers|The Robbers]]''')
* A Robber stealing points from a road scoring ('''{{RobbersLink|variant=long|logo=noborder}}''')
}}
}}


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{{OtherExpansionRule|expansionlink={{AbbeyMayorLink|variant=long}}|rules=
{{OtherExpansionRule|expansionlink={{AbbeyMayorLink|variant=long}}|rules=


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}}
}}


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{{OtherExpansionRule|expansionlink={{BridgesCastlesBazaarsLink|variant=long}}|rules=
{{OtherExpansionRule|expansionlink={{BridgesCastlesBazaarsLink|variant=long}}|rules=


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}}
}}


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{{OtherExpansionRule|expansionlink={{MessagesLink|variant=long}}|rules=
{{OtherExpansionRule|expansionlink={{MessagesLink|variant=long}}|rules=


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}}
}}


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{{OtherExpansionRule|expansionlink={{MarketsLeipzigLink|variant=long}}|rules=
{{OtherExpansionRule|expansionlink={{MarketsLeipzigLink|variant=long}}|rules=


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{{IconWorld|text=The Wainwrights quarter bonus is not affected by signposts.
{{IconWorld|text=The Wainwrights quarter bonus is not affected by signposts.
}}
}}
{{IconWorld|text=The long road segments on the Leipzig tiles end on the double-sized tile, so they will not meet the requirements for any signpost.
{{IconWorld|text=The long road on a Leipzig tile ends on the tile, but each half of the double-sized tile is considered as a separate square tile when evaluating signposts. The road segment will then meet the condition for a straight signpost.
}}
}}
}}
}}


{{OtherExpansionRule|expansionlink={{GermanyCastlesLink|variant=long}}|rules=
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{{OtherExpansionRule|expansionlink={{CastlesGermanyLink|variant=long}}|rules=


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}}
}}


{{OtherExpansionRule|expansionlink={{GermanyCathedralsLink|variant=long}}|rules=
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{{OtherExpansionRule|expansionlink={{GermanCathedralsLink|variant=long}}|rules=


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}}
}}


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{{OtherExpansionRule|expansionlink={{HalflingsLink|variant=long}}|rules=
{{OtherExpansionRule|expansionlink={{HalflingsLink|variant=long}}|rules=


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}}
}}


{{OtherExpansionRule|expansionlink={{20thAnniversaryExpansionLink|variant=long}}|rules=
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{{OtherExpansionRule|expansionlink={{RiverLink|edition=C3|variant=long|version=20}}|rules=


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}}
}}


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{{OtherExpansionRule|expansionlink={{GiftsLink|variant=long}}|rules=
{{OtherExpansionRule|expansionlink={{GiftsLink|variant=long}}|rules=


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{{IconWorld}} The Road Sweeper gift card will take the signposts into consideration when scoring a road (1 point per correct signpost, as if scoring after the game).
{{IconWorld}} The Road Sweeper gift card will take the signposts into consideration when scoring a road (1 point per correct signpost, as if scoring after the game).
}}
}}
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[[Category:Third Edition]]
[[Category:Third Edition]]
[[Category:Third Edition Minor Expansion]]
[[Category:Third Edition Minor Expansion]]
</translate>
</translate>
translator, writer
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