Difference between revisions of "Saint Nicholas Scoring Board"

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{{UX
|seotitle=<translate>{{TextCarcassonne}} - {{TranslatedPageName}}</translate>
|sortingtitle=<translate>Saint Nicholas Scoring Board</translate>
|image={{filepath:<translate>Santa Claus Scoreboard C2 Image.jpg</translate>|nowiki}}
|description={{#lst:{{FULLPAGENAME}}|description}}
}}
<div style="display:none;"><section begin="description" />
<translate><!--Need to add a description - anyone can add :)--></translate>
<section end="description" /></div>
<languages /><translate>
<languages /><translate>
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'''Saint Nicholas Scoring Board''' was released by [[Hans im Glück]] for the new edition. It was sold by [[CundCo|cundco.de]] exclusively on Saint Nicholas Day in {{Year|2016}}. It was a limited edition of 150 items.
'''{{SaintNicholasScoringBoardName}}''' was released by [[Hans im Glück]] for the new edition. It was sold by [[CundCo|CundCo]] exclusively on Saint Nicholas Day in {{Year|2016}}. It was a limited edition of 150 items.


== Contents == <!--T:3-->
== Contents == <!--T:3-->
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:* Space number 6 has a Santa Claus hat.
:* Space number 6 has a Santa Claus hat.
:* Space number 24 has a Christmas tree.
:* Space number 24 has a Christmas tree.
{{BeginBlockList|nesting=2|width=600px}}
{{BeginBlockList|nesting=2|width=600px}}
{{StartBlock|width=155px}}
{{StartBlock|width=155px}}
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Use the Saint Nicholas Scoring Board instead of the normal scoreboard.
Use the Saint Nicholas Scoring Board instead of the normal scoreboard.
<span id="gameplay"></span>


=== Gameplay === <!--T:21-->
=== Gameplay === <!--T:21-->
<div class="wica-banner-icon" style="margin-right: 1em; position:relative;"><div style="position:absolute; right: 0">[[File:Symbol_Saint_Nicolas_Scoring_Board.png.png|x65px|link=#gameplay]]</div></div>


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This means, that after this scoring phase, you immediately draw another tile and take another turn. Once your action is finished it's the next players turn. <ref>
This means, that after this scoring phase, you immediately draw another tile and take another turn. Once your action is finished it's the next players turn. <ref>
{{IconWorld}}
{{IconWorld}}
As per the rules, the additional turn consists in a full turn happening right after the active player's current turn (even if it involves a builder's turn), that is, right before the following player becomes the new active player. As a consequence, additional nested turns happening due to dispatches (see [[The Messages|The Messages (Dispatches)]]), tile auctions (see [[Bridges, Castles and Bazaars|Bridges, Castles and Bazaars]]) or builders in nested turns (see [[Traders and Builders|Traders and Builders]]) will be completed as usual.  
As per the rules, the additional turn consists in a full turn happening right after the active player's current turn (even if it involves a builder's turn), that is, right before the following player becomes the new active player. As a consequence, additional nested turns happening due to dispatches (see '''{{MessagesLink|variant=long|logo=noborder}}'''), tile auctions (see '''{{BridgesCastlesBazaarsLink|variant=long|logo=noborder}}''') or builders in nested turns (see '''{{TradersBuildersLink|variant=long|logo=noborder}}''') will be completed as usual.  
</ref>
</ref>
}}
}}


=== House rules === <!--T:14-->
=== House rules === <!--T:14-->
{{OtherExpansionRule|expansionlink={{BaseGameLink|text=''}}General rules:|rules=


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{{OtherExpansionRule|expansionlink={{BaseGameLink|text=''}}General rules:|rules=
{{IconHouse|text=If multiple features score due to the placement of a tile, the active player decides in which order these scores will be carried out. (Thanks to Fritz_Spinne)
{{IconHouse}} If multiple features score due to the placement of a tile, the active player decides in which order these scores will be carried out. (Thanks to Fritz_Spinne)<br />
}}
{{IconHouse}} If one or more players fulfill one of the conditions above, each of them earns an extra new turn. These extra turns take place sequentially in clockwise order starting with the player to the left of the active player. After all these extra turns are performed, the original next player's turn will take place. (Thanks to Fritz_Spinne)<br />
{{IconHouse|text=If one or more players fulfill one of the conditions above, each of them earns an extra new turn. These extra turns take place sequentially in clockwise order starting with the player to the left of the active player. After all these extra turns are performed, the original next player's turn will take place. (Thanks to Fritz_Spinne)
{{IconHouse}} If a meeple simultaneously fulfills both conditions above, its owner will be granted two extra moves. (Thanks to Fritz_Spinne)<br />
}}
{{IconHouse}} If a meeple simultaneously fulfills both conditions above, its owner will be granted only one extra move. (Thanks to Fritz_Spinne)  
{{IconHouse|text=If a meeple simultaneously fulfills both conditions above, its owner will be granted two extra moves. (Thanks to Fritz_Spinne)
}}
{{IconHouse|text=If a meeple simultaneously fulfills both conditions above, its owner will be granted only one extra move. (Thanks to Fritz_Spinne)  
}}
}}
}}
{{OtherExpansionRule|expansionlink={{TradersBuildersLink|variant=long}}|rules=


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{{OtherExpansionRule|expansionlink={{TradersBuildersLink|variant=long}}|rules=
{{IconHouse|text=If the active player meets one of the conditions above and, at the time, he expanded a road or city with his builder, the active player first completes his builder's move, after which the extra turn granted by the Saint Nicholas scoreboard will take place. Any additional turns granted during the builder's turn will be carried out afterwards. (Thanks to Fritz_Spinne)
{{IconHouse}} If the active player meets one of the conditions above and, at the time, he expanded a road or city with his builder, the active player first completes his builder's move, after which the extra turn granted by the Saint Nicholas scoreboard will take place. Any additional turns granted during the builder's turn will be carried out afterwards. (Thanks to Fritz_Spinne)}}
}}
}}
 
{{OtherExpansionRule|expansionlink={{MessagesLink|variant=long}}|rules=


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{{OtherExpansionRule|expansionlink={{MessagesLink|variant=long}}|rules=
{{IconHouse|text=As all players have a scoring meeple and a messenger, if a player moves the first of his counting figures last to (or exceeds) the 6 space (all other players already have a counting figure behind the 6 space) or moves the second of his counting figures first to (or exceeds) the 24 space (no one else has two counting figures there) of the scoreboard, the player immediately receives an extra turn train. It does not matter if the counting figure is the counting meeple or the messenger. (Thanks to Fritz_Spinne)
{{IconHouse}} As all players have a scoring meeple and a messenger, if a player moves the first of his counting figures last to (or exceeds) the 6 space (all other players already have a counting figure behind the 6 space) or moves the second of his counting figures first to (or exceeds) the 24 space (no one else has two counting figures there) of the scoreboard, the player immediately receives an extra turn train. It does not matter if the counting figure is the counting meeple or the messenger. (Thanks to Fritz_Spinne)}}
}}
}}
 
{{OtherExpansionRule|expansionlink={{RobbersLink|variant=long}}|rules=


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{{OtherExpansionRule|expansionlink={{RobbersLink|variant=long}}|rules=
{{IconHouse|text=During scoring a feature, any points stolen by a robber on the scoreboard can trigger the condition that grants an extra turn. (Thanks to Fritz_Spinne)
{{IconHouse}} During scoring a feature, any points stolen by a robber on the scoreboard can trigger the condition that grants an extra turn. (Thanks to Fritz_Spinne)}}
}}
}}


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