Difference between revisions of "Traders and Builders"

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Place your collected goods tokens faceup in front of you.
Place your collected goods tokens faceup in front of you.


[[File:River_C2_forbidden.png|350px|frame|none|{{ColorRed|You}} complete the city. The {{ColorBlue|blue}} player scores '''10 points''' for scoring the city. {{ColorRed|You}} receive '''1 wine''' and '''2 wheat''' tokens.]]
[[File:Trad_C2_goods_complete.png|350px|frame|none|{{ColorRed|You}} complete the city. The {{ColorBlue|blue}} player scores '''10 points''' for scoring the city. {{ColorRed|You}} receive '''1 wine''' and '''2 wheat''' tokens.]]


'''Goods Tokens During Final Scoring'''<br/>
'''Goods Tokens During Final Scoring'''<br/>
During final scoring, the player who has collected the most of each type of goods token (Wine, Grain, or Cloth)
During final scoring, the player who has collected the most of each type of goods token (Wine, Grain, or Cloth)
is awarded '''10 points'''. In the case of a tie for a type, each tied player receives '''10 points'''.
is awarded '''10 points'''. In the case of a tie for a type, each tied player receives '''10 points'''.
[[File:River_C2_forbidden.png|350px|frame|none|'''Final scoring:'''<br/> {{ColorRed|You}} score '''20 points''', while the {{ColorBlue|blue}} player scores '''30 points'''.]]
[[File:Trad_C2_goods_scoring.png|350px|frame|none|'''Final scoring:'''<br/> {{ColorRed|You}} score '''20 points''', while the {{ColorBlue|blue}} player scores '''30 points'''.]]
}}
}}


==== The Builder ====
==== The Builder ====
<br/>
<br/>
{{RulesPlacingMeeple|1======|2=Placing a Builder    [[File:Trad_c2_builder.png|16px|text-bottom|]]|
{{RulesPlacingMeeple|1======|2=Placing a Builder    [[File:Traders_And_Builders_C2_Figure_Builder.png|25px|text-bottom|]]|
3=Instead of placing a meeple, you may place your builder on the tile you just placed, but only on a road or city. Note that '''you must already have one normal meeple''' on the feature in order to place a builder there. <br/>
3=Instead of placing a meeple, you may place your builder on the tile you just placed, but only on a road or city. Note that '''you must already have one normal meeple''' on the feature in order to place a builder there. <br/>
Your builder is always returned to your supply if you no longer have meeples on that feature. This typically occurs after the feature has been scored, but some expansions introduce other ways in which this can happen.
Your builder is always returned to your supply if you no longer have meeples on that feature. This typically occurs after the feature has been scored, but some expansions introduce other ways in which this can happen.
[[File:River_C2_forbidden.png|350px|frame|none|{{ColorRed|You}} may place your builder on the road tile {{ColorRed|you}} just placed, because {{ColorRed|you}} already have a highwayman on it.]]
[[File:Trad_C2_builder_placing.png|350px|frame|none|{{ColorRed|You}} may place your builder on the road tile {{ColorRed|you}} just placed, because {{ColorRed|you}} already have a highwayman on it.]]
}}
}}


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</ref> You must still follow all the normal rules while placing this tile.
</ref> You must still follow all the normal rules while placing this tile.


[[File:River_C2_forbidden.png|350px|frame|none|'''A)''' {{ColorRed|You}} place this tile, extending the road your builder occupies, but decide not to place a meeple.<br/>
[[File:Trad_C2_builder_tile_a.png|350px|frame|none|'''A)''' {{ColorRed|You}} place this tile, extending the road your builder occupies, but decide not to place a meeple.<br/>
'''B)''' Continuing the same turn, {{ColorRed|you}} draw and place another tile, and place a meeple on it.]]
'''B)''' Continuing the same turn, {{ColorRed|you}} draw and place another tile, and place a meeple on it.]]


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'''The builder can only ever grant one double turn at a time.''' If you use the second tile to expand a feature occupied by your builder, you do not get to draw and place a third tile.
'''The builder can only ever grant one double turn at a time.''' If you use the second tile to expand a feature occupied by your builder, you do not get to draw and place a third tile.


[[File:River_C2_forbidden.png|350px|frame|none|'''Turn 1:''' Place a highwayman <br/>
[[File:Trad_C2_builder_tile_b.png|350px|frame|none|'''Turn 1:''' Place a highwayman <br/>
'''Turn 2:''' Place your builder.<br/>
'''Turn 2:''' Place your builder.<br/>
'''Turn 3a:''' {{ColorRed|You}} complete the road, on which you also place a knight. Then, {{ColorRed|you}} score the road, and return your builder and highwayman to your supply.<br/>
'''Turn 3a:''' {{ColorRed|You}} complete the road, on which you also place a knight. Then, {{ColorRed|you}} score the road, and return your builder and highwayman to your supply.<br/>
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==== The Pig ====
==== The Pig ====
<br/>
<br/>
{{RulesPlacingMeeple|1======|2=Placing a Pig    [[File:Trad_c2_pig.png|32px|text-bottom|]]|
{{RulesPlacingMeeple|1======|2=Placing a Pig    [[File:Traders_And_Builders_C2_Figure_Pig.png|32px|text-bottom|]]|
3=Instead of placing a meeple, you may place your pig on the field segment of a tile you just placed. However, that field must also contain at least one of your farmer meeples.
3=Instead of placing a meeple, you may place your pig on the field segment of a tile you just placed. However, that field must also contain at least one of your farmer meeples.
[[File:River_C2_forbidden.png|350px|frame|none|Since {{ColorRed|you}} have a farmer in this field, you may place your
[[File:Trad_C2_pig_placing.png|350px|frame|none|Since {{ColorRed|you}} have a farmer in this field, you may place your
pig in it.]]
pig in it.]]
You may place your pig even if another player's pig is also in that field.<br/>
You may place your pig even if another player's pig is also in that field.<br/>
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3=Once placed, your pig stays in its field until final scoring (like farmers). Your pig allows you to score more points for the field it occupies during final scoring, if you control that field. '''Pigs are never counted when determining who has control of a field.''' If you have control of the field that your pig occupies, each city that touches that field is worth 4 points (instead of the normal 3). Pigs belonging to other players have no impact on your score.<br/>
3=Once placed, your pig stays in its field until final scoring (like farmers). Your pig allows you to score more points for the field it occupies during final scoring, if you control that field. '''Pigs are never counted when determining who has control of a field.''' If you have control of the field that your pig occupies, each city that touches that field is worth 4 points (instead of the normal 3). Pigs belonging to other players have no impact on your score.<br/>


[[File:River_C2_forbidden.png|350px|frame|none|{{ColorRed|You}} have control of this field. Since your pig is in this field, {{ColorRed|you}} will score 4 points per bordering city. {{ColorRed|You}} score '''8 points''' for two completed cities. {{ColorBlue|Blue}} does not have control of the field, and scores no points.]]
[[File:Trad_C2_pig_scoring_a.png|350px|frame|none|{{ColorRed|You}} have control of this field. Since your pig is in this field, {{ColorRed|you}} will score 4 points per bordering city. {{ColorRed|You}} score '''8 points''' for two completed cities. {{ColorBlue|Blue}} does not have control of the field, and scores no points.]]


'''Note:''' Your pig will still increase your score, even if you and another player are tied for control of the field your pig occupies.
'''Note:''' Your pig will still increase your score, even if you and another player are tied for control of the field your pig occupies.


[[File:River_C2_forbidden.png|350px|frame|none|{{ColorRed|You}}, the {{ColorBlue|blue}} player, and the {{ColorGreen|green}} player are all tied for control of the field. Both {{ColorRed|you}} and the {{ColorBlue|blue}} player have a pig on the field, so you both score 8 points each (4 points per city). The {{ColorGreen|Green}} player does not have a pig on the field, and will only score 6 points (3 points per city).]]
[[File:Trad_C2_pig_scoring_b.png|350px|frame|none|{{ColorRed|You}}, the {{ColorBlue|blue}} player, and the {{ColorGreen|green}} player are all tied for control of the field. Both {{ColorRed|you}} and the {{ColorBlue|blue}} player have a pig on the field, so you both score 8 points each (4 points per city). The {{ColorGreen|Green}} player does not have a pig on the field, and will only score 6 points (3 points per city).]]
}}
}}


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* Follower or figure place
* Follower or figure place
* Scoring (if one or more features are completed)
* Scoring (if one or more features are completed)
* Prisoner exchange (can be more than twice) ([[The TowerThe Tower]])
* Prisoner exchange (can be more than twice) ([[The Tower|The Tower]])


=== House Rules === <!--T:46-->
=== House Rules === <!--T:46-->
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The bridge '''does not end the roads''' displayed on it, nor does it combine them; one road continues from left to right, while the other continues from top to bottom. The roads split the field into '''four separate fields'''.
The bridge '''does not end the roads''' displayed on it, nor does it combine them; one road continues from left to right, while the other continues from top to bottom. The roads split the field into '''four separate fields'''.


<!--T:23-->
[[File:Traders_And_Builders_C2_Tile_B.jpg‎]]
<div style="display:flex; flex-wrap:wrap; max-width:700px;">
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:River_I_C2_Tile_A.jpg‎]]</div>
</div>


The monastery splits the roads and fields into '''three separate roads''' and '''three separate fields'''.
The monastery splits the roads and fields into '''three separate roads''' and '''three separate fields'''.


<!--T:23-->
[[File:Traders_And_Builders_C2_Tile_J.jpg]]
<div style="display:flex; flex-wrap:wrap; max-width:700px;">
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:River_I_C2_Tile_A.jpg‎]]</div>
</div>


One road ends in the city, while the other ends at the small cottage<ref>[[File:Icon_World_Black.png|16px|text-bottom|]] Notice that small cottage is not a [[Glossary#F|Farm]]</ref>. The roads splits the field into '''three separate fields'''.
One road ends in the city, while the other ends at the small cottage<ref>[[File:Icon_World_Black.png|16px|text-bottom|]] Notice that small cottage is not a [[Glossary#F|Farm]]</ref>. The roads splits the field into '''three separate fields'''.


<!--T:23-->
[[File:Traders_And_Builders_C2_Tile_C.jpg]]
<div style="display:flex; flex-wrap:wrap; max-width:700px;">
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:River_I_C2_Tile_A.jpg‎]]</div>
</div>


This tile shows '''three different city segments''' and one field in the
This tile shows '''three different city segments''' and one field in the
center.
center.


<!--T:23-->
[[File:Traders_And_Builders_C2_Tile_M.jpg]]
<div style="display:flex; flex-wrap:wrap; max-width:700px;">
<div style="padding-right: 15px; padding-bottom: 15px; white-space: nowrap;">[[File:River_I_C2_Tile_A.jpg‎]]</div>
</div>


== Tile distribution == <!--T:20-->
== Tile distribution == <!--T:20-->
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<!--T:62-->
<!--T:62-->
[[category:Under construction]]
[[category:Completed]]
[[category:Second Edition]]
[[category:Second Edition]]
[[category:Second Edition Minor Expansion]]
[[category:Second Edition Minor Expansion]]
</translate>
</translate>